// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved. #pragma warning disable 0219 #pragma warning disable 0618 #pragma warning disable 0649 namespace Rewired.Demos { using UnityEngine; using UnityEngine.EventSystems; using System.Collections; [AddComponentMenu("")] public class ControlMapperDemoMessage : MonoBehaviour { public Rewired.UI.ControlMapper.ControlMapper controlMapper; public UnityEngine.UI.Selectable defaultSelectable; void Awake() { if(controlMapper != null) { controlMapper.ScreenClosedEvent += OnControlMapperClosed; controlMapper.ScreenOpenedEvent += OnControlMapperOpened; } } void Start() { SelectDefault(); } void OnControlMapperClosed() { this.gameObject.SetActive(true); StartCoroutine(SelectDefaultDeferred()); } void OnControlMapperOpened() { this.gameObject.SetActive(false); } void SelectDefault() { if(EventSystem.current == null) return; if(defaultSelectable != null) EventSystem.current.SetSelectedGameObject(defaultSelectable.gameObject); } IEnumerator SelectDefaultDeferred() { yield return null; SelectDefault(); } } }