%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!185 &18500000 ProceduralMaterial: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Cliff m_Shader: {fileID: 9, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: _NORMALMAP _PARALLAXMAP m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _BumpMap second: m_Texture: {fileID: 18600000, guid: b5d6a2ea3a2af2e4db7140424f647197, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 18600000, guid: 2f1d1a5c26d32b44f92475dfc9b28261, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _ParallaxMap second: m_Texture: {fileID: 18600000, guid: 7ce230ae1238660429ef1715da55930e, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _BumpScale second: 1 - first: name: _Cutoff second: 0.5 - first: name: _DetailNormalMapScale second: 1 - first: name: _DstBlend second: 0 - first: name: _Glossiness second: 0.5 - first: name: _Metallic second: 0 - first: name: _Mode second: 0 - first: name: _OcclusionStrength second: 1 - first: name: _Parallax second: 0.02 - first: name: _Shininess second: 0.078125 - first: name: _SrcBlend second: 1 - first: name: _UVSec second: 0 - first: name: _ZWrite second: 1 m_Colors: - first: name: _Color second: {r: 0, g: 0, b: 0, a: 1} - first: name: _EmissionColor second: {r: 0, g: 0, b: 0, a: 1} - first: name: _SpecColor second: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_Width: 9 m_Height: 9 m_GenerateMipmaps: 1 m_Textures: - {fileID: 18600000, guid: 2f1d1a5c26d32b44f92475dfc9b28261, type: 2} - {fileID: 18600000, guid: b5d6a2ea3a2af2e4db7140424f647197, type: 2} - {fileID: 18600000, guid: 7ce230ae1238660429ef1715da55930e, type: 2} m_GrayscaleMap: {} m_Flags: 524832 m_LoadingBehavior: 3 m_SubstancePackage: {fileID: 0} m_Inputs: [] m_PrototypeName: Cliff m_AnimationUpdateRate: 0 m_Hash: serializedVersion: 2 Hash: 00000000000000000000000000000000