using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace PigeonCoopToolkit.Effects.Trails.Editor { [CustomEditor(typeof(SmokeTrail))] [CanEditMultipleObjects] public class SmokeTrailEditor : TrailEditor_Base { protected override void DrawTrailSpecificGUI() { EditorGUILayout.PropertyField(serializedObject.FindProperty("RandomForceScale")); EditorGUILayout.PropertyField(serializedObject.FindProperty("MinVertexDistance")); } } }