%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: TwilightChargedEffectRing
  m_Shader: {fileID: 4800000, guid: 11e762dd43e000746ba4023eb3c97658, type: 3}
  m_ShaderKeywords:
  m_LightmapFlags: 5
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
    - first:
        name: _MainTex
      second:
        m_Texture: {fileID: 2800000, guid: 1392a06b367d68e4e86db9d29d0983cb, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - first:
        name: _Contrast
      second: 0.327
    - first:
        name: _EmissionGain
      second: 0.3
    - first:
        name: _InvFade
      second: 0.59732145
    - first:
        name: _Shininess
      second: 0.7
    m_Colors:
    - first:
        name: _Color
      second: {r: 1, g: 1, b: 1, a: 1}
    - first:
        name: _EmisColor
      second: {r: 1, g: 1, b: 1, a: 1}
    - first:
        name: _Emission
      second: {r: 0, g: 0, b: 0, a: 0}
    - first:
        name: _SpecColor
      second: {r: 1, g: 1, b: 1, a: 1}
    - first:
        name: _TintColor
      second: {r: 0.28924048, g: 0.2464316, b: 0.3161764, a: 1}