%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: RainbowDashFeather
  m_Shader: {fileID: 4800000, guid: 73898f282b867be4eac1a7342584efce, type: 3}
  m_ShaderKeywords:
  m_LightmapFlags: 5
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
    - first:
        name: _MainTex
      second:
        m_Texture: {fileID: 2800000, guid: f6d2d7627064a6f48bcb2dbb18ee8676, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - first:
        name: _Contrast
      second: 0.372
    - first:
        name: _Cutoff
      second: 0.5
    - first:
        name: _EmissionGain
      second: 0.4
    - first:
        name: _EmissiveGain
      second: 0
    - first:
        name: _InvFade
      second: 1.13125
    - first:
        name: _ShadowCutoff
      second: 0.5
    - first:
        name: _Shininess
      second: 0.7
    m_Colors:
    - first:
        name: _Color
      second: {r: 1, g: 1, b: 1, a: 1}
    - first:
        name: _Emission
      second: {r: 0.3764706, g: 0.3764706, b: 0.3764706, a: 0}
    - first:
        name: _SpecColor
      second: {r: 1, g: 1, b: 1, a: 0}
    - first:
        name: _TintColor
      second: {r: 0.69356877, g: 0.48269892, b: 0.7058823, a: 0.5019608}