namespace Fie.Object { public class FieSkeletonAnimationObject { private int _trackID; private string _animationName; private float _animationSpeed = 1f; public int trackID => _trackID; public string animationName => _animationName; public float animationSpeed { get { return _animationSpeed; } set { _animationSpeed = value; } } public FieSkeletonAnimationObject(int trackID, string animationName) { _trackID = trackID; _animationName = animationName; } } }