%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: RainDrop m_Shader: {fileID: 207, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: 5e4afe9172257884c95baaa4f55c1f05, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _Cutoff second: 0.26923078 - first: name: _InvFade second: 0.01 - first: name: _Shininess second: 0.10000002 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _EmisColor second: {r: 0.80597013, g: 0.80597013, b: 0.80597013, a: 0} - first: name: _Emission second: {r: 1, g: 1, b: 1, a: 0} - first: name: _SpecColor second: {r: 1, g: 1, b: 1, a: 0} - first: name: _TintColor second: {r: 1, g: 1, b: 1, a: 0.5019608}