%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1075208991788232}
  m_IsPrefabParent: 1
--- !u!1 &1075208991788232
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4957309489369801}
  m_Layer: 0
  m_Name: Grass Blade Bark 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4957309489369801
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1075208991788232}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 124.8811, y: 248.35818, z: 521.583}
  m_LocalScale: {x: 0.8465066, y: 0.8465063, z: 0.84650654}
  m_Children:
  - {fileID: 4726638545449335}
  - {fileID: 4460746727402749}
  - {fileID: 4587725857518781}
  - {fileID: 4499082490500255}
  - {fileID: 4263497094267145}
  - {fileID: 4399090357973098}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1882622940672973
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4726638545449335}
  - component: {fileID: 33963846327034678}
  - component: {fileID: 23850157648118183}
  m_Layer: 0
  m_Name: GRASS BLADE MINE6
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4726638545449335
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1882622940672973}
  m_LocalRotation: {x: 0.7071068, y: 0.7071068, z: -3.0908623E-08, w: -3.0908623E-08}
  m_LocalPosition: {x: 0.21, y: 1.23, z: 0.16}
  m_LocalScale: {x: 71.07882, y: 111.47448, z: 81.44418}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: -180, y: 3.7915167E-22, z: -90}
--- !u!33 &33963846327034678
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1882622940672973}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23850157648118183
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1882622940672973}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 4cc6f0c562280714ea7496a9d05f0c1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &1396393925648377
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4460746727402749}
  - component: {fileID: 33254072187550694}
  - component: {fileID: 23647283791827351}
  m_Layer: 0
  m_Name: GRASS BLADE MINE7
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4460746727402749
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1396393925648377}
  m_LocalRotation: {x: 0.67892367, y: 0.5436328, z: 0.27186581, w: 0.41184357}
  m_LocalPosition: {x: 0.55, y: 0.73, z: 0.44}
  m_LocalScale: {x: 58.934177, y: 138.1822, z: 100.95711}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 120.966774, y: -4.509884, z: -74.81623}
--- !u!33 &33254072187550694
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1396393925648377}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23647283791827351
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1396393925648377}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 4cc6f0c562280714ea7496a9d05f0c1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &1571384761853388
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4587725857518781}
  - component: {fileID: 33303916309250443}
  - component: {fileID: 23060384071171684}
  m_Layer: 0
  m_Name: LOD 2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4587725857518781
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1571384761853388}
  m_LocalRotation: {x: -0.28633752, y: -0.17226832, z: 0.5828991, w: 0.7406504}
  m_LocalPosition: {x: 3.0999975, y: 10.100002, z: -0.31998372}
  m_LocalScale: {x: 393.4347, y: 922.48083, z: 673.9724}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: -38.823483, y: -4.5098553, z: -74.816246}
--- !u!33 &33303916309250443
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1571384761853388}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23060384071171684
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1571384761853388}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &1930154464781760
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4499082490500255}
  - component: {fileID: 33612814962979291}
  - component: {fileID: 23021335508469427}
  m_Layer: 0
  m_Name: LOD 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4499082490500255
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1930154464781760}
  m_LocalRotation: {x: 0.36220336, y: 0.32038713, z: 0.51652664, w: 0.70665485}
  m_LocalPosition: {x: 3.0999975, y: 10.100002, z: -0.31998372}
  m_LocalScale: {x: 393.4347, y: 922.48083, z: 673.9724}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 57.725582, y: -4.509872, z: -74.816246}
--- !u!33 &33612814962979291
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1930154464781760}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23021335508469427
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1930154464781760}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &1738451804158302
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4263497094267145}
  - component: {fileID: 33817182599289019}
  - component: {fileID: 23080905926682444}
  m_Layer: 0
  m_Name: LOD 1 (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4263497094267145
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1738451804158302}
  m_LocalRotation: {x: 0.77357316, y: 0.6013408, z: 0.08852982, w: 0.1792664}
  m_LocalPosition: {x: 9.05, y: 8.7, z: 2.29}
  m_LocalScale: {x: 393.43478, y: 922.48083, z: 673.9724}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 157.35522, y: -4.5099254, z: -74.81631}
--- !u!33 &33817182599289019
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1738451804158302}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23080905926682444
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1738451804158302}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!1 &1836517975370028
GameObject:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_Component:
  - component: {fileID: 4399090357973098}
  - component: {fileID: 33468503553661826}
  - component: {fileID: 23174319304605927}
  m_Layer: 0
  m_Name: LOD 2 (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4399090357973098
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1836517975370028}
  m_LocalRotation: {x: 0.75911045, y: 0.56459975, z: -0.22511151, w: -0.23303089}
  m_LocalPosition: {x: 6.97, y: 8.55, z: -6.47}
  m_LocalScale: {x: 393.4346, y: 922.4807, z: 673.9724}
  m_Children: []
  m_Father: {fileID: 4957309489369801}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: -142.41943, y: -4.509859, z: -74.816284}
--- !u!33 &33468503553661826
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1836517975370028}
  m_Mesh: {fileID: 4300000, guid: 1df1a3a795a84854c8983a0f27c52ab0, type: 2}
--- !u!23 &23174319304605927
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1836517975370028}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0