using UnityEngine; namespace Fie.Title { public class FieTitleElementsScaleNormalizer : MonoBehaviour { private Vector3 defaultScale = Vector3.zero; private void Start() { defaultScale = base.transform.lossyScale; } private void LateUpdate() { Vector3 lossyScale = base.transform.lossyScale; Vector3 localScale = base.transform.localScale; base.transform.localScale = new Vector3(localScale.x / lossyScale.x * defaultScale.x, localScale.y / lossyScale.y * defaultScale.y, localScale.z / lossyScale.z * defaultScale.z); } } }