%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: ZFS_3D_Pro_01 m_Shader: {fileID: 4800000, guid: 41079beb90f47d64d9549dd81bfd3ba6, type: 3} m_ShaderKeywords: _EDGE_DETECTION_FAKE_ON _FRESNEL_ON _GRADIENT_OR_SOLID_COLOR_ON _MAKE_SAME_AS_FRESNEL_ON _MASK_ON m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _Gradient_Color second: m_Texture: {fileID: 2800000, guid: a615d05f1e1038c4f854f431aeb1066c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Gradient_Edge_Detection second: m_Texture: {fileID: 0} m_Scale: {x: 0, y: 1} m_Offset: {x: 1, y: 1.18} - first: name: _Gradient_Texture_Decay second: m_Texture: {fileID: 2800000, guid: f5da82405e73d2241a910168bdedf963, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Texture second: m_Texture: {fileID: 2800000, guid: d3c12567f4d2d7145a27dfbb882a624b, type: 3} m_Scale: {x: 2, y: 0.6} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _Brightness second: 0.25 - first: name: _Decay second: 0.05 - first: name: _Edge_Detection second: 0 - first: name: _Edge_Detection_Distance second: 0 - first: name: _Edge_Detection_Fake second: 1 - first: name: _Edge_Fake second: 0 - first: name: _EmissionGain second: 0.4 - first: name: _Fresnel second: 1 - first: name: _Fresnel_Exponent second: 2.5 - first: name: _Gradient_Or_Solid_Color second: 1 - first: name: _Intensity second: 2 - first: name: _InvFade second: 30 - first: name: _Make_Same_As_Fresnel second: 1 - first: name: _Make_Same_As_Mask second: 0 - first: name: _Mask second: 1 - first: name: _Pan_Speed second: 2 - first: name: _Pan_SpeedX second: -0.3 - first: name: _Pan_SpeedY second: -0.3 - first: name: _Soft_Texture second: 0 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _EdgeColor second: {r: 0.9044118, g: 0.26600346, b: 0.6490487, a: 0.5} - first: name: _Solid_Color second: {r: 0.29411763, g: 0.07785467, b: 0.26130527, a: 1}