%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: RainbowDashOmniSmashImpactEffectParticle m_Shader: {fileID: 4800000, guid: 7094052cf540fbe4c8988a106cc9b521, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: d6385a26cd102e14cadb90057f6fc3e0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _Contrast second: 0.37 - first: name: _EmissionGain second: 0.75 - first: name: _InvFade second: 1.32 - first: name: _Shininess second: 0.7 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _EmisColor second: {r: 1, g: 1, b: 1, a: 1} - first: name: _Emission second: {r: 0, g: 0, b: 0, a: 0} - first: name: _SpecColor second: {r: 1, g: 1, b: 1, a: 1} - first: name: _TintColor second: {r: 0.47794116, g: 0.47794116, b: 0.47794116, a: 0.47843137}