%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: ChangelingArrivalFire m_Shader: {fileID: 4800000, guid: 2f5c26c19e1dab545be0371294b6f654, type: 3} m_ShaderKeywords: _EDGE_DETECTION_FAKE_ON _GRADIENT_OR_SOLID_COLOR_ON _MAKE_SAME_AS_FRESNEL_ON _SOFT_TEXTURE_ON m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _BumpMap second: m_Texture: {fileID: 2800000, guid: a100c00e9ab050743874a4c9f80fc302, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _BumpMask second: m_Texture: {fileID: 2800000, guid: 50ef3cb940c72dc4b8f7ffd926819256, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: 1b3c98a53c6035440857ebce249898b0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MaskTex second: m_Texture: {fileID: 2800000, guid: 1d3405ad9240e254ca3e6b77c6f66c0e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _TiltTex second: m_Texture: {fileID: 2800000, guid: 61e342e20eab6c14298f720708a58cbe, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _AlphaInfluence second: 1 - first: name: _AlphaMax second: 1 - first: name: _BlurThickness second: 0.2 - first: name: _Brightness second: 1 - first: name: _BumpAmt second: 128 - first: name: _BurstAlpha second: 0 - first: name: _Contrast second: 0.54821426 - first: name: _Decay second: 0.3 - first: name: _Edge_Detection_Fake second: 0.2901961 - first: name: _EmissionGain second: 2.93 - first: name: _Fresnel second: 0 - first: name: _Fresnel_Exponent second: 1 - first: name: _Gradient_Or_Solid_Color second: 1 - first: name: _InnerRadius second: 0 - first: name: _Intensity second: 1 - first: name: _InvFade second: 3 - first: name: _Main_Pan_SpeedX second: 2 - first: name: _Main_Pan_SpeedY second: 0 - first: name: _Make_Same_As_Fresnel second: 0.2901961 - first: name: _MaskDir second: 0 - first: name: _OuterRadius second: 0.2 - first: name: _Pan_Speed second: 1 - first: name: _Pan_SpeedX second: 0.5 - first: name: _Pan_SpeedX_2 second: -0.25 - first: name: _Pan_SpeedY second: -1 - first: name: _Pan_SpeedY_2 second: -0.5 - first: name: _Soft_Texture second: 0.6980392 - first: name: _StartDistance second: 1 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _Solid_Color second: {r: 0.1764706, g: 0.5229208, b: 1, a: 1} - first: name: _TintColor second: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.5019608} - first: name: _echoUV second: {r: 0, g: 0, b: 0, a: 0}