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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F1B5DBCC
-{
- EditorInfosPosition = int2(-818, 427);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0CCB3B5F
-{
- EditorInfosPosition = int2(-1050, 770);
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-}
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-{
- EditorInfosPosition = int2(-824, 593);
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- Shape = "$LOCAL$/CShapeDescriptor_3267AEE5";
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-{
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- ShapeType = CYLINDER;
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-{
- EditorInfosPosition = int2(-1772, 475);
- AttributeName = "FireEvolution";
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7997D550
-{
- EditorInfosPosition = int2(-815, 463);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "AlphaCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_67F85ED3
-{
- EditorInfosPosition = int2(-1050, 819);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A
-{
- EditorInfosPosition = int2(-1209, 802);
- Expression = "function void Eval()
-{
- Color *= AlphaCoeff;
- Size *= 0.3;
- TextureID = LifeRatio * 31;
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diff --git a/assets/streaming/PackFx/Particles/Basic_CS_FX.pkfx b/assets/streaming/PackFx/Particles/Basic_CS_FX.pkfx
deleted file mode 100644
index 394df91..0000000
--- a/assets/streaming/PackFx/Particles/Basic_CS_FX.pkfx
+++ /dev/null
@@ -1,83 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CF572753",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- UserData = "shaderGroup=test";
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.25;
- ColorModifier = int3(1,0,1);
- TextureID = rand(32, 36);
-}
-";
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-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 2.0000000e+000, 0.0000000e+000);
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-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF572753
-{
- FieldName = "ColorModifier";
- FieldType = float3;
-}
diff --git a/assets/streaming/PackFx/Particles/Blast.pkfx b/assets/streaming/PackFx/Particles/Blast.pkfx
deleted file mode 100644
index f0e25ba..0000000
--- a/assets/streaming/PackFx/Particles/Blast.pkfx
+++ /dev/null
@@ -1,2563 +0,0 @@
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00004D06
-{
- EditorInfosPosition = int2(-1065, 1014);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
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-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_MainDebris
-{
- EditorInfosPosition = int2(-161, 388);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// rock debris spawn
-
-function void Eval()
-{
- Rotation = rand(0,2*pi);
- ScalarRotationSpeed = rand(1,4);
- Position = float3(0,0.3,0);
- Velocity = 1.2 * (VelocitySampler.samplePosition() * (10 + pow(rand(0,1), 4) * 40.0) + float3(0,4,0));
- Life = pow(rand(0.0, 1.0), 3) * 2.5 + 2.5;
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-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4B4DCE9D
-{
- EditorInfosPosition = int2(-29, 1272);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_8246B418";
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_A88839AF
-{
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000491C
-{
- EditorInfosPosition = int2(-1065, 979);
- EditorInfosIsBlockMinimized = 0;
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-{
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- Name = "Size";
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-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0000440E
-{
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-{
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- Drag = 1.5000000e+000;
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-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00002EA6
-{
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- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00001547";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00000BDB
-{
- EditorInfosPosition = int2(-1065, 1340);
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-{
- EditorInfosPosition = int2(-32, 113);
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_000012DB",
- "$LOCAL$/CParticleEvolver_Field_00002EA6",
- "$LOCAL$/CParticleEvolver_Script_12345678",
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-}
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-{
- EditorInfosPosition = int2(-186, 152);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345678";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00004AE1
-{
- EditorInfosPosition = int2(-32, -85);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00000BB3
-{
- EditorInfosPosition = int2(-32, -120);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e-002;
- NormalsBendingFactor = 6.9999999e-001;
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-CActionFactoryParticleSpawnerBase $LOCAL$/Debris_OverbrightSparks
-{
- EditorInfosPosition = int2(277, -100);
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- Descriptor = "$LOCAL$/CParticleDescriptor_000072AE";
- SpawnCountMode = TotalParticleCount;
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_000072AE
-{
- EditorInfosPosition = int2(116, -100);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_00000BB3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_00004AE1",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA0",
- "$LOCAL$/CParticleFieldDeclaration_65AD47EB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_B8C69A23",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_Sparks";
- States =
- {
- "$LOCAL$/CParticleState_0000440D",
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0000305E
-{
- EditorInfosPosition = int2(-963, 944);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- Drag = 3.0000000e+000;
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-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_LargeFlash
-{
- EditorInfosPosition = int2(-164, -345);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Large Flash
-function void Eval()
-{
- Position = float3(0,0.5,0);
- Life = 1.8;
- TextureID = 8;
-}";
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00006DF1
-{
- EditorInfosPosition = int2(-276, 526);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
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-{
- EditorInfosPosition = int2(-276, 491);
- EditorInfosIsBlockMinimized = 0;
- Times =
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-{
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-CParticleState $LOCAL$/CParticleState_00000124
-{
- EditorInfosPosition = int2(-747, 997);
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- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_0000305E",
- "$LOCAL$/CParticleEvolver_Field_0000440D",
- "$LOCAL$/CParticleEvolver_Field_0000440E",
- "$LOCAL$/CParticleEvolver_Script_12345688",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_12345688
-{
- EditorInfosPosition = int2(-963, 1049);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345688";
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C5A85E73
-{
- EditorInfosPosition = int2(-38, -704);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Large Flash
-function void Eval()
-{
- Position = float3(0,1.5,0);
- Life = 1.5;
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-";
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B3482934
-{
- EditorInfosPosition = int2(-297, -661);
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- FloatValues =
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-CParticleRenderer_Billboard $LOCAL$/Debris_FlamingRocks
-{
- EditorInfosPosition = int2(-296, 273);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 4.9999990e-002;
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.5000001e-001, 1.8000001e-001, 2.3999999e-001);
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E70C019D
-{
- EditorInfosPosition = int2(-276, 1429);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// ground dust: evolve
-function void Eval()
-{
- Size = Size * SizeCoeff;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_378354CB
-{
- EditorInfosPosition = int2(-30, 1203);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "SizeCoeff";
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(764, -126);
- ChildList =
- {
- "$LOCAL$/BlastLight",
- "$LOCAL$/LargeFlash",
- "$LOCAL$/Debris_OverbrightSparks",
- "$LOCAL$/Debris_Smoking",
- "$LOCAL$/GroundDust",
- "$LOCAL$/Smoke_Ring",
- "$LOCAL$/Mushroom_Cloud",
- "$LOCAL$/Persistent_Smoke",
- "$LOCAL$/Boom",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Sparks
-{
- EditorInfosPosition = int2(-109, 24);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Position = float3(0);
- Velocity = VelocitySampler.samplePosition() * (max(0, rand(-1, 0.3)) * 3.0 + 0.7);
- Life = pow(rand(0,1), 2) + 0.5;
- Brightness = pow(rand(0,1), 6) * 10 + 0.8;
- //Size = pow(rand(0,1), 2) * 0.01 + 0.002; // tweaked with a spheroidal billboarder
- Size = pow(rand(0,1), 2) * 0.07 + 0.02; // tweaked with a spheroidal billboarder
- TextureID = 8;
-}";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00001547
-{
- EditorInfosPosition = int2(-291, 118);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.7238613e-001,
- 6.5899777e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.8016009e+000,
- 9.1974491e-001,
- 1.2781036e-001,
- 9.6966523e-001,
- 3.3607991e+000,
- 9.0872240e-001,
- 4.9312058e-001,
- 9.7275877e-001,
- 1.6667547e+000,
- 6.6331309e-001,
- 5.1052970e-001,
- 3.0701387e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4951723e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.7828930e-002,
- -4.8751831e-001,
- -2.4498517e-002,
- 3.6048108e-001,
- 7.0414636e-003,
- -6.9195980e-001,
- -3.4772005e-002,
- 5.1164931e-001,
- 9.9943001e-003,
- -2.0600872e+000,
- -6.0426229e-001,
- -4.9242550e-001,
- -6.8962520e-001,
- -1.8170543e+000,
- -5.3297615e-001,
- -4.3433300e-001,
- -6.0826868e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6490F170
-{
- EditorInfosPosition = int2(-32, 1754);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_E2ED6DB6";
- SampleDimensionality = Volume;
-}
-CParticleEffect $LOCAL$/Resource "Tag 0; Tag 1; Tag2 asdasd; Tag3 tagada ; Tag4 tsointsoin; SPINAAAAAACH... ; BLAAAAAST !!!!; plop... this is the last tag \\o/"
-{
- EditorInfosPosition = int2(986, -126);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Debris_Smoking
-{
- EditorInfosPosition = int2(326, 321);
- Descriptor = "$LOCAL$/CParticleDescriptor_00002CD6";
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.5000000e+001;
- SpawnCountRelativeRandomDeviation = 7.3891282e-001;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_B1A4ADA1
-{
- EditorInfosPosition = int2(-113, 2265);
- EditorInfosIsBlockMinimized = 0;
- Position = float3(0.0000000e+000, 2.0000000e-001, 0.0000000e+000);
- ShapeType = CYLINDER;
- InnerRadius = 4.9999990e-002;
- Height = 1.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_00000099
-{
- EditorInfosPosition = int2(-595, 749);
- Renderer = "$LOCAL$/Renderer_SmokePuff";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D336A0DE",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA1",
- "$LOCAL$/CParticleFieldDeclaration_5A63B565",
- "$LOCAL$/CParticleFieldDeclaration_0000139D",
- "$LOCAL$/CParticleFieldDeclaration_00003D6C",
- "$LOCAL$/CParticleFieldDeclaration_D336A0DD",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_TrailSmoke";
- States =
- {
- "$LOCAL$/CParticleState_00000124",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_Smoke
-{
- EditorInfosPosition = int2(-248, 631);
- CustomName = "Spawner";
- SpawnInterval = 2.0000000e-001;
- UseOrientedSpawnMatrix = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_00000099";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345678
-{
- EditorInfosPosition = int2(-291, 152);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Color = Color * Brightness.xxx1;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00005F90
-{
- EditorInfosPosition = int2(-184, 456);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -9.8000002e+000, 0.0000000e+000);
- Drag = 1.2000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 2;
- BounceRestitution = 6.4999998e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_81DAC29D
-{
- EditorInfosPosition = int2(111, -772);
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Light_0DA5A5B5";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D336AAA2",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C5A85E73";
- States =
- {
- "$LOCAL$/CParticleState_BB004A82",
- };
-}
-CParticleState $LOCAL$/CParticleState_BB004A82
-{
- EditorInfosPosition = int2(-38, -645);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_271AA162",
- "$LOCAL$/CParticleEvolver_Field_271AA163",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00006952
-{
- EditorInfosPosition = int2(-184, 491);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00001649";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00006953
-{
- EditorInfosPosition = int2(-184, 526);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00006DF1";
-}
-CParticleState $LOCAL$/CParticleState_000072AE
-{
- EditorInfosPosition = int2(-30, 538);
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_00005F90",
- "$LOCAL$/CParticleEvolver_Field_00006952",
- "$LOCAL$/CParticleEvolver_Field_00006953",
- "$LOCAL$/CParticleEvolver_Rotation_00006B36",
- "$LOCAL$/Trail_Sparkles",
- "$LOCAL$/Trail_Smoke",
- "$LOCAL$/Trail_Fire",
- };
-}
-CActionFactorySound $LOCAL$/Boom
-{
- EditorInfosPosition = int2(357, 3128);
- SoundPath = "Sounds/Explosion1.mp3";
- Volume = 1.0000000e+000;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_B23A59E0
-{
- EditorInfosPosition = int2(-113, 2800);
- EditorInfosIsBlockMinimized = 0;
- ShapeType = CYLINDER;
- InnerRadius = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_00002CD6
-{
- EditorInfosPosition = int2(119, 321);
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_List_4DA96466";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D336AAA3",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_4817F9CB",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_MainDebris";
- States =
- {
- "$LOCAL$/CParticleState_000072AE",
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00006B36
-{
- EditorInfosPosition = int2(-184, 561);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
- ScreenspaceRotationCoeff = 5.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0000139D
-{
- EditorInfosPosition = int2(-739, 827);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345688
-{
- EditorInfosPosition = int2(-1065, 1049);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- float lum = Brightness;
- Color = Color * float4(lum, lum, lum, AlphaCoeff);
- Size = Size * SizeCoeff;
-}
-
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_000018BE
-{
- EditorInfosPosition = int2(111, -418);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_00006784";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D336AAA4",
- "$LOCAL$/CParticleFieldDeclaration_AB0ED248",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_LargeFlash";
- States =
- {
- "$LOCAL$/CParticleState_AA004A82",
- };
-}
-CParticleState $LOCAL$/CParticleState_AA004A82
-{
- EditorInfosPosition = int2(-38, -281);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_00000902",
- "$LOCAL$/CParticleEvolver_Field_00000903",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00006784
-{
- EditorInfosPosition = int2(-38, -415);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/ParticleDeformBlur_01.png";
- AxisScale = 1.0000001e-002;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LargeFlash
-{
- EditorInfosPosition = int2(347, -418);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_000018BE";
- SpawnCountMode = TotalParticleCount;
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_Fire
-{
- EditorInfosPosition = int2(-231, 666);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 4.9999990e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_00000BB3";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_00000BB3
-{
- EditorInfosPosition = int2(-595, 1103);
- Renderer = "$LOCAL$/Debris_FireTrail";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_00001AD5",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA5",
- "$LOCAL$/CParticleFieldDeclaration_00001AD4",
- "$LOCAL$/CParticleFieldDeclaration_EB03A954",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_TrailFire";
- States =
- {
- "$LOCAL$/CParticleState_000063CB",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailFire
-{
- EditorInfosPosition = int2(-850, 1222);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// TrailFire: Spawn
-function void Eval()
-{
- Velocity = float3(0,1,0) * (rand(0.0,1.0) * 1.0 + 0.2);
- Position = float3(0);
- Life = rand(0.1,0.2);
- Rotation = rand(0,2*pi);
- //Brightness = 1.0;
- Brightness = rand(3.2,5.0) * (1.0 - spawner.LifeRatio * spawner.LifeRatio);
- TextureID = rand(0,2) + 5;
-}";
-}
-CParticleRenderer_Billboard $LOCAL$/Debris_FireTrail
-{
- EditorInfosPosition = int2(-819, 1082);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
-}
-CParticleState $LOCAL$/CParticleState_000063CB
-{
- EditorInfosPosition = int2(-750, 1300);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_0000767D",
- "$LOCAL$/CParticleEvolver_Field_00004509",
- "$LOCAL$/CParticleEvolver_Field_0000450A",
- "$LOCAL$/CParticleEvolver_Script_12345698",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_12345698
-{
- EditorInfosPosition = int2(-963, 1375);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345698";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0000767D
-{
- EditorInfosPosition = int2(-963, 1270);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00004509
-{
- EditorInfosPosition = int2(-963, 1305);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_0000301C";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0000450A
-{
- EditorInfosPosition = int2(-963, 1340);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00000BDB";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00001AD4
-{
- EditorInfosPosition = int2(-739, 1187);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00001AD5
-{
- EditorInfosPosition = int2(-739, 1117);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Rotation";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345698
-{
- EditorInfosPosition = int2(-1065, 1375);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Color = Color * Brightness.xxx1;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailSmoke
-{
- EditorInfosPosition = int2(-867, 932);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// TrailSmoke: Spawn
-function void Eval()
-{
- Position = float3(0);
- Rotation = rand(0,2*pi);
- Velocity = float3(0,0,2) + 0.3 * (float3(1,0,0) * sin(spawner.LifeRatio * 169.0) + float3(0,1,0) * sin(spawner.LifeRatio * 169.0 + pi*0.5));
-
- float spawnerDecay = 1.0 - spawner.LifeRatio;
-
- Life = 0.01 + rand(4.3,4.5) * pow(spawnerDecay, 2.0);
- Brightness = 1.0 - rand(0.4,0.6) * pow(spawnerDecay, 2.0);
-
- float trailStrength = pow(spawnerDecay, 8.0);
- AlphaCoeff = trailStrength;
- SizeCoeff = 0.6 + trailStrength * (1.5 + sin(spawner.LifeRatio * 350.0) * 0.2);
- TextureID = rand(0,4);
-}";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5BA59885
-{
- EditorInfosPosition = int2(-297, -626);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 4.4130877e-002,
- 2.6175290e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.2908320e+000,
- 1.9927772e+000,
- 1.1006842e+000,
- 2.3126408e-002,
- 1.1066312e+000,
- 4.9963737e-001,
- 2.4241367e-001,
- 1.4441073e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.2400489e+000,
- 3.2400489e+000,
- 1.9761249e+000,
- 0.0000000e+000,
- -6.4785653e-001,
- -5.5085891e-001,
- -3.1067607e-001,
- 9.9370051e-003,
- -3.1947668e+000,
- -2.7164433e+000,
- -1.5320327e+000,
- 4.9002226e-002,
- -1.0625256e+000,
- -4.8239061e-001,
- -2.8828678e-001,
- 3.3406329e-001,
- -3.6044445e+000,
- -1.6364310e+000,
- -9.7796553e-001,
- 1.1332550e+000,
- -4.8249927e-001,
- -4.8249927e-001,
- -4.8249927e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00000902
-{
- EditorInfosPosition = int2(-192, -294);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_0000692C";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00000903
-{
- EditorInfosPosition = int2(-192, -259);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00007049";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00007049
-{
- EditorInfosPosition = int2(-297, -259);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.1755489e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1047316e+000,
- 1.1047316e+000,
- 3.2228584e+000,
- 1.9131407e-002,
- 1.3016906e+000,
- 1.3016906e+000,
- 3.8263462e+000,
- 2.8789634e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.2067287e+000,
- 3.2067287e+000,
- 2.3699458e-001,
- 9.8171324e-002,
- -1.2410274e+000,
- -1.2410274e+000,
- -2.3598878e-001,
- 4.8746642e-001,
- -2.6670446e+000,
- -2.6670446e+000,
- -5.0715446e-001,
- 1.0475955e+000,
- -4.4602853e-001,
- -4.4602853e-001,
- -7.8733888e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000692C
-{
- EditorInfosPosition = int2(-297, -294);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1398718e+001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.2303577e+001,
- 7.8485126e+000,
- 0.0000000e+000,
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00007153
-{
- EditorInfosPosition = int2(-30, 1238);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// ground dust: spawn
-function void Eval()
-{
- Position = float3(0);
- Life = rand(1.5,2.0);
- Rotation = rand(0, 2*pi);
- ScalarRotationSpeed = wavesq(rand(0,2)) * rand(1.0,2.0);
- SizeCoeff = rand(0.8, 3.0);
- TextureID = 4;
- Velocity = VelocitySampler.samplePosition();
-}";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_67357CCD
-{
- EditorInfosPosition = int2(-409, 15);
- EditorInfosIsBlockMinimized = 0;
- Position = float3(0.0000000e+000, 1.0000000e+001, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 2.0000000e+001;
- InnerRadius = 1.0000000e+001;
- CutPlane = 5.0000000e-001;
- NonUniformScale = float3(1.0000000e+000, 4.0000001e-001, 1.0000000e+000);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_000063CB
-{
- EditorInfosPosition = int2(-184, 1300);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -9.8000002e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000052A1
-{
- EditorInfosPosition = int2(-184, 1333);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00004531";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000052A2
-{
- EditorInfosPosition = int2(-184, 1364);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_000078B4";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00005410
-{
- EditorInfosPosition = int2(-184, 1397);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
- ScreenspaceRotationCoeff = 0.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_000075EC
-{
- EditorInfosPosition = int2(119, 1107);
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_3B75ED7D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8CE385CA",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA6",
- "$LOCAL$/CParticleFieldDeclaration_378354CB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_4B4DCE9D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_00007153";
- States =
- {
- "$LOCAL$/CParticleState_00005503",
- };
-}
-CParticleState $LOCAL$/CParticleState_00005503
-{
- EditorInfosPosition = int2(-30, 1308);
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_000063CB",
- "$LOCAL$/CParticleEvolver_Field_000052A1",
- "$LOCAL$/CParticleEvolver_Field_000052A2",
- "$LOCAL$/CParticleEvolver_Rotation_00005410",
- "$LOCAL$/CParticleEvolver_Script_E70C019D",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E70C019D
-{
- EditorInfosPosition = int2(-184, 1429);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E70C019D";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_000078B4
-{
- EditorInfosPosition = int2(-276, 1364);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.1934516e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.5516924e-001,
- 8.1191629e-001,
- 7.7548194e-001,
- 1.0000000e+000,
- 6.4833784e-001,
- 7.1142751e-001,
- 6.9536018e-001,
- 9.9046719e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9752026e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.2126545e-002,
- -1.7641547e-001,
- -1.8046433e-001,
- -2.0197406e-001,
- -7.0112683e-002,
- -1.6327283e-001,
- -1.6702005e-001,
- -1.8692735e-001,
- -6.4889409e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.7565746e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00004531
-{
- EditorInfosPosition = int2(-276, 1333);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
- 0.0000000e+000,
- 5.4678625e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3281776e-002,
- 4.9457335e-001,
- 5.7589746e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 4.4105721e-001,
- 2.8928027e-001,
- 2.3977530e-001,
- 7.6704132e-003,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EB03A954
-{
- EditorInfosPosition = int2(-738, 1255);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/GroundDust
-{
- EditorInfosPosition = int2(347, 1107);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_000075EC";
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.5000000e+001;
- SpawnCountRelativeRandomDeviation = 4.8254034e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5A63B565
-{
- EditorInfosPosition = int2(-739, 792);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_50E7F0D0
-{
- EditorInfosPosition = int2(-30, 2625);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_271AA162
-{
- EditorInfosPosition = int2(-192, -661);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_B3482934";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_271AA163
-{
- EditorInfosPosition = int2(-192, -626);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_5BA59885";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8CE385CA
-{
- EditorInfosPosition = int2(-30, 1098);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE1A65DF
-{
- EditorInfosPosition = int2(-30, 1578);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_SmokeRing
-{
- EditorInfosPosition = int2(-160, 1718);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Blast ground smoke: Spawn
-
-function void Eval()
-{
- Rotation = rand(0, 2*pi);
- Position = float3(0,0.4,0);
- Velocity = VelocitySampler.samplePosition() * 1.2 * ((1.0 - pow(rand(0, 1), 3)) * 8 + 4.0) * float3(1,0,1) + float3(0,1,0);
-
- float hugeness = pow(rand(0,1),8);
-
- // mushroom vortex rotation effet
- RotationSpeed = cross(Velocity, float3(0,-1,0)) * (3 - 1.5 * hugeness);
-
- Life = rand(0.7, 1.5);
- Brightness = rand(0.8, 1);
- SizeCoeff = rand(0.8, 2.2) + hugeness * 2.0;
- TextureID = rand(0,4);
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_67FD5D4E
-{
- EditorInfosPosition = int2(-27, 2806);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_B23A59E0";
- SampleDimensionality = Volume;
-}
-CParticleRenderer_Billboard $LOCAL$/Renderer_SmokePuff
-{
- EditorInfosPosition = int2(-851, 683);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e+000;
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00005AF1
-{
- EditorInfosPosition = int2(-184, 1785);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- Drag = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000041BB
-{
- EditorInfosPosition = int2(-184, 1820);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_0000305E";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000041BC
-{
- EditorInfosPosition = int2(-184, 1855);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00000124";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_000026E9
-{
- EditorInfosPosition = int2(-184, 1890);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleState $LOCAL$/CParticleState_000012DB
-{
- EditorInfosPosition = int2(-30, 1797);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_00005AF1",
- "$LOCAL$/CParticleEvolver_Field_000041BB",
- "$LOCAL$/CParticleEvolver_Field_000041BC",
- "$LOCAL$/CParticleEvolver_Rotation_000026E9",
- "$LOCAL$/CParticleEvolver_Damper_000001EB",
- "$LOCAL$/CParticleEvolver_Script_00002833",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_00002833
-{
- EditorInfosPosition = int2(-184, 1960);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00002833";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_0000153C
-{
- EditorInfosPosition = int2(119, 1579);
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_69D3AFDF";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CE1A65DF",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA7",
- "$LOCAL$/CParticleFieldDeclaration_00005039",
- "$LOCAL$/CParticleFieldDeclaration_0000542C",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_6490F170",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_SmokeRing";
- States =
- {
- "$LOCAL$/CParticleState_000012DB",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00000124
-{
- EditorInfosPosition = int2(-276, 1855);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.2775671e-001,
- 3.8997203e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0404963e+001,
- 6.1280127e+000,
- 4.4462399e+000,
- 1.0000000e+000,
- 5.6887980e+000,
- 3.4359975e+000,
- 2.2340469e+000,
- 9.5177215e-001,
- 3.5491487e-001,
- 3.3017883e-001,
- 3.1640109e-001,
- 4.8552215e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.8164954e+000,
- -2.5143199e+000,
- -1.3835709e+000,
- -1.7742824e-002,
- -3.1202588e+000,
- -1.7152724e+000,
- -1.1599972e+000,
- -5.5228177e-002,
- -6.4042001e+000,
- -3.5205250e+000,
- -2.3808458e+000,
- -1.1335353e-001,
- -3.7209541e-001,
- -3.6837193e-001,
- -3.7750900e-001,
- -4.9411643e-001,
- -8.6565733e-001,
- -8.5699487e-001,
- -8.7825167e-001,
- -1.1495317e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.0047702e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000305E
-{
- EditorInfosPosition = int2(-276, 1820);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
- 0.0000000e+000,
- 6.1779749e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3281776e-002,
- 1.0884585e+000,
- 5.5701512e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 5.1498157e-001,
- 4.8001525e-001,
- 2.9696307e-001,
- -9.5641959e-001,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_65AD47EB
-{
- EditorInfosPosition = int2(-34, -16);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Smoke_Ring
-{
- EditorInfosPosition = int2(346, 1579);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_0000153C";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.0000000e+002;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00005039
-{
- EditorInfosPosition = int2(-30, 1648);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0000542C
-{
- EditorInfosPosition = int2(-30, 1683);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00002833
-{
- EditorInfosPosition = int2(-276, 1960);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Blast ground smoke: Evolve
-function void Eval()
-{
- Color = Color * (Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2);
- Size = Size * SizeCoeff;
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00003D6C
-{
- EditorInfosPosition = int2(-739, 862);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "AlphaCoeff";
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_000001EB
-{
- EditorInfosPosition = int2(-184, 1925);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Damper";
- MinSpeed = 2.0000000e-001;
- ExpDampingTime = 4.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB0ED248
-{
- EditorInfosPosition = int2(-114, -88);
- FieldName = "TextureID";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(0, 63);
-}
-CShapeDescriptorCollection $LOCAL$/CShapeDescriptorCollection_8B6DA352
-{
- EditorInfosPosition = int2(-298, 30);
- EditorInfosIsBlockMinimized = 0;
- SubShapes =
- {
- "$LOCAL$/CShapeDescriptor_67357CCD",
- "$LOCAL$/CShapeDescriptor_76139C5C",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_00006AD6
-{
- EditorInfosPosition = int2(119, 2629);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_2C8F5551";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_50E7F0D0",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA8",
- "$LOCAL$/CParticleFieldDeclaration_000075EF",
- "$LOCAL$/CParticleFieldDeclaration_00004657",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_67FD5D4E",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_Mushroom";
- States =
- {
- "$LOCAL$/CParticleState_00007983",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Mushroom_Cloud
-{
- EditorInfosPosition = int2(317, 2629);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_00006AD6";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.0000000e+001;
-}
-CParticleState $LOCAL$/CParticleState_00007983
-{
- EditorInfosPosition = int2(-30, 2861);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_00000384",
- "$LOCAL$/CParticleEvolver_Field_00007F4F",
- "$LOCAL$/CParticleEvolver_Field_00007F50",
- "$LOCAL$/CParticleEvolver_Rotation_00007A5A",
- "$LOCAL$/CParticleEvolver_Damper_00004509",
- "$LOCAL$/CParticleEvolver_Script_0000288F",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0000288F
-{
- EditorInfosPosition = int2(-184, 3004);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0000288F";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_000075EF
-{
- EditorInfosPosition = int2(-30, 2695);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00004657
-{
- EditorInfosPosition = int2(-30, 2730);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Mushroom
-{
- EditorInfosPosition = int2(-158, 2765);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Main mushroom: Spawn
-function void Eval()
-{
- Rotation = rand(0, 2*pi);
- Position = PositionSampler.samplePosition();
-
- // length(Position) should be between 0 and 0.5, if the cylinder shape hasn\'t been modified.
- // 0.5 is for the inner particles, 0 is for the outer ones...
- // for interesting effects inside the mushroom cloud, we want the inside of it to appear bright.
- // -> give the inner particles more brightness than the outer ones.
- Brightness = rand(30, 60) * pow((1.0 - length(Position)), 4);
- //Brightness = rand(0.8, 1);
- SizeCoeff = 2.0 + rand(0.0, 1.0) * length(Position);
-
- float3 pVec = Position * float3(1,0,1) * 0.5;
-
- Position = pVec + float3(0,0.2,0);
- Velocity = pVec * 8.5 + float3(0,5,0) * rand(0,1);
-
- // mushroom vortex rotation effet
- RotationSpeed = cross(Velocity, float3(0,1,0)) * -4.0;
-
- Life = 2.0 + 2.5 * pow(rand(0,1), 1.5);
- TextureID = rand(0,4);
-}
-
-
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0000288F
-{
- EditorInfosPosition = int2(-276, 3004);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Main mushroom: Evolve
-function void Eval()
-{
- Color = Color * (Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2);
- Size = Size * SizeCoeff;
-}
-
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336A0DD
-{
- EditorInfosPosition = int2(-739, 897);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336A0DE
-{
- EditorInfosPosition = int2(-739, 722);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA0
-{
- EditorInfosPosition = int2(-32, -50);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA1
-{
- EditorInfosPosition = int2(-739, 757);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA2
-{
- EditorInfosPosition = int2(-38, -739);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA3
-{
- EditorInfosPosition = int2(-30, 353);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA4
-{
- EditorInfosPosition = int2(-38, -380);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA5
-{
- EditorInfosPosition = int2(-739, 1152);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA6
-{
- EditorInfosPosition = int2(-30, 1133);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA7
-{
- EditorInfosPosition = int2(-30, 1613);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA8
-{
- EditorInfosPosition = int2(-30, 2660);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA9
-{
- EditorInfosPosition = int2(-739, 494);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAAA
-{
- EditorInfosPosition = int2(-30, 2125);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00000384
-{
- EditorInfosPosition = int2(-184, 2829);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 4.0000000e+000, 0.0000000e+000);
- Drag = 4.5000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00007F4F
-{
- EditorInfosPosition = int2(-184, 2864);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_00005039";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00007F50
-{
- EditorInfosPosition = int2(-184, 2899);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_0000542C";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00007A5A
-{
- EditorInfosPosition = int2(-184, 2934);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_00004509
-{
- EditorInfosPosition = int2(-184, 2969);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Damper";
- MinSpeed = 6.9999999e-001;
- ExpDampingTime = 1.7000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00005039
-{
- EditorInfosPosition = int2(-276, 2864);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
- 0.0000000e+000,
- 4.6966124e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3281776e-002,
- 3.1634220e-001,
- 5.2508569e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 3.9149866e-001,
- 1.6285491e-001,
- 1.8389483e-001,
- 2.7668402e-001,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000542C
-{
- EditorInfosPosition = int2(-276, 2899);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.2775671e-001,
- 3.8997203e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7005890e+001,
- 3.4493237e+001,
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- Height = 5.0000000e-001;
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-CParticleEvolver_Spawner $LOCAL$/Trail_Sparkles
-{
- EditorInfosPosition = int2(-256, 596);
- CustomName = "Spawner";
- SpawnInterval = 1.2000000e-001;
- UseOrientedSpawnMatrix = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_00006784";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_00006784
-{
- EditorInfosPosition = int2(-595, 458);
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_00004823";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A5820236",
- "$LOCAL$/CParticleFieldDeclaration_D336AAA9",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_5236EC1B",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_TrailSparkles";
- States =
- {
- "$LOCAL$/CParticleState_000001EB",
- };
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_C038D21F
-{
- EditorInfosPosition = int2(-184, 308);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Light";
- LightRadiusMultiplier = 1.0000000e+002;
- LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
- LightAttenuationSteepness = 6.6040397e-001;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00004823
-{
- EditorInfosPosition = int2(-739, 424);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e-002;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00006DF1
-{
- EditorInfosPosition = int2(-963, 587);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 5.0000000e-001;
- BouncesBeforeDeath = 2;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00005AF1
-{
- EditorInfosPosition = int2(-963, 622);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_2DDED881";
-}
-CParticleState $LOCAL$/CParticleState_000001EB
-{
- EditorInfosPosition = int2(-750, 632);
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_00006DF1",
- "$LOCAL$/CParticleEvolver_Field_00005AF1",
- "$LOCAL$/CParticleEvolver_Script_123456A8",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_123456A8
-{
- EditorInfosPosition = int2(-963, 657);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_123456A8";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A5820236
-{
- EditorInfosPosition = int2(-739, 459);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_000039B3
-{
- EditorInfosPosition = int2(-826, 564);
- EditorInfosIsBlockMinimized = 0;
- ShapeType = SPHERE;
- BoxDimensions = float3(1.5000000e+001, 7.0000000e+000, 1.5000000e+001);
- Radius = 5.0000000e-001;
- CutPlane = 0.0000000e+000;
- NonUniformScale = float3(0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2DDED881
-{
- EditorInfosPosition = int2(-1065, 622);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
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-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailSparkles
-{
- EditorInfosPosition = int2(-875, 529);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- //Position = float3(0);
- Life = pow(rand(0,1), 2) * 0.6 + 0.2;
- Brightness = pow(rand(0,1), 6) * 10 + 0.8;
- Size = pow(rand(0,1), 2) * 0.02 + 0.01;
-}
-
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_123456A8
-{
- EditorInfosPosition = int2(-1065, 657);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Color = Color * Brightness.xxx1;
-}
-";
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-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_0DA5A5B5
-{
- EditorInfosPosition = int2(-38, -774);
- CustomName = "Light";
- LightRadiusMultiplier = 1.0000000e+001;
- LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/BlastLight
-{
- EditorInfosPosition = int2(351, -772);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_81DAC29D";
- SpawnCountMode = TotalParticleCount;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DAF7050
-{
- EditorInfosPosition = int2(-30, 2053);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "RotationSpeed";
- FieldType = float3;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_0F8640D5
-{
- EditorInfosPosition = int2(119, 2110);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_0CFFCB26";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CB52561F",
- "$LOCAL$/CParticleFieldDeclaration_D336AAAA",
- "$LOCAL$/CParticleFieldDeclaration_F48D2D91",
- "$LOCAL$/CParticleFieldDeclaration_2B4C9A10",
- "$LOCAL$/CParticleFieldDeclaration_3DAF7050",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_F0AC2485",
- };
- SpawnEvaluator = "$LOCAL$/SpawnScript_Smoke";
- States =
- {
- "$LOCAL$/CParticleState_7F6CD866",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Persistent_Smoke
-{
- EditorInfosPosition = int2(319, 2110);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_0F8640D5";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 5.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CB52561F
-{
- EditorInfosPosition = int2(-30, 2090);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "TextureID";
-}
-CParticleState $LOCAL$/CParticleState_7F6CD866
-{
- EditorInfosPosition = int2(-30, 2313);
- EditorInfosIsBlockMinimized = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_9762E41A",
- "$LOCAL$/CParticleEvolver_Field_2AE2DA75",
- "$LOCAL$/CParticleEvolver_Field_2AE2DA76",
- "$LOCAL$/CParticleEvolver_Rotation_50E42364",
- "$LOCAL$/CParticleEvolver_Damper_1B1BCFC9",
- "$LOCAL$/CParticleEvolver_Script_F2D6DFD4",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F2D6DFD4
-{
- EditorInfosPosition = int2(-184, 2469);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2D6DFD4";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F48D2D91
-{
- EditorInfosPosition = int2(-30, 2160);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Brightness";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2B4C9A10
-{
- EditorInfosPosition = int2(-30, 2195);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "SizeCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A55D1093
-{
- EditorInfosPosition = int2(-276, 2364);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 7.0256948e-002,
- 2.8567228e-001,
- 1.0000000e+000,
- };
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- {
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- {
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_FA2F790A
-{
- EditorInfosPosition = int2(-276, 2329);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
- 0.0000000e+000,
- 6.1779749e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- {
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- 0.0000000e+000,
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_4DA96466
-{
- EditorInfosPosition = int2(-30, 283);
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Light_C038D21F",
- "$LOCAL$/Debris_FlamingRocks",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2D6DFD4
-{
- EditorInfosPosition = int2(-276, 2469);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Blast ground smoke (persistent): Evolve
-function void Eval()
-{
- Color *= Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2;
- Size *= SizeCoeff;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Smoke
-{
- EditorInfosPosition = int2(-136, 2230);
- EditorInfosIsBlockMinimized = 0;
- Expression = "// Blast ground smoke (persistent): Spawn
-function void Eval()
-{
- float hugeness = 1.0 - length(Position);
- float3 p = PositionSampler.samplePosition();
- Velocity = 4.0 * p;
- Position = 2.0 * p;
- Rotation = rand(0, 2*pi);
- RotationSpeed = cross(Velocity, float3(0,-1,0)) * 3;
- Life = rand(2.7, 4.5);
- Brightness = rand(0.8, 1);
- SizeCoeff = rand(1.5, 2.0) + hugeness * 1.0;
- TextureID = rand(0,4);
-}
-
-
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9762E41A
-{
- EditorInfosPosition = int2(-184, 2294);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- Drag = 1.3000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2AE2DA75
-{
- EditorInfosPosition = int2(-184, 2329);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_FA2F790A";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2AE2DA76
-{
- EditorInfosPosition = int2(-184, 2364);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A55D1093";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_50E42364
-{
- EditorInfosPosition = int2(-184, 2399);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_1B1BCFC9
-{
- EditorInfosPosition = int2(-184, 2434);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Damper";
- MinSpeed = 5.0000000e-001;
- ExpDampingTime = 2.0000000e+000;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_8246B418
-{
- EditorInfosPosition = int2(-113, 1273);
- EditorInfosIsBlockMinimized = 0;
- Position = float3(0.0000000e+000, 7.5000000e+000, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 4.0000000e+000;
- Height = 1.0000000e+000;
- NonUniformScale = float3(1.0000000e+000, 6.9999999e-001, 1.0000000e+000);
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_76139C5C
-{
- EditorInfosPosition = int2(-409, 50);
- EditorInfosIsBlockMinimized = 0;
- Weight = 7.9999998e-002;
- Position = float3(0.0000000e+000, 2.5000000e+001, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 5.0000000e+000;
- NonUniformScale = float3(1.0000000e+000, 2.0000000e+000, 1.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_5236EC1B
-{
- EditorInfosPosition = int2(-742, 567);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_000039B3";
- SampleDimensionality = Volume;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3B75ED7D
-{
- EditorInfosPosition = int2(-30, 1060);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_69D3AFDF
-{
- EditorInfosPosition = int2(-32, 1538);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e+000;
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_0CFFCB26
-{
- EditorInfosPosition = int2(-30, 2015);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e+000;
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2C8F5551
-{
- EditorInfosPosition = int2(-31, 2586);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack.png";
- AtlasDefinition = "Textures/BlastPack.pkat";
- AxisScale = 2.0000000e+000;
- NormalsBendingFactor = 6.9999999e-001;
- NormalsWrapFactor = 5.0000000e-001;
- LightExponent = 2.2000000e+000;
- AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B8C69A23
-{
- EditorInfosPosition = int2(-190, 5);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptorCollection_8B6DA352";
- SampleDimensionality = Volume;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F0AC2485
-{
- EditorInfosPosition = int2(-29, 2268);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_B1A4ADA1";
- SampleDimensionality = Volume;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4817F9CB
-{
- EditorInfosPosition = int2(-11, 425);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_A88839AF";
- SampleDimensionality = Volume;
-}
diff --git a/assets/streaming/PackFx/Particles/BurnHit.pkfx b/assets/streaming/PackFx/Particles/BurnHit.pkfx
deleted file mode 100644
index f1f67c3..0000000
--- a/assets/streaming/PackFx/Particles/BurnHit.pkfx
+++ /dev/null
@@ -1,488 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(282, -117);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CNEdEditorParticle_Data $LOCAL$/EDITOR
-{
- Position = float3(2.0448372e+001, 1.6942070e+001, -2.1082035e+001);
- EulerOrientation = float3(-1.4181623e+001, 4.4346287e+001, 1.6262726e-003);
- Backdrops = "$LOCAL$/_BackdropList";
- LoopDelay = 8.0000000e+000;
- IsLooping = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Smoke
-{
- EditorInfosPosition = int2(-196, -378);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 8.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-352, -387);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2C215779",
- "$LOCAL$/CParticleFieldDeclaration_FF8F7870",
- "$LOCAL$/CParticleFieldDeclaration_E1604A6A",
- "$LOCAL$/CParticleFieldDeclaration_D6D0E700",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5C87387A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3",
- "$LOCAL$/CParticleSamplerShape_7188E290",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(48, -132);
- ChildList =
- {
- "$LOCAL$/Smoke",
- "$LOCAL$/Light",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-615, -553);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-615, -209);
- Expression = "function void Eval()
-{
- Life = rand(5.0, 8);
- Size = 0.5;
- Position = PositionSampler.samplePosition();
- Velocity = float3(0,2,0);
- TextureID = rand(32,36);
- Rotation = rand(-pi, pi);
- ScalarRotationSpeed = (1 - pow(rand(0,1), 3)) * 0.8 * sign(Rotation);
- AlphaCoeff = spawner.LifeRatio;//1 - pow(spawner.LifeRatio, 2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-615, -27);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_70B82B25",
- "$LOCAL$/CParticleEvolver_Field_1AE2F154",
- "$LOCAL$/CParticleEvolver_Field_5D69BC58",
- "$LOCAL$/CParticleEvolver_Script_AE0FE9C3",
- "$LOCAL$/CParticleEvolver_Rotation_CF07E785",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-565, 252);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_70B82B25
-{
- EditorInfosPosition = int2(-770, -81);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 2.0000000e+000, 0.0000000e+000);
- Drag = 2.0000000e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1AE2F154
-{
- EditorInfosPosition = int2(-770, -38);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_CB941AC7";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CB941AC7
-{
- EditorInfosPosition = int2(-855, -27);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.4695834e-002,
- 2.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.4482728e-001,
- 2.0332488e-001,
- 7.6259047e-002,
- 1.8235232e-001,
- 6.2973976e-002,
- 6.2973976e-002,
- 6.2973976e-002,
- 7.1012288e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.1636616e-001,
- 8.5550584e-002,
- 0.0000000e+000,
- 1.8196657e-001,
- -1.2425157e-001,
- -8.5741006e-002,
- -2.7909663e-002,
- 2.2923948e-001,
- -5.9198189e-001,
- -4.0850282e-001,
- -1.3297227e-001,
- 1.0921842e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.3845204e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.7004746e-001,
- -1.8101464e-001,
- -1.8101464e-001,
- -1.8101464e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C215779
-{
- EditorInfosPosition = int2(-615, -510);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5D69BC58
-{
- EditorInfosPosition = int2(-770, 16);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_32F8C9BB";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_32F8C9BB
-{
- EditorInfosPosition = int2(-852, 24);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.5752895e-001,
- 6.6485538e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 5.5392590e+000,
- 1.5304744e-001,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF8F7870
-{
- EditorInfosPosition = int2(-615, -467);
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1604A6A
-{
- EditorInfosPosition = int2(-615, -424);
- FieldName = "Rotation";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_CF07E785
-{
- EditorInfosPosition = int2(-770, 123);
- CustomName = "Rotation";
- ScreenspaceRotationCoeff = 1.5000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6D0E700
-{
- EditorInfosPosition = int2(-615, -381);
- FieldName = "AlphaCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AE0FE9C3
-{
- EditorInfosPosition = int2(-770, 69);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_ED57AD7A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED57AD7A
-{
- EditorInfosPosition = int2(-857, 80);
- Expression = "function void Eval()
-{
- float2 intensities = Intensity.sample(AlphaCoeff);
- Color = Color * intensities.yyyx;
-}";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5B5B3F5D
-{
- EditorInfosPosition = int2(-596, 407);
- CustomName = "Physics";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6559827B
-{
- EditorInfosPosition = int2(-671, 358);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.2816327e-001,
- 8.0274594e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 5.9109602e+000,
- 2.9268544e+000,
- 1.8140471e+000,
- 1.0000000e+000,
- 2.7818718e+000,
- 1.3037927e+000,
- 5.2021861e-001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 8.3469057e-001,
- 8.3469057e-001,
- 8.3469057e-001,
- 0.0000000e+000,
- 8.5369867e-001,
- 8.9990139e-001,
- 4.8885715e-001,
- 0.0000000e+000,
- 2.1498661e+000,
- 2.2662182e+000,
- 1.2310871e+000,
- 0.0000000e+000,
- -5.5585861e+000,
- -3.1590493e+000,
- -2.4679222e+000,
- 0.0000000e+000,
- -1.9082609e+000,
- -1.0845006e+000,
- -8.4723699e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3
-{
- EditorInfosPosition = int2(-615, -252);
- SamplerName = "VelocityField";
- Wavelength = 1.0000000e+001;
- Strength = 7.0710683e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5C87387A
-{
- EditorInfosPosition = int2(-615, -295);
- SamplerName = "Intensity";
- ValueType = Float2;
- Times =
- {
- 0.0000000e+000,
- 4.9287799e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9156022e-001,
- 9.9461973e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 3.5747120e-001,
- 2.4199028e+000,
- 3.1132227e-002,
- 0.0000000e+000,
- 3.2031942e-002,
- 0.0000000e+000,
- -2.5004222e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_7188E290
-{
- EditorInfosPosition = int2(-598, -129);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_91C350C8";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_91C350C8
-{
- EditorInfosPosition = int2(-700, -165);
- ShapeType = CYLINDER;
- Radius = 1.5000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Light
-{
- EditorInfosPosition = int2(-187, 183);
- Descriptor = "$LOCAL$/CParticleDescriptor_583E61EB";
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_583E61EB
-{
- EditorInfosPosition = int2(-290, 195);
- Renderer = "$LOCAL$/CParticleRenderer_Light_7CF1F42E";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAB6FA39",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_167477BD";
- States =
- {
- "$LOCAL$/CParticleState_13CE6B8C",
- };
-}
-CParticleState $LOCAL$/CParticleState_13CE6B8C
-{
- EditorInfosPosition = int2(-474, 338);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_8923D418",
- "$LOCAL$/CParticleEvolver_Physics_5B5B3F5D",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_167477BD
-{
- EditorInfosPosition = int2(-474, 295);
- Expression = "function void Eval()
-{
- Life = 9.0;
- Size = 12.0;
- Position = float3(0,1,0);
-}";
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_7CF1F42E
-{
- EditorInfosPosition = int2(-474, 166);
- CustomName = "Light";
- LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
- LightAttenuationSteepness = 6.0000002e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAB6FA39
-{
- EditorInfosPosition = int2(-474, 209);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_8923D418
-{
- EditorInfosPosition = int2(-596, 354);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6559827B";
-}
-CNEdEditorBackdrop_Light $LOCAL$/_Backdrop_Light
-{
- LayerName = "GlobalLight";
- Position = float3(1.1233553e+002, 2.8270447e+002, 2.2297581e+002);
- EulerOrientation = float3(-4.8550171e+001, 2.6739031e+001, -9.5600376e-007);
- LightFactory = "$LOCAL$/_Backdrop_Light_Factory";
- LightDistance = 3.7717276e+002;
-}
-CNEdEditorBackdrop_List $LOCAL$/_BackdropList
-{
- EditorInfosPosition = int2(-100, -365);
- EditorInfosIsBlockMinimized = 0;
- BackgroundLayers2D =
- {
- "$LOCAL$/_Backdrop_Brush",
- "$LOCAL$/_Backdrop_Audio2D",
- };
- SceneLayers3D =
- {
- "$LOCAL$/_Backdrop_Model3D",
- "$LOCAL$/_Backdrop_Light",
- };
-}
-CNEdEditorBackdrop_Brush $LOCAL$/_Backdrop_Brush
-{
- EditorInfosPosition = int2(-253, -417);
- LayerName = "Layer_Brush";
-}
-CNEdEditorBackdrop_Model3D $LOCAL$/_Backdrop_Model3D
-{
- EditorInfosPosition = int2(-252, -371);
- EditorInfosIsBlockMinimized = 2;
- LayerName = "Layer_Model";
- ResourceModel = "meshes/cuberoom_dark.fbx";
-}
-CNEdEditorBackdrop_Audio2D $LOCAL$/_Backdrop_Audio2D
-{
- EditorInfosPosition = int2(-252, -460);
- LayerName = "Layer_Audio2D";
-}
-CNEdEditorLightFactory $LOCAL$/_Backdrop_Light_Factory
-{
- NearClipPlane = 1.0000000e+002;
- SpotFalloff = 8.8541701e-002;
- Magnitude = 1.0000000e+005;
-}
diff --git a/assets/streaming/PackFx/Particles/CastlePortal.pkfx b/assets/streaming/PackFx/Particles/CastlePortal.pkfx
deleted file mode 100644
index e3bfa18..0000000
--- a/assets/streaming/PackFx/Particles/CastlePortal.pkfx
+++ /dev/null
@@ -1,509 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/blackhole
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
- ContinuousSpawner = false;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_List_9C98FAB6";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_56EE89B5",
- "$LOCAL$/CParticleFieldDeclaration_05E0F13E",
- "$LOCAL$/CParticleFieldDeclaration_2F3A3C6D",
- "$LOCAL$/CParticleFieldDeclaration_9FCBDD7C",
- "$LOCAL$/CParticleFieldDeclaration_6C782B7A",
- "$LOCAL$/CParticleFieldDeclaration_28B88455",
- "$LOCAL$/CParticleFieldDeclaration_8E78CA92",
- "$LOCAL$/CParticleFieldDeclaration_12409622",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/blackhole",
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Flame_01_128.dds";
- AtlasDefinition = "Textures/FX/AtlasX2.pkat";
- SizeField = "Size2";
- ColorField = "Color2";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- InitialSize = Scale;
-
- Position = float3(0,1,0);
- Color = 0.5 * Scale;
- Color2 = CustomColor * 3;
- TextureID = rand(0,4);
- ScalarRotationSpeed = rand(-3,3);
- Rotation = rand(-pi,pi);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_5C31A5C1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_464DBE5B",
- "$LOCAL$/CParticleAttributeDeclaration_34682ABB",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BB7B0AAF
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/DistortionRing_01.dds";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9C98FAB6
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_9136D2F4",
- "$LOCAL$/CParticleRenderer_Billboard_BB7B0AAF",
- "$LOCAL$/CParticleRenderer_Billboard_35F7BFC3",
- "$LOCAL$/CParticleRenderer_Billboard_89A7025E",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05E0F13E
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7
-{
- Expression = "function void Eval()
-{
- float decayedSize = InitialSize * SizeCoeff;
- Size = decayedSize * 1;
- Size2 = decayedSize * 1.5;
- Size4 = decayedSize * 2;
- Color4 *= CustomColor;
-}
-";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_861B3223
-{
- CustomName = "Field";
- Name = "SizeCoeff";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_3D8F545A";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3D8F545A
-{
- Times =
- {
- 0.0000000e+000,
- 4.9905631e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 6.3916349e-001,
- 3.6995310e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -8.5174030e-001,
- -8.5496157e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56EE89B5
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F50E15A4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2F3A3C6D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9FCBDD7C
-{
- FieldName = "Size2";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_F8C0F500
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_35F7BFC3
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SizeField = "Size4";
- ColorField = "Color4";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6C782B7A
-{
- FieldName = "Color4";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28B88455
-{
- FieldName = "Size4";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1622A5C4
-{
- CustomName = "Field";
- Name = "Color4";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E312BD77";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E312BD77
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.9999999e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_89A7025E
-{
- DrawOrder = -1;
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12409622
-{
- FieldName = "InitialSize";
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_5C31A5C1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Rotation_F8C0F500",
- "$LOCAL$/CParticleEvolver_Field_861B3223",
- "$LOCAL$/CParticleEvolver_Field_1622A5C4",
- "$LOCAL$/CParticleEvolver_Script_F50E15A4",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_464DBE5B
-{
- AttributeName = "CustomColor";
- AttributeType = float4;
- DefaultValueF4 = float4(5.0000000e-001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_34682ABB
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E78CA92
-{
- FieldName = "SizeCoeff";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C99FC8D6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_E9C90D51";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_87101DE8",
- "$LOCAL$/CParticleFieldDeclaration_13109ECB",
- "$LOCAL$/CParticleFieldDeclaration_226FEFEA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C93DF7F5";
- States =
- {
- "$LOCAL$/CParticleState_5A304B5C",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_E9C90D51
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/flare.png";
- BillboardMode = VelocitySpheroidalAlign;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87101DE8
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_13109ECB
-{
- FieldName = "Strength";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_226FEFEA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C93DF7F5
-{
- Expression = "function void Eval()
-{
- Life = rand(0.80, 1.25);
- Size = 0.00;
- Position = float3(rand(0.5,1) - 0.5,rand(-0.35,0.35) +4,0);
- Axis = float3(0,1,0) * Strength;
-}";
-}
-CParticleState $LOCAL$/CParticleState_5A304B5C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/CParticleEvolver_Script_2658DF4F",
- "$LOCAL$/CParticleEvolver_Field_AE2DC759",
- "$LOCAL$/CParticleEvolver_Field_7CB96E93",
- "$LOCAL$/CParticleEvolver_Field_156F7F7D",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_2658DF4F
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDF938BE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDF938BE
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0) * Strength * 50;
-}";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AE2DC759
-{
- CustomName = "Field";
- Name = "Strength";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_2EFEDC90";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2EFEDC90
-{
- Times =
- {
- 0.0000000e+000,
- 1.7875880e-001,
- 6.4207673e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.2506415e-001,
- 2.6848429e+001,
- 2.3227062e+001,
- 2.0530760e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9337954e-001,
- -4.0330389e-001,
- -2.2301891e+000,
- -1.7228700e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7CB96E93
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_13059752";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_13059752
-{
- Times =
- {
- 0.0000000e+000,
- 2.0247516e-001,
- 3.2290432e-001,
- 4.7881454e-001,
- 6.4916664e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 6.4882517e-002,
- 9.8659448e-002,
- 4.8528183e-001,
- 6.0317144e-003,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2722742e-002,
- -4.5073226e-002,
- 1.7790599e-002,
- 2.0852409e-002,
- 1.6193686e-004,
- 1.7938390e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_156F7F7D
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_7BDD2584";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7BDD2584
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.0183773e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 8.0130553e-001,
- 6.2950172e+000,
- 1.0406619e+000,
- 8.6716664e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_C99FC8D6";
- Infinite = true;
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.0000000e+001;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
-}
diff --git a/assets/streaming/PackFx/Particles/CastlePortalGrow.pkfx b/assets/streaming/PackFx/Particles/CastlePortalGrow.pkfx
deleted file mode 100644
index fba14b3..0000000
--- a/assets/streaming/PackFx/Particles/CastlePortalGrow.pkfx
+++ /dev/null
@@ -1,243 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B4FA3B8B",
- "$LOCAL$/CParticleFieldDeclaration_71AB2386",
- "$LOCAL$/CParticleFieldDeclaration_5111DDDB",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/flare.png";
- BillboardMode = VelocitySpheroidalAlign;
- AxisField = "Axis";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Life = rand(0.80, 1.25);
- Size = 0.00;
- Position = float3(rand(0.5,1) - 0.5,rand(-0.35,0.35) +4,0) * 2;
- Axis = float3(0,1,0) * Strength;
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_8B26CC31",
- "$LOCAL$/CParticleEvolver_Field_0BA9D822",
- "$LOCAL$/CParticleEvolver_Field_E26A0C45",
- "$LOCAL$/CParticleEvolver_Field_5ACAEC0E",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_53F9F139",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B4FA3B8B
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BA9D822
-{
- CustomName = "Field";
- Name = "Strength";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_82F81E5D";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_82F81E5D
-{
- Times =
- {
- 0.0000000e+000,
- 1.7875880e-001,
- 6.4207673e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.2506415e-001,
- 2.6848429e+001,
- 2.3227062e+001,
- 2.0530760e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9337954e-001,
- -4.0330389e-001,
- -2.2301891e+000,
- -1.7228700e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_71AB2386
-{
- FieldName = "Strength";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_8B26CC31
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_11823E30";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_11823E30
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0) * Strength * 50;
- Strength = Strength * GrobalSize;
-}";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E26A0C45
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A8F9CDF4";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A8F9CDF4
-{
- Times =
- {
- 0.0000000e+000,
- 2.0247516e-001,
- 3.2290432e-001,
- 4.7881454e-001,
- 6.4916664e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 6.4882517e-002,
- 9.8659448e-002,
- 4.8528183e-001,
- 6.0317144e-003,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2722742e-002,
- -4.5073226e-002,
- 1.7790599e-002,
- 2.0852409e-002,
- 1.6193686e-004,
- 1.7938390e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5111DDDB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5ACAEC0E
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_9AA39299";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9AA39299
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.0183773e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 8.0130553e-001,
- 6.2950172e+000,
- 1.0406619e+000,
- 8.6716664e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_53F9F139
-{
- AttributeName = "GrobalSize";
- HasMin = true;
- HasMax = true;
- MinValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/ChangelingAlpha/ChangelingAlphaBurst.pkfx b/assets/streaming/PackFx/Particles/ChangelingAlpha/ChangelingAlphaBurst.pkfx
deleted file mode 100644
index 6df995c..0000000
--- a/assets/streaming/PackFx/Particles/ChangelingAlpha/ChangelingAlphaBurst.pkfx
+++ /dev/null
@@ -1,340 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(711, 177);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-521, 288);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_4CE336B0",
- "$LOCAL$/CParticleAttributeDeclaration_F1D44C8A",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(334, 131);
- ChildList =
- {
- "$LOCAL$/Main_Lot",
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0BF9AEAA
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_75B28038
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257952e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Main_Lot
-{
- EditorInfosPosition = int2(170, 355);
- Descriptor = "$LOCAL$/CParticleDescriptor_11D3CC4E";
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_11D3CC4E
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9BC51382",
- "$LOCAL$/CParticleSamplerShape_C08BEC3D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_64616D38";
- States =
- {
- "$LOCAL$/CParticleState_FBAD371B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1CCBE1BA
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_64616D38
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition();
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_FBAD371B
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6735766D",
- "$LOCAL$/Flames",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_71334881
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6735766D
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 5.0000000e-001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9BC51382
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_7604A941";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_7604A941
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, 5.0000000e-001, 0.0000000e+000);
- ShapeType = CYLINDER;
- Height = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_76658303
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_47935F34
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6C525127";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6C525127
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888062e+000,
- 7.7745247e+001,
- 7.3503357e+001,
- 6.4612997e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025604e+001,
- 6.2580526e-001,
- 1.3330803e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FF6840D9
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_75B28038";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_4CE336B0
-{
- EditorInfosPosition = int2(-690, 285);
- AttributeName = "Throttle";
- AttributeDescription = "Flamethrower power / flame velocity\\nLower values throw flames closer.\\nHigher values throw flames further";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_F1D44C8A
-{
- EditorInfosPosition = int2(-691, 331);
- AttributeName = "ShakeAmplitude";
- AttributeDescription = "Horizontal sinusoidal shake amplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BCFD71B2
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_707791AD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_707791AD
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 4;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/Flames
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_1BC47A3F";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1BC47A3F
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D6BD72B1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_71334881",
- "$LOCAL$/CParticleFieldDeclaration_76658303",
- "$LOCAL$/CParticleFieldDeclaration_1CCBE1BA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06";
- States =
- {
- "$LOCAL$/CParticleState_26784AB0",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.1 + (0.2 + couillunessFactor * 1.5) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0);//float3(0,0,-2);
-}";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D6BD72B1
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleState $LOCAL$/CParticleState_26784AB0
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_60A47EB3",
- "$LOCAL$/CParticleEvolver_Field_FF6840D9",
- "$LOCAL$/CParticleEvolver_Field_47935F34",
- "$LOCAL$/CParticleEvolver_Rotation_0BF9AEAA",
- "$LOCAL$/CParticleEvolver_Script_BCFD71B2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_60A47EB3
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DC850E0B
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_C08BEC3D
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_FF71004F";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_FF71004F
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
diff --git a/assets/streaming/PackFx/Particles/ElectricOrb.pkfx b/assets/streaming/PackFx/Particles/ElectricOrb.pkfx
deleted file mode 100644
index 8623226..0000000
--- a/assets/streaming/PackFx/Particles/ElectricOrb.pkfx
+++ /dev/null
@@ -1,620 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Vortex
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_34A909E2",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Vortex",
- "$LOCAL$/LightningRing",
- "$LOCAL$/LightingBolts",
- "$LOCAL$/BlueLight",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/LightRays_02.png";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Life = 0.4;
- Rotation = rand(-pi,pi);
- ScalarRotationSpeed = 6*sin(spawner.LifeRatio*2*pi);
- Position = float3(0,0.7,0);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_F9FFD457",
- "$LOCAL$/CParticleEvolver_Rotation_C471EA28",
- "$LOCAL$/CParticleEvolver_Field_B37B804B",
- "$LOCAL$/CParticleEvolver_Damper_7835E146",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6671891D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.8654555e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 5.4421711e-001,
- 1.0370605e+000,
- 2.8659752e+001,
- 1.0000000e+000,
- 8.6442292e-001,
- 1.5482540e+000,
- 3.9300758e+001,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.2110351e-001,
- 5.8544493e-001,
- 4.3967576e+000,
- 0.0000000e+000,
- 9.6246995e-002,
- 2.3152155e-001,
- 4.0371575e+000,
- 0.0000000e+000,
- 4.1969666e-001,
- 1.0095778e+000,
- 1.7604517e+001,
- 0.0000000e+000,
- 3.4133241e-001,
- 2.1894775e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F9FFD457
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_83933DBE";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83933DBE
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.3296311e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1266809e+000,
- -2.8787637e-001,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_C471EA28
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B37B804B
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6671891D";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_34A909E2
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_7835E146
-{
- CustomName = "Damper";
- ExpDampingTime = 1.0000000e+001;
- FieldToDampen = "ScalarRotationSpeed";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LightningRing
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_BBB147EA";
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_BBB147EA
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_BBEAEF05";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_99F8BF56",
- "$LOCAL$/CParticleFieldDeclaration_B4493880",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_772C01CE";
- States =
- {
- "$LOCAL$/CParticleState_00F225B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BBEAEF05
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/LightningOrb_01.png";
-}
-CParticleState $LOCAL$/CParticleState_00F225B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Rotation_50875159",
- "$LOCAL$/CParticleEvolver_Field_F4374EB8",
- "$LOCAL$/CParticleEvolver_Field_AA68ADED",
- "$LOCAL$/CParticleEvolver_Script_FFCCF543",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_772C01CE
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Rotation = rand(-pi, pi);
- SizeCoeff = rand(0.3,0.35);
- Position = float3(0,0.7,0);
-}";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_50875159
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F4374EB8
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C091929B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C091929B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.9328351e-001,
- 2.5907451e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -7.7249773e-002,
- -1.6293277e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AA68ADED
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_D8E688FC";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D8E688FC
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.9241667e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0982087e+000,
- 2.2082088e+000,
- 9.5799999e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5280752e-001,
- 1.5280752e-001,
- 1.5280752e-001,
- 0.0000000e+000,
- 5.2551400e-002,
- 5.2551400e-002,
- 5.2551400e-002,
- 0.0000000e+000,
- 2.2056110e-001,
- 2.2056110e-001,
- 2.2056110e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_99F8BF56
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B4493880
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_FFCCF543
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_51AE8AFA";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_51AE8AFA
-{
- Expression = "function void Eval()
-{
- Size *= SizeCoeff;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LightingBolts
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_2AC0AAF7";
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 6.0000000e+001;
- SpawnCountRelativeRandomDeviation = 1.5515569e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_2AC0AAF7
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_AE3339DE";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CE7BC970",
- "$LOCAL$/CParticleFieldDeclaration_E2075C85",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_59811144",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4CF168EB";
- States =
- {
- "$LOCAL$/CParticleState_3E85E929",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_AE3339DE
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Thunder_01.png";
- AtlasDefinition = "Textures/FX/Thunder_01.pkat";
- BillboardMode = VelocityAxisAligned;
- AxisField = "Axis";
-}
-CParticleState $LOCAL$/CParticleState_3E85E929
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_D2850273",
- "$LOCAL$/CParticleEvolver_Physics_6432DD34",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4CF168EB
-{
- Expression = "function void Eval()
-{
- Life = 0.15;
- Size = rand(0.25, 0.4);
- float3 p = Sampler_0.samplePosition();
- Position = p + float3(0,0.7,0);
- Velocity = float3(0,0.75,0);
- Axis = -rand(5, 8) * normalize(p);
- Color = float4(1.15,2.2,22,1);
-}";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_95A4C9DE
-{
- ShapeType = SPHERE;
- Radius = 4.0000001e-001;
-}
-CShapeDescriptorCollection $LOCAL$/CShapeDescriptorCollection_70057AF7
-{
- SubShapes =
- {
- "$LOCAL$/CShapeDescriptor_95A4C9DE",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE7BC970
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_D2850273
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E497236A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E497236A
-{
- Expression = "function void Eval()
-{
- TextureID = LifeRatio*4;
- float axisLength = length(Axis);
- Axis = normalize(Axis - float3(0,dt*20,0)) * axisLength;
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2075C85
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6432DD34
-{
- CustomName = "Physics";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_59811144
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptorCollection_70057AF7";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/BlueLight
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_E8B738EB";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8B738EB
-{
- Renderer = "$LOCAL$/CParticleRenderer_Light_FC517A71";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_1F0B3370",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7E5C931F";
- States =
- {
- "$LOCAL$/CParticleState_E60C06BD",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7E5C931F
-{
- Expression = "function void Eval()
-{
- Life = 2.2;
- Size = 3.0;
- Position = float3(0,0.7,0);
-}";
-}
-CParticleState $LOCAL$/CParticleState_E60C06BD
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_36FEC473",
- };
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_FC517A71
-{
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 2.0000000e+001;
- LightAttenuationSteepnessRange = float2(0.0000000e+000, 3.2000000e+001);
- LightAttenuationSteepness = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F0B3370
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_36FEC473
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_54B1DD6A";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_54B1DD6A
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.0909094e-002,
- 1.7688957e-001,
- 2.5812733e-001,
- 3.8366213e-001,
- 4.8939523e-001,
- 6.4819419e-001,
- 7.9237509e-001,
- 9.0909094e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.5773159e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.3622520e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.3725010e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 4.0630932e+000,
- 2.3725010e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.3351219e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.4846382e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.3725010e+001,
- 0.0000000e+000,
- 3.4384966e+000,
- 3.9384966e+000,
- 2.4493069e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.5398884e+000,
- 3.4687040e+000,
- 1.9555298e+001,
- 0.0000000e+000,
- 2.3997872e+000,
- 3.2773690e+000,
- 1.8476622e+001,
- 0.0000000e+000,
- 2.2611182e+000,
- 2.8402545e+000,
- 1.5264819e+001,
- 0.0000000e+000,
- 3.4940529e+000,
- 4.3889785e+000,
- 2.3588366e+001,
- 0.0000000e+000,
- 3.8060861e+000,
- 4.4430280e+000,
- 2.2273224e+001,
- 0.0000000e+000,
- 3.2057188e+000,
- 3.7421904e+000,
- 1.8759872e+001,
- 0.0000000e+000,
- 4.1820278e+000,
- 4.2361121e+000,
- 1.5517987e+001,
- 0.0000000e+000,
- 6.2809253e+000,
- 6.3621535e+000,
- 2.3306234e+001,
- 0.0000000e+000,
- 6.5480828e+000,
- 6.7900567e+000,
- 2.1946417e+001,
- 0.0000000e+000,
- 5.9453058e+000,
- 6.1650052e+000,
- 1.9926163e+001,
- 0.0000000e+000,
- 5.7592821e+000,
- 5.3127451e+000,
- 1.8905416e+001,
- 0.0000000e+000,
- 4.6621952e+000,
- 4.3007193e+000,
- 1.5304120e+001,
- 0.0000000e+000,
- 4.0492253e+000,
- 3.9660637e+000,
- 2.4607763e+001,
- 0.0000000e+000,
- 3.1539099e+000,
- 3.0891361e+000,
- 1.9166796e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/Fantasy/GroundClack.pkfx b/assets/streaming/PackFx/Particles/Fantasy/GroundClack.pkfx
deleted file mode 100644
index 99599b7..0000000
--- a/assets/streaming/PackFx/Particles/Fantasy/GroundClack.pkfx
+++ /dev/null
@@ -1,654 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/CrackBranch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/Crack",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
- Size = (0.05 * Scale) * GlobalSizeCurve.sample(LifeRatio);
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C7BD0385",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Crack
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3F5A22F7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Position = DropSampler.samplePosition();
- Velocity = Scale*safe_normalize(Position - DropSampler.position())*30;
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2)) * 0;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(2.0000000e+000, 5.1980197e-001, 2.0792080e-001, 1.7344180e-001);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_BF861E68";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- "$LOCAL$/CParticleFieldDeclaration_B334DEDB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/CrackBranch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.025;
- float n = 60 * SizeCoeff;
- Velocity = lerp(select(Velocity,float3(SizeCoeff*rand(-1,1)*100,0,SizeCoeff*rand(-1,1)*100),shouldSpawnBranch),Velocity,0.9);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 2;
- Size = 0.05 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/CrackBranch
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.05,0.05);
- Velocity=float3(0,0,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),0,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_021C4C6A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- "$LOCAL$/CParticleFieldDeclaration_B81A293A",
- "$LOCAL$/CParticleFieldDeclaration_05190660",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 2;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- BaseSize = 0.4*Scale * pow(iSpawnerLR, 0.5) * 0.2;
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,0,0)*Scale;
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
- Size = BaseSize * GlobalSizeCurve.sample(LifeRatio);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 2.0000000e-001;
- InnerRadius = 2.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 3.9882757e-002,
- 7.1488075e-002,
- 7.9634374e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 6.6010171e-001,
- 1.6563272e-001,
- 2.7241680e-001,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 6.4110816e-002,
- 8.6448866e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 5.9643149e-001,
- 9.4637269e-001,
- 8.5953772e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B334DEDB
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B81A293A
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 6.9348741e-001,
- 7.7400190e-001,
- 8.9076090e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1830896e+001,
- 2.2051985e+001,
- 1.4963507e+002,
- 2.0001369e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4684429e+001,
- 2.8658836e+000,
- 6.0698044e-001,
- 8.8021964e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05190660
-{
- FieldName = "BaseSize";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_BF861E68
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_021C4C6A
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84",
- };
-}
diff --git a/assets/streaming/PackFx/Particles/Fire_CS_FX.pkfx b/assets/streaming/PackFx/Particles/Fire_CS_FX.pkfx
deleted file mode 100644
index f4efc4d..0000000
--- a/assets/streaming/PackFx/Particles/Fire_CS_FX.pkfx
+++ /dev/null
@@ -1,345 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(560, 108);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Smoke
-{
- EditorInfosPosition = int2(-474, -675);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 8.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-632, -668);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2C215779",
- "$LOCAL$/CParticleFieldDeclaration_FF8F7870",
- "$LOCAL$/CParticleFieldDeclaration_E1604A6A",
- "$LOCAL$/CParticleFieldDeclaration_B35889A6",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5C87387A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3",
- "$LOCAL$/CParticleSamplerShape_A5FC6A40",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-10, -165);
- ChildList =
- {
- "$LOCAL$/Smoke",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-805, -786);
- UserData = "shaderGroup=fire";
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_SoftLighting;
- Diffuse = "Textures/BlastPack_Extended.png";
- Normal = "Textures/BlastPack_Extended_Normal.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- NormalsWrapFactor = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-792, -419);
- Expression = "function void Eval()
-{
- Position = PositionSampler.samplePosition();
- float4 intensities = Intensity.sample(FireEvolution*0.5);
- Life = rand(5.0, 8) * intensities.z * step(FireEvolution, 1.0e-3);
- Size = 0.5;
- Velocity = float3(0,intensities.w * 2,0) * 0.25;
- TextureID = rand(32,36);
- Rotation = rand(-pi, pi);
- ScalarRotationSpeed = (1 - pow(rand(0,1), 30)) * 0.8 * sign(Rotation);
- AlphaCoeff = intensities.xy;//spawner.LifeRatio;//1 - pow(spawner.LifeRatio, 2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-819, -292);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_70B82B25",
- "$LOCAL$/CParticleEvolver_Field_1AE2F154",
- "$LOCAL$/CParticleEvolver_Field_5D69BC58",
- "$LOCAL$/CParticleEvolver_Script_AE0FE9C3",
- "$LOCAL$/CParticleEvolver_Rotation_CF07E785",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-1667, 442);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_B01A74CC",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_70B82B25
-{
- EditorInfosPosition = int2(-954, -344);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 3.0000001e-001, 0.0000000e+000);
- Drag = 2.0000000e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1AE2F154
-{
- EditorInfosPosition = int2(-950, -297);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_CB941AC7";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CB941AC7
-{
- EditorInfosPosition = int2(-1025, -280);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.5562143e-002,
- 2.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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-{
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- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5D69BC58
-{
- EditorInfosPosition = int2(-950, -241);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_32F8C9BB";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_32F8C9BB
-{
- EditorInfosPosition = int2(-1025, -222);
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- {
- 0.0000000e+000,
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-{
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- FieldName = "TextureID";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1604A6A
-{
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- FieldName = "Rotation";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_CF07E785
-{
- EditorInfosPosition = int2(-961, -136);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AE0FE9C3
-{
- EditorInfosPosition = int2(-958, -193);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_ED57AD7A";
-}
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-{
- EditorInfosPosition = int2(-1059, -188);
- Expression = "function void Eval()
-{
- Color = Color * AlphaCoeff.yyyx;
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-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3
-{
- EditorInfosPosition = int2(-793, -522);
- SamplerName = "VelocityField";
- Strength = 2.1213204e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5C87387A
-{
- EditorInfosPosition = int2(-794, -562);
- SamplerName = "Intensity";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 8.9987129e-002,
- 5.0000000e-001,
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-{
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_91C350C8
-{
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- Position = float3(0.0000000e+000, 1.0000000e-001, 0.0000000e+000);
- ShapeType = CYLINDER;
- Radius = 9.9999998e-003;
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-{
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- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B35889A6
-{
- EditorInfosPosition = int2(-795, -620);
- FieldName = "AlphaCoeff";
- FieldType = float2;
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diff --git a/assets/streaming/PackFx/Particles/FlameThrower.pkfx b/assets/streaming/PackFx/Particles/FlameThrower.pkfx
deleted file mode 100644
index 8f433e2..0000000
--- a/assets/streaming/PackFx/Particles/FlameThrower.pkfx
+++ /dev/null
@@ -1,645 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(711, 177);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-521, 288);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_4CE336B0",
- "$LOCAL$/CParticleAttributeDeclaration_F1D44C8A",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flaming_Tracers
-{
- EditorInfosPosition = int2(-7, -82);
- Descriptor = "$LOCAL$/CParticleDescriptor_AD96ED3F";
- DurationInSeconds = 2.0000000e+001;
- SpawnCount = 5.0000000e-001;
- SpawnCountRelativeRandomDeviation = 1.1959492e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AD96ED3F
-{
- EditorInfosPosition = int2(-134, -72);
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_D4F16782",
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- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3FB2E6A9",
- "$LOCAL$/CParticleSamplerShape_A882526B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C90A29B0";
- States =
- {
- "$LOCAL$/CParticleState_D52AE1B3",
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-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(334, 131);
- ChildList =
- {
- "$LOCAL$/Flaming_Tracers",
- "$LOCAL$/Main_Lot",
- "$LOCAL$/Lights",
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-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0BF9AEAA
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C90A29B0
-{
- EditorInfosPosition = int2(-368, -58);
- Expression = "function void Eval()
-{
- Life = rand(1.5,2.5);
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition();
- float3 v = Velocity * Throttle;
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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-{
- EditorInfosPosition = int2(-368, 110);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_89B285AA",
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_89B285AA
-{
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- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -8.0000000e+000, 0.0000000e+000);
- Drag = 5.0000000e-001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 2;
- BounceRestitution = 3.0000001e-001;
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-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_8C17A49F
-{
- EditorInfosPosition = int2(-45, 1073);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_097F363D";
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_49135174
-{
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-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_ADFA0E0C
-{
- EditorInfosPosition = int2(-43, 1018);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_CAB53E9F";
- SampleDimensionality = Volume;
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_4B1C8B8E
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-{
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- EventAction = "Particles/BurnHit.pkfx/Spawner";
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-{
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-{
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- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition();
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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- "$LOCAL$/Flames",
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-}
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-{
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-{
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-{
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-{
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-{
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- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_75B28038";
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-CActionFactoryParticleSpawnerBase $LOCAL$/Lights
-{
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- DurationInSeconds = 2.0000000e+001;
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_3DF5B555
-{
- EditorInfosPosition = int2(76, 925);
- EditorInfosIsBlockMinimized = 0;
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- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_5FD41490",
- };
- Samplers =
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_CAB53E9F
-{
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-{
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-{
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- EditorInfosIsBlockMinimized = 0;
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-{
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-{
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-{
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-{
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-{
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-{
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- -3.1790894e-002,
- -1.5041985e-002,
- -1.3213036e+000,
- -8.6636221e-001,
- -3.2147384e-001,
- 9.9930391e-003,
- -2.3315030e-001,
- -1.5287375e-001,
- -5.6725595e-002,
- 1.7633191e-003,
- -2.4342837e+000,
- -6.3368237e-001,
- -3.3816195e-001,
- 2.8688549e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7B99DDF5
-{
- EditorInfosPosition = int2(-302, 1175);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_062D18E4";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_062D18E4
-{
- EditorInfosPosition = int2(-403, 1187);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.3544074e+001,
- 1.0289016e+001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -8.4239216e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_D29BEB49
-{
- EditorInfosPosition = int2(-307, 1245);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B4AD40E8";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B4AD40E8
-{
- EditorInfosPosition = int2(-409, 1250);
- Expression = "function void Eval()
-{
- Color *= 0.5;
-}";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_4CE336B0
-{
- EditorInfosPosition = int2(-690, 285);
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_F1D44C8A
-{
- EditorInfosPosition = int2(-691, 331);
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BCFD71B2
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_707791AD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_707791AD
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- TextureID = LifeRatio * 32;
- Color *= ColorCoeff;
- Size *= SizeCoeff;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/Flames
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnInterval = 1.5000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_1BC47A3F";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1BC47A3F
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D6BD72B1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_71334881",
- "$LOCAL$/CParticleFieldDeclaration_76658303",
- "$LOCAL$/CParticleFieldDeclaration_1CCBE1BA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06";
- States =
- {
- "$LOCAL$/CParticleState_26784AB0",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.3 + (0.3 + couillunessFactor * 1.5) * spawner.LifeRatio;
- Size = 0.25;
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.15;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0);//float3(0,0,-2);
-}";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D6BD72B1
-{
- EditorInfosPosition = int2(-570, 657);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleState $LOCAL$/CParticleState_26784AB0
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_60A47EB3",
- "$LOCAL$/CParticleEvolver_Field_FF6840D9",
- "$LOCAL$/CParticleEvolver_Field_47935F34",
- "$LOCAL$/CParticleEvolver_Rotation_0BF9AEAA",
- "$LOCAL$/CParticleEvolver_Script_BCFD71B2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_60A47EB3
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
diff --git a/assets/streaming/PackFx/Particles/GUI/DamageCounter.pkfx b/assets/streaming/PackFx/Particles/GUI/DamageCounter.pkfx
deleted file mode 100644
index 63f26c8..0000000
--- a/assets/streaming/PackFx/Particles/GUI/DamageCounter.pkfx
+++ /dev/null
@@ -1,564 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Counter
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 1.0000000e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 5.0000000e+000;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_CCF3F9A5";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_ABFAB774",
- "$LOCAL$/CParticleFieldDeclaration_2708A391",
- "$LOCAL$/CParticleFieldDeclaration_44F71A8B",
- "$LOCAL$/CParticleFieldDeclaration_F79636AA",
- "$LOCAL$/CParticleFieldDeclaration_5A785C66",
- "$LOCAL$/CParticleFieldDeclaration_F20BC64B",
- "$LOCAL$/CParticleFieldDeclaration_A36E6D6A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_6FA29F33",
- "$LOCAL$/CParticleSamplerCurve_5208EF37",
- "$LOCAL$/CParticleSamplerCurve_017C52A1",
- "$LOCAL$/CParticleSamplerCurve_BEFBA82A",
- "$LOCAL$/CParticleSamplerCurve_2BC8AA39",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_B9A83643",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Counter",
- "$LOCAL$/Effective",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- float spawnCount = 5; // must match the spawner\'s \'SpawnCount\' property
- float particleId = floor(spawner.LifeRatio * spawnCount);
- digitId = int(spawnCount - 1 - particleId);
-
- DigitFactor = int(pow(10, digitId));
- Digit = digitId;
- TextureID = 0;
-
- ValueBuffer = Value;
- RGBBuffer = RGB;
-
- Digit = particleId;
- TextureID = 0;
-
- Life = 2;
- SizeRatioBuffer = SizeRatio * 0.5;
- Size = 1 * SizeRatioBuffer;
-
- int alignCount = select(0, select(1, select(2, select(3,4, (ValueBuffer >= 10000)), (ValueBuffer >= 1000)), (ValueBuffer >= 100)), (ValueBuffer >= 10));
- Position = float3((Digit * (Size * 2)) + (alignCount * (Size)) - 8 * SizeRatioBuffer,-1 * SizeRatioBuffer,0);
- Position = Position + WiggleVec;
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_ADA781AB",
- "$LOCAL$/CParticleAttributeDeclaration_5C4C877F",
- "$LOCAL$/CParticleAttributeDeclaration_96B84472",
- "$LOCAL$/CParticleAttributeDeclaration_A3472A57",
- "$LOCAL$/CParticleAttributeDeclaration_E3BAC177",
- "$LOCAL$/CParticleAttributeDeclaration_C820BAE4",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5C4C877F
-{
- AttributeName = "Value";
- DefaultValueF4 = float4(9.9999000e+004, 7.3939565e+003, 4.9917007e+003, 2.0278772e+002);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(9.9999000e+004, 9.9990000e+003, 9.9990000e+003, 9.9990000e+003);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FA29F33
-{
- SamplerName = "CountScaler";
- Times =
- {
- 0.0000000e+000,
- 1.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 6.8535805e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 5.9798788e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5446687e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_96B84472
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5208EF37
-{
- SamplerName = "CountDigit";
- Interpolator = Linear;
- Times =
- {
- 0.0000000e+000,
- 1.5000001e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_CCF3F9A5
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/DamageCounterAtlas.png";
- AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
- AxisField = "AxisUp";
- Axis2Field = "AxisNormal";
- AxisScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DE935980
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B9A83643
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1EDE0DAD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1EDE0DAD
-{
- Expression = "function void Eval()
-{
- // extract digit in the [0, 9] range
- int value = int(ValueBuffer * CountDigit.sample(LifeRatio));
- int digit = (value / DigitFactor) % 10;
-
- int digitCount = select(1,select(2,select(3,select(4,5,(value / 10000) > 0),(value / 1000) > 0),(value / 100) > 0),(value / 10) > 0);
- int colorRatio = select(0,1, (digitCount > digitId));
-
- TextureID = 1 + digit;
-
- float3 currentColor = RGBBuffer * pow(PowScaler.sample(LifeRatio),1.5) * 5;
- Color = float4(currentColor.r, currentColor.g ,currentColor.b ,1 * CountScaler.sample(LifeRatio)) * colorRatio;
- Position = float3(Position.r,Position.g + (3 * SizeRatioBuffer * dt) * PositionScaler.sample(LifeRatio),Position.b);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_ABFAB774
-{
- FieldName = "Digit";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2708A391
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ADA781AB
-{
- AttributeName = "SizeRatio";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Effective
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_78ED1C4A";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_78ED1C4A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_5181DCBC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_503A3206",
- "$LOCAL$/CParticleFieldDeclaration_42F9F0C7",
- "$LOCAL$/CParticleFieldDeclaration_B83CBAA8",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_EBCA4539",
- "$LOCAL$/CParticleSamplerCurve_F89AE5B3",
- "$LOCAL$/CParticleSamplerCurve_91AE325B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5";
- States =
- {
- "$LOCAL$/CParticleState_42371C2F",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5
-{
- Expression = "function void Eval()
-{
- Life = select(0,2,IsEffective >= 1);
- Size = 4 * SizeRatio;
- SizeRatioBuffer = SizeRatio;
- TextureID = 11;
- EffectiveRGBBuffer = EffectiveRGB;
- Position = float3(0,-1 * SizeRatio,0);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5181DCBC
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/DamageCounterAtlas.png";
- AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
- AspectRatio = 4.0000000e+000;
- AxisField = "AxisUp";
- Axis2Field = "AxisNormal";
- AxisScale = 3.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EBCA4539
-{
- SamplerName = "SizeScaler";
- Times =
- {
- 0.0000000e+000,
- 2.4355963e-002,
- 1.6915630e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -3.6398053e-002,
- 2.0451326e+000,
- 1.3082646e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0317829e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.1222752e-002,
- -4.0866598e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleState $LOCAL$/CParticleState_42371C2F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573
-{
- Expression = "function void Eval()
-{
- Size = SizeScaler.sample(LifeRatio) * SizeRatioBuffer * 2.5;
- float3 nowColor = EffectiveRGBBuffer * pow(PowScaler.sample(LifeRatio),1.5) * 5;
- Color = float4(nowColor.r, nowColor.g, nowColor.b, 1 * AlphaScaler.sample(LifeRatio));
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C820BAE4
-{
- AttributeName = "EffectiveRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E3BAC177
-{
- AttributeName = "IsEffective";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(1, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_503A3206
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F89AE5B3
-{
- SamplerName = "AlphaScaler";
- Times =
- {
- 0.0000000e+000,
- 6.1971840e-002,
- 5.0417644e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0050679e+000,
- 2.5061363e-001,
- 3.0404329e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -9.9549599e-002,
- -7.1034342e-001,
- -4.0042052e-001,
- -4.4897300e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_017C52A1
-{
- SamplerName = "PositionScaler";
- Times =
- {
- 0.0000000e+000,
- 1.3387942e-001,
- 4.3303892e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7837130e-003,
- 1.0556037e+000,
- 6.0568529e-001,
- 5.9038198e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 8.0912089e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.9958864e-002,
- -1.5153642e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42F9F0C7
-{
- FieldName = "SizeRatioBuffer";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B83CBAA8
-{
- FieldName = "EffectiveRGBBuffer";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_44F71A8B
-{
- FieldName = "RGBBuffer";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F79636AA
-{
- FieldName = "ValueBuffer";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_91AE325B
-{
- SamplerName = "PowScaler";
- Times =
- {
- 0.0000000e+000,
- 9.8143883e-002,
- 2.6273492e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -2.9802322e-008,
- 2.2768583e+000,
- 1.0343304e+000,
- -4.2200089e-005,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5507212e-001,
- -6.9462633e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BEFBA82A
-{
- SamplerName = "PowScaler";
- Times =
- {
- 0.0000000e+000,
- 2.5912471e-002,
- 7.4472822e-002,
- 1.0813399e-001,
- 1.4977711e-001,
- 1.9108307e-001,
- 7.2358525e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -2.9802322e-008,
- 5.9801555e+000,
- 5.9550467e+000,
- 2.2619810e+000,
- 1.2742829e+000,
- 1.2854443e+000,
- 9.7928166e-001,
- -4.2200089e-005,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.9012314e-003,
- 7.6076642e-002,
- -8.7698895e-001,
- -4.5523325e-001,
- -1.0723122e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A3472A57
-{
- AttributeName = "WiggleVec";
- AttributeType = float3;
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+002, 1.0000000e+002, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5A785C66
-{
- FieldName = "SizeRatioBuffer";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2BC8AA39
-{
- SamplerName = "SizeScaler";
- Times =
- {
- 0.0000000e+000,
- 8.2965605e-002,
- 1.1842398e-001,
- 1.6704187e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.0070963e+000,
- 8.4559309e-001,
- 1.4216506e+000,
- 1.0000000e+000,
- 1.0091280e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -2.8719206e+000,
- 1.0947915e+000,
- 4.6789899e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.9148447e-003,
- -6.7072049e-002,
- 9.1279745e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F20BC64B
-{
- FieldName = "DigitFactor";
- FieldType = int;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A36E6D6A
-{
- FieldName = "digitId";
- FieldType = int;
-}
diff --git a/assets/streaming/PackFx/Particles/GUI/FriendshipCounter.pkfx b/assets/streaming/PackFx/Particles/GUI/FriendshipCounter.pkfx
deleted file mode 100644
index 851b349..0000000
--- a/assets/streaming/PackFx/Particles/GUI/FriendshipCounter.pkfx
+++ /dev/null
@@ -1,433 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Effective",
- "$LOCAL$/Flash",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_ADA781AB",
- "$LOCAL$/CParticleAttributeDeclaration_5C4C877F",
- "$LOCAL$/CParticleAttributeDeclaration_96B84472",
- "$LOCAL$/CParticleAttributeDeclaration_A3472A57",
- "$LOCAL$/CParticleAttributeDeclaration_C820BAE4",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5C4C877F
-{
- AttributeName = "Value";
- DefaultValueF4 = float4(0.0000000e+000, 7.3939565e+003, 4.9917007e+003, 2.0278772e+002);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(9.9990000e+003, 9.9990000e+003, 9.9990000e+003, 9.9990000e+003);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_96B84472
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DE935980
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ADA781AB
-{
- AttributeName = "SizeRatio";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Effective
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_78ED1C4A";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_78ED1C4A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_5181DCBC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_503A3206",
- "$LOCAL$/CParticleFieldDeclaration_42F9F0C7",
- "$LOCAL$/CParticleFieldDeclaration_B83CBAA8",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_EBCA4539",
- "$LOCAL$/CParticleSamplerCurve_F89AE5B3",
- "$LOCAL$/CParticleSamplerCurve_91AE325B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5";
- States =
- {
- "$LOCAL$/CParticleState_42371C2F",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5
-{
- Expression = "function void Eval()
-{
- Life = 3;
- Size = 4 * SizeRatio;
- SizeRatioBuffer = SizeRatio;
- TextureID = 11;
- EffectiveRGBBuffer = EffectiveRGB;
- Position = float3(0,0,0);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5181DCBC
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/FriendshipCounterAtlas.png";
- AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
- AspectRatio = 4.0000000e+000;
- AxisField = "AxisUp";
- Axis2Field = "AxisNormal";
- AxisScale = 3.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EBCA4539
-{
- SamplerName = "SizeScaler";
- Times =
- {
- 0.0000000e+000,
- 2.4355963e-002,
- 1.6915630e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -3.6398053e-002,
- 2.0451326e+000,
- 1.3082646e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0317829e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.1222752e-002,
- -4.0866598e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleState $LOCAL$/CParticleState_42371C2F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573
-{
- Expression = "function void Eval()
-{
- Size = SizeScaler.sample(LifeRatio) * SizeRatioBuffer * 2.5;
- float3 nowColor = EffectiveRGBBuffer * pow(PowScaler.sample(LifeRatio),1.5) * 5;
- Color = float4(nowColor.r, nowColor.g, nowColor.b, 1 * AlphaScaler.sample(LifeRatio));
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C820BAE4
-{
- AttributeName = "EffectiveRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_503A3206
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F89AE5B3
-{
- SamplerName = "AlphaScaler";
- Times =
- {
- 0.0000000e+000,
- 6.1971840e-002,
- 5.0417644e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0050679e+000,
- 2.5061363e-001,
- 3.0404329e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -9.9549599e-002,
- -7.1034342e-001,
- -4.0042052e-001,
- -4.4897300e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E85A0D2E
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_2EABFC89";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9EB528C2",
- "$LOCAL$/CParticleFieldDeclaration_DAD66B96",
- "$LOCAL$/CParticleFieldDeclaration_65DF0711",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_0ED4B5AD",
- "$LOCAL$/CParticleSamplerCurve_52627F74",
- "$LOCAL$/CParticleSamplerCurve_A08C1561",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_31D69947";
- States =
- {
- "$LOCAL$/CParticleState_5DA3FE16",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2EABFC89
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/FriendshipCounterAtlas.png";
- AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
- AspectRatio = 2.0000000e+000;
- AxisField = "AxisUp";
- Axis2Field = "AxisNormal";
- AxisScale = 3.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9EB528C2
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0ED4B5AD
-{
- SamplerName = "SizeScaler";
- Times =
- {
- 0.0000000e+000,
- 1.3314503e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.2192335e+000,
- 3.6463733e+000,
- 2.0468917e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.7204739e-001,
- -2.5537595e-001,
- -1.6626524e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_52627F74
-{
- SamplerName = "AlphaScaler";
- Times =
- {
- 0.0000000e+000,
- 6.1971836e-002,
- 2.5352114e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0050676e+000,
- -6.7962706e-004,
- -5.7946891e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -9.9549599e-002,
- -3.0769876e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_31D69947
-{
- Expression = "function void Eval()
-{
- Life = 3;
- Size = 4 * SizeRatio;
- SizeRatioBuffer = SizeRatio;
- TextureID = 12;
- EffectiveRGBBuffer = EffectiveRGB;
- Position = float3(0,0,0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5DA3FE16
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_039ACB91",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_039ACB91
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_81899928";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_81899928
-{
- Expression = "function void Eval()
-{
- Size = SizeScaler.sample(LifeRatio) * SizeRatioBuffer * 2;
- float3 nowColor = EffectiveRGBBuffer * pow(PowScaler.sample(LifeRatio),2);
- Color = float4(nowColor.r, nowColor.g, nowColor.b, 1 * AlphaScaler.sample(LifeRatio));
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_E85A0D2E";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42F9F0C7
-{
- FieldName = "SizeRatioBuffer";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DAD66B96
-{
- FieldName = "SizeRatioBuffer";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_65DF0711
-{
- FieldName = "EffectiveRGBBuffer";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B83CBAA8
-{
- FieldName = "EffectiveRGBBuffer";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A08C1561
-{
- SamplerName = "PowScaler";
- Times =
- {
- 0.0000000e+000,
- 8.1471272e-002,
- 1.9270828e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -2.9802322e-008,
- 2.0445549e+000,
- 2.5305784e-001,
- -4.2200089e-005,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0480376e-001,
- -7.6060307e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_91AE325B
-{
- SamplerName = "PowScaler";
- Times =
- {
- 0.0000000e+000,
- 9.8143883e-002,
- 2.6273492e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -2.9802322e-008,
- 2.2768583e+000,
- 1.0343304e+000,
- -4.2200089e-005,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5507212e-001,
- -6.9462633e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A3472A57
-{
- AttributeName = "WiggleVec";
- AttributeType = float3;
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+002, 1.0000000e+002, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/HUD/BarGauge.pkfx b/assets/streaming/PackFx/Particles/HUD/BarGauge.pkfx
deleted file mode 100644
index 6927146..0000000
--- a/assets/streaming/PackFx/Particles/HUD/BarGauge.pkfx
+++ /dev/null
@@ -1,169 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LED
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 1.0000000e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.0000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B5F66D14",
- "$LOCAL$/CParticleFieldDeclaration_E2FC4767",
- "$LOCAL$/CParticleFieldDeclaration_691720B1",
- "$LOCAL$/CParticleFieldDeclaration_0D6D1F2B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/LED",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/White.dds";
- BillboardMode = PlanarAlignedQuad;
- AxisField = "UpAxis";
- Axis2Field = "NormalAxis";
- AxisScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = infinity;
- Size = 0.1;
-
- float spawnCount = 10;
- float particleId = spawner.LifeRatio * spawnCount;
-
- Level = spawner.LifeRatio;
-
- // 1.15 gives the spacing between each LED element.
- // 1.0 would make them touch each other
- // 2.0 would leave an empty space between each other as large as a full element
- Position = float3((particleId - spawnCount * 0.5) * 1.15 * Size, 0, 0);
-
- UpAxis = scene.axisUp();
- NormalAxis = scene.axisForward();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_2E8404C8";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2E8404C8
-{
- Expression = "function void Eval()
-{
- float v = Value;
- float4 lit = lerp(StartColor, EndColor, v);
- Color = pow(select(float4(0,0,0,1), lit, v >= Level) * Power,2);
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_856636B6",
- "$LOCAL$/CParticleAttributeDeclaration_B00D50C3",
- "$LOCAL$/CParticleAttributeDeclaration_59890D42",
- "$LOCAL$/CParticleAttributeDeclaration_A5203D8B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D6D1F2B
-{
- FieldName = "Level";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_856636B6
-{
- AttributeName = "Value";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B5F66D14
-{
- FieldName = "UpAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2FC4767
-{
- FieldName = "NormalAxis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_691720B1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B00D50C3
-{
- AttributeName = "StartColor";
- AttributeType = float4;
- DefaultValueF4 = float4(2.0000000e-001, 2.0000000e-001, 2.0000000e-001, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_59890D42
-{
- AttributeName = "EndColor";
- AttributeType = float4;
- DefaultValueF4 = float4(0.0000000e+000, 6.9999999e-001, 8.9999998e-001, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A5203D8B
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/JukeBall.pkfx b/assets/streaming/PackFx/Particles/JukeBall.pkfx
deleted file mode 100644
index 85a46e3..0000000
--- a/assets/streaming/PackFx/Particles/JukeBall.pkfx
+++ /dev/null
@@ -1,263 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_0
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.2000000e+002;
- SpawnCount = 1.0000000e+004;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_FFD5B903",
- "$LOCAL$/CParticleFieldDeclaration_EC905C04",
- "$LOCAL$/CParticleFieldDeclaration_A6F29AB7",
- "$LOCAL$/CParticleFieldDeclaration_4C8C6A9E",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerSpectrumImpl_03E9F740",
- "$LOCAL$/CParticleSamplerShape_872530CC",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_AF1925A6",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_91B5BF6D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Layer_0",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/dot_NoAlpha.tga";
- BillboardMode = VelocityCapsuleAlign;
- AxisField = "Axis";
- AxisScale = 5.0000001e-002;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Size = 0.025;
-
- ColorCoeff = step(rand(0,1), 0.98) * 7 + 0.15;
-
- Position = Sphere.samplePosition() * OrbitalRadius;
-
- float3 n = normalize(Position);
- float3 samplingLocation = SpectrumSphereMap.samplePotential(n);
- float t = pow(saturate(samplingLocation.x*0.5+0.5), 2);
- float kSpectrum = pow(AudioSpectrum.sample(t)*512, 0.5);
-
-// float killer = step(kSpectrum, 0.6);
- Life = rand(0.4, 0.7) * 5;// * killer;
-
- ParametricLocation = float3(t, Attr_SpectrumCutoff, rand(-1,1));
-
- float spectrumAxis = pow(kSpectrum,1)*1;
- Velocity = n * spectrumAxis*4;
- Position += n * kSpectrum*0.05;
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Field_A6AD56E9",
- "$LOCAL$/CParticleEvolver_Script_F0D33FBA",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -5.0000000e+000, 0.0000000e+000);
- Drag = 2.0000000e+000;
- VelocityFieldSampler = "Turbulence";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_6AA46272",
- "$LOCAL$/CParticleAttributeDeclaration_3154BA46",
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_91B5BF6D
-{
- SamplerName = "Turbulence";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
- TimeScale = 5.0000000e-001;
-}
-CParticleSamplerSpectrum $LOCAL$/CParticleSamplerSpectrumImpl_03E9F740
-{
- SamplerName = "AudioSpectrum";
- Filter = Cubic;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FFD5B903
-{
- FieldName = "ParametricLocation";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F0D33FBA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_09C84795";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_09C84795
-{
- Expression = "function void Eval()
-{
- float3 n = normalize(Position);
- float t = ParametricLocation.x;
- float spectrum = pow(AudioSpectrum.sample(t)*50, 0.5);
- float spectrumAxis = pow(spectrum,1)*0.5;
-
- Size = 0.5 + pow(saturate(spectrum*0.5),8) * 0.1f;
- Color *= float4((1-t)*0.5 + 0.3, 0.45, 0.2 + spectrum*3, 1) * (spectrum*2 + 0.5) * ColorCoeff * step(spectrum, ParametricLocation.y) * 0.05;
- Axis = Velocity;// * (0.5 + spectrumAxis * 0.5);
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EC905C04
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A6F29AB7
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4C8C6A9E
-{
- FieldName = "ColorCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A6AD56E9
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_1BEF7E08";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BEF7E08
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.6115719e-001,
- 7.0012975e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.6564224e+000,
- 4.5876641e+000,
- 2.5381713e+000,
- 1.0000000e+000,
- 1.3358867e+000,
- 7.7228022e-001,
- 1.4703007e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.9544154e-001,
- -8.4340531e-001,
- -1.6180421e-001,
- 0.0000000e+000,
- 9.8807180e-001,
- -2.8206766e+000,
- -5.4113644e-001,
- 0.0000000e+000,
- -2.3531799e+000,
- -1.5991031e+000,
- -1.9568430e+000,
- 0.0000000e+000,
- -1.3092479e+000,
- -8.8969910e-001,
- -1.0887363e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_872530CC
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_DE113C5F";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_DE113C5F
-{
- ShapeType = CYLINDER;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_AF1925A6
-{
- SamplerName = "SpectrumSphereMap";
- Strength = 9.7227180e-001;
- Octaves = 1;
- Lacunarity = 1.6413631e-001;
- Gain = 4.0109801e-001;
- Interpolator = Quintic;
- TimeScale = 6.0000002e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6AA46272
-{
- AttributeName = "Attr_SpectrumCutoff";
- AttributeDescription = "Particles below this intensity are killed\\nIf the particle is powerful enough, it will live.";
- DefaultValueF4 = float4(1.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3154BA46
-{
- AttributeName = "OrbitalRadius";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MinValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(5.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/Lightning/Fan_ColumnLightning2.pkfx b/assets/streaming/PackFx/Particles/Lightning/Fan_ColumnLightning2.pkfx
deleted file mode 100644
index d6cfb97..0000000
--- a/assets/streaming/PackFx/Particles/Lightning/Fan_ColumnLightning2.pkfx
+++ /dev/null
@@ -1,1065 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/branch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D642EDB8
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
- BillboardMode = VelocityAxisAligned;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_081A1F6D
-{
- FieldName = "Color3";
- FieldType = float4;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/lightning",
- "$LOCAL$/rays",
- "$LOCAL$/particles",
- "$LOCAL$/flash",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EAEBB6EC
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C4D21C59
-{
- Expression = "function void Eval()
-{
- Life = 0.25;
- Size = 0.03*Scale;
- Position=Sampler_0.samplePosition()*rand(1,1.5)*Scale;
- CC = CustomColorRGBA;
- Velocity=-Position*5;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_55DC68CE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D642EDB8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3E2C81FA",
- "$LOCAL$/CParticleFieldDeclaration_E4BC414A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_0A82E8ED",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C4D21C59";
- States =
- {
- "$LOCAL$/CParticleState_0DAAB59B",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/flash
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_28A5F085";
- Infinite = true;
- DurationInSeconds = 8.0000001e-001;
- SpawnCount = 2.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7585BA0C
-{
- Expression = "function void Eval()
-{
- float4 col = Color * CustomColorRGBA;
- Color = col;
- Color3 = col*0.25;
- Color4 = col*0.05;
-
- Size *= SizeCoeff;
- Size2 *= SizeCoeff;
-}
-";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_01D8083D
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7585BA0C";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleState $LOCAL$/CParticleState_0DAAB59B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_02954683",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(1-LifeRatio, 8);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/rays
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_55DC68CE";
- Infinite = true;
- DurationInSeconds = 7.5000000e-001;
- SpawnCount = 2.0000000e+002;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5034A9F2
-{
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/lightning
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- Infinite = true;
- DurationInSeconds = 8.0000001e-001;
- SpawnCount = 1.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Velocity = Scale*float3(rand(-1,1),100,rand(-1,1));
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- "$LOCAL$/glow",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(4.0000001e-001, 8.0000001e-001, 2.0000000e+000, 1.0000000e+000);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/branch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(rand(-n,n),SizeCoeff*100,rand(-n,n)),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 10;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- SpawnInterval = 3.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_172782E5
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/branch
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- VirtualParentFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_EAEBB6EC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.025,0.05);
- Velocity=float3(0,50,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
- ParentColor = parent.Color;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),50*SizeCoeff,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- Size = 0.4*Scale * pow(iSpawnerLR, 0.5);
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,-0.5,0)*Scale;
- CC = parent.ParentColor * 5;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(1-LifeRatio, 8);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_0A82E8ED
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptor_6143D7FC";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_6143D7FC
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B37F3780
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56E6F843";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56E6F843
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3E2C81FA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6F665F82
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -2.0118832e+001,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F09C8E6B
-{
- Name = "Size2";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6F665F82";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_CFB4D94E
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
- BillboardMode = PlanarAlignedQuad;
- SizeField = "Size2";
- AxisField = "Axis";
- Axis2Field = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_647FBAC8
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BF7DF81F
-{
- FieldName = "Color4";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_376F478C
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
- SizeField = "Size4";
- ColorField = "Color4";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_90A7E102
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_88F983BD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_91A60DEB
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_26AACAD9
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
- BillboardMode = PlanarAlignedQuad;
- SizeField = "Size2";
- ColorField = "Color3";
- AxisField = "Axis";
- Axis2Field = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_548E9048
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = CustomColorRGBA * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8BCA629
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_91A60DEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_88F983BD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_548E9048";
- States =
- {
- "$LOCAL$/CParticleState_D38CFADE",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/glow
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 1.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_E8BCA629";
-}
-CParticleState $LOCAL$/CParticleState_D38CFADE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_90A7E102",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_859F0B27
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_947242A9
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_874E715E
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_947242A9";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C4E99877
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0912059e+001,
- 0.0000000e+000,
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_BB168696
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_5A4739C0";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D31E963A",
- "$LOCAL$/CParticleFieldDeclaration_69604415",
- "$LOCAL$/CParticleFieldDeclaration_172782E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8C344D2B";
- States =
- {
- "$LOCAL$/CParticleState_278A2342",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/particles
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_BB168696";
- Infinite = true;
- DurationInSeconds = 4.4999999e-001;
- SpawnCount = 5.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5A4739C0
-{
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Point_02.dds";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_53645CC4
-{
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C4E99877";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D31E963A
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_69604415
-{
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC989D4A
-{
- Expression = "function void Eval()
-{
- Size *=SizeCoeff;
- Color*=CC;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_08914755
-{
-}
-CParticleState $LOCAL$/CParticleState_95C3EA7A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_BE004115",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F8AD2AC3
-{
- Expression = "function void Eval()
-{
- Life =pow(0.25,Flux);
-
- Rotation=rand(-pi,pi);
- ScalarRotationSpeed=rand(-10,10);
- Axis=float3(0,1,0);
- Position=float3(0,0.01,0)*Scale;
- SizeCoeff=Scale;
- Size4=1.5*Scale;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8C344D2B
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.5);
- Rotation=rand(-pi,pi);
- SizeCoeff=rand(0.5,2)*Scale;
- ScalarRotationSpeed=rand(0.5,1);
- CC = CustomColorRGBA * 2;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_278A2342
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_72AA973A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A4ABBCFD
-{
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E74D9BCC
-{
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_BB03FB5F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BB03FB5F
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_CFFCE8A6
-{
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_77EDFCD1
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C5F72C50";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C5F72C50
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9899173e-001,
- 9.9899173e-001,
- 9.9899173e-001,
- 9.9899173e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DAF659D3
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC989D4A";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E822F14F
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1E432614
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EDB67C87";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EDB67C87
-{
- Expression = "function void Eval()
-{
-
-
- Color*=CC;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4A92E238
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CB2CD81B
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_28A5F085
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_6BA72134";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4A92E238",
- "$LOCAL$/CParticleFieldDeclaration_CB2CD81B",
- "$LOCAL$/CParticleFieldDeclaration_081A1F6D",
- "$LOCAL$/CParticleFieldDeclaration_E822F14F",
- "$LOCAL$/CParticleFieldDeclaration_BF7DF81F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F8AD2AC3";
- States =
- {
- "$LOCAL$/CParticleState_95C3EA7A",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_6BA72134
-{
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_859F0B27",
- "$LOCAL$/CParticleRenderer_Billboard_CFB4D94E",
- "$LOCAL$/CParticleRenderer_Billboard_26AACAD9",
- "$LOCAL$/CParticleRenderer_Billboard_376F478C",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_02954683
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_5034A9F2",
- "$LOCAL$/CParticleEvolver_Field_B37F3780",
- "$LOCAL$/CParticleEvolver_Script_1E432614",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_72AA973A
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_A4ABBCFD",
- "$LOCAL$/CParticleEvolver_Rotation_CFFCE8A6",
- "$LOCAL$/CParticleEvolver_Field_E74D9BCC",
- "$LOCAL$/CParticleEvolver_Field_77EDFCD1",
- "$LOCAL$/CParticleEvolver_Script_DAF659D3",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_BE004115
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_08914755",
- "$LOCAL$/CParticleEvolver_Rotation_647FBAC8",
- "$LOCAL$/CParticleEvolver_Field_53645CC4",
- "$LOCAL$/CParticleEvolver_Field_874E715E",
- "$LOCAL$/CParticleEvolver_Field_F09C8E6B",
- "$LOCAL$/CParticleEvolver_Script_01D8083D",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4BC414A
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
diff --git a/assets/streaming/PackFx/Particles/Lightning/Lightning_Probes_1.5.4.pkfx b/assets/streaming/PackFx/Particles/Lightning/Lightning_Probes_1.5.4.pkfx
deleted file mode 100644
index c0b3f81..0000000
--- a/assets/streaming/PackFx/Particles/Lightning/Lightning_Probes_1.5.4.pkfx
+++ /dev/null
@@ -1,835 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/LightningRay",
- "$LOCAL$/LightningHit",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Probes
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.5000000e+003;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A86DAC34",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_33B6E507",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Probes",
- "$LOCAL$/Flash",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_4CFA78DF
-{
- Times =
- {
- 0.0000000e+000,
- 6.5009765e-002,
- 4.4999999e-001,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 6.2412813e-002,
- 1.2338459e-001,
- 6.4422809e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4613295e-001,
- 3.6763481e-003,
- 4.7746004e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- // instant kill, this is a dummy particle whose sole purpose is to probe the scene
- Life = 0.0;
-}
-
-function void PostEval()
-{
- // here, all our Position, Velocity, etc.. are in worldspace.
- // we can query the scene for intersections using these:
- float3 probeDir = vrand();
- float halfProbeVar = ProbeLength * (0.5 * ProbeRandomVariation);
- float4 it = scene.intersect(Position, probeDir, ProbeLength + rand(-halfProbeVar, +halfProbeVar));
-
- int hasHit = it.w != infinity;
-
- float3 contactNormal = it.xyz;
- float3 toContactPoint = probeDir * it.w - contactNormal * 0.01; // offset a bit from the contact surface;
-
- // here, we\'ll use a trick that consists of using the Velocity to
- // send a float3 information to the child layer we\'re going to trigger.
- // it knows our position (it will be instantiated there)
- // but it also needs to know the contact point we want it to shoot at.
- Velocity = toContactPoint;
- OnProbeHit.trigger(hasHit);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F67EA027
-{
- Times =
- {
- 0.0000000e+000,
- 4.9521124e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.9575076e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_832FE16F",
- "$LOCAL$/CParticleAttributeDeclaration_9BDD555E",
- "$LOCAL$/CParticleAttributeDeclaration_6085D8ED",
- };
-}
-CParticleState $LOCAL$/CParticleState_FE8D438A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_87E3226F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A86DAC34
-{
- FieldName = "Velocity";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_33B6E507
-{
- EventName = "OnProbeHit";
- EventAction = "$LOCAL$/LightningRay";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LightningRay
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_726054D6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_726054D6
-{
- InheritInitialVelocity = 1.0000000e+000;
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C5BEE352",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_03F75AC6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_860E8951";
- States =
- {
- "$LOCAL$/CParticleState_10173ACB",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_860E8951
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
-}
-
-function void PostEval()
-{
- // the Velocity we inherit from the parent trigger is set to the vector that goes
- // from our position to the contact point. as we use that vector as a velocity in units/s
- // we\'d need one second to reach the contact point.
- // as we only live 0.1 seconds, and still want to reach that destination,
- // increase the velocity by 1/0.1 = 10 :
-
- Velocity /= 0.1;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6977655B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleState $LOCAL$/CParticleState_10173ACB
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B66CBBEA",
- "$LOCAL$/LightningBeam",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B66CBBEA
-{
- EditorInfosIsBlockMinimized = 0;
- WorldInteractionMode = OneWay;
- DieOnContact = true;
-}
-CParticleEvolver_Spawner $LOCAL$/LightningBeam
-{
- FirstSpawnDelay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_6296BB4F";
- FluxFunction = "$LOCAL$/CParticleSamplerCurve_F67EA027";
-}
-CParticleState $LOCAL$/CParticleState_AE6FB75C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_8D148890",
- "$LOCAL$/CParticleEvolver_Field_1D536061",
- "$LOCAL$/CParticleEvolver_Field_61875AAC",
- "$LOCAL$/CParticleEvolver_Script_3C551184",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6296BB4F
-{
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_406A8A93";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D2BCBB7D",
- "$LOCAL$/CParticleFieldDeclaration_6977655B",
- "$LOCAL$/CParticleFieldDeclaration_8733F1BA",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_83944BA6",
- "$LOCAL$/CParticleSamplerCurve_02FE3605",
- "$LOCAL$/CParticleSamplerCurve_358C32D4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B9DE44BE";
- States =
- {
- "$LOCAL$/CParticleState_AE6FB75C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B9DE44BE
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- TextureID = rand(0,16); // random lightning texture from the atlas, for the ribbon
- ColorCoeff = ColorCoeffLookup.sample(spawner.LifeRatio);
-}
-
-function void PostEval()
-{
- // here, we use the same trick as in the Probes -> LightningRay layers.
- // we can reconstruct the vector from the start of the lightning to the hit-point
- // by grabbing the parent\'s velocity. (we have \'InheritInitialVelocity\' set to 1.0)
- // this works because the parent particle doesn\'t modify its velocity.
- // its physics evolver has neither gravity nor friction.
- // also, the parent particle has its velocity multiplied by 10.
- // to reconstruct the original move length, divide by 10.
-
- // here, we use the move length to scale the displacements.
- // very short lightning rays will be less displaced by the turbulence
- // than very long ones:
-
- float scale = sqrt(length(Velocity)) * 1.0; // defines the scale of the \'random walk\' shape
- float moveLength = scale * 0.8; // defines the intensity of the \'random walk\'
-
- // the displacement also depends on the particle\'s location along the lighting ray.
- // we use \'spawner.LifeRatio\' for this. it\'s 0 at the start of the ray, and 1 at the end.
- float weight = DisplacementWeight.sample(spawner.LifeRatio) * moveLength;
- float3 turbulence = Turb.sample(Position / scale); // sample the turbulence.
-
- Velocity = (turbulence + float3(0,0.3,0)) * weight; // add a small up velocity
- Position += turbulence * weight * 0.05;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_8D148890
-{
- EditorInfosIsBlockMinimized = 0;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_406A8A93
-{
- EditorInfosIsBlockMinimized = 0;
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/FX/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C5BEE352
-{
- FieldName = "RibbonU";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D2BCBB7D
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3C551184
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FD648C97";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FD648C97
-{
- Expression = "function void Eval()
-{
- Color *= ColorCoeff;
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_83944BA6
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "Turb";
- Scale = 1.0000000e-001;
- Strength = 1.5000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1D536061
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_D9406638";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D9406638
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.4865017e-001,
- 4.4999999e-001,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0334474e-001,
- 2.6361281e-001,
- 7.1384251e-001,
- 8.3447212e-001,
- 1.1119616e-001,
- 3.0828416e-001,
- 7.8421211e-001,
- 9.0337712e-001,
- 3.4852638e+000,
- 9.4640656e+000,
- 5.1027214e+001,
- 9.5917916e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.0225569e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.1274534e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.8951990e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.4629212e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.0983033e+000,
- -1.8537035e+001,
- -1.0219292e+002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8733F1BA
-{
- FieldName = "ColorCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_02FE3605
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ColorCoeffLookup";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0483411e+001,
- 1.3673043e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5378418e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_61875AAC
-{
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_4CFA78DF";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_358C32D4
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "DisplacementWeight";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 2.4846181e-001,
- 7.6148897e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 8.6095601e-001,
- 8.5956806e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0054991e+000,
- 4.3767360e-001,
- 1.1313937e+000,
- -9.1121650e-001,
- -4.2363286e-001,
- -7.7890837e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_26012A5E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_87E3226F
-{
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_D0024371";
- Infinite = true;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D0024371
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_040A3BEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_26012A5E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A0287E88";
- States =
- {
- "$LOCAL$/CParticleState_FE8D438A",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A0287E88
-{
- Expression = "function void Eval()
-{
- Life = 2;
- Size = 0.12;
- Color = float4(1,2,10,1) * 2.5;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_040A3BEB
-{
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_832FE16F
-{
- AttributeName = "ProbeLength";
- AttributeDescription = "Average length of probe-rays cast in the scene\\nThe rays are randomly cast on a sphere.\\nThis attribute directly controls the radius of that sphere.";
- DefaultValueF4 = float4(3.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9BDD555E
-{
- AttributeName = "ProbeRandomVariation";
- AttributeDescription = "Random variation on the probe-rays length.\\nAs a fraction of their original length.";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Sparks
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_E47A4733";
- SpawnCount = 1.0000000e+001;
- SpawnCountRelativeRandomDeviation = 5.1968497e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E47A4733
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_68EB8B1D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C72A5DFB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_697E0E01",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C3150C72";
- States =
- {
- "$LOCAL$/CParticleState_EEDE49A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C3150C72
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- float energy = pow(rand(0,1),2);
- Life = 0.15 + energy * 0.5;
- Size = 0.01;
-
- Velocity = StartVelocity.samplePosition() * (0.1 + energy * 2);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_68EB8B1D
-{
- EditorInfosIsBlockMinimized = 0;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 5.0000001e-002;
-}
-CParticleState $LOCAL$/CParticleState_EEDE49A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_CB2C1737",
- "$LOCAL$/CParticleEvolver_Field_2D1006DA",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_CB2C1737
-{
- ConstantAcceleration = float3(0.0000000e+000, -2.0000000e+000, 0.0000000e+000);
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_03F75AC6
-{
- EventName = "OnCollide";
- EventAction = "$LOCAL$/LightningHit";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_697E0E01
-{
- SamplerName = "StartVelocity";
- Shape = "$LOCAL$/CShapeDescriptor_7F63D458";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_7F63D458
-{
- EditorInfosIsBlockMinimized = 0;
- Position = float3(0.0000000e+000, 5.0000001e-002, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 2.5000000e-001;
- CutPlane = 5.0000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C72A5DFB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2D1006DA
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_83F361A5";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83F361A5
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 6.6198356e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.2034655e+000,
- 4.8907104e+000,
- 2.3392933e+001,
- 1.0055624e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2091321e-001,
- -4.4742250e-001,
- -2.2881224e+000,
- 0.0000000e+000,
- -1.7056158e+000,
- -6.3113933e+000,
- -3.2276520e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryWithChilds $LOCAL$/LightningHit
-{
- ChildList =
- {
- "$LOCAL$/Sparks",
- "$LOCAL$/Light",
- "$LOCAL$/HitSound",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Light
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_04E81ECC";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_04E81ECC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Light_DCEA9FC3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D18902F4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_056A7F7F";
- States =
- {
- "$LOCAL$/CParticleState_9150CA09",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_056A7F7F
-{
- Expression = "function void Eval()
-{
- Life = 0.15;
- Size = 0.8;
-}
-";
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_DCEA9FC3
-{
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 2.0000000e+000;
- LightRadiusMultiplier = 1.5000000e+000;
-}
-CParticleState $LOCAL$/CParticleState_9150CA09
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_70F90842",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_70F90842
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C3EE4B2D";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C3EE4B2D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9309075e-001,
- 1.8677766e+000,
- 4.6116023e+000,
- 9.9309075e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D18902F4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryWithRandomChilds $LOCAL$/HitSound
-{
- Delay = 1.0000000e-001;
- ChildList =
- {
- "$LOCAL$/SoundLayer_1",
- "$LOCAL$/SoundLayer_2",
- "$LOCAL$/SoundLayer_3",
- };
-}
-CActionFactorySound $LOCAL$/SoundLayer_1
-{
- SoundPath = "Sounds/lg_hit1.wav";
- Volume = 7.5119621e-001;
-}
-CActionFactorySound $LOCAL$/SoundLayer_2
-{
- SoundPath = "Sounds/lg_hit2.wav";
-}
-CActionFactorySound $LOCAL$/SoundLayer_3
-{
- SoundPath = "Sounds/lg_hit3.wav";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6085D8ED
-{
- AttributeName = "Flux";
- AttributeDescription = "Controls the amount of probe-rays.\\nmutiplier applied to the spawn rate of the \'Probes\' layer";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection.pkfx b/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection.pkfx
deleted file mode 100644
index 4b3b341..0000000
--- a/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection.pkfx
+++ /dev/null
@@ -1,440 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Life = 0.2;
-
- // here, grab a random spawn location in the \'ProjSpawnVolume\' shape.
- // you can select that shape in the treeview and move it around in the viewport
- // to make lightning start at different locations
- Position = ProjSpawnMesh.samplePosition();
-
- // next, reproject the start position on the mesh
- // (this is because otherwise the trail evolver will make a trail from the
- // original position to the projected position on the first frame)
- //Position += ProjMesh.project(Position).xyz;
-
- // random velocity on a squased sphere whose height is
- // 0.3 times its equatorial radius. -> move faster horizontally
- Velocity = vrand() * float3(1,0.3,1)*ProbeVelocity;
-}
-";
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Source",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_67949F4D
-{
- FieldName = "ColorCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E7219408
-{
- SamplerName = "DisplacementWeight";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.5361910e-001,
- 1.7034518e+000,
- 3.5361910e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.3884335e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.6360749e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4B0C0AC6
-{
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_6DEC9E9F
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E63D424E";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_9BDD555E",
- "$LOCAL$/CParticleAttributeDeclaration_6085D8ED",
- };
-}
-CParticleState $LOCAL$/CParticleState_37820737
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_4B0C0AC6",
- "$LOCAL$/LightningTrail",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_2830BC72
-{
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_23C61C9B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D";
- States =
- {
- "$LOCAL$/CParticleState_37820737",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6085D8ED
-{
- AttributeName = "Flux";
- AttributeDescription = "Controls the amount of strokes\\nMultiplier of the \'Source\' layer\'s spawn-rate.";
- DefaultValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F6A6C829
-{
- FieldName = "PCoords";
- FieldType = int3;
-}
-CParticleEvolver_Spawner $LOCAL$/LightningTrail
-{
- SpawnInterval = 5.0000001e-002;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_EAA4F4AE";
-}
-CParticleState $LOCAL$/CParticleState_48BA6F7F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_6DEC9E9F",
- "$LOCAL$/CParticleEvolver_Physics_815F8FC3",
- "$LOCAL$/CParticleEvolver_Field_11EF5012",
- "$LOCAL$/CParticleEvolver_Field_25CAC61C",
- "$LOCAL$/CParticleEvolver_Script_1CA6C021",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EAA4F4AE
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_6FEA4612";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_342360F8",
- "$LOCAL$/CParticleFieldDeclaration_6ACE796C",
- "$LOCAL$/CParticleFieldDeclaration_F6A6C829",
- "$LOCAL$/CParticleFieldDeclaration_7F0885A0",
- "$LOCAL$/CParticleFieldDeclaration_67949F4D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_627F92C7",
- "$LOCAL$/CParticleSamplerCurve_31F983E2",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948",
- "$LOCAL$/CParticleSamplerCurve_E7219408",
- "$LOCAL$/CParticleSamplerShape_79C1883D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A9553A09";
- States =
- {
- "$LOCAL$/CParticleState_48BA6F7F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F0885A0
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A9553A09
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
-
- // grab a random lightning texture from the atlas, for the ribbon.
- // there are 16 sub-frames, whose IDs go from 0 to 15
- TextureID = rand(0,16);
-
- // color factor that we will apply to the sampled \'Color\' in an evolve script
- // make particles spawned at the end of the trail\'s life dimmer, to avoid hard-ending trails.
- ColorCoeff = ColorCoeffLookup.sample(spawner.LifeRatio);
-
- //Position = ProjMesh.samplePosition();
- // save RealPosition (see the evolvers on why we need this)
- RealPosition = Position;
-
- // velocity goes upwards, faster at the center of the trail (see the curve\'s shape)
- Velocity = float3(0,1,0) * DisplacementWeight.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948
-{
- SamplerName = "Noise3D";
- Scale = 2.5000000e-001;
- Strength = 2.0000000e-001;
- TimeScale = 1.0000000e+000;
- TimeBase = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_11EF5012
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_870B473D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5
-{
- Expression = "function void Eval()
-{
- // the other evolvers have computed a new Position, back it up in \'RealPosition\'
- // (see the comments in the first script evolver for details)
- RealPosition = Position;
-
- // the projection evolver filled \'PCoords\' with the meshe\'s parametric coordinates for us.
- // use this to grab the mesh normal where at the location we were reprojected on:
- float3 meshNormalAtLocation = ProjMesh.sampleNormal(PCoords);
-
- // sample the random procedural turbulent field to get a turbulent displacement:
- float3 turb = Noise3D.sample(RealPosition);
-
- // project this vector with the mesh normal, so that it becomes tangent to the triangle plane.
- // this will effectively convert it to a 2D tangent turbulence, because we don\'t want
- // the 3D turbulent vector to make the ribbon penetrate the mesh
- float3 projTurb = turb + meshNormalAtLocation * max(0,-dot(turb, meshNormalAtLocation));
-
- // patch the Position by moving it slightly away from the mesh surface along the mesh normal,
- // and displace it by the turbulence vector.
- float distanceToMesh = 0.05;
- Position += meshNormalAtLocation * distanceToMesh + projTurb;
-
- // apply our color coefficient to the RGBA color sampled in the CParticleEvolver_Field that
- // was run before us:
- Color *= ColorCoeff;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_815F8FC3
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ACE796C
-{
- FieldName = "RealPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_870B473D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.6905037e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.4852638e+000,
- 6.2353525e+000,
- 2.6371586e+001,
- 9.5917916e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.3765507e+000,
- 1.4243516e+001,
- 2.5521017e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E63D424E
-{
- Expression = "function void Eval()
-{
- // here, we have a problem:
- // we can\'t yet (in popcorn 1.5.4) tell the ribbon renderer to use a custom field
- // for position, and we want to manually shift the positions away from the mesh surface.
- // if we shift the positions used for reprojection, they will shift from frame to frame
- // and become dependent of the FPS.
- // Therefore, we\'ll use a trick where we will \'backup\' the simulated position into a custom
- // field named \'RealPosition\', then we\'ll shift the \'Position\' field to get it ready for rendering
- // at the start of the next frame, we\'ll restore \'Position\' to the one saved in \'RealPosition\',
- // so that simulation uses the correct value, not the one deformed for rendering.
-
- // here, restore the projected position saved in the previous frame
- Position = RealPosition;
-
- // all the next evolvers in the state will work on this restored \'Position\',
- // up to the last script evolver
-}
-";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_25CAC61C
-{
- EditorInfosIsBlockMinimized = 0;
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F033910F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_31F983E2
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ColorCoeffLookup";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0483411e+001,
- 1.3673043e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5378418e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F033910F
-{
- Times =
- {
- 0.0000000e+000,
- 2.6556039e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 7.1906403e-002,
- 2.3364559e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.4652826e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -5.8887009e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1CA6C021
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9BDD555E
-{
- AttributeName = "ProbeVelocity";
- AttributeDescription = "Initial velocity of lightning strokes\\nDirectly controls the stroke length.";
- DefaultValueF4 = float4(3.4574502e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Source
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_2830BC72";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_976AB253
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/FX/AtlasX4.pkat";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_6FEA4612
-{
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_976AB253",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_342360F8
-{
- FieldName = "TextureID";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_79C1883D
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "Shape_0";
- Shape = "$LOCAL$/CShapeDescriptor_1FDF7D44";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_1FDF7D44
-{
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_627F92C7
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ProjMesh";
- Shape = "$LOCAL$/CShapeDescriptor_1AAF32F4";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_1AAF32F4
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
- MeshResource = "Meshes/VenusHigh.pkmm";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_23C61C9B
-{
- SamplerName = "ProjSpawnMesh";
- Shape = "$LOCAL$/CShapeDescriptor_E20159FA";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_E20159FA
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
diff --git a/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection2.pkfx b/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection2.pkfx
deleted file mode 100644
index e30aaf1..0000000
--- a/assets/streaming/PackFx/Particles/Lightning/Lightning_Projection2.pkfx
+++ /dev/null
@@ -1,456 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_222AD1A5
-{
- EditorInfosIsBlockMinimized = 0;
- Position = float3(1.2402636e-001, 1.2913463e+000, 0.0000000e+000);
- BoxDimensions = float3(1.4787850e+000, 1.9968643e+000, 1.4185632e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Life = 0.2;
-
- // here, grab a random spawn location in the \'ProjSpawnVolume\' shape.
- // you can select that shape in the treeview and move it around in the viewport
- // to make lightning start at different locations
- Position = ProjSpawnVolume.samplePosition();
-
- // next, reproject the start position on the mesh
- // (this is because otherwise the trail evolver will make a trail from the
- // original position to the projected position on the first frame)
- Position += ProjMesh.project(Position).xyz;
-
- // random velocity on a squased sphere whose height is
- // 0.3 times its equatorial radius. -> move faster horizontally
- Velocity = vrand() * float3(1,0.3,1)*ProbeVelocity;
-}
-";
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Source",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_67949F4D
-{
- FieldName = "ColorCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E7219408
-{
- SamplerName = "DisplacementWeight";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.5361910e-001,
- 1.7034518e+000,
- 3.5361910e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.3884335e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.6360749e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4B0C0AC6
-{
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_6DEC9E9F
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E63D424E";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_9BDD555E",
- "$LOCAL$/CParticleAttributeDeclaration_6085D8ED",
- };
-}
-CParticleState $LOCAL$/CParticleState_37820737
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_4B0C0AC6",
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/LightningTrail",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_2830BC72
-{
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_EED87E01",
- "$LOCAL$/CParticleSamplerShape_264DB6DA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D";
- States =
- {
- "$LOCAL$/CParticleState_37820737",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6085D8ED
-{
- AttributeName = "Flux";
- AttributeDescription = "Controls the amount of strokes\\nMultiplier of the \'Source\' layer\'s spawn-rate.";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_F6C54DFB
-{
- Shape = "ProjMesh";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F6A6C829
-{
- FieldName = "PCoords";
- FieldType = int3;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_264DB6DA
-{
- SamplerName = "ProjSpawnVolume";
- Shape = "$LOCAL$/CShapeDescriptor_222AD1A5";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_1AAF32F4
-{
- ShapeType = MESH;
- MeshResource = "Meshes/VenusHigh.pkmm";
-}
-CParticleEvolver_Spawner $LOCAL$/LightningTrail
-{
- SpawnInterval = 5.0000001e-002;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_EAA4F4AE";
-}
-CParticleState $LOCAL$/CParticleState_48BA6F7F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_6DEC9E9F",
- "$LOCAL$/CParticleEvolver_Physics_815F8FC3",
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/CParticleEvolver_Field_11EF5012",
- "$LOCAL$/CParticleEvolver_Field_25CAC61C",
- "$LOCAL$/CParticleEvolver_Script_1CA6C021",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EAA4F4AE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C3606E53";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_342360F8",
- "$LOCAL$/CParticleFieldDeclaration_6ACE796C",
- "$LOCAL$/CParticleFieldDeclaration_F6A6C829",
- "$LOCAL$/CParticleFieldDeclaration_7F0885A0",
- "$LOCAL$/CParticleFieldDeclaration_67949F4D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_627F92C7",
- "$LOCAL$/CParticleSamplerCurve_31F983E2",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948",
- "$LOCAL$/CParticleSamplerCurve_E7219408",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A9553A09";
- States =
- {
- "$LOCAL$/CParticleState_48BA6F7F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F0885A0
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A9553A09
-{
- Expression = "function void Eval()
-{
- Life = 0.15;
-
- // grab a random lightning texture from the atlas, for the ribbon.
- // there are 16 sub-frames, whose IDs go from 0 to 15
- TextureID = rand(0,16);
-
- // color factor that we will apply to the sampled \'Color\' in an evolve script
- // make particles spawned at the end of the trail\'s life dimmer, to avoid hard-ending trails.
- ColorCoeff = ColorCoeffLookup.sample(spawner.LifeRatio);
-
- // save RealPosition (see the evolvers on why we need this)
- RealPosition = Position;
-
- // velocity goes upwards, faster at the center of the trail (see the curve\'s shape)
- Velocity = float3(0,1,0) * DisplacementWeight.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948
-{
- SamplerName = "Noise3D";
- Scale = 2.5000000e-001;
- Strength = 2.0000000e-001;
- TimeScale = 1.0000000e+000;
- TimeBase = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_11EF5012
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_870B473D";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C3606E53
-{
- ConstantRadius = 9.9999998e-003;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5
-{
- Expression = "function void Eval()
-{
- // the other evolvers have computed a new Position, back it up in \'RealPosition\'
- // (see the comments in the first script evolver for details)
- RealPosition = Position;
-
- // the projection evolver filled \'PCoords\' with the meshe\'s parametric coordinates for us.
- // use this to grab the mesh normal where at the location we were reprojected on:
- float3 meshNormalAtLocation = ProjMesh.sampleNormal(PCoords);
-
- // sample the random procedural turbulent field to get a turbulent displacement:
- float3 turb = Noise3D.sample(RealPosition);
-
- // project this vector with the mesh normal, so that it becomes tangent to the triangle plane.
- // this will effectively convert it to a 2D tangent turbulence, because we don\'t want
- // the 3D turbulent vector to make the ribbon penetrate the mesh
- float3 projTurb = turb + meshNormalAtLocation * max(0,-dot(turb, meshNormalAtLocation));
-
- // patch the Position by moving it slightly away from the mesh surface along the mesh normal,
- // and displace it by the turbulence vector.
- float distanceToMesh = 0.05;
- Position += meshNormalAtLocation * distanceToMesh + projTurb;
-
- // apply our color coefficient to the RGBA color sampled in the CParticleEvolver_Field that
- // was run before us:
- Color *= ColorCoeff;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_815F8FC3
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_342360F8
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ACE796C
-{
- FieldName = "RealPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_52891911
-{
- EditorInfosIsBlockMinimized = 0;
- Shape = "ProjMesh";
- OutputParametricCoordsField = "PCoords";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_870B473D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.9999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.4852638e+000,
- 9.4640656e+000,
- 5.1027214e+001,
- 9.5917916e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.3608856e+000,
- 1.6851208e+001,
- 8.2748764e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E63D424E
-{
- Expression = "function void Eval()
-{
- // here, we have a problem:
- // we can\'t yet (in popcorn 1.5.4) tell the ribbon renderer to use a custom field
- // for position, and we want to manually shift the positions away from the mesh surface.
- // if we shift the positions used for reprojection, they will shift from frame to frame
- // and become dependent of the FPS.
- // Therefore, we\'ll use a trick where we will \'backup\' the simulated position into a custom
- // field named \'RealPosition\', then we\'ll shift the \'Position\' field to get it ready for rendering
- // at the start of the next frame, we\'ll restore \'Position\' to the one saved in \'RealPosition\',
- // so that simulation uses the correct value, not the one deformed for rendering.
-
- // here, restore the projected position saved in the previous frame
- Position = RealPosition;
-
- // all the next evolvers in the state will work on this restored \'Position\',
- // up to the last script evolver
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_627F92C7
-{
- SamplerName = "ProjMesh";
- Shape = "$LOCAL$/CShapeDescriptor_1AAF32F4";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_25CAC61C
-{
- EditorInfosIsBlockMinimized = 0;
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F033910F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_31F983E2
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ColorCoeffLookup";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0483411e+001,
- 1.3673043e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5378418e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F033910F
-{
- Times =
- {
- 0.0000000e+000,
- 2.6556039e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 7.1906403e-002,
- 2.3364559e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.4652826e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -5.8887009e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_EED87E01
-{
- SamplerName = "ProjMesh";
- Shape = "$LOCAL$/CShapeDescriptor_19970458";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1CA6C021
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9BDD555E
-{
- AttributeName = "ProbeVelocity";
- AttributeDescription = "Initial velocity of lightning strokes\\nDirectly controls the stroke length.";
- DefaultValueF4 = float4(3.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_19970458
-{
- ShapeType = MESH;
- MeshResource = "Meshes/VenusHigh.pkmm";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Source
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_2830BC72";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Projection_F6C54DFB",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Projection_52891911",
- };
-}
diff --git a/assets/streaming/PackFx/Particles/Lightning_SceneProbes.pkfx b/assets/streaming/PackFx/Particles/Lightning_SceneProbes.pkfx
deleted file mode 100644
index 06833a0..0000000
--- a/assets/streaming/PackFx/Particles/Lightning_SceneProbes.pkfx
+++ /dev/null
@@ -1,827 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/LightningRay",
- "$LOCAL$/LightningHit",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Probes
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.5000000e+003;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A86DAC34",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_33B6E507",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Probes",
- "$LOCAL$/Flash",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_4CFA78DF
-{
- Times =
- {
- 0.0000000e+000,
- 6.5009765e-002,
- 4.4999999e-001,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 6.2412813e-002,
- 1.2338459e-001,
- 6.4422809e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4613295e-001,
- 3.6763481e-003,
- 4.7746004e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- // instant kill, this is a dummy particle whose sole purpose is to probe the scene
- Life = 0.0;
-}
-
-function void PostEval()
-{
- // here, all our Position, Velocity, etc.. are in worldspace.
- // we can query the scene for intersections using these:
- float3 probeDir = vrand();
- float halfProbeVar = ProbeLength * (0.5 * ProbeRandomVariation);
- float4 it = scene.intersect(Position, probeDir, ProbeLength + rand(-halfProbeVar, +halfProbeVar));
-
- int hasHit = it.w != infinity;
-
- float3 contactNormal = it.xyz;
- float3 toContactPoint = probeDir * it.w - contactNormal * 0.01; // offset a bit from the contact surface;
-
- // here, we\'ll use a trick that consists of using the Velocity to
- // send a float3 information to the child layer we\'re going to trigger.
- // it knows our position (it will be instantiated there)
- // but it also needs to know the contact point we want it to shoot at.
- Velocity = toContactPoint;
- OnProbeHit.trigger(hasHit);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F67EA027
-{
- Times =
- {
- 0.0000000e+000,
- 4.9521124e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.9575076e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_832FE16F",
- "$LOCAL$/CParticleAttributeDeclaration_9BDD555E",
- "$LOCAL$/CParticleAttributeDeclaration_6085D8ED",
- };
-}
-CParticleState $LOCAL$/CParticleState_FE8D438A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_87E3226F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A86DAC34
-{
- FieldName = "Velocity";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_33B6E507
-{
- EventName = "OnProbeHit";
- EventAction = "$LOCAL$/LightningRay";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LightningRay
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_726054D6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_726054D6
-{
- InheritInitialVelocity = 1.0000000e+000;
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C5BEE352",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_03F75AC6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_860E8951";
- States =
- {
- "$LOCAL$/CParticleState_10173ACB",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_860E8951
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
-}
-
-function void PostEval()
-{
- // the Velocity we inherit from the parent trigger is set to the vector that goes
- // from our position to the contact point. as we use that vector as a velocity in units/s
- // we\'d need one second to reach the contact point.
- // as we only live 0.1 seconds, and still want to reach that destination,
- // increase the velocity by 1/0.1 = 10 :
-
- Velocity /= 0.1;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6977655B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleState $LOCAL$/CParticleState_10173ACB
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B66CBBEA",
- "$LOCAL$/LightningBeam",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B66CBBEA
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
- WorldInteractionMode = OneWay;
- DieOnContact = true;
-}
-CParticleEvolver_Spawner $LOCAL$/LightningBeam
-{
- CustomName = "Spawner";
- FirstSpawnDelay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_6296BB4F";
- FluxFunction = "$LOCAL$/CParticleSamplerCurve_F67EA027";
-}
-CParticleState $LOCAL$/CParticleState_AE6FB75C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_8D148890",
- "$LOCAL$/CParticleEvolver_Field_1D536061",
- "$LOCAL$/CParticleEvolver_Field_61875AAC",
- "$LOCAL$/CParticleEvolver_Script_3C551184",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6296BB4F
-{
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_406A8A93";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D2BCBB7D",
- "$LOCAL$/CParticleFieldDeclaration_6977655B",
- "$LOCAL$/CParticleFieldDeclaration_8733F1BA",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_83944BA6",
- "$LOCAL$/CParticleSamplerCurve_02FE3605",
- "$LOCAL$/CParticleSamplerCurve_358C32D4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B9DE44BE";
- States =
- {
- "$LOCAL$/CParticleState_AE6FB75C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B9DE44BE
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- TextureID = rand(0,16); // random lightning texture from the atlas, for the ribbon
- ColorCoeff = ColorCoeffLookup.sample(spawner.LifeRatio);
-}
-
-function void PostEval()
-{
- // here, we use the same trick as in the Probes -> LightningRay layers.
- // we can reconstruct the vector from the start of the lightning to the hit-point
- // by grabbing the parent\'s velocity. (we have \'InheritInitialVelocity\' set to 1.0)
- // this works because the parent particle doesn\'t modify its velocity.
- // its physics evolver has neither gravity nor friction.
- // also, the parent particle has its velocity multiplied by 10.
- // to reconstruct the original move length, divide by 10.
-
- // here, we use the move length to scale the displacements.
- // very short lightning rays will be less displaced by the turbulence
- // than very long ones:
-
- float scale = sqrt(length(Velocity)) * 1.0; // defines the scale of the \'random walk\' shape
- float moveLength = scale * 0.8; // defines the intensity of the \'random walk\'
-
- // the displacement also depends on the particle\'s location along the lighting ray.
- // we use \'spawner.LifeRatio\' for this. it\'s 0 at the start of the ray, and 1 at the end.
- float weight = DisplacementWeight.sample(spawner.LifeRatio) * moveLength;
- float3 turbulence = Turb.sample(Position / scale); // sample the turbulence.
-
- Velocity = (turbulence + float3(0,0.3,0)) * weight; // add a small up velocity
- Position += turbulence * weight * 0.05;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_8D148890
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Physics";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_406A8A93
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/Lightning_05.png";
- AtlasDefinition = "Textures/FX/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C5BEE352
-{
- FieldName = "RibbonU";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D2BCBB7D
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3C551184
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FD648C97";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FD648C97
-{
- Expression = "function void Eval()
-{
- Color *= ColorCoeff;
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_83944BA6
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "Turb";
- Wavelength = 1.0000000e-001;
- Strength = 5.3033005e-002;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1D536061
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_D9406638";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D9406638
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.4865017e-001,
- 4.4999999e-001,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0334474e-001,
- 2.6361281e-001,
- 7.1384251e-001,
- 8.3447212e-001,
- 1.1119616e-001,
- 3.0828416e-001,
- 7.8421211e-001,
- 9.0337712e-001,
- 3.4852638e+000,
- 9.4640656e+000,
- 5.1027214e+001,
- 9.5917916e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.0225569e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.1274534e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.8951990e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.4629212e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.0983033e+000,
- -1.8537035e+001,
- -1.0219292e+002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8733F1BA
-{
- FieldName = "ColorCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_02FE3605
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ColorCoeffLookup";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0483411e+001,
- 1.3673043e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5378418e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_61875AAC
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_4CFA78DF";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_358C32D4
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "DisplacementWeight";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 2.4846181e-001,
- 7.6148897e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 8.6095601e-001,
- 8.5956806e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0054991e+000,
- 4.3767360e-001,
- 1.1313937e+000,
- -9.1121650e-001,
- -4.2363286e-001,
- -7.7890837e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_26012A5E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_87E3226F
-{
- CustomName = "Localspace";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_D0024371";
- Infinite = true;
- ContinuousSpawner = false;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D0024371
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_040A3BEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_26012A5E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A0287E88";
- States =
- {
- "$LOCAL$/CParticleState_FE8D438A",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A0287E88
-{
- Expression = "function void Eval()
-{
- Life = 2;
- Size = 0.12;
- Color = float4(1,2,10,1) * 2.5;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_040A3BEB
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/BB_Glow_02_64.tga";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_832FE16F
-{
- AttributeName = "ProbeLength";
- AttributeDescription = "Average length of probe-rays cast in the scene\\nThe rays are randomly cast on a sphere.\\nThis attribute directly controls the radius of that sphere.";
- DefaultValueF4 = float4(3.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9BDD555E
-{
- AttributeName = "ProbeRandomVariation";
- AttributeDescription = "Random variation on the probe-rays length.\\nAs a fraction of their original length.";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Sparks
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_E47A4733";
- SpawnCount = 1.0000000e+001;
- SpawnCountRelativeRandomDeviation = 5.1968497e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E47A4733
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_68EB8B1D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C72A5DFB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_697E0E01",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C3150C72";
- States =
- {
- "$LOCAL$/CParticleState_EEDE49A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C3150C72
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- float energy = pow(rand(0,1),2);
- Life = 0.15 + energy * 0.5;
- Size = 0.01;
-
- Velocity = StartVelocity.samplePosition() * (0.1 + energy * 2);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_68EB8B1D
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/BB_Glow_043_64.png";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 5.0000001e-002;
-}
-CParticleState $LOCAL$/CParticleState_EEDE49A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_CB2C1737",
- "$LOCAL$/CParticleEvolver_Field_2D1006DA",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_CB2C1737
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -2.0000000e+000, 0.0000000e+000);
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_03F75AC6
-{
- EventName = "OnCollide";
- EventAction = "$LOCAL$/LightningHit";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_697E0E01
-{
- SamplerName = "StartVelocity";
- Shape = "$LOCAL$/CShapeDescriptor_7F63D458";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_7F63D458
-{
- EditorInfosIsBlockMinimized = 0;
- Position = float3(0.0000000e+000, 5.0000001e-002, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 2.5000000e-001;
- CutPlane = 5.0000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C72A5DFB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2D1006DA
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_83F361A5";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83F361A5
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 6.6198356e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.2034655e+000,
- 4.8907104e+000,
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- 0.0000000e+000,
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- -4.4742250e-001,
- -2.2881224e+000,
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- -6.3113933e+000,
- -3.2276520e+001,
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- 0.0000000e+000,
- 0.0000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryWithChilds $LOCAL$/LightningHit
-{
- ChildList =
- {
- "$LOCAL$/Sparks",
- "$LOCAL$/Light",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Light
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_04E81ECC";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_04E81ECC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Light_DCEA9FC3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D18902F4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_056A7F7F";
- States =
- {
- "$LOCAL$/CParticleState_9150CA09",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_056A7F7F
-{
- Expression = "function void Eval()
-{
- Life = 0.15;
- Size = 0.8;
-}
-";
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_DCEA9FC3
-{
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 2.0000000e+000;
- LightRadiusMultiplier = 1.5000000e+000;
-}
-CParticleState $LOCAL$/CParticleState_9150CA09
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_70F90842",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_70F90842
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C3EE4B2D";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C3EE4B2D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9309075e-001,
- 1.8677766e+000,
- 4.6116023e+000,
- 9.9309075e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D18902F4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6085D8ED
-{
- AttributeName = "Flux";
- AttributeDescription = "Controls the amount of probe-rays.\\nmutiplier applied to the spawn rate of the \'Probes\' layer";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/Magic/CastleGlow.pkfx b/assets/streaming/PackFx/Particles/Magic/CastleGlow.pkfx
deleted file mode 100644
index 67e3b72..0000000
--- a/assets/streaming/PackFx/Particles/Magic/CastleGlow.pkfx
+++ /dev/null
@@ -1,905 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D6E78A1F",
- "$LOCAL$/CParticleFieldDeclaration_B56DC0B6",
- "$LOCAL$/CParticleFieldDeclaration_D09072B1",
- "$LOCAL$/CParticleFieldDeclaration_DC46DA3D",
- "$LOCAL$/CParticleFieldDeclaration_98B70D40",
- "$LOCAL$/CParticleFieldDeclaration_357B0F71",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D09072B1
-{
- FieldName = "RandPos";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.0;
-
- Time=ninja*100;
-
- Inverse=select(-1,1,ninja<0.5);
-
- RandPos=rand(0.5,1);
-
- Position=float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
-
- VALL=vrand();
-
- TextID=ninja;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_1F6B3A88",
- "$LOCAL$/aze",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_44BDAED4",
- "$LOCAL$/CParticleAttributeDeclaration_008FCC27",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5FC3B145
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC
-{
- Expression = "function void Eval()
-{
-
- float Move = RandPos*(1-LifeRatio*0.5);
- Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*2*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
- Flux=Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6E78A1F
-{
- FieldName = "Time";
-}
-CParticleEvolver_Spawner $LOCAL$/aze
-{
- CustomName = "Spawner";
- LocalSpaceSpawn = true;
- UpAxisField = "Position";
- CustomSpawnIntervalScaleField = "Flux";
- Descriptor = "$LOCAL$/CParticleDescriptor_CF42AB20";
-}
-CParticleState $LOCAL$/CParticleState_2DA4F7A9
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_8AE5A7EB",
- "$LOCAL$/CParticleEvolver_Script_0DD7066D",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CF42AB20
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_B41DBF53";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3F8EEF55",
- "$LOCAL$/CParticleFieldDeclaration_4AE3D712",
- "$LOCAL$/CParticleFieldDeclaration_48B81503",
- "$LOCAL$/CParticleFieldDeclaration_21DBF407",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_71463744",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863";
- States =
- {
- "$LOCAL$/CParticleState_2DA4F7A9",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.15*Scale;
-
- Velocity=parent.VALL*0.5*Scale;
- TextureID=parent.TextID*4;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F8EEF55
-{
- FieldName = "Size";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4514F6CD
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B56DC0B6
-{
- FieldName = "Inverse";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_B41DBF53
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Branch_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4AE3D712
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC46DA3D
-{
- FieldName = "VALL";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_71463744
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 2.5000000e-001,
- 7.5000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
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- 0.0000000e+000,
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- FloatTangents =
- {
- 0.0000000e+000,
- 2.5000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_D9B5C557";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.5000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D9B5C557
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_FC3E6321";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2DD9A86C",
- "$LOCAL$/CParticleFieldDeclaration_6EC6394E",
- "$LOCAL$/CParticleFieldDeclaration_CA6FC949",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_62ED9366";
- States =
- {
- "$LOCAL$/CParticleState_80F23FF8",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_62ED9366
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = Scale*0.25;
- Position=Scale*vrand().x0z;
- TextureID=rand(0,4);
- RAND=ninja;
- Rotation=rand(-pi,pi);
- VXZ=rand(-0.1,0.1);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_FC3E6321
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/Fx/Smoke_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
-}
-CParticleState $LOCAL$/CParticleState_80F23FF8
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_D3971F8A",
- "$LOCAL$/CParticleEvolver_Rotation_FFD78B29",
- "$LOCAL$/CParticleEvolver_Script_F33F4D7A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E7D621B
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F33F4D7A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5
-{
- Expression = "function void Eval()
-{
- Velocity=Scale*float3(VXZ,2*LifeRatio,VXZ);
- Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
- RotationSpeed=cross(Velocity*50,float3(0,-1,0));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2DD9A86C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F
-{
- SamplerName = "Sampler_0";
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- {
- 0.0000000e+000,
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- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
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- };
- FloatTangents =
- {
- 0.0000000e+000,
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- };
- Times1 =
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- 0.0000000e+000,
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- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.5000000e-001,
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- FloatTangents1 =
- {
- 0.0000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6EC6394E
-{
- FieldName = "RAND";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_FFD78B29
-{
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1614CC73
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_74135AB2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4CC4D65D",
- "$LOCAL$/CParticleFieldDeclaration_19FFD5E4",
- "$LOCAL$/CParticleFieldDeclaration_A76658BF",
- "$LOCAL$/CParticleFieldDeclaration_EF9E76EE",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_FC2A7877",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506";
- States =
- {
- "$LOCAL$/CParticleState_9FD15541",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_74135AB2
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/Fx/Smoke_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- BillboardMode = PlanarAlignedQuad;
- AxisField = "Axis";
- Axis2Field = "Axis2";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4CC4D65D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19FFD5E4
-{
- FieldName = "RAND";
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FC2A7877
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
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- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- {
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- Times1 =
- {
- 0.0000000e+000,
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- FloatValues1 =
- {
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506
-{
- Expression = "function void Eval()
-{
- Life = 1;
- Size = Scale;
- Position=Scale*vrand().x0z;
- TextureID=rand(0,4);
- RAND=ninja;
- Rotation=rand(-pi,pi);
- Axis=float3(0,0,1);
- Axis2=float3(0,1,0);
- ScalarRotationSpeed=rand(-0.5,0.5);
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-";
-}
-CParticleState $LOCAL$/CParticleState_9FD15541
-{
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- Evolvers =
- {
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- "$LOCAL$/CParticleEvolver_Script_5588AD1A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9D490C98
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_771FDB3B
-{
- CustomName = "Rotation";
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-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5588AD1A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5
-{
- Expression = "function void Eval()
-{
- Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_1614CC73";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 5.0000000e+001;
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A76658BF
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EF9E76EE
-{
- FieldName = "Axis2";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CA6FC949
-{
- FieldName = "VXZ";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_98B70D40
-{
- FieldName = "TextID";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_48B81503
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_21DBF407
-{
- FieldName = "Time";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0DD7066D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34
-{
- Expression = "function void Eval()
-{
- Color=Sampler_0.sample(Time)*float4(0,0,0,1);
-
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6D3A3769
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Light_522651A3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CC9D05E0",
- "$LOCAL$/CParticleFieldDeclaration_97432A23",
- "$LOCAL$/CParticleFieldDeclaration_1D7D3222",
- "$LOCAL$/CParticleFieldDeclaration_0BAECA8D",
- "$LOCAL$/CParticleFieldDeclaration_53E9C5D4",
- "$LOCAL$/CParticleFieldDeclaration_1EC9BA76",
- "$LOCAL$/CParticleFieldDeclaration_3483AFA2",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_3350560D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_95922F27";
- States =
- {
- "$LOCAL$/CParticleState_03FA5976",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC9D05E0
-{
- FieldName = "Time";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_97432A23
-{
- FieldName = "Inverse";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D7D3222
-{
- FieldName = "RandPos";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0BAECA8D
-{
- FieldName = "VALL";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_53E9C5D4
-{
- FieldName = "TextID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_95922F27
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.5;
-
- Time=ninja*100;
-
- Inverse=select(-1,1,ninja<0.5);
-
- RandPos=rand(0.2,0.5);
-
- Position=Scale*float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
-
- VALL=vrand();
-
- TextID=ninja;
-
- Size=Scale;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_03FA5976
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_11F535FC",
- "$LOCAL$/zer",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_87189A71
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_EA422188
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB
-{
- Expression = "function void Eval()
-{
-
- float Move = RandPos*(1-LifeRatio*0.5);
- Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*10*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
- Flux=Scale;
- Color=ColorFadeIn*Sampler_0.sample(LifeRatio);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/zer
-{
- CustomName = "Spawner";
- LocalSpaceSpawn = true;
- UpAxisField = "Position";
- CustomSpawnIntervalScaleField = "Flux";
- Descriptor = "$LOCAL$/CParticleDescriptor_9A632B15";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_9A632B15
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_DB75ECFC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AD78516F",
- "$LOCAL$/CParticleFieldDeclaration_2696855E",
- "$LOCAL$/CParticleFieldDeclaration_0D58C079",
- "$LOCAL$/CParticleFieldDeclaration_BE3ABC30",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_B7CCF6B3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2";
- States =
- {
- "$LOCAL$/CParticleState_B9865E9D",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_DB75ECFC
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Branch_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD78516F
-{
- FieldName = "Size";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2696855E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D58C079
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE3ABC30
-{
- FieldName = "Time";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B7CCF6B3
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 2.5000000e+000,
- -2.5000000e+000,
- 0.0000000e+000,
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.1*Scale;
-
- Velocity=parent.VALL*0.5*Scale;
- TextureID=parent.TextID*4;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B9865E9D
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_8FD4CE6F",
- "$LOCAL$/CParticleEvolver_Script_F198EEB7",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A8DFE324
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F198EEB7
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B3714846";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B3714846
-{
- Expression = "function void Eval()
-{
- Color=Sampler_0.sample(LifeRatio)*Sampler_0.sample(Time)*ColorFadeIn*400;
-
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_6D3A3769";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_44BDAED4
-{
- AttributeName = "ColorFadeIn";
- AttributeType = float4;
- DefaultValueF4 = float4(2.5000000e-001, 5.0000001e-002, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_008FCC27
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1EC9BA76
-{
- FieldName = "Flux";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_357B0F71
-{
- FieldName = "Flux";
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1F6B3A88
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Script_5FC3B145",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8AE5A7EB
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_4514F6CD",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_D3971F8A
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_7E7D621B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9BF71015
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_9D490C98",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_11F535FC
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_87189A71",
- "$LOCAL$/CParticleEvolver_Script_EA422188",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8FD4CE6F
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_A8DFE324",
- };
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_522651A3
-{
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 1.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3483AFA2
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3350560D
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/Magic/Dyn_Arrow.pkfx b/assets/streaming/PackFx/Particles/Magic/Dyn_Arrow.pkfx
deleted file mode 100644
index 54e83fc..0000000
--- a/assets/streaming/PackFx/Particles/Magic/Dyn_Arrow.pkfx
+++ /dev/null
@@ -1,571 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_376EDA32
-{
- Expression = "function void Eval()
-{
- CheckPos=Position;
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6FE8BDD
-{
- FieldName = "CheckPos";
- FieldType = float3;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3ECE14B0";
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E32752C1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E32752C1
-{
- Expression = "function void Eval()
-{
- ReCheckPos=Position;
-
- Direction=normalize(CheckPos-ReCheckPos);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B7B01818
-{
- FieldName = "ReCheckPos";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A1219F43
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e-001, 1.0000000e+000, 2.5000000e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_257F91CA",
- "$LOCAL$/CParticleAttributeDeclaration_2CB999CD",
- "$LOCAL$/CParticleAttributeDeclaration_A1219F43",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C25D4CA3",
- };
-}
-CParticleState $LOCAL$/CParticleState_DB7E6055
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_0640D1B9",
- "$LOCAL$/Script_5",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Ring
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 1.5000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_0CAAAB3C";
-}
-CParticleEvolver_Script $LOCAL$/Script_5
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_6D29FC9A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6D29FC9A
-{
- Expression = "function void Eval()
-{
- Size=Curve_1.sample(LifeRatio)+sin(Time+scene.Time*20)*0.1;
- SizeD=Size*1.25+sin(Time+scene.Time*20)*0.1;
- Color=float4(RGB*Power,Curve_0.sample(LifeRatio));
- ColorD=float4(Curve_0.sample(LifeRatio)*0.25);
-}
-";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74460CBB
-{
- FieldName = "Direction";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2CB999CD
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_644434C7
-{
- Expression = "function void Eval()
-{
- Size=LifeRatio;
- Color=float4(RGB*Power,0.1)*Curve_0.sample(pow(LifeRatio,0.5));
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_B6A83DB6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B6A83DB6
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D6FE8BDD",
- "$LOCAL$/CParticleFieldDeclaration_B7B01818",
- "$LOCAL$/CParticleFieldDeclaration_74460CBB",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1";
- States =
- {
- "$LOCAL$/CParticleState_4BFDDA2B",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1190CCAF
-{
- Expression = "function void Eval()
-{
- Life = 0.5;
- Size = 1;
- Axis=float3(1,0,0);
- AxisUp=parent.Direction;
- Velocity=parent.Direction*-4;
- Time=ninja*100;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1
-{
- Expression = "function void Eval()
-{
- Life = infinity;
-}
-";
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-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_1A4F019E
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Ring_03.dds";
- BillboardMode = PlanarAlignedQuad;
- AxisField = "Axis";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0640D1B9
-{
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_257F91CA
-{
- AttributeName = "Density";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_0CAAAB3C
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_03869BEF";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_168F8670",
- "$LOCAL$/CParticleFieldDeclaration_5E406DF3",
- "$LOCAL$/CParticleFieldDeclaration_5DAFFE60",
- "$LOCAL$/CParticleFieldDeclaration_DBC561DE",
- "$LOCAL$/CParticleFieldDeclaration_0D6693A4",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_7C38C6A2",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_1190CCAF";
- States =
- {
- "$LOCAL$/CParticleState_DB7E6055",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5E406DF3
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_376EDA32";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3ECE14B0
-{
- Expression = "function void Eval()
-{
- Color=float4(RGB*Power*0.5,1-LifeRatio);
- Size=Curve_3.sample(LifeRatio)+SizeCoeff;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4BFDDA2B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_3",
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/Script_4",
- "$LOCAL$/Ring",
- "$LOCAL$/Arrow",
- "$LOCAL$/Spark",
- "$LOCAL$/Smoke",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_168F8670
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5DAFFE60
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C25D4CA3
-{
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- Times =
- {
- 0.0000000e+000,
- 3.9999998e-001,
- 5.9999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 3.2946768e-001,
- 0.0000000e+000,
- };
- FloatTangents =
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- 0.0000000e+000,
- -4.6760383e-001,
- -9.3520784e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7C38C6A2
-{
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- Times =
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- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4376427e+000,
- 3.0000000e+000,
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- FloatTangents =
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- 4.9237647e+000,
- 3.7580505e-001,
- 3.7369379e-001,
- 4.0155935e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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-CParticleEvolver_Spawner $LOCAL$/Arrow
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 1.2500000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_DDCE1654";
-}
-CParticleState $LOCAL$/CParticleState_B70FB90D
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_5D4200F1",
- "$LOCAL$/Script_1",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_DDCE1654
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_31DC4A08";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_60BF8995",
- "$LOCAL$/CParticleFieldDeclaration_C2FEA672",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_730A96F9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4EAC89A7";
- States =
- {
- "$LOCAL$/CParticleState_B70FB90D",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4EAC89A7
-{
- Expression = "function void Eval()
-{
- Life = 0.5;
- SizeCoeff = sin(scene.Time*40)*0.02;
-
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_31DC4A08
-{
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Trail_01.dds";
- TextureUField = "LifeRatio";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5D4200F1
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_090BFF96
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60BF8995
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_85426D7C
-{
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/DistortionCircle_01.dds";
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- SizeField = "SizeD";
- ColorField = "ColorD";
- AxisField = "Axis";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_03869BEF
-{
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_1A4F019E",
- "$LOCAL$/CParticleRenderer_Billboard_85426D7C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DBC561DE
-{
- FieldName = "ColorD";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_730A96F9
-{
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- Times =
- {
- 0.0000000e+000,
- 1.4797057e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- 1.0372412e-001,
- 0.0000000e+000,
- };
- FloatTangents =
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- 1.2711878e+000,
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C2FEA672
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D6693A4
-{
- FieldName = "Time";
-}
-CParticleEvolver_Spawner $LOCAL$/Spark
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 3.9999999e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_776CD4C6";
-}
-CParticleState $LOCAL$/CParticleState_4ED52937
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6899CFFB",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_776CD4C6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_1480FE58";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E454C3A5",
- "$LOCAL$/CParticleFieldDeclaration_CC5428CC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B1041001";
- States =
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- "$LOCAL$/CParticleState_4ED52937",
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-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B1041001
-{
- Expression = "function void Eval()
-{
- Life = rand(0.2,0.4);
- Velocity=parent.Direction*4+vrand()*2;
- TextureID=ninja*4;
- Rotation=rand(-pi,pi);
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-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_1480FE58
-{
- BillboardingMaterial = Additive_Soft;
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- AtlasDefinition = "Textures/Fx/AtlasR4.pkat";
- BillboardMode = VelocityAxisAligned;
- AxisField = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6899CFFB
-{
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_1
-{
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_749B60DA";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_749B60DA
-{
- Expression = "function void Eval()
-{
-
- Color=float4(RGB*Power,Curve_0.sample(pow(LifeRatio,0.5)));
- Size=LifeRatio*0.04;
- Axis=Velocity*LifeRatio*0.2;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E454C3A5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC5428CC
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Spawner $LOCAL$/Smoke
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnInterval = 1.7500000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_8D0CD1C3";
-}
-CParticleState $LOCAL$/CParticleState_E9CCA700
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6240CCF4",
- "$LOCAL$/Evolver_2",
- "$LOCAL$/Script_6",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8D0CD1C3
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_347C6D2D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_090BFF96",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7FCE2242";
- States =
- {
- "$LOCAL$/CParticleState_E9CCA700",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7FCE2242
-{
- Expression = "function void Eval()
-{
- Life = 0.75;
- Rotation=rand(-pi,pi);
- Velocity=vrand()*0.5;
- TextureID=ninja*4;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_347C6D2D
-{
- BillboardingMaterial = AlphaBlend_Soft;
- Diffuse = "Textures/Fx/Smoke_02.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6240CCF4
-{
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_2
-{
-}
-CParticleEvolver_Script $LOCAL$/Script_6
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_644434C7";
-}
diff --git a/assets/streaming/PackFx/Particles/Magic/Dyn_LightBall.pkfx b/assets/streaming/PackFx/Particles/Magic/Dyn_LightBall.pkfx
deleted file mode 100644
index 97f7129..0000000
--- a/assets/streaming/PackFx/Particles/Magic/Dyn_LightBall.pkfx
+++ /dev/null
@@ -1,611 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.2800000e+002;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- "$LOCAL$/Head_1",
- "$LOCAL$/Sparks_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.08,0.30);
- Life = BranchLength;
- Size = 0.2;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(5.3457451e-001, 6.6489398e-002, 8.1914890e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- SpawnInterval = 8.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
-}
-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_07A88CC8",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_72728FCA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
- "$LOCAL$/CParticleFieldDeclaration_F373C982",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
- States =
- {
- "$LOCAL$/CParticleState_A25D7514",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
-{
- Expression = "function void Eval()
-{
- Life = parent.BranchLength-spawner.LifeRatio*parent.BranchLength;
- Size = 0.5;
- Velocity=parent.Vrand*10+vrand()*15;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_72728FCA
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 4.0000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
-{
- Drag = 6.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7BA8472B
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
-{
- Expression = "function void Eval()
-{
- Color=(200*RGB).xyz1*float4((1-LifeRatio)*pow(sin(Time*3),4)).111w;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_D8F41933";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.2800000e+002;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D8F41933
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_DB2C9D9D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_47DE3001",
- "$LOCAL$/CParticleFieldDeclaration_BDBAEFFB",
- "$LOCAL$/CParticleFieldDeclaration_2F538E24",
- "$LOCAL$/CParticleFieldDeclaration_89B45881",
- "$LOCAL$/CParticleFieldDeclaration_35DAB0D8",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DB4A4672";
- States =
- {
- "$LOCAL$/CParticleState_5F8D33A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DB4A4672
-{
- Expression = "function void Eval()
-{
- Life = rand(0.4,0.6);
- SizeCoeff = rand(0.3,0.6);
- TextureID=ninja*4;
- Rotation=rand(-pi,pi);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_904C4D1D
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_02.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SoftnessDistance = 4.0000000e+000;
-}
-CParticleState $LOCAL$/CParticleState_5F8D33A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Evolver_1",
- "$LOCAL$/CParticleEvolver_Physics_82B04937",
- "$LOCAL$/Script_3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_82B04937
-{
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1CD674C6";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1CD674C6
-{
- Expression = "function void Eval()
-{
- Size=(1-LifeRatio)*SizeCoeff;
- SizeD=Size*2;
- Color=(200*RGB).xyz1*float4((1-pow(LifeRatio,0.25))*pow(sin(LifeRatio*3),4)).111w;
- ColorG=((Color*0.004)*(1-pow(LifeRatio,0.125))).xyz1;
- ColorD=0.1*(1-pow(LifeRatio,4));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_47DE3001
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49559E58
-{
- FieldName = "BranchLength";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BDBAEFFB
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_89B45881
-{
- FieldName = "ColorD";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_A8F075B7
-{
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
- SizeField = "SizeD";
- ColorField = "ColorD";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_35DAB0D8
-{
- FieldName = "SizeD";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_4AC259D5
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_765962BC",
- "$LOCAL$/CParticleFieldDeclaration_22821A2F",
- "$LOCAL$/CParticleFieldDeclaration_09CB9D1E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_9C63D339";
- States =
- {
- "$LOCAL$/CParticleState_9985E5F0",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_765962BC
-{
- FieldName = "VRAND";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_22821A2F
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_09CB9D1E
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9C63D339
-{
- Expression = "function void Eval()
-{
- Life = 1;
-
- VRAND=vrand()*rand(0.5,1);
-
- LENGTH=select(rand(0.01,0.1),rand(0.1,0.15),ninja<0.05);
-
- SCALE=rand(0.1,0.15);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_9985E5F0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_E0BE8373",
- "$LOCAL$/aze",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_E0BE8373
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_A593DDB2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A593DDB2
-{
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_782329EE
-{
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Head_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_4AC259D5";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 5.0000000e+001;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleEvolver_Spawner $LOCAL$/aze
-{
- SpawnMetric = Time;
- SpawnInterval = 6.5000001e-003;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_A66A4806";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_A66A4806
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_BE88E441";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_82804798",
- "$LOCAL$/CParticleFieldDeclaration_1BBA323B",
- "$LOCAL$/CParticleFieldDeclaration_9976501A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5206C3E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_16320E0C";
- States =
- {
- "$LOCAL$/CParticleState_90B77FBF",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_BE88E441
-{
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Trail_01.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 4.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_82804798
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BBA323B
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9976501A
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5206C3E5
-{
- SamplerName = "Curve_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_16320E0C
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
-
- Size = parent.SCALE;
- VStart=parent.VRAND*25;
- Color=(0.2*RGB).xyz1*sin(spawner.LifeRatio*3);
- Velocity = VStart;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_90B77FBF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_782329EE",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F373C982
-{
- FieldName = "Time";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_3494A123
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_7EE07522";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F261C98D",
- "$LOCAL$/CParticleFieldDeclaration_0A0930D4",
- "$LOCAL$/CParticleFieldDeclaration_DC207627",
- "$LOCAL$/CParticleFieldDeclaration_05F2AC76",
- "$LOCAL$/CParticleFieldDeclaration_707DE971",
- "$LOCAL$/CParticleFieldDeclaration_23C4347B",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_B4DA1C88",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7DAD31EB";
- States =
- {
- "$LOCAL$/CParticleState_D4D0718A",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_7EE07522
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/DirtPieces_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SoftAnimationBlending = true;
- SoftnessDistance = 4.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F261C98D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0A0930D4
-{
- FieldName = "ID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC207627
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05F2AC76
-{
- FieldName = "BounceRestitution";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_707DE971
-{
- FieldName = "Accel";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_B4DA1C88
-{
- SamplerName = "Turb_0";
- Scale = 5.0000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7DAD31EB
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.75);
- Size = rand(0.02,0.04);
- Rotation=rand(-pi,pi);
- ID=ninja*4;
- Velocity=vrand()*ninja*2;
- Mass=rand(1,10);
- BounceRestitution=rand(0.1,0.5);
- HighLight=select(4,rand(50,100),ninja<0.4);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D4D0718A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D821CA15",
- "$LOCAL$/CParticleEvolver_Rotation_09B977FC",
- "$LOCAL$/CParticleEvolver_Script_9EED386F",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D821CA15
-{
- ConstantAcceleration = float3(0.0000000e+000, -1.0000000e+001, 0.0000000e+000);
- Drag = 1.0000000e+000;
- WorldInteractionMode = OneWay;
- BounceRestitution = 1.0000000e+000;
- BounceOffset = 1.0000000e-003;
- BouncesBeforeDeath = 127;
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_09B977FC
-{
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_9EED386F
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4429F85E";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4429F85E
-{
- Expression = "function void Eval()
-{
- TextureID=min((ID+LifeRatio*2),4);
- Color=float4((RGB*HighLight).xyz1*float4(1-LifeRatio).111w);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Sparks_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_3494A123";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+002;
- FluxFactorExpression = "Density";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F4B734F2
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_01.dds";
- ColorField = "ColorG";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DB2C9D9D
-{
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_904C4D1D",
- "$LOCAL$/CParticleRenderer_Billboard_F4B734F2",
- "$LOCAL$/CParticleRenderer_Billboard_A8F075B7",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2F538E24
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_23C4347B
-{
- FieldName = "HighLight";
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_1
-{
-}
diff --git a/assets/streaming/PackFx/Particles/Magic/ElectricalBall_pCoords.pkfx b/assets/streaming/PackFx/Particles/Magic/ElectricalBall_pCoords.pkfx
deleted file mode 100644
index cfee00a..0000000
--- a/assets/streaming/PackFx/Particles/Magic/ElectricalBall_pCoords.pkfx
+++ /dev/null
@@ -1,679 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/OutLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2FAA954C",
- "$LOCAL$/CParticleFieldDeclaration_3DDDE71F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/OutLightning_pCoords",
- "$LOCAL$/InLightning_pCoords",
- "$LOCAL$/Other",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_86407B2A
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(2.5000000e-001, 5.0000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.25;
-
- // An great use of parametric coordinates is to set it by the spawning position of every particles,
- // with this you can use sampling in this place to set attributes linked by the surface of your sampler like the normal axis
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)*0.9*Scale;
- AxisUp=Shape_0.sampleNormal(pCoords);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_6",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_86407B2A",
- "$LOCAL$/CParticleAttributeDeclaration_ACB53148",
- "$LOCAL$/CParticleAttributeDeclaration_6D21C725",
- "$LOCAL$/CParticleAttributeDeclaration_E795E065",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerShape_B4A3F15A",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B4A3F15A
-{
- SamplerName = "Shape_0";
- Shape = "$LOCAL$/CShapeDescriptor_00485E25";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_00485E25
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA
-{
- Expression = "function void Eval()
-{
- Size=(1-LifeRatio)*0.25*Scale;
- VelocityField=Turb_0.sample(Position/Scale);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2FAA954C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_3
-{
-}
-CParticleEvolver_Script $LOCAL$/Script_5
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DDDE71F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D
-{
- Expression = "function void Eval()
-{
- Color=sin(LifeRatio*3)*Distortion;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnMetric = Time;
- SpawnInterval = 3.9999999e-002;
- ForwardAxisField = "Axis";
- FirstSpawnDelay = 0.0000000e+000;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_FB247043";
-}
-CParticleState $LOCAL$/CParticleState_61782B80
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_7",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FB247043
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_88AD4B47";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D3592D0B",
- "$LOCAL$/CParticleFieldDeclaration_66AA7FEC",
- "$LOCAL$/CParticleFieldDeclaration_6ED3D8FF",
- "$LOCAL$/CParticleFieldDeclaration_AFC47789",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2";
- States =
- {
- "$LOCAL$/CParticleState_61782B80",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2
-{
- Expression = "function void Eval()
-{
- Life = 0.25*(1-spawner.LifeRatio);
- // Associate with an evolver spawner you can make an hairy effect directed by the normal of the surface
- Velocity=(parent.AxisUp*10+vrand())*Scale;
- Color=spawner.LifeRatio*RGB.xyz1*10;
- TextureID=ninja*16;
- Mass=Scale;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_88AD4B47
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA79E974
-{
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66AA7FEC
-{
- FieldName = "TextureID";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328
-{
- SamplerName = "Turb_0";
- Scale = 1.5000000e+000;
- Strength = 5.0000000e+001;
- TimeScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3592D0B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Ball
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_207FBFFE";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_207FBFFE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Mesh_31DAE3BD";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4664FEE6",
- "$LOCAL$/CParticleFieldDeclaration_D58C74A1",
- "$LOCAL$/CParticleFieldDeclaration_1BDA079B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26A73F99";
- States =
- {
- "$LOCAL$/CParticleState_3D5454D3",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_26A73F99
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2*Scale;
- RotationInit=vrand()*pi;
-}
-";
-}
-CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4
-{
- Mesh = "Meshes/Geosphere.pkmm";
- Material = Additive_NoAlpha;
- MaterialParametersFields =
- {
- "DiffuseColor = Color",
- };
- Diffuse = "Textures/EnergyBall_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_3D5454D3
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- ChildList =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_31DAE3BD
-{
- Meshes =
- {
- "$LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4",
- };
- ScaleField = "Size";
- EulerRotationField = "Rotation";
- RotationAxisAngleField = "";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4664FEE6
-{
- FieldName = "Size";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D58C74A1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78
-{
- Expression = "function void Eval()
-{
- Rotation=RotationInit+float3(0,scene.Time*10,0);
- Color=RGB.xyz1*sin(LifeRatio*3)*4;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BDA079B
-{
- FieldName = "RotationInit";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D8E1BE65
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_20D35A8C",
- "$LOCAL$/CParticleFieldDeclaration_1694863F",
- "$LOCAL$/CParticleFieldDeclaration_F01DDC2E",
- "$LOCAL$/CParticleFieldDeclaration_E2763880",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83";
- States =
- {
- "$LOCAL$/CParticleState_01226A02",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20D35A8C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1694863F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F2B14DAF
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CActionFactoryWithChilds $LOCAL$/Other
-{
- ChildList =
- {
- "$LOCAL$/Ball",
- "$LOCAL$/Glow",
- "$LOCAL$/Disto",
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0
-{
- SamplerName = "Turb_0";
- Scale = 2.0000000e+000;
- Strength = 1.0000000e+002;
- TimeScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.25;
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)*Scale;
- Mass=Scale;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_01226A02
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_4",
- "$LOCAL$/Trail_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0F7E6FED
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4
-{
- Expression = "function void Eval()
-{
- // In this case the sampling of the normal is set in realtime
- // because the trail travel along the surface and we want to match the faces of the ribbon with the surface
- AxisUp=Shape_0.sampleNormal(pCoords);
- Position=Position*Scale;
- VelocityField=Turb_0.sample(Position/Scale);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/InLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_D8E1BE65";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Projection $LOCAL$/Evolver_1
-{
- Shape = "Shape_0";
- OutputParametricCoordsField = "pCoords";
-}
-CParticleEvolver_Physics $LOCAL$/Evolver_2
-{
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_2
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_7A4351D2";
-}
-CParticleState $LOCAL$/CParticleState_E8DB9F13
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7A4351D2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_35782C54";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7F906BF6",
- "$LOCAL$/CParticleFieldDeclaration_42738008",
- "$LOCAL$/CParticleFieldDeclaration_F2B14DAF",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD";
- States =
- {
- "$LOCAL$/CParticleState_E8DB9F13",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0.2*Scale;
- ColorCoeff=sin(spawner.LifeRatio*3)*RGB.xyz1*10;
- Position=vrand()*0.1*Scale;
- // Simply add the normals information in the axis field of the ribbon and that\'s it!
- AxisUp=parent.AxisUp;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_35782C54
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
- AxisField = "AxisUp";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_5
-{
- ChildList =
- {
- "$LOCAL$/Script_4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F906BF6
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1
-{
- Expression = "function void Eval()
-{
- Color=ColorCoeff*sin(LifeRatio*3);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42738008
-{
- FieldName = "ColorCoeff";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Glow
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_29F3590A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_29F3590A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_766CC37C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C1FAB4F9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_32830795";
- States =
- {
- "$LOCAL$/CParticleState_3A34A9EF",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_32830795
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2.1*Scale;
- Color=(RGB.xyz1*0.5+0.5)*0.2;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_766CC37C
-{
- Diffuse = "Textures/Fx/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_3A34A9EF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_2",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C1FAB4F9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_78C6FECC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_E542DF7F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B49E24AE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_412E2A09";
- States =
- {
- "$LOCAL$/CParticleState_C6F09D00",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_E542DF7F
-{
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B49E24AE
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_412E2A09
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2.1*Scale;
- Color=1;
- Rotation=rand(-pi,pi);
- ScalarRotationSpeed=rand(-2,2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_C6F09D00
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_3",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_3
-{
- ChildList =
- {
- "$LOCAL$/Evolver_3",
- "$LOCAL$/Script_5",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Disto
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_78C6FECC";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+000;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_4
-{
- ChildList =
- {
- "$LOCAL$/Evolver_2",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/CParticleEvolver_Script_0F7E6FED",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_6
-{
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_7
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_BA79E974",
- "$LOCAL$/Script_3",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ACB53148
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(4.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6D21C725
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ED3D8FF
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F01DDC2E
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AFC47789
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2763880
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E795E065
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/Magic/Fan_PowerShadow.pkfx b/assets/streaming/PackFx/Particles/Magic/Fan_PowerShadow.pkfx
deleted file mode 100644
index 67e3b72..0000000
--- a/assets/streaming/PackFx/Particles/Magic/Fan_PowerShadow.pkfx
+++ /dev/null
@@ -1,905 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D6E78A1F",
- "$LOCAL$/CParticleFieldDeclaration_B56DC0B6",
- "$LOCAL$/CParticleFieldDeclaration_D09072B1",
- "$LOCAL$/CParticleFieldDeclaration_DC46DA3D",
- "$LOCAL$/CParticleFieldDeclaration_98B70D40",
- "$LOCAL$/CParticleFieldDeclaration_357B0F71",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D09072B1
-{
- FieldName = "RandPos";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.0;
-
- Time=ninja*100;
-
- Inverse=select(-1,1,ninja<0.5);
-
- RandPos=rand(0.5,1);
-
- Position=float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
-
- VALL=vrand();
-
- TextID=ninja;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_1F6B3A88",
- "$LOCAL$/aze",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_44BDAED4",
- "$LOCAL$/CParticleAttributeDeclaration_008FCC27",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5FC3B145
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC
-{
- Expression = "function void Eval()
-{
-
- float Move = RandPos*(1-LifeRatio*0.5);
- Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*2*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
- Flux=Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6E78A1F
-{
- FieldName = "Time";
-}
-CParticleEvolver_Spawner $LOCAL$/aze
-{
- CustomName = "Spawner";
- LocalSpaceSpawn = true;
- UpAxisField = "Position";
- CustomSpawnIntervalScaleField = "Flux";
- Descriptor = "$LOCAL$/CParticleDescriptor_CF42AB20";
-}
-CParticleState $LOCAL$/CParticleState_2DA4F7A9
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_8AE5A7EB",
- "$LOCAL$/CParticleEvolver_Script_0DD7066D",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CF42AB20
-{
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- "$LOCAL$/CParticleFieldDeclaration_4AE3D712",
- "$LOCAL$/CParticleFieldDeclaration_48B81503",
- "$LOCAL$/CParticleFieldDeclaration_21DBF407",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_71463744",
- };
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- States =
- {
- "$LOCAL$/CParticleState_2DA4F7A9",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.15*Scale;
-
- Velocity=parent.VALL*0.5*Scale;
- TextureID=parent.TextID*4;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F8EEF55
-{
- FieldName = "Size";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4514F6CD
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B56DC0B6
-{
- FieldName = "Inverse";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_B41DBF53
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Branch_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4AE3D712
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC46DA3D
-{
- FieldName = "VALL";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_71463744
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 2.5000000e-001,
- 7.5000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.5000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_D9B5C557";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.5000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D9B5C557
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_FC3E6321";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2DD9A86C",
- "$LOCAL$/CParticleFieldDeclaration_6EC6394E",
- "$LOCAL$/CParticleFieldDeclaration_CA6FC949",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_62ED9366";
- States =
- {
- "$LOCAL$/CParticleState_80F23FF8",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_62ED9366
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = Scale*0.25;
- Position=Scale*vrand().x0z;
- TextureID=rand(0,4);
- RAND=ninja;
- Rotation=rand(-pi,pi);
- VXZ=rand(-0.1,0.1);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_FC3E6321
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/Fx/Smoke_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
-}
-CParticleState $LOCAL$/CParticleState_80F23FF8
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_D3971F8A",
- "$LOCAL$/CParticleEvolver_Rotation_FFD78B29",
- "$LOCAL$/CParticleEvolver_Script_F33F4D7A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E7D621B
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F33F4D7A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5
-{
- Expression = "function void Eval()
-{
- Velocity=Scale*float3(VXZ,2*LifeRatio,VXZ);
- Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
- RotationSpeed=cross(Velocity*50,float3(0,-1,0));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2DD9A86C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 1.4999999e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0899959e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0049376e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.9999998e-001,
- 6.9999999e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.5000000e-001,
- 7.5000000e-001,
- 0.0000000e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6EC6394E
-{
- FieldName = "RAND";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_FFD78B29
-{
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1614CC73
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_74135AB2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4CC4D65D",
- "$LOCAL$/CParticleFieldDeclaration_19FFD5E4",
- "$LOCAL$/CParticleFieldDeclaration_A76658BF",
- "$LOCAL$/CParticleFieldDeclaration_EF9E76EE",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_FC2A7877",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506";
- States =
- {
- "$LOCAL$/CParticleState_9FD15541",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_74135AB2
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/Fx/Smoke_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- BillboardMode = PlanarAlignedQuad;
- AxisField = "Axis";
- Axis2Field = "Axis2";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4CC4D65D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19FFD5E4
-{
- FieldName = "RAND";
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FC2A7877
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 1.4999999e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0899959e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0049376e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.9999998e-001,
- 6.9999999e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.5000000e-001,
- 7.5000000e-001,
- 0.0000000e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506
-{
- Expression = "function void Eval()
-{
- Life = 1;
- Size = Scale;
- Position=Scale*vrand().x0z;
- TextureID=rand(0,4);
- RAND=ninja;
- Rotation=rand(-pi,pi);
- Axis=float3(0,0,1);
- Axis2=float3(0,1,0);
- ScalarRotationSpeed=rand(-0.5,0.5);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_9FD15541
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9BF71015",
- "$LOCAL$/CParticleEvolver_Rotation_771FDB3B",
- "$LOCAL$/CParticleEvolver_Script_5588AD1A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9D490C98
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_771FDB3B
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5588AD1A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5
-{
- Expression = "function void Eval()
-{
- Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_1614CC73";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 5.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A76658BF
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EF9E76EE
-{
- FieldName = "Axis2";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CA6FC949
-{
- FieldName = "VXZ";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_98B70D40
-{
- FieldName = "TextID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_48B81503
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_21DBF407
-{
- FieldName = "Time";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0DD7066D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34
-{
- Expression = "function void Eval()
-{
- Color=Sampler_0.sample(Time)*float4(0,0,0,1);
-
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6D3A3769
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Light_522651A3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CC9D05E0",
- "$LOCAL$/CParticleFieldDeclaration_97432A23",
- "$LOCAL$/CParticleFieldDeclaration_1D7D3222",
- "$LOCAL$/CParticleFieldDeclaration_0BAECA8D",
- "$LOCAL$/CParticleFieldDeclaration_53E9C5D4",
- "$LOCAL$/CParticleFieldDeclaration_1EC9BA76",
- "$LOCAL$/CParticleFieldDeclaration_3483AFA2",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_3350560D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_95922F27";
- States =
- {
- "$LOCAL$/CParticleState_03FA5976",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC9D05E0
-{
- FieldName = "Time";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_97432A23
-{
- FieldName = "Inverse";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D7D3222
-{
- FieldName = "RandPos";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0BAECA8D
-{
- FieldName = "VALL";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_53E9C5D4
-{
- FieldName = "TextID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_95922F27
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.5;
-
- Time=ninja*100;
-
- Inverse=select(-1,1,ninja<0.5);
-
- RandPos=rand(0.2,0.5);
-
- Position=Scale*float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
-
- VALL=vrand();
-
- TextID=ninja;
-
- Size=Scale;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_03FA5976
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_11F535FC",
- "$LOCAL$/zer",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_87189A71
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_EA422188
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB
-{
- Expression = "function void Eval()
-{
-
- float Move = RandPos*(1-LifeRatio*0.5);
- Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*10*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
- Flux=Scale;
- Color=ColorFadeIn*Sampler_0.sample(LifeRatio);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/zer
-{
- CustomName = "Spawner";
- LocalSpaceSpawn = true;
- UpAxisField = "Position";
- CustomSpawnIntervalScaleField = "Flux";
- Descriptor = "$LOCAL$/CParticleDescriptor_9A632B15";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_9A632B15
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_DB75ECFC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AD78516F",
- "$LOCAL$/CParticleFieldDeclaration_2696855E",
- "$LOCAL$/CParticleFieldDeclaration_0D58C079",
- "$LOCAL$/CParticleFieldDeclaration_BE3ABC30",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_B7CCF6B3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2";
- States =
- {
- "$LOCAL$/CParticleState_B9865E9D",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_DB75ECFC
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Branch_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD78516F
-{
- FieldName = "Size";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2696855E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D58C079
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE3ABC30
-{
- FieldName = "Time";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B7CCF6B3
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 2.5000000e+000,
- -2.5000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.1*Scale;
-
- Velocity=parent.VALL*0.5*Scale;
- TextureID=parent.TextID*4;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B9865E9D
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_8FD4CE6F",
- "$LOCAL$/CParticleEvolver_Script_F198EEB7",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A8DFE324
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F198EEB7
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B3714846";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B3714846
-{
- Expression = "function void Eval()
-{
- Color=Sampler_0.sample(LifeRatio)*Sampler_0.sample(Time)*ColorFadeIn*400;
-
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_6D3A3769";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_44BDAED4
-{
- AttributeName = "ColorFadeIn";
- AttributeType = float4;
- DefaultValueF4 = float4(2.5000000e-001, 5.0000001e-002, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_008FCC27
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1EC9BA76
-{
- FieldName = "Flux";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_357B0F71
-{
- FieldName = "Flux";
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1F6B3A88
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Script_5FC3B145",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8AE5A7EB
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_4514F6CD",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_D3971F8A
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_7E7D621B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9BF71015
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_9D490C98",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_11F535FC
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_87189A71",
- "$LOCAL$/CParticleEvolver_Script_EA422188",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8FD4CE6F
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_A8DFE324",
- };
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_522651A3
-{
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 1.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3483AFA2
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3350560D
-{
- SamplerName = "Sampler_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/NormalMap_CS_FX.pkfx b/assets/streaming/PackFx/Particles/NormalMap_CS_FX.pkfx
deleted file mode 100644
index ed0c73e..0000000
--- a/assets/streaming/PackFx/Particles/NormalMap_CS_FX.pkfx
+++ /dev/null
@@ -1,79 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_10C37EB8",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- UserData = "shaderGroup=fire";
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_SoftLighting;
- Diffuse = "Textures/Sprites/empty.png";
- Normal = "Textures/test_nmap_normal.png";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.25;
- Color = float4(float3(0.5f), 1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_10C37EB8
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A5B427DB
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
diff --git a/assets/streaming/PackFx/Particles/PopcornLogo.pkfx b/assets/streaming/PackFx/Particles/PopcornLogo.pkfx
deleted file mode 100644
index ee02197..0000000
--- a/assets/streaming/PackFx/Particles/PopcornLogo.pkfx
+++ /dev/null
@@ -1,259 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 1.0000000e+000;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.1712000e+004;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AF3EFE15",
- "$LOCAL$/CParticleFieldDeclaration_1523F72B",
- "$LOCAL$/CParticleFieldDeclaration_AB5784CF",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerTexture_B5AC583A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_54652B1E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/dot_NoAlpha.tga";
- BillboardMode = VelocitySpheroidalAlign;
- AxisScale = 1.5000001e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- // particle count in the spawner should be equal to textureWidth * textureHeight
- float textureWidth = 1283;
- float textureHeight = 481;
-
- float a = spawner.LifeRatio * textureWidth * textureHeight;
- float x = discretize(a % textureWidth, 0.01);
- float y = discretize(a / textureWidth, 0.01);
-
- Position = float3(x, 1, y) * 100 / textureWidth / 10;
- ColorCoeff = img.sample(float2(x/textureWidth,y/textureHeight), textureFilter.Point, textureAddr.Clamp);
- Life = max(step(ColorCoeff.w, 0.1) * rand(8, 11), 0.01);
- Size = 0.15;
- Mass = 0;
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Field_4F937D01",
- "$LOCAL$/CParticleEvolver_Field_6659A1A6",
- "$LOCAL$/CParticleEvolver_Script_A8263884",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
- VelocityFieldSampler = "turbulence";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_4F937D01
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_B5A36BC0";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B5A36BC0
-{
- Times =
- {
- 0.0000000e+000,
- 5.0977969e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 7.3328435e-002,
- 7.5499684e-002,
- 1.7635383e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -2.5275584e-002,
- -2.4305800e-002,
- 2.6268557e-001,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_80FBD1D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0266370e-001,
- 1.4266375e-001,
- 1.8266374e-001,
- 4.4766521e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 6.1449647e-002,
- 3.5956553e-001,
- 7.8481913e-001,
- 3.9529286e-002,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 9.2471039e-001,
- 4.8160315e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1094874e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.3124721e+000,
- -1.7027018e+000,
- -1.7027018e+000,
- -1.7027018e+000,
- -1.7027018e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerTexture $LOCAL$/CParticleSamplerTexture_B5AC583A
-{
- SamplerName = "img";
- TextureResource = "Textures/PopcornFx.png";
- SampleRawValues = false;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AF3EFE15
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_A8263884
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_D8430537";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D8430537
-{
- Expression = "function void Eval()
-{
- //Velocity = pow(max(0, (LifeRatio - 0.2) / 0.8), 2.0) * 2 * turbulence.sampleCurl(Position);
- Color *= ColorCoeff;
- Mass = select(0, 1, LifeRatio > 0.4);
-}";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_54652B1E
-{
- SamplerName = "turbulence";
- Wavelength = 1.0000000e+000;
- Strength = 2.1213204e-001;
- Octaves = 1;
- Interpolator = Quintic;
- TimeScale = 2.0000000e-001;
- TimeBase = 1.0000000e+000;
- InitialSeed = 1104229502;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1523F72B
-{
- FieldName = "ColorCoeff";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6659A1A6
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_80FBD1D1";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB5784CF
-{
- FieldName = "Mass";
-}
diff --git a/assets/streaming/PackFx/Particles/PortalHole.pkfx b/assets/streaming/PackFx/Particles/PortalHole.pkfx
deleted file mode 100644
index 206fb9f..0000000
--- a/assets/streaming/PackFx/Particles/PortalHole.pkfx
+++ /dev/null
@@ -1,474 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/blackhole
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
- ContinuousSpawner = false;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_List_9C98FAB6";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_56EE89B5",
- "$LOCAL$/CParticleFieldDeclaration_05E0F13E",
- "$LOCAL$/CParticleFieldDeclaration_2F3A3C6D",
- "$LOCAL$/CParticleFieldDeclaration_9FCBDD7C",
- "$LOCAL$/CParticleFieldDeclaration_6C782B7A",
- "$LOCAL$/CParticleFieldDeclaration_28B88455",
- "$LOCAL$/CParticleFieldDeclaration_8E78CA92",
- "$LOCAL$/CParticleFieldDeclaration_12409622",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/blackhole",
- "$LOCAL$/smoke",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Flame_01_128.dds";
- AtlasDefinition = "Textures/FX/AtlasX2.pkat";
- SizeField = "Size2";
- ColorField = "Color2";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- InitialSize = Scale;
-
- Position = float3(0,0.75,0);
- Color = 0.5 * Scale;
- Color2 = CustomColor;
- TextureID = rand(0,4);
- ScalarRotationSpeed = rand(-3,3);
- Rotation = rand(-pi,pi);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_5C31A5C1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_464DBE5B",
- "$LOCAL$/CParticleAttributeDeclaration_34682ABB",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9C98FAB6
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_9136D2F4",
- "$LOCAL$/CParticleRenderer_Billboard_35F7BFC3",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05E0F13E
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7
-{
- Expression = "function void Eval()
-{
- float decayedSize = InitialSize * SizeCoeff;
- Size2 = decayedSize * 1.5;
- Size4 = decayedSize * 1.5;
- Color4 *= CustomColor;
-}
-";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_861B3223
-{
- CustomName = "Field";
- Name = "SizeCoeff";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_3D8F545A";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3D8F545A
-{
- Times =
- {
- 0.0000000e+000,
- 4.9905631e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 6.3916349e-001,
- 3.6995310e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -8.5174030e-001,
- -8.5496157e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56EE89B5
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F50E15A4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2F3A3C6D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9FCBDD7C
-{
- FieldName = "Size2";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_F8C0F500
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_35F7BFC3
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SizeField = "Size4";
- ColorField = "Color4";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6C782B7A
-{
- FieldName = "Color4";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28B88455
-{
- FieldName = "Size4";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1622A5C4
-{
- CustomName = "Field";
- Name = "Color4";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E312BD77";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E312BD77
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.9999999e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_626F0EC7
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_851B4E6E";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9CF3EB79",
- "$LOCAL$/CParticleFieldDeclaration_A0CC37AD",
- "$LOCAL$/CParticleFieldDeclaration_0392EBBC",
- "$LOCAL$/CParticleFieldDeclaration_FC69FD9C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C53D5192";
- States =
- {
- "$LOCAL$/CParticleState_EECF720D",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_851B4E6E
-{
- DrawOrder = -2;
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/Fx/Smoke_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9CF3EB79
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FC69FD9C
-{
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C53D5192
-{
- Expression = "function void Eval()
-{
- Life = 1.25;
- Size = 0.25;
- TextureID = rand(0, 4);
- Velocity = float3(rand(-1,1), 0, rand(-1,1)) * Scale * 1.5;
- RotationSpeed = cross(Velocity * 4, float3(0,-1,0));
- CFI = CustomColor * 5;
- CFO = 1;
- SizeCoeff = Scale * 2;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_EECF720D
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_A42ABC9C",
- "$LOCAL$/CParticleEvolver_Rotation_A393D8EF",
- "$LOCAL$/CParticleEvolver_Field_E5D78FF6",
- "$LOCAL$/CParticleEvolver_Field_234FDDF5",
- "$LOCAL$/CParticleEvolver_Script_E15F8E20",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A42ABC9C
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_A393D8EF
-{
- CustomName = "Rotation";
- RotationMode = Axial;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E5D78FF6
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_40BF46E1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_40BF46E1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.0000001e-002,
- 7.4847561e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 1.0000000e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E15F8E20
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_68287463";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_68287463
-{
- Expression = "function void Eval()
-{
- Color *= 0.5 * ((CFI - (LifeRatio * CFI)) + (LifeRatio * CFO));
- Size *= SizeCoeff;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/smoke
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_626F0EC7";
- Infinite = true;
- DurationInSeconds = 1.5000000e+000;
- SpawnCount = 1.0000000e+002;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_234FDDF5
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_670B18E4";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_670B18E4
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.5000001e-001,
- 5.0000000e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 6.4341843e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12409622
-{
- FieldName = "InitialSize";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0392EBBC
-{
- FieldName = "CFO";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_5C31A5C1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Rotation_F8C0F500",
- "$LOCAL$/CParticleEvolver_Field_861B3223",
- "$LOCAL$/CParticleEvolver_Field_1622A5C4",
- "$LOCAL$/CParticleEvolver_Script_F50E15A4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A0CC37AD
-{
- FieldName = "CFI";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_464DBE5B
-{
- AttributeName = "CustomColor";
- AttributeType = float4;
- DefaultValueF4 = float4(5.0000000e-001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_34682ABB
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E78CA92
-{
- FieldName = "SizeCoeff";
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisAirRiad.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisAirRiad.pkfx
deleted file mode 100644
index f6024ba..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisAirRiad.pkfx
+++ /dev/null
@@ -1,1783 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/CrackBranch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/Crack",
- "$LOCAL$/Frame",
- "$LOCAL$/PreFlash",
- "$LOCAL$/Flash",
- "$LOCAL$/LightPole",
- "$LOCAL$/Layer_1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
- Size = (0.05 * Scale) * GlobalSizeCurve.sample(LifeRatio);
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- "$LOCAL$/CParticleAttributeDeclaration_88BB8542",
- "$LOCAL$/CParticleAttributeDeclaration_56740C2D",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C7BD0385",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Crack
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3F5A22F7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Position = DropSampler.samplePosition();
- Velocity = Scale*safe_normalize(Position - DropSampler.position())*30;
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2)) * 0;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(2.7722779e-001, 1.8762376e+000, 3.9603961e-001, 1.7344180e-001);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_BF861E68";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- "$LOCAL$/CParticleFieldDeclaration_B334DEDB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/CrackBranch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.025;
- float n = 60 * SizeCoeff;
- Velocity = lerp(select(Velocity,float3(SizeCoeff*rand(-1,1)*100,0,SizeCoeff*rand(-1,1)*100),shouldSpawnBranch),Velocity,0.9);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 3;
- Size = 0.05 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/CrackBranch
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.05,0.05);
- Velocity=float3(0,0,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),0,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_021C4C6A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- "$LOCAL$/CParticleFieldDeclaration_B81A293A",
- "$LOCAL$/CParticleFieldDeclaration_05190660",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 3;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- BaseSize = 0.4*Scale * pow(iSpawnerLR, 0.5) * 0.2;
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,0,0)*Scale;
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
- Size = BaseSize * GlobalSizeCurve.sample(LifeRatio);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 2.0000000e-001;
- InnerRadius = 2.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 3.9882760e-002,
- 7.1488068e-002,
- 7.9634368e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 6.6010171e-001,
- 1.6563269e-001,
- 4.4016607e-002,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 5.6967914e-002,
- 8.5734576e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 4.3738329e-001,
- 7.8732443e-001,
- 8.5953772e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B334DEDB
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B81A293A
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 4.1777310e-001,
- 5.0437367e-001,
- 6.4856136e-001,
- 7.3379391e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1830900e+001,
- 2.2786690e+001,
- 2.7557028e+002,
- 1.7187576e+002,
- 4.5565090e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4870480e+001,
- 3.0825162e+000,
- 6.5286195e-001,
- 1.0869976e+000,
- -1.3543121e+002,
- -8.0056412e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05190660
-{
- FieldName = "BaseSize";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_BF861E68
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_021C4C6A
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1351646B
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_1CD7560A",
- "$LOCAL$/CParticleSamplerShape_6ECA987C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE";
- States =
- {
- "$LOCAL$/CParticleState_88B9A5F9",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_1CD7560A
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_C6084895";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C6084895
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 3.0000000e+000;
- InnerRadius = 3.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6ECA987C
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_194CA2EF";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_194CA2EF
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 3.0000000e+000;
- InnerRadius = 3.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition() * spawner.LifeRatio;
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_88B9A5F9
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_E292CFB0",
- "$LOCAL$/CParticleEvolver_Spawner_05B4D033",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E292CFB0
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_05B4D033
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_7D2DC972";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7D2DC972
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C5648C1D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E55ADEA4",
- "$LOCAL$/CParticleFieldDeclaration_1F69D037",
- "$LOCAL$/CParticleFieldDeclaration_0EBB07C6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01";
- States =
- {
- "$LOCAL$/CParticleState_B8A7D958",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C5648C1D
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E55ADEA4
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F69D037
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBB07C6
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_B8A7D958
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_590C46FB",
- "$LOCAL$/CParticleEvolver_Field_2733A3DA",
- "$LOCAL$/CParticleEvolver_Field_6DC093CC",
- "$LOCAL$/CParticleEvolver_Rotation_43B6D1AE",
- "$LOCAL$/CParticleEvolver_Script_C5ADDB09",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_590C46FB
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2733A3DA
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_29E0C2A5";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_29E0C2A5
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6DC093CC
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_AB41987F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB41987F
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.0484699e-001,
- 2.6899278e-001,
- 3.7171373e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 8.9586906e+000,
- 4.7168012e+000,
- 6.4613003e-001,
- 5.2873129e-001,
- 8.5084782e+000,
- 4.4762292e+000,
- 6.3971812e-001,
- 1.1150390e+000,
- 6.8187752e+001,
- 6.4696632e+001,
- 6.2580532e-001,
- 8.0067635e-002,
- 4.6481152e+000,
- 4.1184654e+000,
- 2.1342564e-001,
- 2.5348350e-001,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4482802e-001,
- -5.2126521e-005,
- -5.1341760e-001,
- -1.2959750e+000,
- -3.5605130e-001,
- -1.7918279e-002,
- -1.6077155e-001,
- -4.0582132e-001,
- -1.1149383e-001,
- -5.6109275e-003,
- -5.3947282e-001,
- -3.2564810e-001,
- -2.0305406e-001,
- -7.3593562e-003,
- -8.6389452e-001,
- -5.2148235e-001,
- -3.2516429e-001,
- -1.1785032e-002,
- -7.1926810e-002,
- -7.7085745e-001,
- 2.7849182e-001,
- 1.0830179e-002,
- -4.3993589e-001,
- -4.7149014e+000,
- 1.7033780e+000,
- 6.6242106e-002,
- -5.7552558e-001,
- -1.4118178e+000,
- -4.3834877e+000,
- 1.7206217e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_43B6D1AE
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_C5ADDB09
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.2;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Frame
-{
- EditorInfosPosition = int2(170, 355);
- Delay = 1.4000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_1351646B";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.2800000e+002;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EF247296
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888062e+000,
- 7.7745247e+001,
- 7.3503357e+001,
- 6.4612997e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025604e+001,
- 6.2580526e-001,
- 1.3330803e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_24B21A11
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EF247296";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/PreFlash
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.2000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_1E33C9A8";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1E33C9A8
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_5987DD12";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B3140DAA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B";
- States =
- {
- "$LOCAL$/CParticleState_7B7ECB1C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3140DAA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_194188B5
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_7B7ECB1C
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_9F457A0F",
- "$LOCAL$/Field_1",
- "$LOCAL$/Field_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9F457A0F
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/Field_1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F8808A7E";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F8808A7E
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.0279993e-002,
- 7.0279993e-002,
- 7.0279993e-002,
- 7.0279993e-002,
- 5.1760054e-001,
- -1.2630556e+000,
- -2.4205606e-001,
- -1.2630556e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_337A9C19";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_337A9C19
-{
- Times =
- {
- 0.0000000e+000,
- 5.7104397e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 7.2441397e+000,
- 6.0743637e+000,
- 8.9722443e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.8714930e-001,
- -2.6844974e+000,
- -2.0165372e+000,
- -1.8352952e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_5987DD12
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_194188B5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EB06C381
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_1E17F7D8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3CDA2A4C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF";
- States =
- {
- "$LOCAL$/CParticleState_1322942E",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_1E17F7D8
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_8197877B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8197877B
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3CDA2A4C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF
-{
- Expression = "function void Eval()
-{
- Life = 0.7;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1322942E
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B04B8F89",
- "$LOCAL$/CParticleEvolver_Field_537F3080",
- "$LOCAL$/CParticleEvolver_Field_E5657FC2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B04B8F89
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_537F3080
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_83855943";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83855943
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0350089e-001,
- 1.9090381e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 1.6533300e+001,
- 2.4095961e+001,
- 1.6533300e+001,
- 1.6533300e+001,
- 3.8750023e-002,
- 3.8750023e-002,
- 3.8750023e-002,
- 3.8750023e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.2740410e-003,
- 7.2740410e-003,
- 7.2740410e-003,
- 7.2740410e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.1878864e-001,
- -1.0219334e+000,
- -1.9584665e-001,
- -1.0219334e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E5657FC2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F39058AD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F39058AD
-{
- Times =
- {
- 0.0000000e+000,
- 5.6712776e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3825042e-001,
- 4.6045847e+000,
- 4.9280052e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 6.1942945e+000,
- 1.9890777e+000,
- 1.5182054e+000,
- -9.8067053e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.5000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_EB06C381";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E67D7CCD
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D7E94514";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D7FBFF67",
- "$LOCAL$/CParticleFieldDeclaration_72044EB6",
- "$LOCAL$/CParticleFieldDeclaration_9C8318B1",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_07E35CC8";
- States =
- {
- "$LOCAL$/CParticleState_A013572B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D7E94514
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/flare.png";
- BillboardMode = VelocitySpheroidalAlign;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D7FBFF67
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_72044EB6
-{
- FieldName = "Strength";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9C8318B1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_07E35CC8
-{
- Expression = "function void Eval()
-{
- Life = 3;
- Size = 0.00;
- Position = 0;
- Axis = float3(0,1,0) * Strength;
-}";
-}
-CParticleState $LOCAL$/CParticleState_A013572B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_F185729E",
- "$LOCAL$/CParticleEvolver_Script_BAB2DFCA",
- "$LOCAL$/CParticleEvolver_Field_B736243C",
- "$LOCAL$/CParticleEvolver_Field_D2F32F70",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BAB2DFCA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_82A1B555";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_82A1B555
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0) * Strength * 50;
- Strength = Strength;
- Size = Scale*0.02 * GlobalSizeCurve.sample(LifeRatio);
-}";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B736243C
-{
- CustomName = "Field";
- Name = "Strength";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A5D539AF";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A5D539AF
-{
- Times =
- {
- 0.0000000e+000,
- 1.7875880e-001,
- 6.4207667e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.2506409e-001,
- 2.6848431e+001,
- 2.3227060e+001,
- 2.0530760e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9337951e-001,
- -4.0330389e-001,
- -2.2301891e+000,
- -1.7228700e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F185729E
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_368F96B9";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_368F96B9
-{
- Times =
- {
- 0.0000000e+000,
- 2.0247516e-001,
- 3.2290432e-001,
- 4.7881454e-001,
- 6.4916664e-001,
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- };
- FloatValues =
- {
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- 9.8659448e-002,
- 4.8528183e-001,
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- };
- FloatTangents =
- {
- 0.0000000e+000,
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- 0.0000000e+000,
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- -1.2722742e-002,
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- 2.0852409e-002,
- 1.6193686e-004,
- 1.7938390e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_D2F32F70
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_7028CAF3";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7028CAF3
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 4.9469480e-001,
- 5.0428569e-001,
- 8.8362122e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- 0.0000000e+000,
- 0.0000000e+000,
- 3.9679679e-001,
- 2.2810459e+000,
- 6.3615322e-001,
- 4.6265790e-001,
- 1.5394890e-001,
- 1.5394890e-001,
- 1.5394890e-001,
- 1.5394890e-001,
- 4.2688489e-001,
- 4.2229891e-001,
- 4.2688489e-001,
- 4.2688489e-001,
- 9.1850501e-001,
- 9.4429121e+000,
- 9.1850501e-001,
- 9.1850501e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- 0.0000000e+000,
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- 0.0000000e+000,
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- 3.4298837e-001,
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- 3.4298837e-001,
- 3.4298837e-001,
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- 6.5744799e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/LightPole
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_E67D7CCD";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_3A4409B3
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6468C0F2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_60B7199D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5231BA24",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_34D411B7";
- States =
- {
- "$LOCAL$/CParticleState_12E9A746",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6468C0F2
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/DistortionCircle_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60B7199D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5231BA24
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34D411B7
-{
- Expression = "function void Eval()
-{
- Life = 1.5;
- Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_12E9A746
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_31801481",
- "$LOCAL$/CParticleEvolver_Field_0BE16B5A",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_31801481
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Field_5B731CD8",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5B731CD8
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6FCF107B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FCF107B
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.3000004e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8721191e+001,
- 2.8721191e+001,
- 2.8721191e+001,
- 2.8721191e+001,
- 1.6135631e+000,
- 1.6135631e+000,
- 1.6135631e+000,
- 1.6135631e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.0475464e+001,
- -7.0475464e+001,
- -7.0475464e+001,
- -7.0475464e+001,
- -1.0668875e+000,
- -1.0668875e+000,
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- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BE16B5A
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_93366025";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_93366025
-{
- Times =
- {
- 0.0000000e+000,
- 4.2586720e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0993826e+000,
- 7.2805438e+000,
- 7.8490167e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.7342634e-001,
- 7.6217121e-001,
- 1.0275209e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.4000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_3A4409B3";
- DurationInSeconds = 1.0000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurningHit.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurningHit.pkfx
deleted file mode 100644
index edd98f7..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurningHit.pkfx
+++ /dev/null
@@ -1,328 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_376EDA32
-{
- Expression = "function void Eval()
-{
- CheckPos=Position;
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6FE8BDD
-{
- FieldName = "CheckPos";
- FieldType = float3;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E32752C1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E32752C1
-{
- Expression = "function void Eval()
-{
- ReCheckPos=Position;
-
- Direction=normalize(CheckPos-ReCheckPos);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B7B01818
-{
- FieldName = "ReCheckPos";
- FieldType = float3;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- CustomName = "Localspace";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74460CBB
-{
- FieldName = "Direction";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_B6A83DB6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B6A83DB6
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D6FE8BDD",
- "$LOCAL$/CParticleFieldDeclaration_B7B01818",
- "$LOCAL$/CParticleFieldDeclaration_74460CBB",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1";
- States =
- {
- "$LOCAL$/CParticleState_4BFDDA2B",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1
-{
- Expression = "function void Eval()
-{
- Life = infinity;
-}
-";
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_376EDA32";
-}
-CParticleState $LOCAL$/CParticleState_4BFDDA2B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_3",
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/Script_4",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E150F316
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_3AA06491";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A0C2A628",
- "$LOCAL$/CParticleFieldDeclaration_6935AC0B",
- "$LOCAL$/CParticleFieldDeclaration_1E07662A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_4E03F61F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_19938B35";
- States =
- {
- "$LOCAL$/CParticleState_99DFBF9C",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3AA06491
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A0C2A628
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6935AC0B
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1E07662A
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_19938B35
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 1 + (1 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- Position = SpawnShape.samplePosition();
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.3;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 5;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_99DFBF9C
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6687488F",
- "$LOCAL$/CParticleEvolver_Field_49673AFE",
- "$LOCAL$/CParticleEvolver_Field_28497CD0",
- "$LOCAL$/CParticleEvolver_Rotation_B6A66592",
- "$LOCAL$/CParticleEvolver_Script_375D4ABD",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6687488F
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_49673AFE
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C496D699";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C496D699
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 3.5412490e-002,
- 6.4305954e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5731990e-001,
- 7.3077157e-002,
- 2.4938139e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.4720095e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4945091e-002,
- 8.0782884e-001,
- 1.3235520e-001,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_28497CD0
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_17CC73D3";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_17CC73D3
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4035908e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0875289e+000,
- 3.0284981e+001,
- 2.6043091e+001,
- 6.4613003e-001,
- 5.5407912e-001,
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- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- -1.3750279e-004,
- -1.1711349e+000,
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- -6.1994679e-002,
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- -2.3334539e+000,
- -1.4549969e+000,
- -5.2733961e-002,
- -4.2104211e-001,
- -1.0328560e+000,
- -3.2068660e+000,
- 1.2587701e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_B6A66592
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_375D4ABD
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7C6D31C4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7C6D31C4
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- Descriptor = "$LOCAL$/CParticleDescriptor_E150F316";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_973092EC
-{
- ShapeType = SPHERE;
- Radius = 1.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4E03F61F
-{
- SamplerName = "SpawnShape";
- Shape = "$LOCAL$/CShapeDescriptor_973092EC";
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurst.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurst.pkfx
deleted file mode 100644
index 4dbb103..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisBurst.pkfx
+++ /dev/null
@@ -1,748 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_BBAF8D7F",
- "$LOCAL$/CParticleAttributeDeclaration_B6116AAE",
- "$LOCAL$/CParticleAttributeDeclaration_89977E97",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_BBAF8D7F
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B6116AAE
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_DA926919
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_21CB4150";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E5575253",
- "$LOCAL$/CParticleFieldDeclaration_C8036612",
- "$LOCAL$/CParticleFieldDeclaration_CC06153D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2F088E44";
- States =
- {
- "$LOCAL$/CParticleState_19EB6857",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_21CB4150
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E5575253
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C8036612
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC06153D
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2F088E44
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_19EB6857
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_2DB27266",
- "$LOCAL$/CParticleEvolver_Field_DCE52E21",
- "$LOCAL$/CParticleEvolver_Field_9CCA151B",
- "$LOCAL$/CParticleEvolver_Rotation_38CC37C5",
- "$LOCAL$/CParticleEvolver_Script_DB489F6C",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_2DB27266
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCE52E21
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56EB66F8";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56EB66F8
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_9CCA151B
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_2B607C7A";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2B607C7A
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4149234e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 7.0672668e+001,
- 6.6430779e+001,
- 6.4613003e-001,
- 2.0553560e+000,
- 5.9162189e+001,
- 5.5671070e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.7045374e+000,
- -1.3779118e-004,
- -1.1735915e+000,
- -2.7489886e+000,
- -1.7140994e+000,
- -6.2124688e-002,
- -9.9373609e-001,
- -2.3277011e+000,
- -1.4514103e+000,
- -5.2603956e-002,
- -4.2000425e-001,
- -1.0303099e+000,
- -3.1989605e+000,
- 1.2556669e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_38CC37C5
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DB489F6C
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(170, 355);
- Descriptor = "$LOCAL$/CParticleDescriptor_0CE1E254";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_0CE1E254
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3A2645A7",
- "$LOCAL$/CParticleSamplerShape_3A0ADCF1",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7C93296B";
- States =
- {
- "$LOCAL$/CParticleState_3BA9FF0A",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A2645A7
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_9FFCF1F6";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_9FFCF1F6
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
- InnerRadius = 2.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A0ADCF1
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_A3A85608";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A3A85608
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
- InnerRadius = 2.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7C93296B
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition() * spawner.LifeRatio;
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3BA9FF0A
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_A38BA595",
- "$LOCAL$/CParticleEvolver_Spawner_C7B2B97C",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A38BA595
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_C7B2B97C
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_1F56D7EF";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1F56D7EF
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_4B7C4DDE";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2C55F2F9",
- "$LOCAL$/CParticleFieldDeclaration_2E0EA0B0",
- "$LOCAL$/CParticleFieldDeclaration_D3047533",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0833D272";
- States =
- {
- "$LOCAL$/CParticleState_7F6EC91D",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_4B7C4DDE
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C55F2F9
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2E0EA0B0
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3047533
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0833D272
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_7F6EC91D
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_DFE35FA4",
- "$LOCAL$/CParticleEvolver_Field_7D6BE537",
- "$LOCAL$/CParticleEvolver_Field_29C1EC01",
- "$LOCAL$/CParticleEvolver_Rotation_251DCBFB",
- "$LOCAL$/CParticleEvolver_Script_B5310CDA",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_DFE35FA4
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7D6BE537
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F62C40C6";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F62C40C6
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_29C1EC01
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A6E60A58";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A6E60A58
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.2576048e-001,
- 2.4293332e-001,
- 5.4598629e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 6.1077929e-001,
- 1.3362490e+001,
- 9.1206017e+000,
- 6.4613003e-001,
- 6.1927736e-001,
- 5.6155655e+001,
- 5.2226707e+001,
- 6.3738000e-001,
- 6.3949120e-001,
- 1.0730329e+001,
- 7.2392082e+000,
- 6.2580532e-001,
- 6.6701663e-001,
- 5.0249910e+000,
- 3.8423347e+000,
- 6.3187772e-001,
- 1.5054297e-001,
- 1.2561235e+000,
- 2.4628477e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.9587513e-001,
- -3.2001706e-005,
- -9.4866836e-001,
- 9.9840254e-001,
- 2.4669650e+000,
- -3.5136234e-002,
- -8.8388807e-001,
- 9.3022615e-001,
- 2.2985077e+000,
- -3.2736957e-002,
- -2.5395206e-001,
- -5.9485042e-001,
- -3.7091193e-001,
- -1.3443086e-002,
- -6.5681487e-001,
- -1.5385060e+000,
- -9.5931709e-001,
- -3.4768861e-002,
- 3.6288071e-001,
- -4.8660979e+000,
- -2.2931740e+000,
- 2.7715418e-002,
- 5.4364371e-001,
- -7.2900639e+000,
- -3.4354804e+000,
- 4.1521415e-002,
- -4.1588777e-001,
- -1.0202123e+000,
- -3.1676078e+000,
- 1.2433602e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_251DCBFB
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B5310CDA
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_7CCAB84E
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_DA926919";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F60975F5
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_BF02A15C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_85CEED4F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_636925A6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE";
- States =
- {
- "$LOCAL$/CParticleState_D5A5E559",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BF02A15C
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_85CEED4F
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE
-{
- Expression = "function void Eval()
-{
- Life = 1;
- Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D5A5E559
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_B7AA5290",
- "$LOCAL$/Field_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_B7AA5290
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Field_2",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_F60975F5";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_89977E97
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_636925A6
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_1
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EEFC4261";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EEFC4261
-{
- Times =
- {
- 0.0000000e+000,
- 4.1160154e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0993826e+000,
- 5.4569254e+000,
- 6.0253983e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 5.8505158e+000,
- 7.3664004e-001,
- 1.0530521e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_2
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_3FC9F038";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3FC9F038
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.1714290e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 7.8505111e+000,
- 7.8505111e+000,
- 7.8505111e+000,
- 7.8505111e+000,
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisConcentration.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisConcentration.pkfx
deleted file mode 100644
index dd1971b..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisConcentration.pkfx
+++ /dev/null
@@ -1,379 +0,0 @@
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
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-CParticleEvolver_Script $LOCAL$/Script_1
-{
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
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-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
-{
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- Shape = "$LOCAL$/CShapeDescriptor_A534496E";
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
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-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
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- CustomSpawnMetricField = "SpawnRate";
- Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
-}
-CParticleState $LOCAL$/CParticleState_C4F10C87
-{
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- {
- "$LOCAL$/Script_2",
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_A0B4016A";
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- "$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
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- };
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
-{
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-{
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-{
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisCrucibleBurst.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisCrucibleBurst.pkfx
deleted file mode 100644
index ce8975f..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisCrucibleBurst.pkfx
+++ /dev/null
@@ -1,1674 +0,0 @@
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-{
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- 2.2786690e+001,
- 2.7557028e+002,
- 1.7187576e+002,
- 4.5565090e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4870480e+001,
- 3.0825162e+000,
- 6.5286195e-001,
- 1.0869976e+000,
- -1.3543121e+002,
- -8.0056412e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05190660
-{
- FieldName = "BaseSize";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_021C4C6A
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1351646B
-{
- EditorInfosPosition = int2(25, 339);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_70719C1B",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_1CD7560A",
- "$LOCAL$/CParticleSamplerShape_6ECA987C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE";
- States =
- {
- "$LOCAL$/CParticleState_88B9A5F9",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_1CD7560A
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_C6084895";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C6084895
-{
- EditorInfosPosition = int2(-247, 365);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 5.0000000e-001;
- InnerRadius = 2.5000000e-001;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6ECA987C
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_194CA2EF";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_194CA2EF
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 5.0000000e-001;
- InnerRadius = 2.5000000e-001;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition() * spawner.LifeRatio;
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Accel = float3(0,800,0);
-}";
-}
-CParticleState $LOCAL$/CParticleState_88B9A5F9
-{
- EditorInfosPosition = int2(-79, 590);
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_E292CFB0",
- "$LOCAL$/CParticleEvolver_Spawner_05B4D033",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E292CFB0
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- Mass = 0.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_05B4D033
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_7D2DC972";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7D2DC972
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C5648C1D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E55ADEA4",
- "$LOCAL$/CParticleFieldDeclaration_1F69D037",
- "$LOCAL$/CParticleFieldDeclaration_0EBB07C6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01";
- States =
- {
- "$LOCAL$/CParticleState_B8A7D958",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C5648C1D
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E55ADEA4
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F69D037
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBB07C6
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_B8A7D958
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_590C46FB",
- "$LOCAL$/CParticleEvolver_Field_2733A3DA",
- "$LOCAL$/CParticleEvolver_Field_6DC093CC",
- "$LOCAL$/CParticleEvolver_Rotation_43B6D1AE",
- "$LOCAL$/CParticleEvolver_Script_C5ADDB09",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_590C46FB
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2733A3DA
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_29E0C2A5";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_29E0C2A5
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6DC093CC
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_AB41987F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB41987F
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 5.4491077e+001,
- 5.0249191e+001,
- 6.4613003e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025600e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_43B6D1AE
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_C5ADDB09
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.3;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Frame
-{
- EditorInfosPosition = int2(170, 355);
- EditorInfosIsBlockMinimized = 0;
- Delay = 5.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_1351646B";
- DurationInSeconds = 4.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EF247296
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888062e+000,
- 7.7745247e+001,
- 7.3503357e+001,
- 6.4612997e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025604e+001,
- 6.2580526e-001,
- 1.3330803e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_24B21A11
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EF247296";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/PreFlash
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_1E33C9A8";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1E33C9A8
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_5987DD12";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B3140DAA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B";
- States =
- {
- "$LOCAL$/CParticleState_7B7ECB1C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3140DAA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_194188B5
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_7B7ECB1C
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_9F457A0F",
- "$LOCAL$/Field_1",
- "$LOCAL$/Field_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9F457A0F
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/Field_1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F8808A7E";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F8808A7E
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.0279993e-002,
- 7.0279993e-002,
- 7.0279993e-002,
- 7.0279993e-002,
- 5.1760054e-001,
- -1.2630556e+000,
- -2.4205606e-001,
- -1.2630556e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_337A9C19";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_337A9C19
-{
- Times =
- {
- 0.0000000e+000,
- 5.7104397e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 7.2441397e+000,
- 6.0743637e+000,
- 8.9722443e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.8714930e-001,
- -2.6844974e+000,
- -2.0165372e+000,
- -1.8352952e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_5987DD12
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_194188B5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EB06C381
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_1E17F7D8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3CDA2A4C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF";
- States =
- {
- "$LOCAL$/CParticleState_1322942E",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_1E17F7D8
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_8197877B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8197877B
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3CDA2A4C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF
-{
- Expression = "function void Eval()
-{
- Life = 0.7;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1322942E
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B04B8F89",
- "$LOCAL$/CParticleEvolver_Field_537F3080",
- "$LOCAL$/CParticleEvolver_Field_E5657FC2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B04B8F89
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_537F3080
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_83855943";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83855943
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0350089e-001,
- 1.9090381e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 1.6533300e+001,
- 2.4095961e+001,
- 1.6533300e+001,
- 1.6533300e+001,
- 3.8750023e-002,
- 3.8750023e-002,
- 3.8750023e-002,
- 3.8750023e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.2740410e-003,
- 7.2740410e-003,
- 7.2740410e-003,
- 7.2740410e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.1878864e-001,
- -1.0219334e+000,
- -1.9584665e-001,
- -1.0219334e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E5657FC2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F39058AD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F39058AD
-{
- Times =
- {
- 0.0000000e+000,
- 5.7712775e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3825042e-001,
- 2.8690326e+000,
- 3.1924534e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.8815391e+000,
- 1.0050454e+000,
- 7.3641545e-001,
- -9.5801562e-002,
- 0.0000000e+000,
- };
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-{
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-{
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisGroundCrack.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisGroundCrack.pkfx
deleted file mode 100644
index 3c9f20c..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisGroundCrack.pkfx
+++ /dev/null
@@ -1,654 +0,0 @@
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-{
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-{
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- AttributeType = float4;
- DefaultValueF4 = float4(2.9207921e-001, 2.0000000e+000, 1.0396040e-001, 1.7344180e-001);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_BF861E68";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- "$LOCAL$/CParticleFieldDeclaration_B334DEDB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/CrackBranch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.025;
- float n = 60 * SizeCoeff;
- Velocity = lerp(select(Velocity,float3(SizeCoeff*rand(-1,1)*100,0,SizeCoeff*rand(-1,1)*100),shouldSpawnBranch),Velocity,0.9);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 2;
- Size = 0.05 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/CrackBranch
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.05,0.05);
- Velocity=float3(0,0,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),0,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_021C4C6A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- "$LOCAL$/CParticleFieldDeclaration_B81A293A",
- "$LOCAL$/CParticleFieldDeclaration_05190660",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Axis = float3(0,1,0);
- Life = 2;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- BaseSize = 0.4*Scale * pow(iSpawnerLR, 0.5) * 0.2;
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,0,0)*Scale;
- CC = CustomColorRGBA * 1;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/NoisedLine.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
- Size = BaseSize * GlobalSizeCurve.sample(LifeRatio);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 2.0000000e-001;
- InnerRadius = 2.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 3.9882757e-002,
- 7.1488075e-002,
- 7.9634374e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 6.6010171e-001,
- 1.6563272e-001,
- 2.7241680e-001,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 6.4110816e-002,
- 8.6448866e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 5.9643149e-001,
- 9.4637269e-001,
- 8.5953772e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B334DEDB
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B81A293A
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 6.9348741e-001,
- 7.7400190e-001,
- 8.9076090e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1830896e+001,
- 2.2051985e+001,
- 1.4963507e+002,
- 2.0001369e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4684429e+001,
- 2.8658836e+000,
- 6.0698044e-001,
- 8.8021964e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05190660
-{
- FieldName = "BaseSize";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_BF861E68
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_021C4C6A
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84",
- };
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisHormingShot.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisHormingShot.pkfx
deleted file mode 100644
index 5dcb28c..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisHormingShot.pkfx
+++ /dev/null
@@ -1,550 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(9.6534699e-002, 1.0000000e+000, 1.6336630e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 1.2800000e+002;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 1.2800000e+002;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(2.7837840e-001, 1.0000000e+000, 4.2432430e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisMiniBurst.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisMiniBurst.pkfx
deleted file mode 100644
index 276a8d2..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisMiniBurst.pkfx
+++ /dev/null
@@ -1,719 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_BBAF8D7F",
- "$LOCAL$/CParticleAttributeDeclaration_B6116AAE",
- "$LOCAL$/CParticleAttributeDeclaration_89977E97",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_BBAF8D7F
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B6116AAE
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_DA926919
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_21CB4150";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E5575253",
- "$LOCAL$/CParticleFieldDeclaration_C8036612",
- "$LOCAL$/CParticleFieldDeclaration_CC06153D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2F088E44";
- States =
- {
- "$LOCAL$/CParticleState_19EB6857",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_21CB4150
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E5575253
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C8036612
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC06153D
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2F088E44
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_19EB6857
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_2DB27266",
- "$LOCAL$/CParticleEvolver_Field_DCE52E21",
- "$LOCAL$/CParticleEvolver_Field_9CCA151B",
- "$LOCAL$/CParticleEvolver_Rotation_38CC37C5",
- "$LOCAL$/CParticleEvolver_Script_DB489F6C",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_2DB27266
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCE52E21
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56EB66F8";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56EB66F8
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_9CCA151B
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_2B607C7A";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2B607C7A
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4149234e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 7.0672668e+001,
- 6.6430779e+001,
- 6.4613003e-001,
- 2.0553560e+000,
- 5.9162189e+001,
- 5.5671070e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.7045374e+000,
- -1.3779118e-004,
- -1.1735915e+000,
- -2.7489886e+000,
- -1.7140994e+000,
- -6.2124688e-002,
- -9.9373609e-001,
- -2.3277011e+000,
- -1.4514103e+000,
- -5.2603956e-002,
- -4.2000425e-001,
- -1.0303099e+000,
- -3.1989605e+000,
- 1.2556669e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_38CC37C5
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DB489F6C
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(170, 355);
- Descriptor = "$LOCAL$/CParticleDescriptor_0CE1E254";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.0000000e+000;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_0CE1E254
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3A2645A7",
- "$LOCAL$/CParticleSamplerShape_3A0ADCF1",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7C93296B";
- States =
- {
- "$LOCAL$/CParticleState_3BA9FF0A",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A2645A7
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_9FFCF1F6";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_9FFCF1F6
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 7.5000000e-001;
- InnerRadius = 5.0000000e-001;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A0ADCF1
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_A3A85608";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A3A85608
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 7.5000000e-001;
- InnerRadius = 5.0000000e-001;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7C93296B
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition() * spawner.LifeRatio;
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3BA9FF0A
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_A38BA595",
- "$LOCAL$/CParticleEvolver_Spawner_C7B2B97C",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A38BA595
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_C7B2B97C
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_1F56D7EF";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1F56D7EF
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_4B7C4DDE";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2C55F2F9",
- "$LOCAL$/CParticleFieldDeclaration_2E0EA0B0",
- "$LOCAL$/CParticleFieldDeclaration_D3047533",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0833D272";
- States =
- {
- "$LOCAL$/CParticleState_7F6EC91D",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_4B7C4DDE
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C55F2F9
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2E0EA0B0
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3047533
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0833D272
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_7F6EC91D
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_DFE35FA4",
- "$LOCAL$/CParticleEvolver_Field_7D6BE537",
- "$LOCAL$/CParticleEvolver_Field_29C1EC01",
- "$LOCAL$/CParticleEvolver_Rotation_251DCBFB",
- "$LOCAL$/CParticleEvolver_Script_B5310CDA",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_DFE35FA4
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7D6BE537
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F62C40C6";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F62C40C6
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_29C1EC01
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A6E60A58";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A6E60A58
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4604208e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 3.5003284e+001,
- 3.0761395e+001,
- 6.4613003e-001,
- 2.0553560e+000,
- 2.3492809e+001,
- 2.0001688e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.7188592e+000,
- -1.3894893e-004,
- -1.1834522e+000,
- -2.7720861e+000,
- -1.7285017e+000,
- -6.2646672e-002,
- -9.8387510e-001,
- -2.3046031e+000,
- -1.4370079e+000,
- -5.2081969e-002,
- -4.1583651e-001,
- -1.0200862e+000,
- -3.1672170e+000,
- 1.2432069e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_251DCBFB
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B5310CDA
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_7CCAB84E
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_DA926919";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F60975F5
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_BF02A15C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_85CEED4F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_636925A6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE";
- States =
- {
- "$LOCAL$/CParticleState_D5A5E559",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BF02A15C
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_85CEED4F
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE
-{
- Expression = "function void Eval()
-{
- Life = 1;
- Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D5A5E559
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_B7AA5290",
- "$LOCAL$/Field_2",
- "$LOCAL$/Field_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_B7AA5290
-{
- CustomName = "Localspace";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_F60975F5";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_89977E97
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_636925A6
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_1
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EEFC4261";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EEFC4261
-{
- Times =
- {
- 0.0000000e+000,
- 4.0854812e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0993826e+000,
- 3.0950603e+000,
- 3.6635315e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.8929806e+000,
- 7.3117536e-001,
- 1.0585167e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/Field_2
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_3FC9F038";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3FC9F038
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.1714290e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.0094452e+000,
- 8.0094452e+000,
- 8.0094452e+000,
- 8.0094452e+000,
- 1.7778499e-001,
- 1.7778499e-001,
- 1.7778499e-001,
- 1.7778499e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.4659023e+001,
- -1.4659023e+001,
- -1.4659023e+001,
- -1.4659023e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisPenetrateShot.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisPenetrateShot.pkfx
deleted file mode 100644
index 4c31b29..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisPenetrateShot.pkfx
+++ /dev/null
@@ -1,1175 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 6.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- "$LOCAL$/Layer_5",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = 1;
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_413490CC",
- "$LOCAL$/CParticleAttributeDeclaration_FE4FC301",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e-001, 7.8918922e-001, 4.4864860e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
-}
-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_07A88CC8",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
- "$LOCAL$/CParticleFieldDeclaration_5456B137",
- "$LOCAL$/CParticleFieldDeclaration_62EDB30F",
- "$LOCAL$/CParticleFieldDeclaration_5A6C4556",
- "$LOCAL$/CParticleFieldDeclaration_7E9903D1",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_E43E0316",
- "$LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
- States =
- {
- "$LOCAL$/CParticleState_A25D7514",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 2;
- Size = rand(0.025,0.05) * 0.5;
- Velocity=parent.Vrand*+vrand()*7.5;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
- VRand = rand(0,99);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
-{
- CustomName = "Physics";
- Drag = 1.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Force = GlowTurb.sample(VRand * (LifeRatio * 0.1)) * 3;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5456B137
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_413490CC
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(1.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E43E0316
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 8.9328818e-002,
- 1.2633452e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0203243e+000,
- 6.4178073e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6671433e-001,
- -6.9063723e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08
-{
- SamplerName = "GlowTurb";
- GlobalScale = 5.0000000e-001;
- Wavelength = 2.0000000e-001;
- Strength = 1.0000000e+000;
- Lacunarity = 1.0000000e+000;
- Gain = 1.0000000e+000;
- TimeScale = 6.0000000e+000;
- FlowFactor = -3.7681162e-001;
- DivergenceFactor = -7.0531404e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
-{
- FieldName = "TextureID";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_34193718
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_3138F387",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_42CC4806
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8192E441",
- "$LOCAL$/CParticleFieldDeclaration_9D524798",
- "$LOCAL$/CParticleFieldDeclaration_05F4323B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5338501A";
- States =
- {
- "$LOCAL$/CParticleState_CDF0C3E5",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8192E441
-{
- FieldName = "VRAND";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9D524798
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05F4323B
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5338501A
-{
- Expression = "function void Eval()
-{
- Life = 1;
-
- VRAND=vrand()*rand(0.5,1);
-
- LENGTH=select(rand(0.5,1),rand(0.5,1),ninja<0.05);
-
- SCALE=rand(0.25,0.3);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_CDF0C3E5
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_EB640E0C",
- "$LOCAL$/RIbbonSpawner",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_EB640E0C
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_94D17FBF",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_94D17FBF
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/RIbbonSpawner
-{
- CustomName = "Spawner";
- SpawnInterval = 6.0000002e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_CBF2F849";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CBF2F849
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_8CD26840";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_95F90C03",
- "$LOCAL$/CParticleFieldDeclaration_7DF5C982",
- "$LOCAL$/CParticleFieldDeclaration_F29D856D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_372FAA34",
- "$LOCAL$/CParticleSamplerCurve_9D569D9D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07";
- States =
- {
- "$LOCAL$/CParticleState_0AF8E2D6",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_8CD26840
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Trail_01.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_95F90C03
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7DF5C982
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F29D856D
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_372FAA34
-{
- SamplerName = "Curve_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
-
- Size = parent.SCALE;
- VStart=parent.VRAND*30;
- Velocity = VStart;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_0AF8E2D6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7D2B2F51",
- "$LOCAL$/Script_3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7D2B2F51
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_42CC4806";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9D569D9D
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0060702e-001,
- 4.0033695e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.2858391e-002,
- 1.4116302e+000,
- 8.9633483e-001,
- 3.8331664e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.4592154e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.7291760e-001,
- -1.3462913e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24
-{
- Expression = "function void Eval()
-{
- Color=(0.1*RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),6);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8A814AD3
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0360A9BD",
- "$LOCAL$/CParticleFieldDeclaration_3FF47CC4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7";
- States =
- {
- "$LOCAL$/CParticleState_0C3FCCE6",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0360A9BD
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3FF47CC4
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- LENGTH=1;
- SCALE=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_0C3FCCE6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_45F85AA1",
- "$LOCAL$/CParticleEvolver_Spawner_4D1B3D9B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_45F85AA1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E12FCD78",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E12FCD78
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4D1B3D9B
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_9A7C8EFA";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_9A7C8EFA
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_79B87C45";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F74FFDEC",
- "$LOCAL$/CParticleFieldDeclaration_86923D1F",
- "$LOCAL$/CParticleFieldDeclaration_FF6C02CE",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D06DEDB1",
- "$LOCAL$/CParticleSamplerCurve_832E4BB9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63";
- States =
- {
- "$LOCAL$/CParticleState_26BB1C62",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_79B87C45
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/SymmetricGradient.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F74FFDEC
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86923D1F
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF6C02CE
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
- Size = parent.SCALE;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_26BB1C62
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F2B1E1CD",
- "$LOCAL$/CParticleEvolver_Script_25530E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2B1E1CD
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_25530E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67
-{
- Expression = "function void Eval()
-{
- Size = SizeCurve.sample(LifeRatio) * 0.2;
- Color=ColorCurve.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_8A814AD3";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D06DEDB1
-{
- SamplerName = "ColorCurve";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.4083959e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0017110e+000,
- 7.3797798e+000,
- 2.3338380e+000,
- 1.0017110e+000,
- 6.4638560e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.3260336e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -8.0891705e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_832E4BB9
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 8.2826979e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7577922e-003,
- 6.7707151e-001,
- 1.9557769e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.6325190e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.1088161e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE4FC301
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(6.0540539e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_ACD80655
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9492493C",
- "$LOCAL$/CParticleFieldDeclaration_C3A1C2AF",
- "$LOCAL$/CParticleFieldDeclaration_3A982F9E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_708A97B9";
- States =
- {
- "$LOCAL$/CParticleState_5419C470",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9492493C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3A1C2AF
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3A982F9E
-{
- FieldName = "BranchLength";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_708A97B9
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.4,0.6);
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5419C470
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_6F5883F3",
- "$LOCAL$/CParticleEvolver_Spawner_4625D7F7",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_6F5883F3
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_B1BDA832",
- "$LOCAL$/CParticleEvolver_Script_1AEE71DD",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B1BDA832
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1AEE71DD
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_6DD3D764";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6DD3D764
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4625D7F7
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_035FCA86";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_035FCA86
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_DC9358C1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_401E62BB",
- "$LOCAL$/CParticleFieldDeclaration_1D1E0A9A",
- "$LOCAL$/CParticleFieldDeclaration_3F13D065",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_7505D48C",
- "$LOCAL$/CParticleSamplerDoubleCurve_3F1B883F",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_435B9C6E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_84391CC9";
- States =
- {
- "$LOCAL$/CParticleState_C44926C0",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DC9358C1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_85E99618",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_85E99618
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_401E62BB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D1E0A9A
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F13D065
-{
- FieldName = "TextureID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7505D48C
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 8.9328818e-002,
- 1.2633452e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0203243e+000,
- 6.4178073e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6671433e-001,
- -6.9063723e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_3F1B883F
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.8617449e-002,
- 3.7234969e-002,
- 9.6040227e-002,
- 1.6187949e-001,
- 4.2304891e-001,
- 4.8267543e-001,
- 6.5048271e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 4.6155271e-001,
- 1.1097360e+000,
- 1.1913260e+000,
- 1.2027121e+000,
- 1.5533510e+000,
- 3.1154866e+000,
- 1.3129970e+000,
- 9.9858201e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.2994812e-001,
- 5.2994978e-001,
- 7.0677501e-001,
- 2.2324190e+000,
- -1.2589170e+000,
- -1.4095020e+000,
- 1.9320531e+000,
- 7.6640139e+000,
- 3.7825661e+000,
- 8.6358368e-001,
- -1.9505526e-001,
- -5.4894471e-001,
- -3.5419121e-001,
- -7.3772728e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 1.8617449e-002,
- 3.7234969e-002,
- 5.7597529e-002,
- 1.0300433e-001,
- 2.6808769e-001,
- 5.0780302e-001,
- 7.3183209e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 4.9471349e-001,
- 1.2169130e+000,
- 2.2920790e+000,
- 3.6313715e+000,
- 6.5417272e-001,
- 1.4177361e+000,
- 5.1636100e-001,
- 1.0271250e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.8983940e-001,
- 5.8984131e-001,
- 7.8848606e-001,
- 8.6239171e-001,
- 1.0754330e+000,
- 2.3981247e+000,
- 6.7492634e-002,
- 2.4538013e-001,
- -1.0991865e+000,
- -1.5961140e+000,
- 6.7877718e-003,
- 6.3436050e-003,
- -2.8246269e-001,
- -3.3811399e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_435B9C6E
-{
- SamplerName = "GlowTurb";
- Wavelength = 2.0000000e-001;
- Strength = 2.1213202e-001;
- Lacunarity = 4.3478259e-001;
- Gain = 7.3429948e-001;
- TimeScale = 6.0000000e+000;
- FlowFactor = -3.7681162e-001;
- DivergenceFactor = -7.0531404e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_84391CC9
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength)*2;
- Size = 0.15;
- Velocity=parent.Vrand*20+vrand()*5;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_C44926C0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FBF6C83",
- "$LOCAL$/CParticleEvolver_Script_14937402",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FBF6C83
-{
- CustomName = "Physics";
- Drag = 6.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_14937402
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_81DF41ED";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_81DF41ED
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power*2);
- Color = Color * GlowTurb.sample(LifeRatio).x;
- Position += float3(ParentVelocity * 0.02 * dt) * 3;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_ACD80655";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 3.0000000e+001;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3138F387
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Shadow_01.dds";
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.8617511e-002,
- 3.7235029e-002,
- 9.6040294e-002,
- 1.6187957e-001,
- 4.2304891e-001,
- 4.8720810e-001,
- 6.5048277e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.9479560e-001,
- 9.4297880e-001,
- 1.0245690e+000,
- 1.0359550e+000,
- 1.3865941e+000,
- 3.1986954e+000,
- 1.1462400e+000,
- 9.9858201e-001,
- };
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisRecoverShout.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisRecoverShout.pkfx
deleted file mode 100644
index 6e4a49c..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisRecoverShout.pkfx
+++ /dev/null
@@ -1,967 +0,0 @@
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-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 2.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_3A4409B3";
- DurationInSeconds = 1.0000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Frame
-{
- EditorInfosPosition = int2(170, 355);
- Delay = 2.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_1351646B";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.2800000e+002;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1351646B
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_1CD7560A",
- "$LOCAL$/CParticleSamplerShape_6ECA987C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE";
- States =
- {
- "$LOCAL$/CParticleState_88B9A5F9",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_1CD7560A
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_C6084895";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C6084895
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 2.0000000e+000;
- InnerRadius = 2.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6ECA987C
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_194CA2EF";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_194CA2EF
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 2.0000000e+000;
- InnerRadius = 2.0000000e+000;
- Height = 1.0000000e+000;
- CutPlane = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_88B9A5F9
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_E292CFB0",
- "$LOCAL$/CParticleEvolver_Spawner_05B4D033",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E292CFB0
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_05B4D033
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_7D2DC972";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7D2DC972
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C5648C1D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E55ADEA4",
- "$LOCAL$/CParticleFieldDeclaration_1F69D037",
- "$LOCAL$/CParticleFieldDeclaration_0EBB07C6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01";
- States =
- {
- "$LOCAL$/CParticleState_B8A7D958",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C5648C1D
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E55ADEA4
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F69D037
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBB07C6
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_B8A7D958
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_590C46FB",
- "$LOCAL$/CParticleEvolver_Field_2733A3DA",
- "$LOCAL$/CParticleEvolver_Field_6DC093CC",
- "$LOCAL$/CParticleEvolver_Rotation_43B6D1AE",
- "$LOCAL$/CParticleEvolver_Script_C5ADDB09",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_590C46FB
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2733A3DA
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_29E0C2A5";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_29E0C2A5
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6DC093CC
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_AB41987F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB41987F
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888059e+000,
- 5.4491077e+001,
- 5.0249191e+001,
- 6.4613003e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025600e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_43B6D1AE
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_C5ADDB09
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.3;
-}";
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticle.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticle.pkfx
deleted file mode 100644
index fab792a..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticle.pkfx
+++ /dev/null
@@ -1,512 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Orbiters",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_EBAD1697",
- "$LOCAL$/CParticleAttributeDeclaration_1B3B0785",
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_2A0D3865",
- "$LOCAL$/CParticleAttributeDeclaration_5A5354F6",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8163C3AE
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.2072124e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orbiters
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_F069AE6B";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F069AE6B
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C7AFE6DE",
- "$LOCAL$/CParticleFieldDeclaration_4154FFF9",
- "$LOCAL$/CParticleFieldDeclaration_AD759B72",
- "$LOCAL$/CParticleFieldDeclaration_BE7FC61D",
- "$LOCAL$/CParticleFieldDeclaration_B0B3CA2C",
- "$LOCAL$/CParticleFieldDeclaration_D477D258",
- "$LOCAL$/CParticleFieldDeclaration_0EE2FB00",
- "$LOCAL$/CParticleFieldDeclaration_95F6977D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9E9ED973",
- "$LOCAL$/CParticleSamplerCurve_A5DFDE5F",
- "$LOCAL$/CParticleSamplerCurve_EFCF3FF6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_FA50680A";
- States =
- {
- "$LOCAL$/CParticleState_5DA09A7C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FA50680A
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5, 1.5);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.g),rand(0,RandomRGB.b));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5DA09A7C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_11",
- "$LOCAL$/OrbitalTrail",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4154FFF9
-{
- FieldName = "OrbitalCenter";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C7AFE6DE
-{
- FieldName = "Radius";
-}
-CParticleEvolver_Script $LOCAL$/Script_11
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_014431B0";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_014431B0
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD759B72
-{
- FieldName = "BasePosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE7FC61D
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Spawner $LOCAL$/OrbitalTrail
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_5E4EBA37";
-}
-CParticleState $LOCAL$/CParticleState_6C99A0A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_12",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_5E4EBA37
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_9BDF00D0";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_BDB9BCA5",
- "$LOCAL$/CParticleFieldDeclaration_D4565CA7",
- "$LOCAL$/CParticleFieldDeclaration_A3F9581D",
- "$LOCAL$/CParticleFieldDeclaration_6CE61D84",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8163C3AE",
- "$LOCAL$/CParticleSamplerCurve_72F75C8F",
- "$LOCAL$/CParticleSamplerCurve_D48E47D3",
- "$LOCAL$/CParticleSamplerCurve_1D475C8C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6";
- States =
- {
- "$LOCAL$/CParticleState_6C99A0A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_545410FB
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BDB9BCA5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_12
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9E9ED973
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_AC2FEBB2";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_AC2FEBB2
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EBAD1697
-{
- AttributeName = "AdditionalRadiusSpeed";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1B3B0785
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B0B3CA2C
-{
- FieldName = "Orbital";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A5DFDE5F
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
- 7.9667412e-002,
- 2.3473868e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7151250e-003,
- 8.4995359e-002,
- 4.5984969e-001,
- 7.9461977e-002,
- 4.8672408e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1017920e-002,
- 8.4486477e-002,
- 6.4517602e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9369391e-002,
- -2.4363287e-001,
- -7.5415880e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(0.0000000e+000, 6.9459462e-001, 4.0650401e-002, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_72F75C8F
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8318589e-001,
- 4.9955750e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9138300e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(6.3783784e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9BDF00D0
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_545410FB",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D48E47D3
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 5.7290055e-002,
- 1.3172999e-001,
- 7.1332288e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.1233578e+000,
- 1.6552079e+000,
- 1.1014417e+000,
- -1.2139082e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6811266e+000,
- -8.2865608e-001,
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2A0D3865
-{
- AttributeName = "TrailSize";
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- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A3F9581D
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
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-{
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-{
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-{
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-{
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-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D4565CA7
-{
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticleEndless.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticleEndless.pkfx
deleted file mode 100644
index 3e5d05f..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisSpreadParticleEndless.pkfx
+++ /dev/null
@@ -1,513 +0,0 @@
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-{
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- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Orbiters",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_EBAD1697",
- "$LOCAL$/CParticleAttributeDeclaration_1B3B0785",
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_2A0D3865",
- "$LOCAL$/CParticleAttributeDeclaration_5A5354F6",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8163C3AE
-{
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-CActionFactoryParticleSpawnerBase $LOCAL$/Orbiters
-{
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_F069AE6B
-{
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- {
- "$LOCAL$/CParticleFieldDeclaration_C7AFE6DE",
- "$LOCAL$/CParticleFieldDeclaration_4154FFF9",
- "$LOCAL$/CParticleFieldDeclaration_AD759B72",
- "$LOCAL$/CParticleFieldDeclaration_BE7FC61D",
- "$LOCAL$/CParticleFieldDeclaration_B0B3CA2C",
- "$LOCAL$/CParticleFieldDeclaration_D477D258",
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-{
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-CParticleState $LOCAL$/CParticleState_5DA09A7C
-{
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_014431B0
-{
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-{
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-";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD759B72
-{
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-CParticleEvolver_Spawner $LOCAL$/OrbitalTrail
-{
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- Descriptor = "$LOCAL$/CParticleDescriptor_5E4EBA37";
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-CParticleState $LOCAL$/CParticleState_6C99A0A4
-{
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- Evolvers =
- {
- "$LOCAL$/Script_12",
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_5E4EBA37
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_9BDF00D0";
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- {
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- "$LOCAL$/CParticleFieldDeclaration_D4565CA7",
- "$LOCAL$/CParticleFieldDeclaration_A3F9581D",
- "$LOCAL$/CParticleFieldDeclaration_6CE61D84",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8163C3AE",
- "$LOCAL$/CParticleSamplerCurve_72F75C8F",
- "$LOCAL$/CParticleSamplerCurve_D48E47D3",
- "$LOCAL$/CParticleSamplerCurve_1D475C8C",
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
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-";
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-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_545410FB
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
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- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BDB9BCA5
-{
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-{
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
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-";
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-{
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-{
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-{
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-{
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-{
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-{
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-{
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-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EE2FB00
-{
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9078374F
-{
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-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_95F6977D
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6CE61D84
-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D4565CA7
-{
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diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportation.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportation.pkfx
deleted file mode 100644
index 16172e1..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportation.pkfx
+++ /dev/null
@@ -1,508 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
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- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
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-CParticleState $LOCAL$/CParticleState_649CF31A
-{
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- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_5C30AD75",
- "$LOCAL$/CParticleEvolver_Projection_840C2BFE",
- "$LOCAL$/aze",
- };
-}
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-{
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-{
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-
- float n= ninja;
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- Velocity=float3(select(-2,2,n<0.5),-1,2);
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-
-}
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-CActionFactoryWithChilds $LOCAL$/Spawner
-{
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-CActionFactoryParticleSpawnerBase $LOCAL$/Tron
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- DurationInSeconds = 1.5000000e+000;
- SpawnCount = 1.0000000e+003;
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5C30AD75
-{
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_2FB2BE61
-{
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- Samplers =
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- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26C327A0";
- States =
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-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D943A7E3
-{
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- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/White.dds";
- AxisField = "Axis";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
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- SamplerList =
- {
- "$LOCAL$/CParticleSamplerShape_C6842BC7",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_E206AA64
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptor_1E812F97";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_1E812F97
-{
- Position = float3(0.0000000e+000, 1.3500000e+000, -3.0000000e+000);
- EulerOrientation = float3(9.0000000e+001, 0.0000000e+000, 0.0000000e+000);
- BoxDimensions = float3(3.0000000e+000, 1.0000000e-001, 2.0000000e+000);
- Radius = 1.5000000e+000;
- InnerRadius = 1.2500000e+000;
- Height = 5.0000000e-001;
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_840C2BFE
-{
- CustomName = "Projection";
- Shape = "Sampler_1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_ECE6D71A
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.9999998e-003,
- 9.9999998e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AA705BE3
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_ECE6D71A";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_050EEBA0
-{
- FieldName = "Time";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8F6806C0
-{
- FieldName = "URibbon";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4696972D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0FE30175
-{
- FieldName = "Time";
-}
-CParticleEvolver_Spawner $LOCAL$/aze
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 5.0000001e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_488DB230";
-}
-CParticleState $LOCAL$/CParticleState_1F285031
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_AC24D045",
- "$LOCAL$/CParticleEvolver_Field_213FAE64",
- "$LOCAL$/CParticleEvolver_Script_4DC8400E",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_488DB230
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_33D981F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7FFF7EF8",
- "$LOCAL$/CParticleFieldDeclaration_4696972D",
- "$LOCAL$/CParticleFieldDeclaration_0FE30175",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E0624833";
- States =
- {
- "$LOCAL$/CParticleState_1F285031",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E0624833
-{
- Expression = "function void Eval()
-{
- Life = 0.4;
- Size = 0.01;
- Color=CustomColor*4;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_33D981F4
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/falloff1.dds";
- TextureUField = "URibbon";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_AC24D045
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4DC8400E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_07FB9699";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_07FB9699
-{
- Expression = "function void Eval()
-{
- URibbon=LifeRatio;
- Size*=Time;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7FFF7EF8
-{
- FieldName = "URibbon";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9A3FE437
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_213FAE64
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_91E62397";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_91E62397
-{
- Times =
- {
- 0.0000000e+000,
- 4.9813101e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.9999998e-003,
- 9.9999998e-003,
- 9.9999998e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D2E842B7
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_014B729E";
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_DB64494C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_69DC11D0";
- States =
- {
- "$LOCAL$/CParticleState_6CBDA953",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_014B729E
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/White.dds";
- AxisField = "Axis";
- AxisScale = 5.0000000e-001;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E7522B96
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/falloff1.dds";
- TextureUField = "URibbon";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C544252D
-{
- Expression = "function void Eval()
-{
- float n =2;
- Velocity+=float3(rand(-n,n),rand(-n,n),rand(-n,n));
-}
-";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_07F98A83
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_D08DCB3A";
-}
-CParticleEvolver_Attractor $LOCAL$/CParticleEvolver_Attractor_09F3250F
-{
- CustomName = "Attractor";
- Shape = "Sampler_0";
- ForceAtSurface = 4.0000000e+002;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Lightning
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_D2E842B7";
- DurationInSeconds = 1.5000000e+000;
- SpawnCount = 1.0000000e+002;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DB64494C
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptor_ED55F2DF";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_ED55F2DF
-{
- Position = float3(0.0000000e+000, 1.3500000e+000, -3.0000000e+000);
- EulerOrientation = float3(9.0000000e+001, 0.0000000e+000, 0.0000000e+000);
- BoxDimensions = float3(3.0000000e+000, 1.0000000e-001, 2.0000000e+000);
- Radius = 1.5000000e+000;
- InnerRadius = 1.2500000e+000;
- Height = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_69DC11D0
-{
- Expression = "function void Eval()
-{
- Life = 0.06;
- Size = 0;
- Position=Sampler_0.samplePosition()+float3(0,0,spawner.LifeRatio*5.5);
-
-
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_6CBDA953
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_16E0AECA",
- "$LOCAL$/CParticleEvolver_Projection_76503A65",
- "$LOCAL$/CParticleEvolver_Script_45CB7860",
- "$LOCAL$/zer",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_16E0AECA
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_76503A65
-{
- CustomName = "Projection";
- Shape = "Sampler_1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A3DDB5A3
-{
- Expression = "function void Eval()
-{
- //float n = 1;
-
- //Timeb+=dt;
-
- //Velocity=select(Velocity,float3(rand(-n,n),rand(-n,n),2+rand(-n,n)),Timeb>0.01);
-
- //Timeb=select(Timeb,0,Timeb>0.01);
-
-}
-";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_45CB7860
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A3DDB5A3";
-}
-CParticleEvolver_Spawner $LOCAL$/zer
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 5.0000001e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_E20949BF";
-}
-CParticleState $LOCAL$/CParticleState_0D3101AC
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_ACE06830",
- "$LOCAL$/CParticleEvolver_Attractor_09F3250F",
- "$LOCAL$/CParticleEvolver_Script_AFA5EB32",
- "$LOCAL$/ert",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E20949BF
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_8574BE31";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_39C1233C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_AEDE7D86";
- States =
- {
- "$LOCAL$/CParticleState_0D3101AC",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_AEDE7D86
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0;
- Velocity=Sampler_1.sampleNormal()*10;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8574BE31
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Sprites/big_glow2.dds";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_ACE06830
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000001e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_7EB39E45";
-}
-CParticleState $LOCAL$/CParticleState_9B9EB82A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_9420860E",
- "$LOCAL$/CParticleEvolver_Field_AA705BE3",
- "$LOCAL$/CParticleEvolver_Script_07F98A83",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7EB39E45
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E7522B96";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8F6806C0",
- "$LOCAL$/CParticleFieldDeclaration_9A3FE437",
- "$LOCAL$/CParticleFieldDeclaration_050EEBA0",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_14E517F4";
- States =
- {
- "$LOCAL$/CParticleState_9B9EB82A",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_14E517F4
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.01;
- float n = 0.1;
- Velocity=float3(rand(-n,n),rand(-n,n),rand(-n,n));
- Color=CustomColor*5;
- Time=spawner.LifeRatio;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D08DCB3A
-{
- Expression = "function void Eval()
-{
- URibbon=LifeRatio;
- Size*=(1-Time);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9420860E
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_39C1233C
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AFA5EB32
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C544252D";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_23F2DF84
-{
- AttributeName = "CustomColor";
- AttributeType = float4;
- DefaultValueF4 = float4(5.0000000e-001, 3.2648647e+000, 7.1351361e-001, 0.0000000e+000);
- MaxValueF4 = float4(4.0000000e+000, 4.0000000e+000, 4.0000000e+000, 4.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_C6842BC7
-{
- SamplerName = "Sampler_1";
- Shape = "$LOCAL$/CShapeDescriptor_82BFC296";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_82BFC296
-{
- ShapeType = MESH;
- MeshResource = "Meshes/Mustang2014_Wire.pkmm";
- MeshScale = float3(1.0010000e+000, 1.0010000e+000, 1.0010000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportationTrail.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportationTrail.pkfx
deleted file mode 100644
index 15bb4f8..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTeleportationTrail.pkfx
+++ /dev/null
@@ -1,671 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_376EDA32
-{
- Expression = "function void Eval()
-{
- CheckPos=Position;
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6FE8BDD
-{
- FieldName = "CheckPos";
- FieldType = float3;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3ECE14B0";
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E32752C1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E32752C1
-{
- Expression = "function void Eval()
-{
- ReCheckPos=Position;
-
- Direction=normalize(CheckPos-ReCheckPos);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B7B01818
-{
- FieldName = "ReCheckPos";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A1219F43
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e-001, 1.0000000e+000, 2.5000000e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_257F91CA",
- "$LOCAL$/CParticleAttributeDeclaration_2CB999CD",
- "$LOCAL$/CParticleAttributeDeclaration_A1219F43",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C25D4CA3",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- CustomName = "Localspace";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74460CBB
-{
- FieldName = "Direction";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2CB999CD
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_B6A83DB6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B6A83DB6
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D6FE8BDD",
- "$LOCAL$/CParticleFieldDeclaration_B7B01818",
- "$LOCAL$/CParticleFieldDeclaration_74460CBB",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1";
- States =
- {
- "$LOCAL$/CParticleState_4BFDDA2B",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DEE33B1
-{
- Expression = "function void Eval()
-{
- Life = infinity;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_257F91CA
-{
- AttributeName = "Density";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_376EDA32";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3ECE14B0
-{
- Expression = "function void Eval()
-{
- Color=float4(RGB*Power*0.5,1-LifeRatio);
- Size=Curve_3.sample(LifeRatio)+SizeCoeff;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4BFDDA2B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_3",
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/Script_4",
- "$LOCAL$/Arrow",
- "$LOCAL$/Spark",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C25D4CA3
-{
- SamplerName = "Curve_0";
- Times =
- {
- 0.0000000e+000,
- 3.9999998e-001,
- 5.9999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 3.2946768e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.6760383e-001,
- -9.3520784e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Spawner $LOCAL$/Arrow
-{
- CustomName = "Spawner";
- SpawnInterval = 1.2500000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_DDCE1654";
-}
-CParticleState $LOCAL$/CParticleState_B70FB90D
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_5D4200F1",
- "$LOCAL$/Script_1",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_DDCE1654
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_31DC4A08";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_60BF8995",
- "$LOCAL$/CParticleFieldDeclaration_C2FEA672",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_730A96F9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4EAC89A7";
- States =
- {
- "$LOCAL$/CParticleState_B70FB90D",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4EAC89A7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- SizeCoeff = sin(scene.Time*40)*0.02;
-
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_31DC4A08
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/SymmetricGradient.dds";
- TextureUField = "LifeRatio";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5D4200F1
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60BF8995
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_730A96F9
-{
- SamplerName = "Curve_3";
- Times =
- {
- 0.0000000e+000,
- 1.6043518e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.0791295e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.3782690e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C2FEA672
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Spawner $LOCAL$/Spark
-{
- CustomName = "Spawner";
- SpawnInterval = 3.9999999e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_776CD4C6";
-}
-CParticleState $LOCAL$/CParticleState_4ED52937
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6899CFFB",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_776CD4C6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_1480FE58";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E454C3A5",
- "$LOCAL$/CParticleFieldDeclaration_CC5428CC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B1041001";
- States =
- {
- "$LOCAL$/CParticleState_4ED52937",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B1041001
-{
- Expression = "function void Eval()
-{
- Life = rand(0.2,0.4);
- Velocity=parent.Direction*4+vrand()*2;
- TextureID=ninja*4;
- Rotation=rand(-pi,pi);
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_1480FE58
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Spark_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasR4.pkat";
- BillboardMode = VelocityAxisAligned;
- AxisField = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6899CFFB
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_1
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_749B60DA";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_749B60DA
-{
- Expression = "function void Eval()
-{
-
- Color=float4(RGB*Power,Curve_0.sample(pow(LifeRatio,2)));
- Size=LifeRatio*0.04;
- Axis=Velocity*LifeRatio*0.2;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E454C3A5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC5428CC
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_99BB2170
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_23B6A4F3",
- "$LOCAL$/CParticleFieldDeclaration_DD75DD32",
- "$LOCAL$/CParticleFieldDeclaration_09404ADD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F42E2464";
- States =
- {
- "$LOCAL$/CParticleState_AC37A8F7",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_23B6A4F3
-{
- FieldName = "CheckPos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DD75DD32
-{
- FieldName = "ReCheckPos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_09404ADD
-{
- FieldName = "Direction";
- FieldType = float3;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F42E2464
-{
- Expression = "function void Eval()
-{
- Life = infinity;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_AC37A8F7
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_13FD6F86",
- "$LOCAL$/CParticleEvolver_Localspace_0B51D318",
- "$LOCAL$/CParticleEvolver_Script_1A5CE3BB",
- "$LOCAL$/CParticleEvolver_Spawner_D90B0965",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_13FD6F86
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25FF61C1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25FF61C1
-{
- Expression = "function void Eval()
-{
- CheckPos=Position;
-
-}
-";
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_0B51D318
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1A5CE3BB
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5A0E1F9A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5A0E1F9A
-{
- Expression = "function void Eval()
-{
- ReCheckPos=Position;
-
- Direction=normalize(CheckPos-ReCheckPos);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_D90B0965
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- Descriptor = "$LOCAL$/CParticleDescriptor_7341018C";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7341018C
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_F82FB93F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A7FB216E",
- "$LOCAL$/CParticleFieldDeclaration_2EDC85C9",
- "$LOCAL$/CParticleFieldDeclaration_FD8C43C0",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3B824D83",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_10FFDAED";
- States =
- {
- "$LOCAL$/CParticleState_00EDEDB4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F82FB93F
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7FB216E
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2EDC85C9
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FD8C43C0
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3B824D83
-{
- SamplerName = "SpawnShape";
- Shape = "$LOCAL$/CShapeDescriptor_352F6902";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_352F6902
-{
- ShapeType = SPHERE;
- Radius = 1.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_10FFDAED
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 1 + (1 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- Position = SpawnShape.samplePosition();
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.3;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 5;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_00EDEDB4
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_8DB38487",
- "$LOCAL$/CParticleEvolver_Field_B941AA56",
- "$LOCAL$/CParticleEvolver_Field_50BE1368",
- "$LOCAL$/CParticleEvolver_Rotation_AEC8596A",
- "$LOCAL$/CParticleEvolver_Script_0261DF75",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_8DB38487
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B941AA56
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_52B7CCD1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_52B7CCD1
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.7417073e-002,
- 4.6310537e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 4.6133342e-001,
- 2.7709076e-001,
- 4.5339489e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 4.6586581e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4945091e-002,
- 8.2336515e-001,
- 1.3490067e-001,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_50BE1368
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_1E33024B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1E33024B
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4035908e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0875289e+000,
- 3.0284981e+001,
- 2.6043091e+001,
- 6.4613003e-001,
- 5.5407912e-001,
- 1.8774509e+001,
- 1.5283390e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.7009701e+000,
- -1.3750279e-004,
- -1.1711349e+000,
- -2.7432361e+000,
- -1.7105120e+000,
- -6.1994679e-002,
- -9.9619192e-001,
- -2.3334539e+000,
- -1.4549969e+000,
- -5.2733961e-002,
- -4.2104211e-001,
- -1.0328560e+000,
- -3.2068660e+000,
- 1.2587701e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_AEC8596A
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0261DF75
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_782688DC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_782688DC
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_99BB2170";
-}
diff --git a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTest.pkfx b/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTest.pkfx
deleted file mode 100644
index ce7f556..0000000
--- a/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisTest.pkfx
+++ /dev/null
@@ -1,252 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_6CA5AA5D",
- "$LOCAL$/CParticleAttributeDeclaration_BE93AC77",
- "$LOCAL$/CParticleAttributeDeclaration_553FF906",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_984739E4",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_19F9F7A8
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_57AE9B8B",
- "$LOCAL$/CParticleFieldDeclaration_29F34BAA",
- "$LOCAL$/CParticleFieldDeclaration_83D29EB5",
- "$LOCAL$/CParticleFieldDeclaration_203A991C",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_F7A6600F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_40C8D219";
- States =
- {
- "$LOCAL$/CParticleState_249D5E50",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_57AE9B8B
-{
- FieldName = "Timeb";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_29F34BAA
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_83D29EB5
-{
- FieldName = "FluxScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_203A991C
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F7A6600F
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_C460687E";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C460687E
-{
- ShapeType = CYLINDER;
- Radius = 2.0000000e-001;
- InnerRadius = 2.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_40C8D219
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Position = DropSampler.samplePosition();
- Velocity = Scale*safe_normalize(Position - DropSampler.position())*30;
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2)) * 0;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_249D5E50
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_52553353",
- "$LOCAL$/CParticleEvolver_Spawner_66220ED5",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_52553353
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_84F65B12",
- "$LOCAL$/CParticleEvolver_Script_72C9AE3D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_84F65B12
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_72C9AE3D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_79D79B44";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_79D79B44
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.025;
- float n = 60 * SizeCoeff;
- Velocity = lerp(select(Velocity,float3(SizeCoeff*rand(-1,1)*100,0,SizeCoeff*rand(-1,1)*100),shouldSpawnBranch),Velocity,0.9);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_66220ED5
-{
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_31A8BBBC";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_31A8BBBC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_F7F93098";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_950EEE1E",
- "$LOCAL$/CParticleFieldDeclaration_65C0CF3B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B950F839";
- States =
- {
- "$LOCAL$/CParticleState_35B76EF0",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_950EEE1E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B950F839
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Axis = float3(0,1,0);
- Color = CustomColorRGBA * 0.04 * pow(1 - spawner.LifeRatio, 2)*50;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_35B76EF0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_A59A4073",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A59A4073
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_19F9F7A8";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6CA5AA5D
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(3.7786260e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_984739E4
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.2657871e+001,
- 3.3657871e+001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_BE93AC77
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(4.6183211e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_553FF906
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 9.9752480e-001, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(1, 1, 1, 1);
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_F7F93098
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/Chrysalis_shot_lv2.png";
- BillboardMode = SideAxisAligned;
- AxisField = "Axis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_65C0CF3B
-{
- FieldName = "Axis";
- FieldType = float3;
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/CastleLightnihg.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/CastleLightnihg.pkfx
deleted file mode 100644
index b9defef..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/CastleLightnihg.pkfx
+++ /dev/null
@@ -1,860 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/branch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/lightning",
- "$LOCAL$/Layer_1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/lightning
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- Infinite = true;
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- EditorInfosIsBlockMinimized = 0;
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3F5A22F7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Velocity = Scale*float3(rand(-100,100),0,rand(-100,100));
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- "$LOCAL$/glow",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(1.7553200e-001, 6.4361697e-001, 2.0000000e+000, 2.0000000e+000);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/branch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 10;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/branch
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.025,0.05);
- Velocity=float3(0,50,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),50*SizeCoeff,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- Size = 0.4*Scale * pow(iSpawnerLR, 0.5);
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,-0.5,0)*Scale;
- CC = CustomColorRGBA * 5;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_90A7E102
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_88F983BD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_91A60DEB
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_548E9048
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = CustomColorRGBA * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8BCA629
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_91A60DEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_88F983BD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_548E9048";
- States =
- {
- "$LOCAL$/CParticleState_D38CFADE",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/glow
-{
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_E8BCA629";
-}
-CParticleState $LOCAL$/CParticleState_D38CFADE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_90A7E102",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 5.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900170e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312180e+000,
- 3.8749021e-001,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_79B76225
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_List_9283E94C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_602F1443",
- "$LOCAL$/CParticleFieldDeclaration_C52456C2",
- "$LOCAL$/CParticleFieldDeclaration_473C7BAD",
- "$LOCAL$/CParticleFieldDeclaration_4962BD74",
- "$LOCAL$/CParticleFieldDeclaration_1E9CAF47",
- "$LOCAL$/CParticleFieldDeclaration_E638CC16",
- "$LOCAL$/CParticleFieldDeclaration_B048B191",
- "$LOCAL$/CParticleFieldDeclaration_E13A7728",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_9131510B";
- States =
- {
- "$LOCAL$/CParticleState_83296F2A",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9283E94C
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_DA74DBFF",
- "$LOCAL$/CParticleRenderer_Billboard_2B019B2E",
- "$LOCAL$/CParticleRenderer_Billboard_0183A289",
- "$LOCAL$/CParticleRenderer_Billboard_D93F3F80",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_DA74DBFF
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Flame_01_128.dds";
- AtlasDefinition = "Textures/FX/AtlasX2.pkat";
- SizeField = "Size2";
- ColorField = "Color2";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2B019B2E
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/DistortionRing_01.dds";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_0183A289
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_03.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SizeField = "Size4";
- ColorField = "Color4";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D93F3F80
-{
- DrawOrder = -1;
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_602F1443
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C52456C2
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_473C7BAD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4962BD74
-{
- FieldName = "Size2";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1E9CAF47
-{
- FieldName = "Color4";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E638CC16
-{
- FieldName = "Size4";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B048B191
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E13A7728
-{
- FieldName = "InitialSize";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9131510B
-{
- Expression = "function void Eval()
-{
- Life = 1;
- InitialSize = Scale * 1.5;
-
- Position = float3(0,1,0);
- Color = 0.5 * Scale;
- Color2 = CustomColorRGBA * 1.5;
- TextureID = rand(0,4);
- ScalarRotationSpeed = rand(-3,3);
- Rotation = rand(-pi,pi);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_83296F2A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_69E9C835",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_69E9C835
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Rotation_82A4409C",
- "$LOCAL$/CParticleEvolver_Field_F1755D8F",
- "$LOCAL$/CParticleEvolver_Field_87600399",
- "$LOCAL$/CParticleEvolver_Script_AF09F8D3",
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_82A4409C
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Rotation";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F1755D8F
-{
- CustomName = "Field";
- Name = "SizeCoeff";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_2A3473FE";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2A3473FE
-{
- Times =
- {
- 0.0000000e+000,
- 4.9905631e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 6.3916349e-001,
- 3.6995310e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -8.5174030e-001,
- -8.5496157e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_87600399
-{
- CustomName = "Field";
- Name = "Color4";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_9A03ADD0";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9A03ADD0
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.9999999e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 1.0000000e+002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AF09F8D3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_193FCE92";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_193FCE92
-{
- Expression = "function void Eval()
-{
- float decayedSize = InitialSize * SizeCoeff;
- Size = decayedSize * 1;
- Size2 = decayedSize * 1.5;
- Size4 = decayedSize * 2;
- Color4 *= CustomColorRGBA;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_79B76225";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
- ContinuousSpawner = false;
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/ElectricalBall_pCoords.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/ElectricalBall_pCoords.pkfx
deleted file mode 100644
index 6f17c29..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/ElectricalBall_pCoords.pkfx
+++ /dev/null
@@ -1,691 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/OutLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2FAA954C",
- "$LOCAL$/CParticleFieldDeclaration_3DDDE71F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/OutLightning_pCoords",
- "$LOCAL$/InLightning_pCoords",
- "$LOCAL$/Other",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_86407B2A
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0106380e-001, 3.8297871e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.25;
-
- // An great use of parametric coordinates is to set it by the spawning position of every particles,
- // with this you can use sampling in this place to set attributes linked by the surface of your sampler like the normal axis
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)*0.9*Scale;
- AxisUp=Shape_0.sampleNormal(pCoords);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_6",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_86407B2A",
- "$LOCAL$/CParticleAttributeDeclaration_ACB53148",
- "$LOCAL$/CParticleAttributeDeclaration_6D21C725",
- "$LOCAL$/CParticleAttributeDeclaration_E795E065",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerShape_B4A3F15A",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B4A3F15A
-{
- SamplerName = "Shape_0";
- Shape = "$LOCAL$/CShapeDescriptor_00485E25";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_00485E25
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA
-{
- Expression = "function void Eval()
-{
- Size=(1-LifeRatio)*0.25*Scale;
- VelocityField=Turb_0.sample(Position/Scale);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2FAA954C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleEvolver_Rotation $LOCAL$/Evolver_3
-{
-}
-CParticleEvolver_Script $LOCAL$/Script_5
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DDDE71F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D
-{
- Expression = "function void Eval()
-{
- Color=sin(LifeRatio*3)*Distortion;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnMetric = Time;
- SpawnInterval = 3.9999999e-002;
- ForwardAxisField = "Axis";
- FirstSpawnDelay = 0.0000000e+000;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_FB247043";
-}
-CParticleState $LOCAL$/CParticleState_61782B80
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_7",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FB247043
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_88AD4B47";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D3592D0B",
- "$LOCAL$/CParticleFieldDeclaration_66AA7FEC",
- "$LOCAL$/CParticleFieldDeclaration_6ED3D8FF",
- "$LOCAL$/CParticleFieldDeclaration_AFC47789",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2";
- States =
- {
- "$LOCAL$/CParticleState_61782B80",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2
-{
- Expression = "function void Eval()
-{
- Life = 0.25*(1-spawner.LifeRatio);
- // Associate with an evolver spawner you can make an hairy effect directed by the normal of the surface
- Velocity=(parent.AxisUp*10+vrand())*Scale;
- Color=spawner.LifeRatio*RGB.xyz1*10;
- TextureID=ninja*16;
- Mass=Scale;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_88AD4B47
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA79E974
-{
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66AA7FEC
-{
- FieldName = "TextureID";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328
-{
- SamplerName = "Turb_0";
- Scale = 1.5000000e+000;
- Strength = 5.0000000e+001;
- TimeScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3592D0B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Ball
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_207FBFFE";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_207FBFFE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Mesh_31DAE3BD";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4664FEE6",
- "$LOCAL$/CParticleFieldDeclaration_D58C74A1",
- "$LOCAL$/CParticleFieldDeclaration_1BDA079B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26A73F99";
- States =
- {
- "$LOCAL$/CParticleState_3D5454D3",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_26A73F99
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2*Scale;
- RotationInit=vrand()*pi;
-}
-";
-}
-CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4
-{
- Mesh = "Meshes/Geosphere.pkmm";
- Material = Additive_NoAlpha;
- MaterialParametersFields =
- {
- "DiffuseColor = Color",
- };
- Diffuse = "Textures/EnergyBall_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_3D5454D3
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- ChildList =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_31DAE3BD
-{
- Meshes =
- {
- "$LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4",
- };
- ScaleField = "Size";
- EulerRotationField = "Rotation";
- RotationAxisAngleField = "";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4664FEE6
-{
- FieldName = "Size";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D58C74A1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78
-{
- Expression = "function void Eval()
-{
- Rotation=RotationInit+float3(0,scene.Time*10,0);
- Color=RGB.xyz1*sin(LifeRatio*3)*10;
- Size = 2*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BDA079B
-{
- FieldName = "RotationInit";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D8E1BE65
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_20D35A8C",
- "$LOCAL$/CParticleFieldDeclaration_1694863F",
- "$LOCAL$/CParticleFieldDeclaration_F01DDC2E",
- "$LOCAL$/CParticleFieldDeclaration_E2763880",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83";
- States =
- {
- "$LOCAL$/CParticleState_01226A02",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20D35A8C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1694863F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F2B14DAF
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CActionFactoryWithChilds $LOCAL$/Other
-{
- ChildList =
- {
- "$LOCAL$/Ball",
- "$LOCAL$/Glow",
- "$LOCAL$/Disto",
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0
-{
- SamplerName = "Turb_0";
- Scale = 2.0000000e+000;
- Strength = 1.0000000e+002;
- TimeScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.25;
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)*Scale;
- Mass=Scale;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_01226A02
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_4",
- "$LOCAL$/Trail_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0F7E6FED
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4
-{
- Expression = "function void Eval()
-{
- // In this case the sampling of the normal is set in realtime
- // because the trail travel along the surface and we want to match the faces of the ribbon with the surface
- AxisUp=Shape_0.sampleNormal(pCoords);
- Position=Position*Scale;
- VelocityField=Turb_0.sample(Position/Scale);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/InLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_D8E1BE65";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Projection $LOCAL$/Evolver_1
-{
- Shape = "Shape_0";
- OutputParametricCoordsField = "pCoords";
-}
-CParticleEvolver_Physics $LOCAL$/Evolver_2
-{
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_2
-{
- EditorInfosIsBlockMinimized = 0;
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_7A4351D2";
-}
-CParticleState $LOCAL$/CParticleState_E8DB9F13
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7A4351D2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_35782C54";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7F906BF6",
- "$LOCAL$/CParticleFieldDeclaration_42738008",
- "$LOCAL$/CParticleFieldDeclaration_F2B14DAF",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD";
- States =
- {
- "$LOCAL$/CParticleState_E8DB9F13",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0.2*Scale;
- ColorCoeff=sin(spawner.LifeRatio*3)*RGB.xyz1*10;
- Position=vrand()*0.1*Scale;
- // Simply add the normals information in the axis field of the ribbon and that\'s it!
- AxisUp=parent.AxisUp;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_35782C54
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- TextureIDField = "TextureID";
- AxisField = "AxisUp";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_5
-{
- ChildList =
- {
- "$LOCAL$/Script_4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F906BF6
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1
-{
- Expression = "function void Eval()
-{
- Color=ColorCoeff*sin(LifeRatio*3);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42738008
-{
- FieldName = "ColorCoeff";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Glow
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_29F3590A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_29F3590A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_766CC37C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C1FAB4F9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_32830795";
- States =
- {
- "$LOCAL$/CParticleState_3A34A9EF",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_32830795
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2.1*Scale;
- Color=(RGB.xyz1*0.5+0.5)*0.2;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_766CC37C
-{
- Diffuse = "Textures/Fx/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_3A34A9EF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C1FAB4F9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_78C6FECC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_E542DF7F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B49E24AE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_412E2A09";
- States =
- {
- "$LOCAL$/CParticleState_C6F09D00",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_E542DF7F
-{
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B49E24AE
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_412E2A09
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 2.1*Scale;
- Color=1;
- Rotation=rand(-pi,pi);
- ScalarRotationSpeed=rand(-2,2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_C6F09D00
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_3",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_3
-{
- ChildList =
- {
- "$LOCAL$/Evolver_3",
- "$LOCAL$/Script_5",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Disto
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_78C6FECC";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+000;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_4
-{
- ChildList =
- {
- "$LOCAL$/Evolver_2",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/CParticleEvolver_Script_0F7E6FED",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_6
-{
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_7
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_BA79E974",
- "$LOCAL$/Script_3",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ACB53148
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(4.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6D21C725
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(9.4680858e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ED3D8FF
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F01DDC2E
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AFC47789
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2763880
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E795E065
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_54499B1D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_54499B1D
-{
- Expression = "function void Eval()
-{
- Size = 2.1*Scale;
-}
-";
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashLightning.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashLightning.pkfx
deleted file mode 100644
index 7dc297e..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashLightning.pkfx
+++ /dev/null
@@ -1,560 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D
-{
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Life = infinity;
-}
-";
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Source",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_67949F4D
-{
- FieldName = "ColorCoeff";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E7219408
-{
- SamplerName = "DisplacementWeight";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.5361910e-001,
- 1.7034520e+000,
- 3.5361910e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.3884330e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.6360749e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_6DEC9E9F
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E63D424E";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_9BDD555E",
- "$LOCAL$/CParticleAttributeDeclaration_6085D8ED",
- "$LOCAL$/CParticleAttributeDeclaration_DC3BD88D",
- "$LOCAL$/CParticleAttributeDeclaration_AFD4EBD4",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_2830BC72
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3D199BC4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_D158FB1D";
- States =
- {
- "$LOCAL$/CParticleState_37820737",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6085D8ED
-{
- AttributeName = "Flux";
- AttributeDescription = "Controls the amount of strokes\\nMultiplier of the \'Source\' layer\'s spawn-rate.";
- DefaultValueF4 = float4(1.0866141e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F6A6C829
-{
- FieldName = "PCoords";
- FieldType = int3;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_1AAF32F4
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
- MeshResource = "Meshes/Path.pkmm";
- MeshScale = float3(2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleEvolver_Spawner $LOCAL$/LightningTrail
-{
- SpawnInterval = 2.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_EAA4F4AE";
-}
-CParticleState $LOCAL$/CParticleState_48BA6F7F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_6DEC9E9F",
- "$LOCAL$/CParticleEvolver_Physics_815F8FC3",
- "$LOCAL$/CParticleEvolver_Projection_52891911",
- "$LOCAL$/CParticleEvolver_Field_11EF5012",
- "$LOCAL$/CParticleEvolver_Field_25CAC61C",
- "$LOCAL$/CParticleEvolver_Script_1CA6C021",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EAA4F4AE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_584734A8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_342360F8",
- "$LOCAL$/CParticleFieldDeclaration_6ACE796C",
- "$LOCAL$/CParticleFieldDeclaration_F6A6C829",
- "$LOCAL$/CParticleFieldDeclaration_7F0885A0",
- "$LOCAL$/CParticleFieldDeclaration_67949F4D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_627F92C7",
- "$LOCAL$/CParticleSamplerCurve_31F983E2",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948",
- "$LOCAL$/CParticleSamplerCurve_E7219408",
- "$LOCAL$/CParticleSamplerCurve_CD928515",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A9553A09";
- States =
- {
- "$LOCAL$/CParticleState_48BA6F7F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F0885A0
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A9553A09
-{
- Expression = "function void Eval()
-{
- Life = 0.25;
-
- // grab a random lightning texture from the atlas, for the ribbon.
- // there are 16 sub-frames, whose IDs go from 0 to 15
- TextureID = rand(0,16);
-
- // color factor that we will apply to the sampled \'Color\' in an evolve script
- // make particles spawned at the end of the trail\'s life dimmer, to avoid hard-ending trails.
- ColorCoeff = ColorCoeffLookup.sample(spawner.LifeRatio);
-
- // save RealPosition (see the evolvers on why we need this)
- RealPosition = Position;
-
- // velocity goes upwards, faster at the center of the trail (see the curve\'s shape)
- Velocity = float3(0,1,0) * DisplacementWeight.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E0F88948
-{
- SamplerName = "Noise3D";
- Scale = 2.5000000e-001;
- Strength = 2.5000000e-002;
- TimeScale = 1.0000000e+000;
- TimeBase = 2.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_11EF5012
-{
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_870B473D";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_584734A8
-{
- EditorInfosIsBlockMinimized = 0;
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/FX/AtlasX4.pkat";
- TextureIDField = "TextureID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5
-{
- Expression = "function void Eval()
-{
- // the other evolvers have computed a new Position, back it up in \'RealPosition\'
- // (see the comments in the first script evolver for details)
- RealPosition = Position;
-
- // the projection evolver filled \'PCoords\' with the meshe\'s parametric coordinates for us.
- // use this to grab the mesh normal where at the location we were reprojected on:
- float3 meshNormalAtLocation = ProjMesh.sampleNormal(PCoords) * 3;
-
- // sample the random procedural turbulent field to get a turbulent displacement:
- float3 turb = Noise3D.sample(RealPosition);
-
- // project this vector with the mesh normal, so that it becomes tangent to the triangle plane.
- // this will effectively convert it to a 2D tangent turbulence, because we don\'t want
- // the 3D turbulent vector to make the ribbon penetrate the mesh
- float3 projTurb = turb + meshNormalAtLocation * max(0,-dot(turb, meshNormalAtLocation));
-
- // patch the Position by moving it slightly away from the mesh surface along the mesh normal,
- // and displace it by the turbulence vector.
- float distanceToMesh = 0;
- Position += meshNormalAtLocation * distanceToMesh + projTurb;
-
- // apply our color coefficient to the RGBA color sampled in the CParticleEvolver_Field that
- // was run before us:
- Color = float4(RGB.x, RGB.y, RGB.z, Color.w) * pow(Glow.sample(LifeRatio),Power);
- Color *= ColorCoeff;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_815F8FC3
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_342360F8
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ACE796C
-{
- FieldName = "RealPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_52891911
-{
- EditorInfosIsBlockMinimized = 0;
- Shape = "ProjMesh";
- OutputParametricCoordsField = "PCoords";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_870B473D
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.8990910e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 9.5917922e-001,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E63D424E
-{
- Expression = "function void Eval()
-{
- // here, we have a problem:
- // we can\'t yet (in popcorn 1.5.4) tell the ribbon renderer to use a custom field
- // for position, and we want to manually shift the positions away from the mesh surface.
- // if we shift the positions used for reprojection, they will shift from frame to frame
- // and become dependent of the FPS.
- // Therefore, we\'ll use a trick where we will \'backup\' the simulated position into a custom
- // field named \'RealPosition\', then we\'ll shift the \'Position\' field to get it ready for rendering
- // at the start of the next frame, we\'ll restore \'Position\' to the one saved in \'RealPosition\',
- // so that simulation uses the correct value, not the one deformed for rendering.
-
- // here, restore the projected position saved in the previous frame
- Position = RealPosition;
-
- // all the next evolvers in the state will work on this restored \'Position\',
- // up to the last script evolver
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_627F92C7
-{
- SamplerName = "ProjMesh";
- Shape = "$LOCAL$/CShapeDescriptor_1AAF32F4";
- SampleDimensionality = Vertex;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_25CAC61C
-{
- EditorInfosIsBlockMinimized = 0;
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F033910F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_31F983E2
-{
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "ColorCoeffLookup";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0483411e+001,
- 1.3673043e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5378418e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F033910F
-{
- Times =
- {
- 0.0000000e+000,
- 2.9870510e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.2760758e-003,
- 1.2711254e-001,
- 1.3779700e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.1109976e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -5.6229483e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1CA6C021
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4DAC29C5";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9BDD555E
-{
- AttributeName = "ProbeVelocity";
- AttributeDescription = "Initial velocity of lightning strokes\\nDirectly controls the stroke length.";
- DefaultValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Source
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_2830BC72";
- DurationInSeconds = 1.0000000e-001;
- FluxFactorExpression = "Flux";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CD928515
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.6115850e-001,
- 1.7384709e-001,
- 2.0104469e-001,
- 5.6299138e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.3323541e-001,
- 1.4717730e+000,
- 3.0183129e+000,
- 1.4834321e+000,
- 6.6818959e-001,
- 4.3290529e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.3728991e+000,
- -2.0313981e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.6506660e-001,
- -8.0299091e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DC3BD88D
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(9.9999998e-003, 1.3000000e-001, 9.4999999e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_AFD4EBD4
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(2.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleState $LOCAL$/CParticleState_37820737
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- "$LOCAL$/Emitter",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4B0C0AC6
-{
-}
-CParticleEvolver_Projection $LOCAL$/CParticleEvolver_Projection_F6C54DFB
-{
- Shape = "ProjMesh";
-}
-CParticleEvolver_Spawner $LOCAL$/Emitter
-{
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_8CDE14FE";
-}
-CParticleState $LOCAL$/CParticleState_E7543A8F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_4B0C0AC6",
- "$LOCAL$/CParticleEvolver_Projection_F6C54DFB",
- "$LOCAL$/LightningTrail",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8CDE14FE
-{
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_F922C3D7",
- "$LOCAL$/CParticleSamplerShape_6ED04DA1",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_1189B899";
- States =
- {
- "$LOCAL$/CParticleState_E7543A8F",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1189B899
-{
- Expression = "function void Eval()
-{
- Life = 0.4;
-
- // here, grab a random spawn location in the \'ProjSpawnVolume\' shape.
- // you can select that shape in the treeview and move it around in the viewport
- // to make lightning start at different locations
- Position = ProjSpawnVolume.samplePosition();
-
- // next, reproject the start position on the mesh
- // (this is because otherwise the trail evolver will make a trail from the
- // original position to the projected position on the first frame)
- Position += ProjMesh.project(Position).xyz;
-
- // random velocity on a squased sphere whose height is
- // 0.3 times its equatorial radius. -> move faster horizontally
- Velocity = vrand() * float3(0.1,0.1,0.5)*ProbeVelocity;
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F922C3D7
-{
- SamplerName = "ProjSpawnVolume";
- Shape = "$LOCAL$/CShapeDescriptor_FCC733E6";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_FCC733E6
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6ED04DA1
-{
- SamplerName = "ProjMesh";
- Shape = "$LOCAL$/CShapeDescriptor_A51D3C78";
- SampleDimensionality = Vertex;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A51D3C78
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0F7DFA91";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0F7DFA91
-{
- Expression = "function void Eval()
-{
- //Position += float3(0.01,0,0);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3D199BC4
-{
- FieldName = "Velocity";
- FieldType = float3;
- TransformFilter = rotate;
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashMovementLightning.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashMovementLightning.pkfx
deleted file mode 100644
index b4f8daf..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashMovementLightning.pkfx
+++ /dev/null
@@ -1,376 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.4000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.3,0.6);
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_413490CC",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e-001, 4.4999999e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- SpawnInterval = 2.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
-}
-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_07A88CC8",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
- "$LOCAL$/CParticleFieldDeclaration_5456B137",
- "$LOCAL$/CParticleFieldDeclaration_62EDB30F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_E43E0316",
- "$LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
- States =
- {
- "$LOCAL$/CParticleState_A25D7514",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 1.5;
- Size = 0.15;
- Velocity=parent.Vrand*40+vrand()*8;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_72728FCA
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
-{
- CustomName = "Physics";
- Drag = 6.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7BA8472B
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color = Color * GlowTurb.sample(LifeRatio).x;
- Position += float3(ParentVelocity * 0.02 * dt);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49559E58
-{
- FieldName = "BranchLength";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5456B137
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_413490CC
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(2.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
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- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E43E0316
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
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- };
- FloatValues =
- {
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- 9.8620117e-001,
- -1.2389421e-002,
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- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
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-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1
-{
- SamplerName = "Glow";
- Times =
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- 3.7235029e-002,
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- 1.6187957e-001,
- 4.2304891e-001,
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- 1.0245690e+000,
- 1.0359550e+000,
- 1.3865941e+000,
- 4.0372081e+000,
- 1.1462400e+000,
- 9.9858201e-001,
- };
- FloatTangents =
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- 5.2994978e-001,
- 5.2994978e-001,
- 7.0677501e-001,
- 2.2324190e+000,
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- -1.4095018e+000,
- 1.9320533e+000,
- 7.6640139e+000,
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- -5.1549101e-001,
- -3.3260620e-001,
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- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
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-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08
-{
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- DivergenceFactor = -7.0531404e-001;
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
-{
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-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_34193718
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_72728FCA",
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diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashAttacking.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashAttacking.pkfx
deleted file mode 100644
index e627930..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashAttacking.pkfx
+++ /dev/null
@@ -1,963 +0,0 @@
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-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.8000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
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- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- "$LOCAL$/Layer_5",
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.3,0.6);
- Life = BranchLength;
- Vrand=vrand();
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-";
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-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
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- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
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-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
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- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_413490CC",
- "$LOCAL$/CParticleAttributeDeclaration_FE4FC301",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
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-";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
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-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
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-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
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- {
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- "$LOCAL$/Script_2",
- };
-}
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-{
- Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
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- {
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- SoftnessDistance = 2.5000000e-001;
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- FieldType = float3;
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
-{
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-{
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- {
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-{
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-{
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-{
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-{
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-{
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-{
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-";
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-CParticleState $LOCAL$/CParticleState_0AF8E2D6
-{
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- Evolvers =
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- "$LOCAL$/Script_3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7D2B2F51
-{
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- Drag = 5.0000000e+001;
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-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_42CC4806";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
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- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_4E858438
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-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3D73DB5B
-{
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- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/DirtPieces_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SoftAnimationBlending = true;
- SoftnessDistance = 2.5000000e-001;
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- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9A777C05
-{
- FieldName = "ID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_343718AC
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DF660EDF
-{
- FieldName = "BounceRestitution";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C2BF578E
-{
- FieldName = "Accel";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01DBE669
-{
- FieldName = "HighLight";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_AAF8E0E0
-{
- SamplerName = "Turb_0";
- Wavelength = 5.0000000e+000;
- Strength = 8.8388348e-001;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_838EA123
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.75);
- Size = rand(0.01,0.02);
- ID=ninja*4;
- Velocity=vrand()*ninja*2;
- Mass=rand(1,10);
- BounceRestitution=rand(0.1,0.5);
- HighLight=select(4,rand(50,100),ninja<0.4);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1C627522
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_3D0BC98D",
- "$LOCAL$/CParticleEvolver_Script_74FB30D4",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_3D0BC98D
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -1.0000000e+001, 0.0000000e+000);
- Drag = 1.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 127;
- BounceRestitution = 1.0000000e+000;
- BounceOffset = 1.0000000e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_74FB30D4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_48FA7627";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_48FA7627
-{
- Expression = "function void Eval()
-{
- TextureID=min((ID+LifeRatio*2),4);
- Color=float4((RGB*HighLight).xyz1*float4(1-LifeRatio).111w);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_4E858438";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.5600000e+002;
- FluxFactorExpression = "Density";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9D569D9D
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.2066094e-002,
- 3.1208074e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.2858391e-002,
- 2.0154548e+000,
- 1.4803622e+000,
- 9.8714137e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.2504430e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9395043e-001,
- -1.5444336e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24
-{
- Expression = "function void Eval()
-{
- Color=(0.1*RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),4);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8A814AD3
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0360A9BD",
- "$LOCAL$/CParticleFieldDeclaration_3FF47CC4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7";
- States =
- {
- "$LOCAL$/CParticleState_0C3FCCE6",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0360A9BD
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3FF47CC4
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- LENGTH=0.5;
- SCALE=0.5;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_0C3FCCE6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_45F85AA1",
- "$LOCAL$/CParticleEvolver_Spawner_4D1B3D9B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_45F85AA1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E12FCD78",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E12FCD78
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4D1B3D9B
-{
- CustomName = "Spawner";
- SpawnInterval = 2.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_9A7C8EFA";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_9A7C8EFA
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_79B87C45";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F74FFDEC",
- "$LOCAL$/CParticleFieldDeclaration_86923D1F",
- "$LOCAL$/CParticleFieldDeclaration_FF6C02CE",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D06DEDB1",
- "$LOCAL$/CParticleSamplerCurve_832E4BB9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63";
- States =
- {
- "$LOCAL$/CParticleState_26BB1C62",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_79B87C45
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/RdEvasionTrail.png";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F74FFDEC
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86923D1F
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF6C02CE
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
- Size = parent.SCALE;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_26BB1C62
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F2B1E1CD",
- "$LOCAL$/CParticleEvolver_Script_25530E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2B1E1CD
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_25530E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67
-{
- Expression = "function void Eval()
-{
- Size = SizeCurve.sample(LifeRatio) * 0.5;
- Color=ColorCurve.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_8A814AD3";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D06DEDB1
-{
- SamplerName = "ColorCurve";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.8634853e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 6.4638555e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_832E4BB9
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 8.2826979e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7577918e-003,
- 6.7707145e-001,
- 3.0769232e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.6325185e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.1088161e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE4FC301
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashExplosion.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashExplosion.pkfx
deleted file mode 100644
index c3002c1..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashExplosion.pkfx
+++ /dev/null
@@ -1,1275 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/OutLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 1.0000000e+000;
- SpawnCount = 2.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2FAA954C",
- "$LOCAL$/CParticleFieldDeclaration_3DDDE71F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/OutLightning_pCoords",
- "$LOCAL$/InLightning_pCoords",
- "$LOCAL$/Other",
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- "$LOCAL$/Layer_3",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_86407B2A
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0106380e-001, 3.8297871e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.25;
-
- // An great use of parametric coordinates is to set it by the spawning position of every particles,
- // with this you can use sampling in this place to set attributes linked by the surface of your sampler like the normal axis
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)*0.9*(Scale * SizeSampler.sample(spawner.LifeRatio));
- AxisUp=Shape_0.sampleNormal(pCoords);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_6",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_86407B2A",
- "$LOCAL$/CParticleAttributeDeclaration_ACB53148",
- "$LOCAL$/CParticleAttributeDeclaration_6D21C725",
- "$LOCAL$/CParticleAttributeDeclaration_E795E065",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerShape_B4A3F15A",
- "$LOCAL$/CParticleSamplerCurve_72582A57",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_00485E25
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA
-{
- Expression = "function void Eval()
-{
- Size=(1-LifeRatio)*0.25*Scale;
- VelocityField=Turb_0.sample(Position/Scale);
- Color=ColorCoeff*pow(GlowCurve.sample(LifeRatio),3);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2FAA954C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DDDE71F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 3.9999999e-002;
- FirstSpawnDelay = 0.0000000e+000;
- LocalSpaceSpawn = true;
- ForwardAxisField = "Axis";
- Descriptor = "$LOCAL$/CParticleDescriptor_FB247043";
-}
-CParticleState $LOCAL$/CParticleState_61782B80
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_7",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FB247043
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_88AD4B47";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D3592D0B",
- "$LOCAL$/CParticleFieldDeclaration_66AA7FEC",
- "$LOCAL$/CParticleFieldDeclaration_6ED3D8FF",
- "$LOCAL$/CParticleFieldDeclaration_AFC47789",
- "$LOCAL$/CParticleFieldDeclaration_A991C3EB",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328",
- "$LOCAL$/CParticleSamplerCurve_D9CFE688",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2";
- States =
- {
- "$LOCAL$/CParticleState_61782B80",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2
-{
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.25)*(1-spawner.LifeRatio);
- // Associate with an evolver spawner you can make an hairy effect directed by the normal of the surface
- Velocity=(parent.AxisUp*30+vrand())*(Scale*SizeSampler.sample(spawner.LifeRatio));
- ColorCoeff=spawner.LifeRatio*RGB.xyz1*5;
- TextureID=ninja*16;
- Mass=Scale*SizeSampler.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_88AD4B47
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA79E974
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66AA7FEC
-{
- FieldName = "TextureID";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328
-{
- SamplerName = "Turb_0";
- Wavelength = 1.5000000e+000;
- Strength = 2.6516504e+001;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3592D0B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Ball
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_207FBFFE";
- DurationInSeconds = 1.0000000e+000;
- SpawnCount = 6.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_207FBFFE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Mesh_31DAE3BD";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4664FEE6",
- "$LOCAL$/CParticleFieldDeclaration_D58C74A1",
- "$LOCAL$/CParticleFieldDeclaration_1BDA079B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26A73F99";
- States =
- {
- "$LOCAL$/CParticleState_3D5454D3",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_26A73F99
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = (2*Scale) * SizeSampler.sample(spawner.LifeRatio);
- RotationInit=vrand()*pi;
-}
-";
-}
-CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4
-{
- Mesh = "Meshes/Geosphere.pkmm";
- SubMeshId = 0;
- Material = Additive;
- MaterialParametersFields =
- {
- "DiffuseColor = Color",
- };
- Diffuse = "Textures/FX/Fire2.png";
- CustomName = "Mesh_Descriptor";
-}
-CParticleState $LOCAL$/CParticleState_3D5454D3
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_31DAE3BD
-{
- CustomName = "Mesh";
- Meshes =
- {
- "$LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4",
- };
- ScaleField = "Size";
- EulerRotationField = "Rotation";
- RotationAxisAngleField = "";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4664FEE6
-{
- FieldName = "Size";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D58C74A1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78
-{
- Expression = "function void Eval()
-{
- Rotation=RotationInit+float3(0,scene.Time*10,0);
- Color=RGB.xyz1*sin(LifeRatio*3)*0.5;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BDA079B
-{
- FieldName = "RotationInit";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D8E1BE65
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_20D35A8C",
- "$LOCAL$/CParticleFieldDeclaration_1694863F",
- "$LOCAL$/CParticleFieldDeclaration_F01DDC2E",
- "$LOCAL$/CParticleFieldDeclaration_E2763880",
- "$LOCAL$/CParticleFieldDeclaration_96156021",
- "$LOCAL$/CParticleFieldDeclaration_A72DDF50",
- "$LOCAL$/CParticleFieldDeclaration_54FF4853",
- "$LOCAL$/CParticleFieldDeclaration_70F4248E",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83";
- States =
- {
- "$LOCAL$/CParticleState_01226A02",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20D35A8C
-{
- FieldName = "pCoords";
- FieldType = int3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1694863F
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F2B14DAF
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CActionFactoryWithChilds $LOCAL$/Other
-{
- EditorInfosIsBlockMinimized = 0;
- ChildList =
- {
- "$LOCAL$/Ball",
- "$LOCAL$/Glow",
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0
-{
- SamplerName = "Turb_0";
- Wavelength = 2.0000000e+000;
- Strength = 7.0710678e+001;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.5);
- CurrentScale = Scale * SizeSampler.sample(spawner.LifeRatio);
- pCoords = Shape_0.sampleParametricCoords();
- Position=Shape_0.samplePosition(pCoords)* (CurrentScale * SizeSampler.sample(spawner.LifeRatio));
- Mass=CurrentScale;
- TextureID = rand(0,512)%6;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_01226A02
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_4",
- "$LOCAL$/Trail_2",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0F7E6FED
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4
-{
- Expression = "function void Eval()
-{
- // In this case the sampling of the normal is set in realtime
- // because the trail travel along the surface and we want to match the faces of the ribbon with the surface
- AxisUp=Shape_0.sampleNormal(pCoords);
- Position=Position*CurrentScale;
- VelocityField=Turb_0.sample(Position/CurrentScale);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/InLightning_pCoords
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_D8E1BE65";
- DurationInSeconds = 7.5000000e-001;
- SpawnCount = 3.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Projection $LOCAL$/Evolver_1
-{
- CustomName = "Projection";
- Shape = "Shape_0";
- OutputParametricCoordsField = "pCoords";
-}
-CParticleEvolver_Physics $LOCAL$/Evolver_2
-{
- CustomName = "Physics";
- Mass = 0.0000000e+000;
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_2
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- LocalSpaceSpawn = true;
- Descriptor = "$LOCAL$/CParticleDescriptor_7A4351D2";
-}
-CParticleState $LOCAL$/CParticleState_E8DB9F13
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7A4351D2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_35782C54";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7F906BF6",
- "$LOCAL$/CParticleFieldDeclaration_42738008",
- "$LOCAL$/CParticleFieldDeclaration_F2B14DAF",
- "$LOCAL$/CParticleFieldDeclaration_298867DF",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_43D2771E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD";
- States =
- {
- "$LOCAL$/CParticleState_E8DB9F13",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0.01;
- ColorCoeff=sin(spawner.LifeRatio*3)*RGB.xyz1*5;
- Position=vrand()*0.1* (Scale * parent.CurrentScale);
- // Simply add the normals information in the axis field of the ribbon and that\'s it!
- AxisUp=parent.AxisUp;
- TextureID = parent.TextureID;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_35782C54
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
- AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
- AxisField = "AxisUp";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_5
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Script_4",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F906BF6
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_4
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1
-{
- Expression = "function void Eval()
-{
- Color=float4(4)*sin(LifeRatio*3)*pow(GlowCurve.sample(LifeRatio),3);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42738008
-{
- FieldName = "ColorCoeff";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Glow
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_29F3590A";
- DurationInSeconds = 1.0000000e+000;
- SpawnCount = 6.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_29F3590A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_766CC37C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C1FAB4F9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_32830795";
- States =
- {
- "$LOCAL$/CParticleState_3A34A9EF",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_32830795
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = (2.1*Scale)*SizeSampler.sample(spawner.LifeRatio);
- Color=(RGB.xyz1*0.5+0.5)*0.1;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_766CC37C
-{
- CustomName = "Billboard";
- Diffuse = "Textures/Fx/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_3A34A9EF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- CustomName = "Localspace";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C1FAB4F9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_4
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Evolver_2",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/CParticleEvolver_Script_0F7E6FED",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_6
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_7
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_BA79E974",
- "$LOCAL$/Script_3",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ACB53148
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(2.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6D21C725
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ED3D8FF
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F01DDC2E
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AFC47789
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2763880
-{
- FieldName = "VelocityField";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E795E065
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_54499B1D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_54499B1D
-{
- Expression = "function void Eval()
-{
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_72582A57
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 3.1219229e-001,
- 4.0613380e-001,
- 4.7359553e-001,
- 4.8612782e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.0566951e-001,
- 3.5931441e-001,
- 7.7562624e-001,
- 1.6266266e+000,
- 8.8886678e-001,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 4.5734131e-001,
- 1.3761818e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0165057e-002,
- 4.1680625e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B4A3F15A
-{
- SamplerName = "Shape_0";
- Shape = "$LOCAL$/CShapeDescriptor_00485E25";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_96156021
-{
- FieldName = "LightningScale";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A72DDF50
-{
- FieldName = "CurrentScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_54FF4853
-{
- FieldName = "CurrentFlux";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_43D2771E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.5252139e-001,
- 2.8020301e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.0132892e+000,
- 3.9947742e-001,
- 8.3351731e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.4297950e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D9CFE688
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.5208611e-001,
- 2.7753931e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.4679444e+000,
- 1.0251962e+000,
- 8.3351731e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.4350865e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A991C3EB
-{
- FieldName = "ColorCoeff";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_298867DF
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_70F4248E
-{
- FieldName = "TextureID";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7969208C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_7A5AC43F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7FAD886E",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_68BB78C9",
- "$LOCAL$/CParticleSamplerCurve_D021EC44",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_138CB2C0";
- States =
- {
- "$LOCAL$/CParticleState_B343E883",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_7A5AC43F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/DistortionCircle_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7FAD886E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_68BB78C9
-{
- SamplerName = "PreFlashSizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_138CB2C0
-{
- Expression = "function void Eval()
-{
- Life = 1.5;
- Size = (2.1) * PreFlashSizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B343E883
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_1FF3A002",
- "$LOCAL$/Script_5",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1FF3A002
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Field_FF6CDDED",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FF6CDDED
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_508DACB4";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_508DACB4
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.3000004e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.2252920e+001,
- 1.2252920e+001,
- 1.2252920e+001,
- 1.2252920e+001,
- 1.6135629e+000,
- 1.6135629e+000,
- 1.6135629e+000,
- 1.6135629e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.0815220e+001,
- -2.0815220e+001,
- -2.0815220e+001,
- -2.0815220e+001,
- -1.0668870e+000,
- -1.0668870e+000,
- -1.0668870e+000,
- -1.0668870e+000,
- -2.1661050e+000,
- -2.1661050e+000,
- -2.1661050e+000,
- -2.1661050e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- Delay = 2.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_7969208C";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_07942268
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_D6AABD4B";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_55EC0275",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_27EF6066",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F699E7DC";
- States =
- {
- "$LOCAL$/CParticleState_527C75CF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_D6AABD4B
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_8F6D306A",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8F6D306A
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_55EC0275
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F699E7DC
-{
- Expression = "function void Eval()
-{
- Life = 0.7;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_527C75CF
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_4901513E",
- "$LOCAL$/CParticleEvolver_Field_B1D389D9",
- "$LOCAL$/Script_6",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4901513E
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B1D389D9
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E55E9110";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E55E9110
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0025764e-001,
- 1.9101427e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 6.9227076e-001,
- 2.4187570e+000,
- 1.6533300e+001,
- 1.6533300e+001,
- 1.2689912e-001,
- 3.1057596e-001,
- 5.8559299e-001,
- 4.1663635e-001,
- 3.2757044e-002,
- 4.2809024e-002,
- 8.5524112e-002,
- 2.9747784e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.0461058e-003,
- 7.0461058e-003,
- 7.0461058e-003,
- 7.0461058e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.7870470e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.3756945e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.1873145e-001,
- 3.0559379e-001,
- -1.9581988e-001,
- -1.0217938e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Delay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_07942268";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_741B7204
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_FA023717";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A12196E1",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_69F79EB8";
- States =
- {
- "$LOCAL$/CParticleState_3EEAC7DB",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_FA023717
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_70D60826",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_70D60826
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A12196E1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_69F79EB8
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3EEAC7DB
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_86A1C63A",
- "$LOCAL$/CParticleEvolver_Field_E7DE6485",
- "$LOCAL$/CParticleEvolver_Field_FA0A135F",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_86A1C63A
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E7DE6485
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_173BEB2C";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_173BEB2C
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- -8.2168579e-003,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- 6.4559206e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0705090e+000,
- 1.0705090e+000,
- 1.0705090e+000,
- 1.0705090e+000,
- 4.3558908e-001,
- 4.5341939e-001,
- -2.4205603e-001,
- -3.9989603e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FA0A135F
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_1AF9760E";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1AF9760E
-{
- Times =
- {
- 0.0000000e+000,
- 5.7562411e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7029600e+000,
- 3.5331841e+000,
- 8.9722443e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.8865035e-001,
- -2.7060287e+000,
- -1.9950057e+000,
- -1.8156990e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_741B7204";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 4.0000000e+000;
-}
-CParticleEvolver_Script $LOCAL$/Script_5
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DC5A7B3D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DC5A7B3D
-{
- Expression = "function void Eval()
-{
- Size = ScaleSampler.sample(LifeRatio) * 4 * Scale;
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D021EC44
-{
- SamplerName = "ScaleSampler";
- Times =
- {
- 0.0000000e+000,
- 3.5524982e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.8791434e-001,
- 1.2521470e+000,
- 1.5788783e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 4.0019765e-001,
- 7.2632694e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_27EF6066
-{
- SamplerName = "ScaleSampler";
- Times =
- {
- 0.0000000e+000,
- 3.5524982e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.9895319e-001,
- 1.2521470e+000,
- 1.5788783e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 4.0019765e-001,
- 7.2632694e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_6
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_2A4DB421";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2A4DB421
-{
- Expression = "function void Eval()
-{
- Size = ScaleSampler.sample(LifeRatio) * 2.5 * Scale;
-}
-";
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashImpact.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashImpact.pkfx
deleted file mode 100644
index de3ac62..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashImpact.pkfx
+++ /dev/null
@@ -1,1268 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/branch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D642EDB8
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
- BillboardMode = VelocityAxisAligned;
- AxisScale = 5.0000001e-002;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_081A1F6D
-{
- FieldName = "Color3";
- FieldType = float4;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/lightning",
- "$LOCAL$/rays",
- "$LOCAL$/particles",
- "$LOCAL$/flash",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C4D21C59
-{
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.5);
- Size = 0.01*Scale;
- Position=Sampler_0.samplePosition()*rand(1,1.5)*Scale;
- CC = CustomColorRGBA;
- Velocity=Position*40;
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_55DC68CE
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D642EDB8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3E2C81FA",
- "$LOCAL$/CParticleFieldDeclaration_E4BC414A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_0A82E8ED",
- "$LOCAL$/CParticleSamplerCurve_271D2E86",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C4D21C59";
- States =
- {
- "$LOCAL$/CParticleState_0DAAB59B",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/flash
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_28A5F085";
- DurationInSeconds = 3.0000001e-001;
- SpawnCount = 5.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7585BA0C
-{
- Expression = "function void Eval()
-{
- Color*=CC;
- Color2=Color;
- Color3=Color*0.25;
- Color4=Color*0.05;
- Size*=SizeCoeff * SizeSampler.sample(LifeRatio);
- Size2*=SizeCoeff * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_01D8083D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7585BA0C";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_10584272
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleState $LOCAL$/CParticleState_0DAAB59B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_02954683",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/rays
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_55DC68CE";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.2800000e+002;
- FluxFactorExpression = "Flux";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5034A9F2
-{
- CustomName = "Physics";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/lightning
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.6000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3F5A22F7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Velocity = Scale*float3(rand(-1,1),100,rand(-1,1));
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- "$LOCAL$/glow",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(1.7553200e-001, 6.4361697e-001, 2.0000000e+000, 2.0000000e+000);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3678347C
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/branch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(rand(-n,n),SizeCoeff*100,rand(-n,n)),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 10;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_172782E5
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/branch
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.025,0.05);
- Velocity=float3(0,50,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),50*SizeCoeff,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- Size = 0.4*Scale * pow(iSpawnerLR, 0.5);
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,-0.5,0)*Scale;
- CC = CustomColorRGBA * 5;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_0A82E8ED
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptor_6143D7FC";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_6143D7FC
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B37F3780
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56E6F843";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56E6F843
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 1.2500000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3E2C81FA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6F665F82
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -2.0118832e+001,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F09C8E6B
-{
- CustomName = "Field";
- Name = "Size2";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6F665F82";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_CFB4D94E
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
- BillboardMode = PlanarAlignedQuad;
- SizeField = "Size2";
- ColorField = "Color2";
- AxisField = "Axis";
- Axis2Field = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_647FBAC8
-{
- CustomName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BF7DF81F
-{
- FieldName = "Color4";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_376F478C
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
- SizeField = "Size4";
- ColorField = "Color4";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_90A7E102
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_88F983BD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_91A60DEB
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_26AACAD9
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
- BillboardMode = PlanarAlignedQuad;
- SizeField = "Size2";
- ColorField = "Color3";
- AxisField = "Axis";
- Axis2Field = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_548E9048
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = CustomColorRGBA * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8BCA629
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_91A60DEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_88F983BD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_548E9048";
- States =
- {
- "$LOCAL$/CParticleState_D38CFADE",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/glow
-{
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_E8BCA629";
-}
-CParticleState $LOCAL$/CParticleState_D38CFADE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_90A7E102",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_859F0B27
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_947242A9
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- -2.8163052e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_874E715E
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_947242A9";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C4E99877
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0912059e+001,
- 0.0000000e+000,
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_BB168696
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_5A4739C0";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D31E963A",
- "$LOCAL$/CParticleFieldDeclaration_69604415",
- "$LOCAL$/CParticleFieldDeclaration_172782E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8C344D2B";
- States =
- {
- "$LOCAL$/CParticleState_278A2342",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/particles
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_BB168696";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 5.0000000e+001;
- FluxFactorExpression = "Flux";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5A4739C0
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Point_02.dds";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_53645CC4
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C4E99877";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D31E963A
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_69604415
-{
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC989D4A
-{
- Expression = "function void Eval()
-{
- Size *=SizeCoeff;
- Color*=CC;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_08914755
-{
- CustomName = "Physics";
-}
-CParticleState $LOCAL$/CParticleState_95C3EA7A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_BE004115",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F8AD2AC3
-{
- Expression = "function void Eval()
-{
- Life =pow(0.25,Flux);
-
- Rotation=rand(-pi,pi);
- ScalarRotationSpeed=rand(-10,10);
- Axis=float3(0,1,0);
- Position=float3(0,0.01,0)*Scale;
- CC = CustomColorRGBA;
- SizeCoeff=Scale;
- Size4=1.5*Scale;
-}
-";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8C344D2B
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.5);
- Rotation=rand(-pi,pi);
- SizeCoeff=rand(0.5,2)*Scale;
- ScalarRotationSpeed=rand(0.5,1);
- CC = CustomColorRGBA * 2;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_278A2342
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_72AA973A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A4ABBCFD
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E74D9BCC
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_BB03FB5F";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BB03FB5F
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 3.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_CFFCE8A6
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_77EDFCD1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_C5F72C50";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C5F72C50
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9899173e-001,
- 9.9899173e-001,
- 9.9899173e-001,
- 9.9899173e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DAF659D3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC989D4A";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E822F14F
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1E432614
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EDB67C87";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EDB67C87
-{
- Expression = "function void Eval()
-{
- Color*=CC*pow(GlowSampler.sample(LifeRatio),4);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4A92E238
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CB2CD81B
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_28A5F085
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_6BA72134";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4A92E238",
- "$LOCAL$/CParticleFieldDeclaration_CB2CD81B",
- "$LOCAL$/CParticleFieldDeclaration_10584272",
- "$LOCAL$/CParticleFieldDeclaration_081A1F6D",
- "$LOCAL$/CParticleFieldDeclaration_3678347C",
- "$LOCAL$/CParticleFieldDeclaration_E822F14F",
- "$LOCAL$/CParticleFieldDeclaration_BF7DF81F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_F993B13E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F8AD2AC3";
- States =
- {
- "$LOCAL$/CParticleState_95C3EA7A",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_6BA72134
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_859F0B27",
- "$LOCAL$/CParticleRenderer_Billboard_CFB4D94E",
- "$LOCAL$/CParticleRenderer_Billboard_26AACAD9",
- "$LOCAL$/CParticleRenderer_Billboard_376F478C",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_02954683
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Evolver_1",
- "$LOCAL$/CParticleEvolver_Physics_5034A9F2",
- "$LOCAL$/CParticleEvolver_Field_B37F3780",
- "$LOCAL$/CParticleEvolver_Script_1E432614",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_72AA973A
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_A4ABBCFD",
- "$LOCAL$/CParticleEvolver_Rotation_CFFCE8A6",
- "$LOCAL$/CParticleEvolver_Field_E74D9BCC",
- "$LOCAL$/CParticleEvolver_Field_77EDFCD1",
- "$LOCAL$/CParticleEvolver_Script_DAF659D3",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_BE004115
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_08914755",
- "$LOCAL$/CParticleEvolver_Rotation_647FBAC8",
- "$LOCAL$/CParticleEvolver_Field_53645CC4",
- "$LOCAL$/CParticleEvolver_Field_874E715E",
- "$LOCAL$/CParticleEvolver_Field_F09C8E6B",
- "$LOCAL$/CParticleEvolver_Script_01D8083D",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4BC414A
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Damper $LOCAL$/Evolver_1
-{
- CustomName = "Damper";
- ExpDampingTime = 1.0000000e-001;
- FieldToDampen = "Velocity";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_271D2E86
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0010426e-001,
- 3.0573303e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 7.7770643e+000,
- 3.7461276e+000,
- 1.5208721e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 6.9972587e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.4454441e+000,
- -8.2565842e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 5.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F993B13E
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.1523960e-001,
- 3.4486318e-001,
- 4.2985749e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.5470963e+000,
- 9.4820709e+000,
- 1.0705404e+000,
- 6.4638108e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4701294e-001,
- -6.9144940e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900170e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312180e+000,
- 3.8749021e-001,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblow.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblow.pkfx
deleted file mode 100644
index b79a8d4..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblow.pkfx
+++ /dev/null
@@ -1,1545 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Tornado",
- "$LOCAL$/Smoke",
- "$LOCAL$/Flash",
- "$LOCAL$/Particles",
- "$LOCAL$/Ray",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_A87F89C0",
- "$LOCAL$/CParticleAttributeDeclaration_6AEF6013",
- "$LOCAL$/CParticleAttributeDeclaration_2511A6D2",
- "$LOCAL$/CParticleAttributeDeclaration_14DD04FD",
- "$LOCAL$/CParticleAttributeDeclaration_B6B455B8",
- "$LOCAL$/CParticleAttributeDeclaration_C4BAD27C",
- "$LOCAL$/CParticleAttributeDeclaration_5CC8F48E",
- "$LOCAL$/CParticleAttributeDeclaration_B8C399E2",
- "$LOCAL$/CParticleAttributeDeclaration_D2EC38A0",
- "$LOCAL$/CParticleAttributeDeclaration_A440FEF0",
- "$LOCAL$/CParticleAttributeDeclaration_3F5845CA",
- "$LOCAL$/CParticleAttributeDeclaration_7172D1F5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_BB0B9311
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9241976E",
- "$LOCAL$/CParticleFieldDeclaration_0146A810",
- "$LOCAL$/CParticleFieldDeclaration_58EE5904",
- "$LOCAL$/CParticleFieldDeclaration_BE911A95",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A198D2AA";
- States =
- {
- "$LOCAL$/CParticleState_B51331B5",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A198D2AA
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- SegmentID = spawner.EmittedCount;
- Position = float3(0,HeightPerSegment,0) + float3(0,HeightPerSegment,0) * SegmentID;
- InitPosition = Position;
- Life = TornadeLife;
- CircleRotation = -0.5 * SegmentID;
- SecondCircleRotation = -0.5 * SegmentID;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B51331B5
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Script_1",
- "$LOCAL$/CParticleEvolver_Physics_0A6D281C",
- "$LOCAL$/Trail_1",
- "$LOCAL$/Trail_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0A6D281C
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Tornado
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_BB0B9311";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB2E35B
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.8859310e-001,
- 9.8859310e-001,
- 9.8859310e-001,
- 9.8859310e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_EB3647BA
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_8CB2E35B";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9241976E
-{
- FieldName = "CircleRotation";
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A8C933C9";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A8C933C9
-{
- Expression = "function void Eval()
-{
- CircleRotation += RotationSpeed * dt;
- SecondCircleRotation += SecondRotationSpeed * dt;
-
- float radius = MinRadius + (RadiusPerSegment * SegmentID);
- float secondRadius = (RadiusPerSegment * SegmentID);
- Position = InitPosition + (float3(sin(SecondCircleRotation), 0, cos(SecondCircleRotation))*secondRadius) + (float3(sin(CircleRotation), 0, cos(CircleRotation))*radius);
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A87F89C0
-{
- AttributeName = "RotationSpeed";
- DefaultValueF4 = float4(4.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_12C4FF02";
-}
-CParticleState $LOCAL$/CParticleState_8A340B83
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_12C4FF02
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_6F2C6056";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_08639968",
- "$LOCAL$/CParticleFieldDeclaration_F7EAC8CF",
- "$LOCAL$/CParticleFieldDeclaration_E952F726",
- "$LOCAL$/CParticleFieldDeclaration_B3A9F629",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_CD462EDC",
- "$LOCAL$/CParticleSamplerCurve_3F4BAA17",
- "$LOCAL$/CParticleSamplerDoubleCurve_6398D536",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_6ADA28ED";
- States =
- {
- "$LOCAL$/CParticleState_8A340B83",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6ADA28ED
-{
- Expression = "function void Eval()
-{
- Life = TrailRifeTime;
- InitSize = HeightPerSegment;
- Normal = float3(sin(parent.CircleRotation) * 0.5,1,0);//(scene.axisUp() + scene.axisSide()) * 0.5;
- //Normal = fast_normalize(parent.InitPosition - Position);
- TextureID = parent.SegmentID;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_6F2C6056
-{
- DrawOrder = 1;
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Soft;
- Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
- AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
- TextureUField = "LifeRatio";
- BillboardMode = SideAxisAligned;
- AxisField = "Normal";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_08639968
-{
- FieldName = "Normal";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_8264004B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8264004B
-{
- Expression = "function void Eval()
-{
- float turbRate = pow(Glow.sample(LifeRatio),Power);
- Size = InitSize * SizeSampler.sample(LifeRatio);
- Color = ColorSampler.sample(LifeRatio);
- Color = float4(Color.r * turbRate, Color.g * turbRate, Color.b* turbRate, Color.a);
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CD462EDC
-{
- SamplerName = "ColorSampler";
- Times =
- {
- 0.0000000e+000,
- 1.2381318e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 5.1115233e-001,
- -8.8497996e-004,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F7EAC8CF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0146A810
-{
- FieldName = "InitPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6AEF6013
-{
- AttributeName = "HeightPerSegment";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2511A6D2
-{
- AttributeName = "RadiusPerSegment";
- DefaultValueF4 = float4(7.9999998e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14DD04FD
-{
- AttributeName = "MinRadius";
- DefaultValueF4 = float4(4.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_58EE5904
-{
- FieldName = "SegmentID";
- FieldType = int;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3F4BAA17
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.0000000e-001,
- 1.0966564e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.9865251e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E952F726
-{
- FieldName = "InitSize";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B6B455B8
-{
- AttributeName = "TrailRifeTime";
- DefaultValueF4 = float4(3.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE911A95
-{
- FieldName = "SecondCircleRotation";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C4BAD27C
-{
- AttributeName = "SecondRotationSpeed";
- DefaultValueF4 = float4(7.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_34DDDFD6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_23457051";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4D42BCE8",
- "$LOCAL$/CParticleFieldDeclaration_78D829CB",
- "$LOCAL$/CParticleFieldDeclaration_1FB8D6EA",
- "$LOCAL$/CParticleFieldDeclaration_35356AF5",
- "$LOCAL$/CParticleFieldDeclaration_87F33A5C",
- "$LOCAL$/CParticleFieldDeclaration_57CEFA4F",
- "$LOCAL$/CParticleFieldDeclaration_F24BEFBE",
- };
- VirtualParentFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A60B4A59",
- "$LOCAL$/CParticleFieldDeclaration_14991B90",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_5C311993",
- "$LOCAL$/CParticleSamplerCurve_D5B11E52",
- "$LOCAL$/CParticleSamplerCurve_6565B484",
- "$LOCAL$/CParticleSamplerCurve_95020DBB",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_24A06B97";
- States =
- {
- "$LOCAL$/CParticleState_2E7E16A6",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_23457051
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/SmokeCartoon_01.dds";
- AtlasDefinition = "Textures/FX/AtlasX2.pkat";
- SoftAnimationBlending = true;
- BillboardMode = VelocitySpheroidalAlign;
- AxisScale = 3.0000001e-001;
- SoftnessDistance = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D42BCE8
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_78D829CB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1FB8D6EA
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_35356AF5
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87F33A5C
-{
- FieldName = "DistRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_57CEFA4F
-{
- FieldName = "Distance";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F24BEFBE
-{
- FieldName = "FlameRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A60B4A59
-{
- FieldName = "Velocity";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_14991B90
-{
- FieldName = "Distance";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_5C311993
-{
- SamplerName = "Turb";
- Wavelength = 2.0000000e+000;
- Strength = 3.5355338e-001;
- Gain = 1.0000000e+000;
- TimeScale = 5.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D5B11E52
-{
- SamplerName = "SampColor";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.7422936e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4143204e-001,
- 2.4143204e-001,
- 2.4143204e-001,
- 2.4194762e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.7190320e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6565B484
-{
- SamplerName = "SampColorFlame";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9779557e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_24A06B97
-{
- Expression = "function void Eval()
-{
- Distance = parent.Distance;
- DistRatio = Distance / SmokeDistance;
-
- Life = rand(0, 1) * (1 - DistRatio) * 1;
- //kill(Life < 0.1);
- Size = 0.2;
- AxisUp = float3(1, 0, 0);
-
- TextureID = rand(32, 35);
-}
-function void PostEval()
-{
- Position += float3(0, 0.2, 0);
- float3 up = float3(0, 1, 0);
- float3 cr = cross(vrand() + AxisUp * 1, float3(0, 1, 0)).x0z;// + vrand() * 0.1;
- float crl = length(cr);
- float3 x = select(float3(0), cr / crl, crl > 0.0001);
-
- Velocity = fast_normalize(float3(rand(-5,5),0, rand(-5,5))) * 3;
- RotationAxis = cross(up, x) * 2;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2E7E16A6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_994B8761",
- "$LOCAL$/CParticleEvolver_Script_85F81938",
- "$LOCAL$/CParticleEvolver_Rotation_B6984CBA",
- "$LOCAL$/CParticleEvolver_Damper_18BC2D05",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_994B8761
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+000;
- VelocityFieldSampler = "Turb";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_85F81938
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CADF945B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CADF945B
-{
- Expression = "function void Eval()
-{
- Color = SampColor.sample(LifeRatio) + SampColorFlame.sample(min(LifeRatio + pow(FlameRatio, 4) * 0.1, 1));
- Size = SampSize.sample(LifeRatio);
- Color *= (1 - DistRatio);
- TextureID = (TextureID + dt * 0.1 - 32) % 4 + 32;
-}
-";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_B6984CBA
-{
- CustomName = "Rotation";
- RotationMode = Axial;
- AxialRotationSpeedField = "RotationAxis";
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_18BC2D05
-{
- CustomName = "Damper";
- ExpDampingTime = 2.0000000e-001;
- FieldToDampen = "RotationAxis";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B5911DAC
-{
- Times =
- {
- 0.0000000e+000,
- 4.4149888e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4735340e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Smoke
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_34DDDFD6";
- Infinite = true;
- DurationInSeconds = 1.0000000e-001;
- DurationRelativeRandomDeviation = 2.0000000e+000;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.5600000e+002;
- SpawnCountRelativeRandomDeviation = 2.0000000e+000;
- FluxFactorExpression = "SmokeSpawnFact";
- FluxFunction = "$LOCAL$/CParticleSamplerCurve_B5911DAC";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5CC8F48E
-{
- AttributeName = "SmokeDistance";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_95020DBB
-{
- SamplerName = "SampSize";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0929200e-001,
- 8.5178810e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 8.2013486e-003,
- 1.3454746e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3A9F629
-{
- FieldName = "TextureID";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B8C399E2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_6398D536
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.8617511e-002,
- 3.7235029e-002,
- 9.6040294e-002,
- 1.6187957e-001,
- 4.2304891e-001,
- 4.9290201e-001,
- 6.5048277e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.9479560e-001,
- 9.4297880e-001,
- 1.0245690e+000,
- 1.0359550e+000,
- 1.3865941e+000,
- 4.0372081e+000,
- 1.1462400e+000,
- 9.9858201e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.2994978e-001,
- 5.2994978e-001,
- 7.0677501e-001,
- 2.2324190e+000,
- -1.2589170e+000,
- -1.4095018e+000,
- 1.9320533e+000,
- 7.6640139e+000,
- 3.7825663e+000,
- 1.0116960e+000,
- -2.2850899e-001,
- -5.1549101e-001,
- -3.3260620e-001,
- -7.3772722e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 1.8617511e-002,
- 3.7235029e-002,
- 5.7597589e-002,
- 7.4761227e-002,
- 2.6808780e-001,
- 5.0780308e-001,
- 7.5035948e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 3.2795650e-001,
- 1.0501560e+000,
- 2.1253221e+000,
- 3.1906829e+000,
- 4.8741561e-001,
- 1.2509789e+000,
- 9.0204418e-001,
- 1.0271250e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.8984131e-001,
- 5.8984131e-001,
- 7.8848600e-001,
- 8.6239153e-001,
- 1.0754330e+000,
- 9.0648472e-001,
- 2.5512040e-002,
- 2.8736070e-001,
- -1.2872400e+000,
- -1.5961140e+000,
- 6.7877718e-003,
- 6.8682232e-003,
- -3.0582249e-001,
- -3.1475419e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_10156011
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_7E1587A8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_FB20300F",
- "$LOCAL$/CParticleFieldDeclaration_7D76787E",
- "$LOCAL$/CParticleFieldDeclaration_15902219",
- "$LOCAL$/CParticleFieldDeclaration_BA4EEE50",
- "$LOCAL$/CParticleFieldDeclaration_2A1E0353",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_71076B12";
- States =
- {
- "$LOCAL$/CParticleState_A8A7FE3D",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_7E1587A8
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_89296B8B",
- "$LOCAL$/CParticleRenderer_Billboard_B89E5BAA",
- "$LOCAL$/CParticleRenderer_Billboard_6352EEB5",
- "$LOCAL$/CParticleRenderer_Billboard_CA99291C",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_89296B8B
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_B89E5BAA
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Spark_01.dds";
- BillboardMode = PlanarAlignedQuad;
- SizeField = "Size2";
- AxisField = "Axis";
- Axis2Field = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6352EEB5
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
- BillboardMode = PlanarAlignedQuad;
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-{
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C498C957
-{
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-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_9A4AE766
-{
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-{
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-{
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5CCB1C6C
-{
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-{
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-{
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-{
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-{
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-{
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-{
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-{
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-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_01992A6D
-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0F51B334
-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CDD7F807
-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBD63D6
-{
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BF194451
-{
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-{
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-{
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-{
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2371AEA
-{
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-{
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-{
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-{
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-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_964CF3BE
-{
- CustomName = "Field";
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- Evaluator = "$LOCAL$/CParticleSamplerCurve_5DDE9E59";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5DDE9E59
-{
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-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B884FF90
-{
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2AD8CD93
-{
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-{
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-{
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_053BC622
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9C46EE8D";
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- "$LOCAL$/CParticleFieldDeclaration_20343327",
- };
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- };
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-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9C46EE8D
-{
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- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_01.dds";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3A92B9D4
-{
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- FieldType = float4;
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-{
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-{
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-{
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-{
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-{
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-CParticleState $LOCAL$/CParticleState_1DFBDEEB
-{
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-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_87BE228A
-{
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- {
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-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E6D8CF15
-{
- CustomName = "Physics";
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-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_948A60FC
-{
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- Name = "Color";
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7D2BD56F
-{
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-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_83432479";
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83432479
-{
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-{
-
-
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-{
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- Descriptor = "$LOCAL$/CParticleDescriptor_053BC622";
- Infinite = true;
- DurationInSeconds = 7.5000000e-001;
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- FluxFactorExpression = "Flux";
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_87605058
-{
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-{
-
-}
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-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_10CED7C3
-{
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- BillboardingMaterial = AlphaBlend_Distortion;
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-CParticleEvolver_Spawner $LOCAL$/Trail_2
-{
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- SpawnMetric = Time;
- SpawnInterval = 5.0000001e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_DE03A1EE";
-}
-CParticleState $LOCAL$/CParticleState_FAD817BF
-{
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-CParticleDescriptor $LOCAL$/CParticleDescriptor_DE03A1EE
-{
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-{
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-";
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-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3F5845CA
-{
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- MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
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diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowEmit.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowEmit.pkfx
deleted file mode 100644
index 19ecb7a..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowEmit.pkfx
+++ /dev/null
@@ -1,1077 +0,0 @@
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-{
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- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
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- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 5.0000000e+000;
- SpawnCount = 1.6000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
- "$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
- "$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
- "$LOCAL$/CParticleFieldDeclaration_A7C5F890",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9F4012DD",
- "$LOCAL$/CParticleSamplerShape_DCDA413F",
- "$LOCAL$/CParticleSamplerCurve_7F817359",
- "$LOCAL$/CParticleSamplerCurve_DF40BA93",
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- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
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-CActionFactoryWithChilds $LOCAL$/Spawner
-{
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- ChildList =
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-{
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- Expression = "function void Eval()
-{
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-
- PosEnd = TargetSphere.samplePosition();
- AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
-
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-";
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-CParticleState $LOCAL$/CParticleState_3AF8190E
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- Evolvers =
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- "$LOCAL$/Trail_1",
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-CParticleAttributeList $LOCAL$/_GlobalAttributes
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- AttributeList =
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- "$LOCAL$/CParticleAttributeDeclaration_1292CA10",
- "$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
- "$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
- "$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
- "$LOCAL$/CParticleAttributeDeclaration_AA680462",
- "$LOCAL$/CParticleAttributeDeclaration_23E6CC65",
- "$LOCAL$/CParticleAttributeDeclaration_A3A329F9",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
-{
- SamplerName = "SpawnSphere";
- Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
-{
- Expression = "function void Eval()
-{
- Angle += (AngleSpeed * RotationSampler.sample(LifeRatio)) * dt;
- Position = rotate(PosEnd, AngleAxis, Angle) * (1 - PositionSampler.sample(LifeRatio)) * PositionMagni;
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
-{
- SamplerName = "TargetSphere";
- Shape = "$LOCAL$/CShapeDescriptor_A534496E";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
-{
- ShapeType = SPHERE;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
-{
- FieldName = "PosEnd";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
-{
- AttributeName = "ConcentRateForce";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000001e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
-}
-CParticleState $LOCAL$/CParticleState_C4F10C87
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_A0B4016A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A597BE49",
- "$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
- "$LOCAL$/CParticleSamplerCurve_E19575BF",
- "$LOCAL$/CParticleSamplerCurve_5896C54C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
- States =
- {
- "$LOCAL$/CParticleState_C4F10C87",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- TextureID = parent.SegmentID;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_A0B4016A
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
- AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
-{
- FieldName = "AngleAxis";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
-{
- AttributeName = "AngleSpeed";
- DefaultValueF4 = float4(1.6515957e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
-{
- FieldName = "Angle";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 4.5562887e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.6253932e-001,
- -2.0595826e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
-{
- Expression = "function void Eval()
-{
- Size = SizeCurve.sample(LifeRatio) * SizeMagni;
- Color = float4(TintColor.x * TintPow,TintColor.y * TintPow,TintColor.z * TintPow, AlphaRatio.sample(LifeRatio)) * PowCurve.sample(LifeRatio);
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
-{
- AttributeName = "TintPow";
- DefaultValueF4 = float4(2.9920225e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
-{
- SamplerName = "PowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.2086750e-001,
- 1.7770460e-001,
- 2.4940820e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.8624750e-001,
- 1.6851140e+000,
- 5.2895319e-001,
- -1.4527070e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.6462323e-002,
- -6.9572651e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
-{
- AttributeName = "TintColor";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
-{
- AttributeName = "SizeMagni";
- DefaultValueF4 = float4(5.8510602e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
-{
- FieldName = "TextureID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30C334BE
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7C5F890
-{
- FieldName = "SegmentID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_DF40BA93
-{
- SamplerName = "RotationSampler";
- Times =
- {
- 0.0000000e+000,
- 2.6157650e-001,
- 4.1422361e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.7061981e-001,
- 6.1963773e-001,
- 1.1264390e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.7136190e-002,
- 8.3501631e-001,
- 4.8728639e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.5372399e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7F817359
-{
- SamplerName = "PositionSampler";
- Times =
- {
- 0.0000000e+000,
- 3.5510039e-001,
- 5.2085543e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1340030e+000,
- 5.7490718e-001,
- 1.2557750e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0143189e+000,
- 8.5999739e-001,
- 4.0143260e-001,
- -1.1980920e+000,
- -3.4632981e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5896C54C
-{
- SamplerName = "AlphaRatio";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.1054537e-001,
- 7.2726756e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2587703e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_72BC1CF2
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_459FA59D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E0713DB7",
- "$LOCAL$/CParticleFieldDeclaration_66F84346",
- "$LOCAL$/CParticleFieldDeclaration_E524E081",
- "$LOCAL$/CParticleFieldDeclaration_EE51D8D8",
- "$LOCAL$/CParticleFieldDeclaration_84767C7B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5CA7475A";
- States =
- {
- "$LOCAL$/CParticleState_5A436C25",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_459FA59D
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_49BF3624",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_49BF3624
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/Fx/Distortion_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E0713DB7
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66F84346
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E524E081
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EE51D8D8
-{
- FieldName = "ColorD";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_84767C7B
-{
- FieldName = "SizeD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5CA7475A
-{
- Expression = "function void Eval()
-{
- Life = rand(0.7,0.8);
- SizeCoeff = rand(0.5,1);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5A436C25
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_FA9BBB4C",
- "$LOCAL$/CParticleEvolver_Script_7FA015FF",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_FA9BBB4C
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_7FA015FF
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C7905D2E";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C7905D2E
-{
- Expression = "function void Eval()
-{
- Size=1f;
- Color=sin(LifeRatio*3)*Distortion;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_72BC1CF2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 3.2000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E7017180
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_4D242E43",
- "$LOCAL$/CParticleFieldDeclaration_5E5278C2",
- "$LOCAL$/CParticleFieldDeclaration_DD1445AD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_66D14F74";
- States =
- {
- "$LOCAL$/CParticleState_2485A947",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D242E43
-{
- FieldName = "VRAND";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5E5278C2
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DD1445AD
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_66D14F74
-{
- Expression = "function void Eval()
-{
- Life = 0.3;
-
- VRAND=vrand()*rand(0.3,0.5);
-
- LENGTH=0.3;
-
- SCALE=rand(0.2,0.4);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2485A947
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_AF784E16",
- "$LOCAL$/CParticleEvolver_Spawner_13B76928",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_AF784E16
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_24DD5B91",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_24DD5B91
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_13B76928
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 6.5000001e-003;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_90182B0B";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_90182B0B
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_784C512A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9C755235",
- "$LOCAL$/CParticleFieldDeclaration_1CF1929C",
- "$LOCAL$/CParticleFieldDeclaration_7244178F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_B16CB5FE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E0FC6D99";
- States =
- {
- "$LOCAL$/CParticleState_4E435FD0",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_784C512A
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Trail_01.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9C755235
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1CF1929C
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7244178F
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B16CB5FE
-{
- SamplerName = "Curve_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E0FC6D99
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
-
- Size = parent.SCALE;
- VStart=parent.VRAND*25;
- Color=(5*RGB).xyz1*sin(spawner.LifeRatio*3);
- Velocity = VStart;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4E435FD0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_5D8A92D3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5D8A92D3
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_E7017180";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8A75B1BD
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_82AA24C4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_E34980D7",
- "$LOCAL$/CParticleFieldDeclaration_236634E6",
- "$LOCAL$/CParticleFieldDeclaration_476AE2A1",
- "$LOCAL$/CParticleFieldDeclaration_56D0F578",
- "$LOCAL$/CParticleFieldDeclaration_3D3F859B",
- "$LOCAL$/CParticleFieldDeclaration_27D276FA",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_8D508445",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_AF44A5EC";
- States =
- {
- "$LOCAL$/CParticleState_75D0051F",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_82AA24C4
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/DirtPieces_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SoftAnimationBlending = true;
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E34980D7
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_236634E6
-{
- FieldName = "ID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_476AE2A1
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56D0F578
-{
- FieldName = "BounceRestitution";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3D3F859B
-{
- FieldName = "Accel";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27D276FA
-{
- FieldName = "HighLight";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8D508445
-{
- SamplerName = "Turb_0";
- Wavelength = 5.0000000e+000;
- Strength = 8.8388348e-001;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_AF44A5EC
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.75);
- Size = rand(0.02,0.04);
- ID=ninja*4;
- Velocity=vrand()*ninja*2;
- Mass=rand(1,10);
- BounceRestitution=rand(0.1,0.5);
- HighLight=select(4,rand(50,100),ninja<0.4);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_75D0051F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_05196ACE",
- "$LOCAL$/CParticleEvolver_Script_E1A9DAA9",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_05196ACE
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -1.0000000e+001, 0.0000000e+000);
- Drag = 1.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 127;
- BounceRestitution = 1.0000000e+000;
- BounceOffset = 1.0000000e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E1A9DAA9
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_6667CA20";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6667CA20
-{
- Expression = "function void Eval()
-{
- TextureID=min((ID+LifeRatio*2),4);
- Color=float4((RGB*HighLight).xyz1*float4(1-LifeRatio).111w);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_8A75B1BD";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.5600000e+002;
- FluxFactorExpression = "Density";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_AA680462
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.1170210e-001, 2.8989360e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_23E6CC65
-{
- AttributeName = "PositionMagni";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_939D9EE3
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_38BA65E2",
- "$LOCAL$/CParticleFieldDeclaration_1D16294D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_53612B94";
- States =
- {
- "$LOCAL$/CParticleState_6FC6A7E7",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38BA65E2
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D16294D
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_53612B94
-{
- Expression = "function void Eval()
-{
- Life = 1;
- LENGTH=0.5;
- SCALE=0.5;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_6FC6A7E7
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_3957E136",
- "$LOCAL$/CParticleEvolver_Spawner_1E063B48",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_3957E136
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_F63CDD31",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F63CDD31
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_1E063B48
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_D9E857AB";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D9E857AB
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E533AA4A";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_13F511D5",
- "$LOCAL$/CParticleFieldDeclaration_E1A67ABC",
- "$LOCAL$/CParticleFieldDeclaration_52C9122F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_E3A1F51E",
- "$LOCAL$/CParticleSamplerCurve_6D4D0B39",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B38B7DF0";
- States =
- {
- "$LOCAL$/CParticleState_11E7FB73",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E533AA4A
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/RdEvasionTrail.png";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_13F511D5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1A67ABC
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_52C9122F
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E3A1F51E
-{
- SamplerName = "ColorCurve";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.8634853e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 1.0017110e+000,
- 6.4638555e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6D4D0B39
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 8.5394591e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7577918e-003,
- 5.4241675e-001,
- -1.2276977e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 8.5612434e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.1001130e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B38B7DF0
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
- Size = parent.SCALE;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_11E7FB73
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_C8BEB5B2",
- "$LOCAL$/CParticleEvolver_Script_3DD5CD5D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C8BEB5B2
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3DD5CD5D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F25898E4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F25898E4
-{
- Expression = "function void Eval()
-{
- Size = SizeCurve.sample(LifeRatio) * 0.5;
- Color=ColorCurve.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_939D9EE3";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A3A329F9
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowMidAir.pkfx b/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowMidAir.pkfx
deleted file mode 100644
index 620b358..0000000
--- a/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowMidAir.pkfx
+++ /dev/null
@@ -1,562 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 5.0000000e+000;
- SpawnCount = 2.4000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_List_3552F0DC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F278CDC9",
- "$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
- "$LOCAL$/CParticleFieldDeclaration_C0D25583",
- "$LOCAL$/CParticleFieldDeclaration_CE35A2ED",
- "$LOCAL$/CParticleFieldDeclaration_6FF355B4",
- "$LOCAL$/CParticleFieldDeclaration_C3E4D23E",
- "$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
- "$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
- "$LOCAL$/CParticleFieldDeclaration_C0FEBD9D",
- "$LOCAL$/CParticleFieldDeclaration_763ECBA7",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9F4012DD",
- "$LOCAL$/CParticleSamplerShape_DCDA413F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.5;
- Position = SpawnSphere.samplePosition();
-
- PosStart = Position;
- PosEnd = TargetSphere.samplePosition();
- AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
-
- Direction = (Position - PosEnd);
- Distance = length(PosEnd - Position);
- TextureID = rand(0,3);
- SegmentID = rand(0,6);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Script_1",
- "$LOCAL$/Evolver_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_E53C1102",
- "$LOCAL$/CParticleAttributeDeclaration_1292CA10",
- "$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
- "$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
- "$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
- "$LOCAL$/CParticleAttributeDeclaration_796373DD",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
-{
- SamplerName = "SpawnSphere";
- Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
-{
- ShapeType = SPHERE;
- Radius = 2.5000000e-001;
- InnerRadius = 2.5000000e-001;
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
-{
- Expression = "function void Eval()
-{
- Angle += AngleSpeed * dt;
- Position = PosStart + rotate(PosEnd, AngleAxis, Angle * LifeRatio);
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
-{
- SamplerName = "TargetSphere";
- Shape = "$LOCAL$/CShapeDescriptor_A534496E";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
-{
- ShapeType = SPHERE;
- Radius = 7.5000000e-001;
- InnerRadius = 7.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
-{
- FieldName = "PosEnd";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
-{
- AttributeName = "ConcentRateForce";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
-}
-CParticleState $LOCAL$/CParticleState_C4F10C87
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_List_DFCC1FE9";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A597BE49",
- "$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
- "$LOCAL$/CParticleSamplerCurve_E19575BF",
- "$LOCAL$/CParticleSamplerCurve_AB870B0D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
- States =
- {
- "$LOCAL$/CParticleState_C4F10C87",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- TextureID = parent.SegmentID;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
-{
- FieldName = "AngleAxis";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
-{
- AttributeName = "AngleSpeed";
- DefaultValueF4 = float4(1.2549504e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
-{
- FieldName = "Angle";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 5.0369281e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.9011409e-001,
- 3.0405372e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.9249582e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
-{
- Expression = "function void Eval()
-{
- Size = LifeRatio * SizeMagni;
- Color = float4(TintColor.x * TintPow,TintColor.y * TintPow,TintColor.z * TintPow, AlphaRatio.sample(LifeRatio)) * PowCurve.sample(LifeRatio);
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
-{
- AttributeName = "TintPow";
- DefaultValueF4 = float4(6.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
-{
- SamplerName = "PowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.6869873e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0006757e+000,
- -1.4527068e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
-{
- AttributeName = "TintColor";
- AttributeType = float4;
- DefaultValueF4 = float4(1.9306929e-001, 4.8019800e-001, 6.9554460e-001, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
-{
- AttributeName = "SizeMagni";
- DefaultValueF4 = float4(2.0792080e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0FEBD9D
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
-{
- FieldName = "PosStart";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3E4D23E
-{
- FieldName = "NowDirection";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE35A2ED
-{
- FieldName = "NormalDirection";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
-{
- FieldName = "Distance";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D25583
-{
- FieldName = "Direction";
- FieldType = float3;
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_FE664B0E
-{
- CustomName = "Ribbon";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
- AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DFCC1FE9
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_FE664B0E",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3DC650A2
-{
- SamplerName = "AlphaRatio";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.1054537e-001,
- 7.2726756e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2587703e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB870B0D
-{
- SamplerName = "AlphaRatio";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.1054537e-001,
- 7.2726756e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.2587703e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_3552F0DC
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Null_2762A775",
- };
-}
-CParticleRenderer_Null $LOCAL$/CParticleRenderer_Null_2762A775
-{
- CustomName = "Null";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_763ECBA7
-{
- FieldName = "SegmentID";
-}
-CParticleEvolver_Physics $LOCAL$/Evolver_1
-{
- CustomName = "Physics";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B52FC2E6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_270C88A1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_66A09378",
- "$LOCAL$/CParticleFieldDeclaration_A1587B9B",
- "$LOCAL$/CParticleFieldDeclaration_5EC3A4FA",
- "$LOCAL$/CParticleFieldDeclaration_FF624A45",
- "$LOCAL$/CParticleFieldDeclaration_2C36E3EC",
- "$LOCAL$/CParticleFieldDeclaration_86701B1F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_319038CE",
- "$LOCAL$/CParticleSamplerShape_46BE1A67",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9";
- States =
- {
- "$LOCAL$/CParticleState_4C6AA820",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_270C88A1
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/DirtPieces_01.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
- SoftAnimationBlending = true;
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66A09378
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A1587B9B
-{
- FieldName = "ID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5EC3A4FA
-{
- FieldName = "Mass";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF624A45
-{
- FieldName = "BounceRestitution";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C36E3EC
-{
- FieldName = "Accel";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86701B1F
-{
- FieldName = "HighLight";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_319038CE
-{
- SamplerName = "Turb_0";
- Wavelength = 5.0000000e+000;
- Strength = 8.8388348e-001;
- Gain = 1.0000000e+000;
- TimeScale = 1.0000000e+000;
- TimeBase = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.75);
- Size = rand(0.01,0.02);
- ID=ninja*4;
- Velocity=vrand()*ninja*6;
- Mass=rand(1,10);
- BounceRestitution=rand(0.1,0.5);
- Position=SpawnSphere.samplePosition();
- HighLight=select(4,rand(50,100),ninja<0.4);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4C6AA820
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_43B45963",
- "$LOCAL$/CParticleEvolver_Script_83627262",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_43B45963
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 127;
- BounceRestitution = 1.0000000e+000;
- BounceOffset = 1.0000000e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_83627262
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD
-{
- Expression = "function void Eval()
-{
- TextureID=min((ID+LifeRatio*2),4);
- Color=float4((TintColor*HighLight).xyz1*float4(1-LifeRatio).111w);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_B52FC2E6";
- DurationInSeconds = 5.0000000e+000;
- SpawnCount = 6.4000000e+001;
- FluxFactorExpression = "Density";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_46BE1A67
-{
- SamplerName = "SpawnSphere";
- Shape = "$LOCAL$/CShapeDescriptor_A79305B6";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A79305B6
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_796373DD
-{
- AttributeName = "TornadeLife";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
-}
diff --git a/assets/streaming/PackFx/Particles/RisingSun/RisingSunBurst.pkfx b/assets/streaming/PackFx/Particles/RisingSun/RisingSunBurst.pkfx
deleted file mode 100644
index ce567cd..0000000
--- a/assets/streaming/PackFx/Particles/RisingSun/RisingSunBurst.pkfx
+++ /dev/null
@@ -1,340 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(711, 177);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-521, 288);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_4CE336B0",
- "$LOCAL$/CParticleAttributeDeclaration_F1D44C8A",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(334, 131);
- ChildList =
- {
- "$LOCAL$/Main_Lot",
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0BF9AEAA
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_75B28038
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257952e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Main_Lot
-{
- EditorInfosPosition = int2(170, 355);
- Descriptor = "$LOCAL$/CParticleDescriptor_11D3CC4E";
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_11D3CC4E
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9BC51382",
- "$LOCAL$/CParticleSamplerShape_C08BEC3D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_64616D38";
- States =
- {
- "$LOCAL$/CParticleState_FBAD371B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1CCBE1BA
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_64616D38
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition();
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_FBAD371B
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6735766D",
- "$LOCAL$/Flames",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_71334881
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6735766D
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 5.0000000e-001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9BC51382
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_7604A941";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_7604A941
-{
- EditorInfosPosition = int2(-247, 365);
- Position = float3(0.0000000e+000, 5.0000000e-001, 0.0000000e+000);
- ShapeType = CYLINDER;
- Height = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_76658303
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_47935F34
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6C525127";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6C525127
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.4656118e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.0934319e+001,
- 1.3986397e+001,
- 1.7998699e+001,
- 6.4612997e-001,
- 2.0020180e+000,
- 3.2926569e+000,
- 1.8174667e+001,
- 6.2580526e-001,
- 4.0447617e-001,
- 3.1013393e-001,
- 1.5977338e+002,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.6088153e+002,
- 0.0000000e+000,
- -1.7204933e+000,
- -1.3908102e-004,
- -1.1845771e+000,
- -2.7747216e+000,
- -1.7301447e+000,
- -6.2706225e-002,
- -9.8275036e-001,
- -2.3019683e+000,
- -1.4353650e+000,
- -5.2022416e-002,
- -4.1536111e-001,
- -1.0189198e+000,
- -3.1635962e+000,
- 1.2417855e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FF6840D9
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_75B28038";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_4CE336B0
-{
- EditorInfosPosition = int2(-690, 285);
- AttributeName = "Throttle";
- AttributeDescription = "Flamethrower power / flame velocity\\nLower values throw flames closer.\\nHigher values throw flames further";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_F1D44C8A
-{
- EditorInfosPosition = int2(-691, 331);
- AttributeName = "ShakeAmplitude";
- AttributeDescription = "Horizontal sinusoidal shake amplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BCFD71B2
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_707791AD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_707791AD
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 4;
- Size *= SizeCoeff * 0.5;
-}";
-}
-CParticleEvolver_Spawner $LOCAL$/Flames
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_1BC47A3F";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1BC47A3F
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_D6BD72B1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_71334881",
- "$LOCAL$/CParticleFieldDeclaration_76658303",
- "$LOCAL$/CParticleFieldDeclaration_1CCBE1BA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06";
- States =
- {
- "$LOCAL$/CParticleState_26784AB0",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- Life = 0.1 + (0.2 + couillunessFactor * 1.5) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0);//float3(0,0,-2);
-}";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D6BD72B1
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleState $LOCAL$/CParticleState_26784AB0
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_60A47EB3",
- "$LOCAL$/CParticleEvolver_Field_FF6840D9",
- "$LOCAL$/CParticleEvolver_Field_47935F34",
- "$LOCAL$/CParticleEvolver_Rotation_0BF9AEAA",
- "$LOCAL$/CParticleEvolver_Script_BCFD71B2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_60A47EB3
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DC850E0B
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_C08BEC3D
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_FF71004F";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_FF71004F
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
diff --git a/assets/streaming/PackFx/Particles/RisingSun/RisingSunEmission.pkfx b/assets/streaming/PackFx/Particles/RisingSun/RisingSunEmission.pkfx
deleted file mode 100644
index c0850b5..0000000
--- a/assets/streaming/PackFx/Particles/RisingSun/RisingSunEmission.pkfx
+++ /dev/null
@@ -1,588 +0,0 @@
-Version = 1.9.1.28491;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orb
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- DurationInSeconds = 3.0000001e-001;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_D3DFCBD1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_80B0C760",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_5AE49035",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/Orb",
- "$LOCAL$/RadialBolts",
- "$LOCAL$/OrbBolts",
- "$LOCAL$/CircularBolts",
- };
-}
-CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_3531EA78
-{
- Mesh = "Meshes/Sphere_01.pkmm";
- Material = Additive_NoAlpha;
- MaterialParametersFields =
- {
- "DiffuseColor = Color",
- };
- Diffuse = "Textures/SphereNoise_01.dds";
- CustomName = "Mesh_Descriptor";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- Life = 0.5;
- Size = 0.25;
- Color=ColorFadeIn*4;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Script_C7F67E68",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- CustomName = "Physics";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_5AE49035
-{
- SamplerName = "Noise";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_99B492E9",
- "$LOCAL$/CParticleAttributeDeclaration_567EF6EC",
- };
-}
-CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_2C9EC3A1
-{
- CustomName = "Mesh";
- Meshes =
- {
- "$LOCAL$/CParticleRenderer_Mesh_Descriptor_3531EA78",
- };
- ScaleField = "Size";
- EulerRotationField = "Rotation";
- RotationAxisField = "Rotation";
- RotationAxisAngleField = "";
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_4205ED56
-{
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightRadiusMultiplier = 1.0000000e+001;
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_D3DFCBD1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Mesh_2C9EC3A1",
- "$LOCAL$/CParticleRenderer_Light_4205ED56",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_C7F67E68
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3F4E494B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F4E494B
-{
- Expression = "function void Eval()
-{
- float a = scene.Time*5;
- float3 n = Noise.samplePotential(Position + float3(LifeRatio, sin(a)*2, cos(a)*2));
-
-
- Rotation = n * 3;
-
- // NOTE: the following isn\'t very good practise.
- // it\'s considered bad to do rands at evolve as it\'s non-coherent frame-by-frame
- // it\'d better to sample a noise-field to get coherent noise.
- // ie: when slowing down time or having faster framerates, you\'d get the same results.
- Size = 0.16 + abs(n.x) * 0.15;
-
-// float n = Noise.samplePotential(Position + float3(LifeRatio*0.1, 0, 0)).x % 1;
-
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/RadialBolts
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_37AC2E75";
- DurationInSeconds = 5.0000000e-001;
- SpawnCount = 4.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_37AC2E75
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_199C320E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DA0783DC";
- States =
- {
- "$LOCAL$/CParticleState_2B870D3E",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DA0783DC
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Vrand = vrand()*10;
- Velocity = Vrand;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E6CE8317
-{
- CustomName = "Physics";
-}
-CParticleState $LOCAL$/CParticleState_2B870D3E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_EBADF5D9",
- "$LOCAL$/RadialLightning",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_EBADF5D9
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/RadialLightning
-{
- CustomName = "Spawner";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_33C803D2";
-}
-CParticleState $LOCAL$/CParticleState_B5690913
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_E6CE8317",
- "$LOCAL$/CParticleEvolver_Field_8426CB20",
- "$LOCAL$/CParticleEvolver_Script_63C753DB",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_33C803D2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_18324426";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8B6EFAB8",
- "$LOCAL$/CParticleFieldDeclaration_629949A3",
- "$LOCAL$/CParticleFieldDeclaration_AAC9F3CE",
- "$LOCAL$/CParticleFieldDeclaration_9E7097A9",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7AA7172A",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0D7425FD";
- States =
- {
- "$LOCAL$/CParticleState_B5690913",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0D7425FD
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0.04;
- Position=vrand()*0.05;
- CFI=ColorFadeIn;
- CFO=ColorFadeOut;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_18324426
-{
- CustomName = "Ribbon";
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8B6EFAB8
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_63C753DB
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0333423A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0333423A
-{
- Expression = "function void Eval()
-{
- Size=0.1*LifeRatio;
- Color *=(CFI-(LifeRatio*CFI)) + (LifeRatio*CFO);
-
-
- float n = Noise.samplePotential(Position + float3(LifeRatio*0.1, 0, 0)).x % 1;
- TextureID = n * 16;
-// TextureID = rand(0,16);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_80B0C760
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_199C320E
-{
- FieldName = "Vrand";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_99B492E9
-{
- AttributeName = "ColorFadeIn";
- AttributeType = float4;
- DefaultValueF4 = float4(9.0841579e-001, 2.3762380e-001, 1.0000000e-001, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_629949A3
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_567EF6EC
-{
- AttributeName = "ColorFadeOut";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 3.9603961e-001, 9.6534699e-002, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC9F3CE
-{
- FieldName = "CFI";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9E7097A9
-{
- FieldName = "CFO";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_8426CB20
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_8141B863";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8141B863
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.5000000e-001,
- 7.5000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 4.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7AA7172A
-{
- SamplerName = "Noise";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/CircularBolts
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_62CBE758";
- DurationInSeconds = 5.0000000e-001;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_62CBE758
-{
- Renderer = "$LOCAL$/CParticleRenderer_Mesh_32DA6CFB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CE2238A5",
- "$LOCAL$/CParticleFieldDeclaration_DBC441CC",
- "$LOCAL$/CParticleFieldDeclaration_C097DE7F",
- "$LOCAL$/CParticleFieldDeclaration_4B078FAE",
- "$LOCAL$/CParticleFieldDeclaration_B3947096",
- "$LOCAL$/CParticleFieldDeclaration_52802A1F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_68CE7109";
- States =
- {
- "$LOCAL$/CParticleState_D662F000",
- };
-}
-CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_32DA6CFB
-{
- CustomName = "Mesh";
- Meshes =
- {
- "$LOCAL$/CParticleRenderer_Mesh_Descriptor_EE69C1DA",
- };
- Scale = float3(1.0000000e+000, 2.5000000e-001, 1.0000000e+000);
- ScaleField = "Size";
- EulerRotationField = "Rotation";
- RotationAxisField = "Rotation";
- RotationAxisAngleField = "";
-}
-CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_EE69C1DA
-{
- Mesh = "Meshes/Cylinder_01.pkmm";
- Material = Additive_NoAlpha;
- MaterialParametersFields =
- {
- "DiffuseColor = Color",
- };
- Diffuse = "Textures/LightningBranch_01.dds";
- CustomName = "Mesh_Descriptor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE2238A5
-{
- FieldName = "Size";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DBC441CC
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C097DE7F
-{
- FieldName = "Random";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4B078FAE
-{
- FieldName = "RandAngle";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3947096
-{
- FieldName = "CFI";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_52802A1F
-{
- FieldName = "CFO";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_68CE7109
-{
- Expression = "function void Eval()
-{
- Life = rand(0.25,0.5);
- Random=ninja;
- RandAngle=rand(-pi,pi);
- CFI=ColorFadeIn;
- CFO=ColorFadeOut;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D662F000
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_C3CC4EC3",
- "$LOCAL$/CParticleEvolver_Script_2079C22D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C3CC4EC3
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_2079C22D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E5AE45F4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E5AE45F4
-{
- Expression = "function void Eval()
-{
- float sc=pow(LifeRatio,0.25+Random*0.25)*(0.5+Random*0.5);
- Size=float3(sc,0.5+Random*1.5,sc);
- Color=pow(1-LifeRatio,2+Random*2)*500;
- Rotation=float3(RandAngle,10*pow(LifeRatio,0.5)*(Random-0.5),RandAngle);
- Color *=(CFI-(LifeRatio*CFI)) + (LifeRatio*CFO);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/OrbBolts
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1BF607A2";
- DurationInSeconds = 5.0000000e-001;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1BF607A2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_315E0F54";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_ECDC7308",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_14058E0D";
- States =
- {
- "$LOCAL$/CParticleState_060F76A7",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_315E0F54
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_02.dds";
- AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_ECDC7308
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_14058E0D
-{
- Expression = "function void Eval()
-{
- Life = 1.0;
- Size = 0.25;
- Velocity=vrand()*0.3;
- TextureID=rand(0,4);
- Color=ColorFadeIn*100;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_060F76A7
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_759576F6",
- "$LOCAL$/CParticleEvolver_Rotation_EFC2F011",
- "$LOCAL$/CParticleEvolver_Script_3C9B45F1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_759576F6
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3C9B45F1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_9E9B0A6B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9E9B0A6B
-{
- Expression = "function void Eval()
-{
- Color*=(1-pow(LifeRatio,4));
-
- // NOTE: the following isn\'t very good practise.
- // it\'s considered bad to do rands at evolve as it\'s non-coherent frame-by-frame
- // it\'d better to sample a noise-field to get coherent noise.
- // ie: when slowing down time or having faster framerates, you\'d get the same results.
- TextureID=rand(0,4);
- Rotation=rand(-pi,pi);
- Size = rand(0.1,0.2);
-}
-";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_EFC2F011
-{
- CustomName = "Rotation";
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeActivateEffect.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeActivateEffect.pkfx
deleted file mode 100644
index 216ff4b..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeActivateEffect.pkfx
+++ /dev/null
@@ -1,1444 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/PreFlash",
- "$LOCAL$/Flash",
- "$LOCAL$/Distortion",
- "$LOCAL$/Orbit",
- "$LOCAL$/Lightning",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- "$LOCAL$/CParticleAttributeDeclaration_88BB8542",
- "$LOCAL$/CParticleAttributeDeclaration_56740C2D",
- "$LOCAL$/CParticleAttributeDeclaration_3E13D103",
- "$LOCAL$/CParticleAttributeDeclaration_E8157282",
- "$LOCAL$/CParticleAttributeDeclaration_26F1E26D",
- "$LOCAL$/CParticleAttributeDeclaration_56BCCB34",
- "$LOCAL$/CParticleAttributeDeclaration_DD94F007",
- "$LOCAL$/CParticleAttributeDeclaration_E241BBD6",
- "$LOCAL$/CParticleAttributeDeclaration_14487C51",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C7BD0385",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 4.1777310e-001,
- 5.0437367e-001,
- 6.4856136e-001,
- 7.3379391e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1830900e+001,
- 2.2786690e+001,
- 2.7557028e+002,
- 1.7187576e+002,
- 4.5565090e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4870480e+001,
- 3.0825162e+000,
- 6.5286195e-001,
- 1.0869976e+000,
- -1.3543121e+002,
- -8.0056412e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EF247296
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888062e+000,
- 7.7745247e+001,
- 7.3503357e+001,
- 6.4612997e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025604e+001,
- 6.2580526e-001,
- 1.3330803e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6951137e+000,
- -1.3702939e-004,
- -1.1671032e+000,
- -2.7337904e+000,
- -1.7046227e+000,
- -6.1781224e-002,
- -1.0002245e+000,
- -2.3428993e+000,
- -1.4608870e+000,
- -5.2947421e-002,
- -4.2274657e-001,
- -1.0370370e+000,
- -3.2198474e+000,
- 1.2638654e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_24B21A11
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EF247296";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/PreFlash
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_1E33C9A8";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1E33C9A8
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_5987DD12";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B3140DAA",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_06C7D623",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B";
- States =
- {
- "$LOCAL$/CParticleState_7B7ECB1C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3140DAA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_194188B5
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleState $LOCAL$/CParticleState_7B7ECB1C
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_2",
- "$LOCAL$/CParticleEvolver_Physics_9F457A0F",
- "$LOCAL$/Field_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9F457A0F
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/Field_2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_337A9C19";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_337A9C19
-{
- Times =
- {
- 0.0000000e+000,
- 5.7104397e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 7.2441397e+000,
- 6.0743637e+000,
- 8.9722443e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.8714930e-001,
- -2.6844974e+000,
- -2.0165372e+000,
- -1.8352952e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_5987DD12
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_194188B5",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EB06C381
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_1E17F7D8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_3CDA2A4C",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_3C9401E0",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF";
- States =
- {
- "$LOCAL$/CParticleState_1322942E",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_1E17F7D8
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_8197877B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8197877B
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3CDA2A4C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF
-{
- Expression = "function void Eval()
-{
- Life = 0.7;
- Size = 5;
- //Velocity = scene.axisUp();
- Color = float4(1.0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1322942E
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B04B8F89",
- "$LOCAL$/CParticleEvolver_Field_E5657FC2",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B04B8F89
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E5657FC2
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_F39058AD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F39058AD
-{
- Times =
- {
- 0.0000000e+000,
- 5.8754885e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.4767892e-001,
- 1.5184369e+000,
- 1.6519821e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.0235164e+000,
- 2.6993397e-001,
- 1.8948989e-001,
- -9.3440667e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_EB06C381";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_3A4409B3
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6468C0F2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_60B7199D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5231BA24",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_34D411B7";
- States =
- {
- "$LOCAL$/CParticleState_12E9A746",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6468C0F2
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/DistortionCircle_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60B7199D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5231BA24
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34D411B7
-{
- Expression = "function void Eval()
-{
- Life = 1.5;
- Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_12E9A746
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_31801481",
- "$LOCAL$/CParticleEvolver_Field_0BE16B5A",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_31801481
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Field_5B731CD8",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5B731CD8
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6FCF107B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FCF107B
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.7777803e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.0012751e+000,
- 2.0012751e+000,
- 2.0012751e+000,
- 2.0012751e+000,
- 4.1418731e-001,
- 4.1418731e-001,
- 4.1418731e-001,
- 4.1418731e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -4.4720274e-001,
- -4.4720274e-001,
- -4.4720274e-001,
- -4.4720274e-001,
- -1.1627251e+000,
- -1.1627251e+000,
- -1.1627251e+000,
- -1.1627251e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BE16B5A
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_93366025";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_93366025
-{
- Times =
- {
- 0.0000000e+000,
- 4.3022251e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0993830e+000,
- 1.9205350e+000,
- 2.4890079e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8338151e-001,
- 7.6996583e-001,
- 1.0197260e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Distortion
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_3A4409B3";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C3012729
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8E32D0A0",
- "$LOCAL$/CParticleFieldDeclaration_56136BE3",
- "$LOCAL$/CParticleFieldDeclaration_B74DB6E2",
- "$LOCAL$/CParticleFieldDeclaration_87934E4D",
- "$LOCAL$/CParticleFieldDeclaration_8462B494",
- "$LOCAL$/CParticleFieldDeclaration_01B264E7",
- "$LOCAL$/CParticleFieldDeclaration_909FE236",
- "$LOCAL$/CParticleFieldDeclaration_08347231",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_A5DAF448",
- "$LOCAL$/CParticleSamplerCurve_05595B4A",
- "$LOCAL$/CParticleSamplerCurve_FC4416D5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F9EF63BC";
- States =
- {
- "$LOCAL$/CParticleState_8FDFAF2F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E32D0A0
-{
- FieldName = "Radius";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56136BE3
-{
- FieldName = "OrbitalCenter";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B74DB6E2
-{
- FieldName = "BasePosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87934E4D
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8462B494
-{
- FieldName = "Orbital";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01B264E7
-{
- FieldName = "RadiusRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_909FE236
-{
- FieldName = "RotationRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_08347231
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A5DAF448
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_C48F04AB";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C48F04AB
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_05595B4A
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
- 7.9667412e-002,
- 2.3473868e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7151250e-003,
- 8.4995359e-002,
- 4.5984969e-001,
- 7.9461977e-002,
- 4.8672408e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1017920e-002,
- 8.4486477e-002,
- 6.4517602e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9369391e-002,
- -2.4363287e-001,
- -7.5415880e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_FC4416D5
-{
- SamplerName = "RotateRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.0358833e-001,
- 2.3914814e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.7688432e+000,
- 9.8717056e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F9EF63BC
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5, 1.5);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.g),rand(0,RandomRGB.b));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_8FDFAF2F
-{
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_BDFE561E",
- "$LOCAL$/CParticleEvolver_Spawner_B19996F0",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BDFE561E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DBC08039";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DBC08039
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_B19996F0
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_08938873";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_08938873
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_90DAC6B2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_402CE1E4",
- "$LOCAL$/CParticleFieldDeclaration_74167477",
- "$LOCAL$/CParticleFieldDeclaration_CC166106",
- "$LOCAL$/CParticleFieldDeclaration_062A7141",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D3CA5898",
- "$LOCAL$/CParticleSamplerCurve_9FD5173B",
- "$LOCAL$/CParticleSamplerCurve_B188991A",
- "$LOCAL$/CParticleSamplerCurve_1BF240E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C";
- States =
- {
- "$LOCAL$/CParticleState_E780D4BF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_90DAC6B2
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_382AB25D",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_382AB25D
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_402CE1E4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74167477
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC166106
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_062A7141
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D3CA5898
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.2072124e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9FD5173B
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8318589e-001,
- 4.9955750e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9138300e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B188991A
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 5.7290055e-002,
- 1.3172999e-001,
- 7.1332288e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.1233578e+000,
- 1.6552079e+000,
- 1.1014417e+000,
- -1.2139082e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6811266e+000,
- -8.2865608e-001,
- 2.4560774e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BF240E5
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.6869873e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.7522357e-003,
- 9.8893809e-001,
- 4.8672259e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1051891e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_E780D4BF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_184CA2EE",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_184CA2EE
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E8636549";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E8636549
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orbit
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_C3012729";
- DurationInSeconds = 9.9999998e-003;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3E13D103
-{
- AttributeName = "AdditionalRadiusSpeed";
- DefaultValueF4 = float4(1.1238530e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E8157282
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_26F1E26D
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 9.0137613e-001, 8.1880730e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56BCCB34
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DD94F007
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(9.9999998e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E241BBD6
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14487C51
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(2.5000000e-001, 2.5000000e-001, 2.5000000e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B2403A9D
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7CF0EF24",
- "$LOCAL$/CParticleFieldDeclaration_FB38EAB7",
- "$LOCAL$/CParticleFieldDeclaration_7952F446",
- "$LOCAL$/CParticleFieldDeclaration_E14CE581",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_4AE7C1D8",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A";
- States =
- {
- "$LOCAL$/CParticleState_56BFE125",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7CF0EF24
-{
- FieldName = "Timeb";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB38EAB7
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7952F446
-{
- FieldName = "FluxScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E14CE581
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4AE7C1D8
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_055E197B";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_055E197B
-{
- ShapeType = SPHERE;
- Radius = 5.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Velocity = 0.1*float3(rand(-10,10),rand(-10,10),rand(-10,10));
- SizeCoeff = Scale*0.5;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_56BFE125
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_2AE6D44C",
- "$LOCAL$/CParticleEvolver_Spawner_1A02BA80",
- "$LOCAL$/CParticleEvolver_Spawner_CB852091",
- "$LOCAL$/CParticleEvolver_Spawner_E99CADD7",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_2AE6D44C
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_46CCA2FF",
- "$LOCAL$/CParticleEvolver_Script_79C16E2E",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_46CCA2FF
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C16E2E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CB867189";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CB867189
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_1A02BA80
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_C52AAB43";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C52AAB43
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F46C39C2",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7939C874";
- States =
- {
- "$LOCAL$/CParticleState_1F6B1647",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F46C39C2
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7939C874
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = RGB;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1F6B1647
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B163BF16",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B163BF16
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_CB852091
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_E8E81228";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8E81228
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_1451880B";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8322722A",
- "$LOCAL$/CParticleFieldDeclaration_24058735",
- "$LOCAL$/CParticleFieldDeclaration_27FB6B9C",
- "$LOCAL$/CParticleFieldDeclaration_77B6648F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_787686FE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E9F21299";
- States =
- {
- "$LOCAL$/CParticleState_4AE768D0",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_1451880B
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8322722A
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_24058735
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27FB6B9C
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_77B6648F
-{
- FieldName = "CC";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_787686FE
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E9F21299
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.1 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = RGB * 10;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4AE768D0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_7A8ACFD3",
- "$LOCAL$/CParticleEvolver_Physics_02D5F192",
- "$LOCAL$/CParticleEvolver_Script_743DC6BD",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_7A8ACFD3
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_02D5F192
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_743DC6BD
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_E99CADD7
-{
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_FA7265E6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FA7265E6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_A56267A1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_49AC5E78",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B";
- States =
- {
- "$LOCAL$/CParticleState_B40D57FA",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_A56267A1
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49AC5E78
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 0.5 * Scale;
- Color = RGB * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B40D57FA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_0BC47945",
- "$LOCAL$/CParticleEvolver_Physics_851D3EEC",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_0BC47945
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_851D3EEC
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Lightning
-{
- Delay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_B2403A9D";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_14864369";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_14864369
-{
- Expression = "function void Eval()
-{
- float rate = Curve_1.sample(LifeRatio);
- Color = float4(RGB.x * rate, RGB.y *rate, RGB.z * rate, rate);
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3C9401E0
-{
- SamplerName = "Curve_1";
- Times =
- {
- 0.0000000e+000,
- 8.5398823e-002,
- 2.3699199e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0134250e+001,
- 3.5914707e-001,
- 1.2560610e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 4.3611922e-003,
- 7.7416361e-003,
- -1.2548015e-001,
- -6.3157439e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_06C7D623
-{
- SamplerName = "Curve_1";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- -3.4219995e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -5.1962605e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_87C94E22";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_87C94E22
-{
- Expression = "function void Eval()
-{
- float rate = Curve_1.sample(LifeRatio) * 0.2;
- Color = float4(RGB.x * rate, RGB.y * rate, RGB.z * rate, rate);
-}
-";
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeAmbientParticle.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeAmbientParticle.pkfx
deleted file mode 100644
index 8f40c09..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeAmbientParticle.pkfx
+++ /dev/null
@@ -1,356 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 3.0000000e+002;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CBEB632D",
- "$LOCAL$/CParticleFieldDeclaration_A6FFE779",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_BFD04111",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_8E7D769B",
- "$LOCAL$/CParticleSamplerCurve_F2CD6F30",
- "$LOCAL$/CParticleSamplerShape_3E09C57A",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- Diffuse = "Textures/FX/bokeh_diffraction_xsmall.dds";
- AtlasDefinition = "Textures/FX/bokeh_diffraction.pkat";
- SoftAnimationBlending = true;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Size = 0.05;
-
- Position = StartPosition.samplePosition();
-// Velocity = float3(0,pow(sin(scene.Time)*0.5+0.5,2)+2,0);//rand(-1.0.xxx, 1.0.xxx) * float3(1,0.2,1) + float3(0,2,0);
- Velocity = float3(0,0.1,0);
-
-// Brightness = 5 + step(ninja, 0.95) * 100;
- float power = BrightnessSelector.sample(ninja);
- Life = 12.0 + power * 5;
- Brightness = power * 100;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Field_1",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- ConstantVelocityField = float3(0.0000000e+000, 9.9999998e-003, 0.0000000e+000);
- Drag = 1.0000000e+000;
- VelocityFieldSampler = "Turb_0";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_4EFEBBFA",
- "$LOCAL$/CParticleAttributeDeclaration_731FAD45",
- "$LOCAL$/CParticleAttributeDeclaration_A93E82EC",
- "$LOCAL$/CParticleAttributeDeclaration_D130A61F",
- "$LOCAL$/CParticleAttributeDeclaration_0AC61FCE",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CBEB632D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/Field_1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_777BFAC7";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_777BFAC7
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 8.8679262e-002,
- 8.9314032e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.9527493e-001,
- 5.8135343e-001,
- 4.2271119e-001,
- 9.8072559e-001,
- 2.5069571e-001,
- 5.2228272e-001,
- 8.1159347e-001,
- 5.5738533e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.7854652e-002,
- -3.4917984e-002,
- -6.6325706e-003,
- 0.0000000e+000,
- -8.8769633e-001,
- -3.1676129e-001,
- -6.0167897e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5176258e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.0159213e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_8B1C3D96";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8B1C3D96
-{
- Expression = "function void Eval()
-{
- float distToView = dot(Position - ViewPosition, ViewDirection);
- float dofSignedDist = distToView - FocusDistance;
- float dofDist = abs(dofSignedDist);
-
- float dofFactor = min(1, max(0, dofDist - FocusRange.y) / FocusRange.x);
- float dofFactorNonLin = pow(dofFactor,2);
-
- float cocFactor = dofFactorNonLin;
- float cocScale = distToView * cocFactor;
-
- float realSize = 0.01;
- float newSize = realSize + cocScale * MaxCocRadius;
- float areaDiffusion = pow(realSize / newSize, 2);
-
- float cocBias = sqrt(min(realSize / (newSize - realSize), 100)); // hack
- TextureID = 3*(1-cocFactor) + 2*cocBias;
-
- Size = newSize;
- Color *= (areaDiffusion*Brightness).111x;
-
-// Color = DOF_DEBUG.sample(1-cocFactor);
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BFD04111
-{
- SamplerName = "DOF_DEBUG";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.8960614e-001,
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 9.8960614e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8E7D769B
-{
- SamplerName = "Turb_0";
- Strength = 8.8388346e-002;
- TimeScale = 5.0000000e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_4EFEBBFA
-{
- AttributeName = "FocusDistance";
- AttributeDescription = "Distance from the focus plane to the camera";
- DefaultValueF4 = float4(1.4457840e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_731FAD45
-{
- AttributeName = "FocusRange";
- AttributeType = float2;
- AttributeDescription = "Distance from the in-focus to the out-of-focus plane in \'x\'\\nSize of the fully-focused zone in \'y\'";
- DefaultValueF4 = float4(2.2891560e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(4.0000000e+001, 2.0000000e+001, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A93E82EC
-{
- AttributeName = "MaxCocRadius";
- AttributeDescription = "Radius of the Bokeh when fully out of focus.\\n(Warning: larger values can quickly become EXTREMELTY HEAVY on overdraw\\nand can bring your GPU to its knees...)";
- DefaultValueF4 = float4(5.0000001e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e-001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_D130A61F
-{
- AttributeName = "ViewPosition";
- AttributeType = float3;
- AttributeDescription = "Camera position (Will be auto-filled by the editor)";
- MinValueF4 = float4(-1.0000000e+002, -1.0000000e+002, -1.0000000e+002, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+002, 1.0000000e+002, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0AC61FCE
-{
- AttributeName = "ViewDirection";
- AttributeType = float3;
- AttributeDescription = "Normalized camera direction (Will be auto-filled by the editor)";
- HasMin = true;
- HasMax = true;
- MinValueF4 = float4(-1.0000000e+000, -1.0000000e+000, -1.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A6FFE779
-{
- FieldName = "Brightness";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F2CD6F30
-{
- SamplerName = "BrightnessSelector";
- Times =
- {
- 0.0000000e+000,
- 9.8499995e-001,
- 9.8999995e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.9999997e-002,
- 1.4027023e-001,
- 9.8938227e-001,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.9461302e-001,
- 9.8788249e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3E09C57A
-{
- SamplerName = "StartPosition";
- Shape = "$LOCAL$/CShapeDescriptor_B59AB4C5";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_B59AB4C5
-{
- ShapeType = SPHERE;
- Radius = 2.5000000e+001;
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeLine.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeLine.pkfx
deleted file mode 100644
index 8be196a..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeLine.pkfx
+++ /dev/null
@@ -1,257 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Link_lerpFunction
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+002;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_8301E75F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_58015AE9",
- "$LOCAL$/CParticleFieldDeclaration_B775D1A3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Link_lerpFunction",
- "$LOCAL$/Others",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_8301E75F
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/SymmetricGradient.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = Thickness;
-
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_70E40A2D",
- "$LOCAL$/CParticleAttributeDeclaration_95C22DF4",
- "$LOCAL$/CParticleAttributeDeclaration_96C9169E",
- "$LOCAL$/CParticleAttributeDeclaration_02AFD60A",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_EB192F60",
- };
-}
-CParticleState $LOCAL$/CParticleState_B3CB37AE
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_95C22DF4
-{
- AttributeName = "Target";
- AttributeType = float3;
- DefaultValueF4 = float4(-2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MinValueF4 = float4(-1.0000000e+001, -1.0000000e+001, -1.0000000e+001, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+001, 1.0000000e+001, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Script_95A75800",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70AF6F2C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70AF6F2C
-{
- Expression = "function void Eval()
-{
- Pos = lerp(0,Target,LifeRatio); // Movement between 2 position with lerp function
- float3 Turb = Turb_0.sample(Pos); // Sampling of the turbulence
- Position = Pos + Turb * pow(sin(LifeRatio*3),2); // Using sin to lerp with turbulence position in the middle life of the particles
-
- // same using of sin to blend opacity between the start and end and use a lerp function to blend 2 color during the life particles
- Color=pow(sin(LifeRatio*3),1.25)*lerp(RGBstart.xyz1,RGBend.xyz1,LifeRatio);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_58015AE9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_EB192F60
-{
- SamplerName = "Turb_0";
- GlobalScale = 1.0000000e-001;
- Wavelength = 1.0000000e+000;
- Strength = 2.9999999e-002;
- Lacunarity = 3.1724140e-001;
- Gain = 8.7241381e-001;
- TimeScale = 8.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B775D1A3
-{
- FieldName = "Pos";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FD4E0A1D
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_84A334A4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_6F8DDE37",
- "$LOCAL$/CParticleFieldDeclaration_86892DC6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0A02E67F";
- States =
- {
- "$LOCAL$/CParticleState_B3CB37AE",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_84A334A4
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/SymmetricGradient.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6F8DDE37
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86892DC6
-{
- FieldName = "Pos";
- FieldType = float3;
- TransformFilter = full;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_60B4D6C3
-{
- Expression = "function void Eval()
-{
- Pos = lerp(0,Target,LifeRatio);
- float3 Turb = Turb_0.sample(Pos * 0.1);
- Position = Pos + Turb * pow(sin(LifeRatio*3),2);
- Color = pow(sin(LifeRatio*3),1.25)*lerp(RGBstart.xyz1,RGBend.xyz1,LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/SubLink
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_FD4E0A1D";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+002;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_95A75800
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_60B4D6C3";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_70E40A2D
-{
- AttributeName = "RGBstart";
- AttributeType = float3;
- DefaultValueF4 = float4(0.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0A02E67F
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = Thickness;
-
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_96C9169E
-{
- AttributeName = "RGBend";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CActionFactoryWithChilds $LOCAL$/Others
-{
- ChildList =
- {
- "$LOCAL$/SubLink",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02AFD60A
-{
- AttributeName = "Thickness";
- DefaultValueF4 = float4(4.0000002e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv1.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv1.pkfx
deleted file mode 100644
index 34e85a9..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv1.pkfx
+++ /dev/null
@@ -1,216 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Starlight",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Starlight
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AB7EC2E2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AB7EC2E2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_98BF80E7";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_01646094",
- "$LOCAL$/CParticleFieldDeclaration_32074B2F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_40DEE74A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D";
- States =
- {
- "$LOCAL$/CParticleState_ABE52E36",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5,1);
- Size = rand(0.2,0.5);
- Color = float4(1.0);
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01646094
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_98BF80E7
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Starlight.png";
-}
-CParticleState $LOCAL$/CParticleState_ABE52E36
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_40DEE74A
-{
- SamplerName = "AlphaCurve";
- Times =
- {
- 0.0000000e+000,
- 2.3615220e-001,
- 5.6383878e-001,
- 8.2244629e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1440367e+000,
- 9.9042088e-002,
- 7.9212719e-001,
- 1.1273320e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 3.3561143e-001,
- 4.6569717e-001,
- 1.4082058e-001,
- 1.1113440e-001,
- -9.4605821e-001,
- -6.4954060e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.5254011e-001,
- 5.4675919e-001,
- 8.4582168e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.7732545e-001,
- 4.2903140e-001,
- 1.6624220e-001,
- 1.9126390e-003,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5548030e-001,
- 1.8114072e-001,
- 1.4708639e+000,
- 1.4950771e+000,
- -4.6752223e-001,
- -2.4102570e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_903292D5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_903292D5
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,AlphaCurve.sample(LifeRatio)) * pow(2,Power);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 3.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32074B2F
-{
- FieldName = "Target";
- FieldType = float3;
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv2.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv2.pkfx
deleted file mode 100644
index bbf0e48..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv2.pkfx
+++ /dev/null
@@ -1,403 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Starlight",
- "$LOCAL$/Layer_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- "$LOCAL$/CParticleAttributeDeclaration_60B79B3A",
- "$LOCAL$/CParticleAttributeDeclaration_EF0E5D85",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9078374F
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Starlight
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AB7EC2E2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AB7EC2E2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_98BF80E7";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_01646094",
- "$LOCAL$/CParticleFieldDeclaration_32074B2F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_40DEE74A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D";
- States =
- {
- "$LOCAL$/CParticleState_ABE52E36",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5,1);
- Size = rand(0.3,0.75);
- Color = float4(1.0);
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01646094
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_98BF80E7
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Starlight.png";
-}
-CParticleState $LOCAL$/CParticleState_ABE52E36
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_40DEE74A
-{
- SamplerName = "AlphaCurve";
- Times =
- {
- 0.0000000e+000,
- 2.3615220e-001,
- 5.6383878e-001,
- 8.2244629e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1440367e+000,
- 9.9042088e-002,
- 7.9212719e-001,
- 1.1273320e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 3.3561143e-001,
- 4.6569717e-001,
- 1.4082058e-001,
- 1.1113440e-001,
- -9.4605821e-001,
- -6.4954060e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.5254011e-001,
- 5.4675919e-001,
- 8.4582168e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.7732545e-001,
- 4.2903140e-001,
- 1.6624220e-001,
- 1.9126390e-003,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5548030e-001,
- 1.8114072e-001,
- 1.4708639e+000,
- 1.4950771e+000,
- -4.6752223e-001,
- -2.4102570e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_903292D5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_903292D5
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,AlphaCurve.sample(LifeRatio)) * pow(2,Power);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 3.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32074B2F
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D2FE5656
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_List_179BE8D1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D8B7456A",
- "$LOCAL$/CParticleFieldDeclaration_66453B75",
- "$LOCAL$/CParticleFieldDeclaration_99DF14DC",
- "$LOCAL$/CParticleFieldDeclaration_B062A6CF",
- "$LOCAL$/CParticleFieldDeclaration_E9DAD63E",
- "$LOCAL$/CParticleFieldDeclaration_D038F2D9",
- "$LOCAL$/CParticleFieldDeclaration_DC8BAE10",
- "$LOCAL$/CParticleFieldDeclaration_6375DE13",
- "$LOCAL$/CParticleFieldDeclaration_12BAFCD2",
- "$LOCAL$/CParticleFieldDeclaration_B27612FD",
- "$LOCAL$/CParticleFieldDeclaration_C0D57F04",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_320EC817";
- States =
- {
- "$LOCAL$/CParticleState_29A56D26",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_179BE8D1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_5D5B3E4B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D8B7456A
-{
- FieldName = "PosSphere";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66453B75
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_99DF14DC
-{
- FieldName = "AxisUp";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B062A6CF
-{
- FieldName = "Speed";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E9DAD63E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D038F2D9
-{
- FieldName = "ColorCoeff";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC8BAE10
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6375DE13
-{
- FieldName = "Pos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12BAFCD2
-{
- FieldName = "Offset";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B27612FD
-{
- FieldName = "AxisUpG";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D57F04
-{
- FieldName = "InitPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_320EC817
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.01;
- float3 v = vrand();
- PosSphere = v*0.2*Scale;
- Speed = ninja*2-1;
- ColorCoeff = select(1,10,ninja<0.1);
- Axis = float3(0,1,0);
- Offset = select(0.5,0.75,ninja<0.5);
- InitPosition = Position;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_29A56D26
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_79C25FE1",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C25FE1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_20539BB8";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_20539BB8
-{
- Expression = "function void Eval()
-{
- Color = (sin(LifeRatio*3)*RGB.xyz*ColorCoeff).xyz1 * pow(2,1);
- ColorG = Color*0.2;
-
- Pos = rotate(PosSphere * Offset, scene.axisUp(), scene.Time*Speed*2);
-
- AxisUp = normalize(Pos);
- AxisUpG = AxisUp * Offset * Scale;
-
- Position = InitPosition + Pos;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_D2FE5656";
- Infinite = true;
- DurationInSeconds = 2.0000000e+001;
- SpawnCount = 3.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_60B79B3A
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(5.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF0E5D85
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(7.5862062e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5D5B3E4B
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
- BillboardMode = VelocityAxisAligned;
- ColorField = "ColorG";
- AxisField = "AxisUpG";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv3.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv3.pkfx
deleted file mode 100644
index c554805..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv3.pkfx
+++ /dev/null
@@ -1,513 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Starlight",
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- "$LOCAL$/CParticleAttributeDeclaration_60B79B3A",
- "$LOCAL$/CParticleAttributeDeclaration_EF0E5D85",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(1.3103449e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9078374F
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Starlight
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AB7EC2E2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AB7EC2E2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_98BF80E7";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_01646094",
- "$LOCAL$/CParticleFieldDeclaration_32074B2F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_40DEE74A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D";
- States =
- {
- "$LOCAL$/CParticleState_ABE52E36",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5,1);
- Size = rand(0.5,1);
- Color = float4(1.0);
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01646094
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_98BF80E7
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Starlight.png";
-}
-CParticleState $LOCAL$/CParticleState_ABE52E36
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_40DEE74A
-{
- SamplerName = "AlphaCurve";
- Times =
- {
- 0.0000000e+000,
- 2.3615220e-001,
- 5.6383878e-001,
- 8.2244629e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1440367e+000,
- 9.9042088e-002,
- 7.9212719e-001,
- 1.1273320e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 3.3561143e-001,
- 4.6569717e-001,
- 1.4082058e-001,
- 1.1113440e-001,
- -9.4605821e-001,
- -6.4954060e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.5254011e-001,
- 5.4675919e-001,
- 8.4582168e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.7732545e-001,
- 4.2903140e-001,
- 1.6624220e-001,
- 1.9126390e-003,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5548030e-001,
- 1.8114072e-001,
- 1.4708639e+000,
- 1.4950771e+000,
- -4.6752223e-001,
- -2.4102570e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_903292D5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_903292D5
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,AlphaCurve.sample(LifeRatio)) * pow(2,Power);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 3.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32074B2F
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D2FE5656
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_List_179BE8D1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D8B7456A",
- "$LOCAL$/CParticleFieldDeclaration_66453B75",
- "$LOCAL$/CParticleFieldDeclaration_99DF14DC",
- "$LOCAL$/CParticleFieldDeclaration_B062A6CF",
- "$LOCAL$/CParticleFieldDeclaration_E9DAD63E",
- "$LOCAL$/CParticleFieldDeclaration_D038F2D9",
- "$LOCAL$/CParticleFieldDeclaration_DC8BAE10",
- "$LOCAL$/CParticleFieldDeclaration_6375DE13",
- "$LOCAL$/CParticleFieldDeclaration_12BAFCD2",
- "$LOCAL$/CParticleFieldDeclaration_B27612FD",
- "$LOCAL$/CParticleFieldDeclaration_C0D57F04",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_320EC817";
- States =
- {
- "$LOCAL$/CParticleState_29A56D26",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_179BE8D1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_5D5B3E4B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D8B7456A
-{
- FieldName = "PosSphere";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66453B75
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_99DF14DC
-{
- FieldName = "AxisUp";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B062A6CF
-{
- FieldName = "Speed";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E9DAD63E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D038F2D9
-{
- FieldName = "ColorCoeff";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC8BAE10
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6375DE13
-{
- FieldName = "Pos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12BAFCD2
-{
- FieldName = "Offset";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B27612FD
-{
- FieldName = "AxisUpG";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D57F04
-{
- FieldName = "InitPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_320EC817
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.01;
- float3 v = vrand();
- PosSphere = v*0.2*Scale;
- Speed = ninja*2-1;
- ColorCoeff = select(1,10,ninja<0.1);
- Axis = float3(0,1,0);
- Offset = select(0.5,0.75,ninja<0.5);
- InitPosition = Position;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_29A56D26
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_79C25FE1",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C25FE1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_20539BB8";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_20539BB8
-{
- Expression = "function void Eval()
-{
- Color = (sin(LifeRatio*3)*RGB.xyz*ColorCoeff).xyz1 * pow(2,1);
- ColorG = Color*0.2;
-
- Pos = rotate(PosSphere * Offset, scene.axisUp(), scene.Time*Speed*2);
-
- AxisUp = normalize(Pos);
- AxisUpG = AxisUp * Offset * Scale;
-
- Position = InitPosition + Pos;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_D2FE5656";
- Infinite = true;
- DurationInSeconds = 2.0000000e+001;
- SpawnCount = 3.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_60B79B3A
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF0E5D85
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.5172414e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5D5B3E4B
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
- BillboardMode = VelocityAxisAligned;
- ColorField = "ColorG";
- AxisField = "AxisUpG";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_14935FF6
-{
- InheritInitialVelocity = 1.8316831e-001;
- Renderer = "$LOCAL$/CParticleRenderer_List_7C0AE2F1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AB5F7F6B",
- "$LOCAL$/CParticleFieldDeclaration_F5290B33",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_0B672F1D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_791CD77C";
- States =
- {
- "$LOCAL$/CParticleState_1FDC4DEF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_7C0AE2F1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_5C05D408",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5C05D408
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/BB_Glow_02_64.tga";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 5.0000001e-002;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB5F7F6B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_791CD77C
-{
- Expression = "function void Eval()
-{
- float power = pow(rand(0,1),4); // steep pow curve, only a few sparks are \'powerful\'
- Life = 0.6 + pow(power,8) * 4; // very steep pow curve, only very few powerful sparks live long
- Size = 0.0015 + power * 0.001; // powerful sparks are slightly bigger
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
- Velocity = normalize(float3(rand(-10,10),rand(-10,10),rand(-10,10))) * (1 + 1 * power); // powerful sparks go faster
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1FDC4DEF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6913FBDE",
- "$LOCAL$/Script_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6913FBDE
-{
- CustomName = "Physics";
- Drag = 4.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 16;
- BounceRestitution = 7.5000000e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_14935FF6";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+002;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_07535EB0";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_07535EB0
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,1) * pow(2,Power);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F5290B33
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_0B672F1D
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 3.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv4.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv4.pkfx
deleted file mode 100644
index 71c2016..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_Lv4.pkfx
+++ /dev/null
@@ -1,990 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Starlight",
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_2",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- "$LOCAL$/CParticleAttributeDeclaration_60B79B3A",
- "$LOCAL$/CParticleAttributeDeclaration_EF0E5D85",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float4;
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(1.3103449e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9078374F
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Starlight
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_AB7EC2E2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AB7EC2E2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_98BF80E7";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_01646094",
- "$LOCAL$/CParticleFieldDeclaration_32074B2F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerDoubleCurve_40DEE74A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D";
- States =
- {
- "$LOCAL$/CParticleState_ABE52E36",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5,1);
- Size = rand(0.5,1);
- Color = float4(1.0);
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01646094
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_98BF80E7
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Starlight.png";
-}
-CParticleState $LOCAL$/CParticleState_ABE52E36
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_40DEE74A
-{
- SamplerName = "AlphaCurve";
- Times =
- {
- 0.0000000e+000,
- 2.3615220e-001,
- 5.6383878e-001,
- 8.2244629e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1440367e+000,
- 9.9042088e-002,
- 7.9212719e-001,
- 1.1273320e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 3.3561143e-001,
- 4.6569717e-001,
- 1.4082058e-001,
- 1.1113440e-001,
- -9.4605821e-001,
- -6.4954060e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 2.5254011e-001,
- 5.4675919e-001,
- 8.4582168e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 7.7732545e-001,
- 4.2903140e-001,
- 1.6624220e-001,
- 1.9126390e-003,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5548030e-001,
- 1.8114072e-001,
- 1.4708639e+000,
- 1.4950771e+000,
- -4.6752223e-001,
- -2.4102570e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_903292D5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_903292D5
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,AlphaCurve.sample(LifeRatio)) * pow(2,Power);
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 2.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32074B2F
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D2FE5656
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_List_179BE8D1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D8B7456A",
- "$LOCAL$/CParticleFieldDeclaration_66453B75",
- "$LOCAL$/CParticleFieldDeclaration_99DF14DC",
- "$LOCAL$/CParticleFieldDeclaration_B062A6CF",
- "$LOCAL$/CParticleFieldDeclaration_E9DAD63E",
- "$LOCAL$/CParticleFieldDeclaration_D038F2D9",
- "$LOCAL$/CParticleFieldDeclaration_DC8BAE10",
- "$LOCAL$/CParticleFieldDeclaration_6375DE13",
- "$LOCAL$/CParticleFieldDeclaration_12BAFCD2",
- "$LOCAL$/CParticleFieldDeclaration_B27612FD",
- "$LOCAL$/CParticleFieldDeclaration_C0D57F04",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_320EC817";
- States =
- {
- "$LOCAL$/CParticleState_29A56D26",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_179BE8D1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_5D5B3E4B",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D8B7456A
-{
- FieldName = "PosSphere";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66453B75
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_99DF14DC
-{
- FieldName = "AxisUp";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B062A6CF
-{
- FieldName = "Speed";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E9DAD63E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D038F2D9
-{
- FieldName = "ColorCoeff";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC8BAE10
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6375DE13
-{
- FieldName = "Pos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12BAFCD2
-{
- FieldName = "Offset";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B27612FD
-{
- FieldName = "AxisUpG";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D57F04
-{
- FieldName = "InitPosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_320EC817
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.01;
- float3 v = vrand();
- PosSphere = v*0.2*Scale;
- Speed = ninja*2-1;
- ColorCoeff = select(1,10,ninja<0.1);
- Axis = float3(0,1,0);
- Offset = select(0.5,0.75,ninja<0.5);
- InitPosition = Position;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_29A56D26
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_79C25FE1",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C25FE1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_20539BB8";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_20539BB8
-{
- Expression = "function void Eval()
-{
- Color = (sin(LifeRatio*3)*RGB.xyz*ColorCoeff).xyz1 * pow(2,1);
- ColorG = Color*0.2;
-
- Pos = rotate(PosSphere * Offset, scene.axisUp(), scene.Time*Speed*2);
-
- AxisUp = normalize(Pos);
- AxisUpG = AxisUp * Offset * Scale;
-
- Position = InitPosition + Pos;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_D2FE5656";
- Infinite = true;
- DurationInSeconds = 2.0000000e+001;
- SpawnCount = 3.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_60B79B3A
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF0E5D85
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.5172414e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5D5B3E4B
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
- BillboardMode = VelocityAxisAligned;
- ColorField = "ColorG";
- AxisField = "AxisUpG";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_14935FF6
-{
- InheritInitialVelocity = 1.8316831e-001;
- Renderer = "$LOCAL$/CParticleRenderer_List_7C0AE2F1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AB5F7F6B",
- "$LOCAL$/CParticleFieldDeclaration_F5290B33",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_0B672F1D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_791CD77C";
- States =
- {
- "$LOCAL$/CParticleState_1FDC4DEF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_7C0AE2F1
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_5C05D408",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5C05D408
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/BB_Glow_02_64.tga";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 5.0000001e-002;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB5F7F6B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_791CD77C
-{
- Expression = "function void Eval()
-{
- float power = pow(rand(0,1),4); // steep pow curve, only a few sparks are \'powerful\'
- Life = 0.6 + pow(power,8) * 4; // very steep pow curve, only very few powerful sparks live long
- Size = 0.002 + power * 0.001; // powerful sparks are slightly bigger
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
- Velocity = normalize(float3(rand(-10,10),rand(-10,10),rand(-10,10))) * (1.5 + 1 * power); // powerful sparks go faster
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1FDC4DEF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_6913FBDE",
- "$LOCAL$/Script_2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6913FBDE
-{
- CustomName = "Physics";
- Drag = 4.0000000e+000;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 16;
- BounceRestitution = 7.5000000e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_14935FF6";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.5000000e+002;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_07535EB0";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_07535EB0
-{
- Expression = "function void Eval()
-{
- float3 Pos = lerp(0,Target,LifeRatio);
- Color = RGB * pow(1 + AlphaTurb.sample(Pos).x,1) * pow(1.5,Power);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F5290B33
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_0B672F1D
-{
- SamplerName = "AlphaTurb";
- GlobalScale = 3.0000000e+000;
- Strength = 4.0000001e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- Interpolator = Quintic;
- TimeScale = 1.0000000e-001;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_5AF63C29
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_6D1309A0",
- "$LOCAL$/CParticleFieldDeclaration_16EB98E3",
- "$LOCAL$/CParticleFieldDeclaration_E8C2E7E2",
- "$LOCAL$/CParticleFieldDeclaration_ABA7D34D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_791F1D94",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C473C336";
- States =
- {
- "$LOCAL$/CParticleState_09B56731",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6D1309A0
-{
- FieldName = "Timeb";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_16EB98E3
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E8C2E7E2
-{
- FieldName = "FluxScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_ABA7D34D
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_791F1D94
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_D28281E7";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_D28281E7
-{
- ShapeType = SPHERE;
- Radius = 1.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C473C336
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Velocity = Scale*float3(rand(-1,1),rand(-1,1),rand(-1,1));
- SizeCoeff = Scale*0.05;
- FluxScale = pow(Flux,0.5)*2*Scale*0.05;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_09B56731
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_85448D48",
- "$LOCAL$/CParticleEvolver_Spawner_D5872CBC",
- "$LOCAL$/CParticleEvolver_Spawner_AE1EF75D",
- "$LOCAL$/CParticleEvolver_Spawner_17377E03",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_85448D48
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1FC11AB",
- "$LOCAL$/CParticleEvolver_Script_9294EC4A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1FC11AB
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_9294EC4A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0A6E7BD5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0A6E7BD5
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_D5872CBC
-{
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_78FEAC2F";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_78FEAC2F
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_16DA971E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_80908FF0";
- States =
- {
- "$LOCAL$/CParticleState_9BE97573",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_16DA971E
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_80908FF0
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = RGB;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_9BE97573
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_63C0B7B2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_63C0B7B2
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_AE1EF75D
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_B8640AE4";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B8640AE4
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_BC985177";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D49F0206",
- "$LOCAL$/CParticleFieldDeclaration_2C1F2641",
- "$LOCAL$/CParticleFieldDeclaration_72D2B198",
- "$LOCAL$/CParticleFieldDeclaration_31E7E43B",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_397CEA1A",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_AAE465E5";
- States =
- {
- "$LOCAL$/CParticleState_05AF580C",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_BC985177
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D49F0206
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C1F2641
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_72D2B198
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_31E7E43B
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_397CEA1A
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_AAE465E5
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale * 0.1;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = RGB * 10;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_05AF580C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_0DF991BF",
- "$LOCAL$/CParticleEvolver_Physics_28A5A3EE",
- "$LOCAL$/CParticleEvolver_Script_B03FFA49",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_0DF991BF
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_28A5A3EE
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B03FFA49
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0AC29240";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0AC29240
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_17377E03
-{
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_29FC2382";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_29FC2382
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_0395E76D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9F7EB434",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_68188D07";
- States =
- {
- "$LOCAL$/CParticleState_300F1CD6",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_0395E76D
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9F7EB434
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_68188D07
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale * 0.1;
- Color = RGB * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_300F1CD6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_5280F151",
- "$LOCAL$/CParticleEvolver_Physics_D473D1E8",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_5280F151
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D473D1E8
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_5AF63C29";
- Infinite = true;
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 8.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1FB913A6
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_4E73C861";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_DCC28D5B",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_B3E72B8D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_114A39BA";
- States =
- {
- "$LOCAL$/CParticleState_582E1E05",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_4E73C861
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_9F34EE38",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9F34EE38
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/Glow_02.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DCC28D5B
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_114A39BA
-{
- Expression = "function void Eval()
-{
- Life = 0.7;
- Size = 5;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_582E1E05
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_23FBE869",
- "$LOCAL$/Script_3",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_23FBE869
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_81B80AE0";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_81B80AE0
-{
- Times =
- {
- 0.0000000e+000,
- 5.6802160e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- -5.4880661e-001,
- 5.2195132e-001,
- 6.5549666e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.2214795e+000,
- 2.6096267e-001,
- 1.9846117e-001,
- -9.7864561e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_1FB913A6";
- Infinite = true;
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 2.0000000e+000;
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E9FFCF22";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E9FFCF22
-{
- Expression = "function void Eval()
-{
- Color = RGB * ColorCurve.sample(LifeRatio);
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B3E72B8D
-{
- SamplerName = "ColorCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.8859322e-001,
- 6.4638560e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -2.8239629e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_empty.pkfx b/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_empty.pkfx
deleted file mode 100644
index fe7730b..0000000
--- a/assets/streaming/PackFx/Particles/SkillTree/SkillTreeSkillStar_empty.pkfx
+++ /dev/null
@@ -1,177 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Starlight",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float4;
- DefaultValueF4 = float4(5.0000000e-001, 5.0000000e-001, 5.0000000e-001, 5.0000000e-001);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Starlight
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AB7EC2E2";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 4.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AB7EC2E2
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_98BF80E7";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_01646094",
- "$LOCAL$/CParticleFieldDeclaration_32074B2F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC",
- "$LOCAL$/CParticleSamplerCurve_E6410E3F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D";
- States =
- {
- "$LOCAL$/CParticleState_ABE52E36",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_98BF80E7
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/BlackStar.png";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01646094
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32074B2F
-{
- FieldName = "Target";
- FieldType = float3;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_59018FBC
-{
- SamplerName = "AlphaTurb";
- Wavelength = 2.0000000e+000;
- Strength = 5.0000000e-001;
- Octaves = 1;
- Lacunarity = 0.0000000e+000;
- Gain = 0.0000000e+000;
- TimeScale = 1.0000000e-003;
- TimeRandomVariation = 1.0000000e+000;
- FlowFactor = 2.0000000e+000;
- DivergenceFactor = 2.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23D34A4D
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5,1);
- Size = rand(1,1.1);
- Color = float4(1.0);
- Target = float3(rand(1,10),rand(1,10),rand(1,10));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_ABE52E36
-{
- StateName = "Evolvers";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_903292D5";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_903292D5
-{
- Expression = "function void Eval()
-{
- Color = RGB * AlphaCurve.sample(LifeRatio);
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E6410E3F
-{
- SamplerName = "AlphaCurve";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.9429536e-003,
- 5.8721614e-001,
- 6.4638853e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.1368742e-003,
- 1.1368742e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
diff --git a/assets/streaming/PackFx/Particles/Teleporter.pkfx b/assets/streaming/PackFx/Particles/Teleporter.pkfx
deleted file mode 100644
index 709204e..0000000
--- a/assets/streaming/PackFx/Particles/Teleporter.pkfx
+++ /dev/null
@@ -1,1057 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/GroundPlasma
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+003;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_B1B598C3",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9E69D59F",
- "$LOCAL$/CParticleSamplerTexture_0DBC2790",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_AD573872",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- ChildList =
- {
- "$LOCAL$/GroundPlasma",
- "$LOCAL$/GroundPlasma_Columns",
- "$LOCAL$/VortexDust",
- "$LOCAL$/VortexDeform",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/LightRays_02.dds";
- AxisScale = 2.5000000e-002;
- SoftnessDistance = 1.0000000e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- Expression = "function void Eval()
-{
- float3 pCoords = Telepod.sampleParametricCoords();
- float2 uv = Telepod.sampleTexcoord(pCoords);
- float4 mask = SpawnMask.sample(uv);
-
- float4 iMask = 1 - mask;
- float spawnCoeff = ((pow(iMask.z,6) * 1.5 + step(iMask.z, 0.01) * 0.5) * TeleportStartup2 + (iMask.x * 0.75) * TeleportStartup1) * TeleportStartup;
- Life = rand(1.5,2.0) * ((spawnCoeff + 0.2) * step(spawnCoeff, 0.01));
- Size = 0.05;
- Position = Telepod.samplePosition(pCoords);
- Velocity = float3(0,spawnCoeff * rand(0.5,0.8),0);
-
- Rotation = rand(-pi,pi);
- ScalarRotationSpeed = rand(-3,3);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Field_CC753D6D",
- "$LOCAL$/CParticleEvolver_Field_C74F9CD6",
- "$LOCAL$/CParticleEvolver_Rotation_DB1D7DEC",
- "$LOCAL$/CParticleEvolver_Script_89E836C2",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 2.0000000e-001, 0.0000000e+000);
- Drag = 2.0000000e-001;
- VelocityFieldSampler = "Turbulence";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_48246813",
- "$LOCAL$/CParticleAttributeDeclaration_0B97728A",
- "$LOCAL$/CParticleAttributeDeclaration_BF4A30DA",
- "$LOCAL$/CParticleAttributeDeclaration_09CFF435",
- "$LOCAL$/CParticleAttributeDeclaration_E5A60CBB",
- "$LOCAL$/CParticleAttributeDeclaration_0A09FC9A",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9E69D59F
-{
- SamplerName = "Telepod";
- Shape = "$LOCAL$/CShapeDescriptor_C28459E6";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C28459E6
-{
- Position = float3(0.0000000e+000, -3.0000001e-001, 0.0000000e+000);
- ShapeType = MESH;
- MeshResource = "Meshes/Telepod.pkmm";
- MeshScale = float3(7.5000000e-001, 7.5000000e-001, 7.5000000e-001);
- MeshSamplingMode = Fast;
- SubMeshIndex = 1;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A898DECD
-{
- FieldName = "Axis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerTexture $LOCAL$/CParticleSamplerTexture_0DBC2790
-{
- SamplerName = "SpawnMask";
- TextureResource = "Textures/Telepod_SamplingMap.dds";
- SampleRawValues = false;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_48246813
-{
- AttributeName = "TeleportStartup";
- AttributeDescription = "Global teleport startup control\\n\\nIs applied to all the other coefficients.\\n - vertical columns\\n - ground engraving\\n - central portal / vortex";
- DefaultValueF4 = float4(2.5000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0B97728A
-{
- AttributeName = "TeleportStartup1";
- AttributeDescription = "Vertical rising particle columns";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_AD573872
-{
- SamplerName = "Turbulence";
- Wavelength = 8.0000001e-001;
- Strength = 1.4142136e-001;
- Lacunarity = 2.4195836e-001;
- Gain = 5.5986917e-001;
- TimeScale = 2.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_CC753D6D
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_775EDA7C";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_775EDA7C
-{
- Times =
- {
- 0.0000000e+000,
- 2.3570725e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.1653721e-001,
- 4.4357508e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -2.7509876e-002,
- -8.9202166e-002,
- -3.5422303e-002,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_C74F9CD6
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A662A041";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A662A041
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5221051e+000,
- 6.0705967e+000,
- 2.0255657e+001,
- 0.0000000e+000,
- -3.4970765e+000,
- -2.0767048e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_75763E2E
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 4.7319081e-001,
- 8.0139655e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0859410e+000,
- 1.0859410e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.1156230e+000,
- 1.1156230e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 7.4247569e-001,
- 7.4247569e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.1498204e-001,
- 5.1498204e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -2.6214522e-001,
- -2.6214522e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.5862900e-001,
- -1.5862900e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B1B598C3
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C61A5660
-{
- CustomName = "Billboard";
- Diffuse = "Textures/FX/dot_NoAlpha.tga";
- AxisScale = 2.5000000e-002;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CD2F2D52
-{
- Expression = "function void Eval()
-{
- Color *= ColorCoeff;
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2EAB97DA
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FBC46987
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_75763E2E";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2A3FD714
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_E16A4CBE
-{
- Position = float3(0.0000000e+000, -4.0000001e-001, 0.0000000e+000);
- ShapeType = MESH;
- MeshResource = "Meshes/Telepod.pkmm";
- MeshScale = float3(6.9999999e-001, 6.9999999e-001, 6.9999999e-001);
- MeshSamplingMode = Fast;
- SubMeshIndex = 1;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_7E843089
-{
- SamplerName = "Telepod";
- Shape = "$LOCAL$/CShapeDescriptor_E16A4CBE";
-}
-CParticleSamplerTexture $LOCAL$/CParticleSamplerTexture_33197128
-{
- SamplerName = "SpawnMask";
- TextureResource = "Textures/Telepod_SamplingMap.dds";
- SampleRawValues = false;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7C60EB4B
-{
- SamplerName = "Turbulence";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
- TimeScale = 8.0000001e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0B64C8E2
-{
- Expression = "function void Eval()
-{
- float3 pCoords = Telepod.sampleParametricCoords();
- float2 uv = Telepod.sampleTexcoord(pCoords);
- float4 mask = SpawnMask.sample(uv);
-
- float4 iMask = 1 - mask;
- float kPower = TeleportStartup1 * TeleportStartup;
- float spawnCoeff = (iMask.y * 2) * (pow(kPower, 0.5) + 0.2) * step(kPower, 0.1); // will start only at more than 10% global power
-
- Life = rand(1.2,2.5) * spawnCoeff;
- Size = 0.05;
- Position = Telepod.samplePosition(pCoords);
- Velocity = float3(0,spawnCoeff * rand(0.8,1.2),0);
- ScalarRotationSpeed = sign(rand(-1,1)) * 15;
- SizeCoeff = step(pow(rand(0,1),3), 0.5) * 0.65 + 0.35;
-}";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_FDFA4C1D
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 2.0000000e-001, 0.0000000e+000);
- Drag = 5.0000000e-001;
- VelocityFieldSampler = "Turbulence";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_66C66E6C
-{
- Times =
- {
- 0.0000000e+000,
- 1.3507557e-001,
- 5.6828457e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 3.8517344e-001,
- 2.1980560e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 5.7310541e-003,
- -5.1272870e-003,
- -1.6444031e-002,
- 5.6655408e-004,
- 5.6460081e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_CC6C037F
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_66C66E6C";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_564D5046
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.4916292e-002,
- 2.1768826e-001,
- 3.1303886e-001,
- 3.6071131e-001,
- 4.3465170e-001,
- 5.1639116e-001,
- 6.0516036e-001,
- 6.7411613e-001,
- 7.1890163e-001,
- 8.6572176e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 9.9336040e-001,
- 1.3138826e-001,
- 1.9893309e-001,
- 4.9782941e-001,
- 9.9587637e-001,
- 2.6205438e-001,
- 3.4619728e-001,
- 8.5448384e-001,
- 2.7784407e-002,
- 3.3247715e-001,
- 3.8973489e-001,
- 9.4862527e-001,
- 9.4878119e-001,
- 3.5736591e-001,
- 3.9246723e-001,
- 9.4725728e-001,
- 0.0000000e+000,
- 3.8220969e-001,
- 3.7606889e-001,
- 8.9353967e-001,
- 0.0000000e+000,
- 3.9000523e-001,
- 3.3471537e-001,
- 7.7757293e-001,
- 9.9798292e-001,
- 3.7478974e-001,
- 2.7083790e-001,
- 6.0813177e-001,
- 0.0000000e+000,
- 3.4575468e-001,
- 2.1360862e-001,
- 4.6180081e-001,
- 0.0000000e+000,
- 3.1875208e-001,
- 1.7534217e-001,
- 3.6665368e-001,
- 9.7875869e-001,
- 1.8468525e-001,
- 6.0877979e-002,
- 1.0099045e-001,
- 2.2089982e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4447255e-001,
- 2.4077807e-001,
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- 0.0000000e+000,
- 1.1821973e-001,
- 1.5963240e-001,
- 3.9493382e-001,
- 2.0496946e-004,
- 1.5291443e-001,
- 2.0648073e-001,
- 5.1083750e-001,
- 2.6512315e-004,
- 1.0825528e-001,
- 9.2958212e-002,
- 2.1597071e-001,
- 5.6775004e-002,
- 8.4076241e-002,
- 7.2195798e-002,
- 1.6773321e-001,
- 4.4094190e-002,
- 5.6696668e-002,
- 1.7075680e-002,
- 2.6586980e-002,
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- 8.5373288e-003,
- 1.3292695e-002,
- 1.1213862e-002,
- 2.1421615e-002,
- -2.7935843e-003,
- -1.5261415e-002,
- -2.1910062e-002,
- 3.3225115e-002,
- -4.3328744e-003,
- -2.3670591e-002,
- 0.0000000e+000,
- 1.6429314e-002,
- -2.7461743e-002,
- -8.1010245e-002,
- 0.0000000e+000,
- 1.8162241e-002,
- -3.0358341e-002,
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- 1.0408063e-002,
- -2.6159259e-003,
- -5.0997626e-002,
- -1.3866441e-001,
- 5.1769800e-004,
- -2.8409001e-003,
- -5.5383518e-002,
- -1.5058979e-001,
- 5.6222099e-004,
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- -7.0673093e-002,
- -1.8362360e-001,
- -1.9229703e-002,
- -2.1475650e-002,
- -5.4898754e-002,
- -1.4263853e-001,
- -1.4937605e-002,
- -3.6621045e-002,
- -5.8762275e-002,
- -1.4783093e-001,
- 0.0000000e+000,
- -2.3784690e-002,
- -3.8165011e-002,
- -9.6013449e-002,
- 0.0000000e+000,
- -3.0227883e-002,
- -3.8147319e-002,
- -9.3674526e-002,
- 2.3028602e-004,
- -9.9095948e-002,
- -1.2505820e-001,
- -3.0709282e-001,
- 7.5494574e-004,
- -1.6928934e-001,
- -9.6267015e-002,
- -2.0333239e-001,
- 2.0296738e+000,
- -1.5482804e-001,
- -8.8043548e-002,
- -1.8596303e-001,
- 1.8562919e+000,
- -2.1473522e-001,
- -2.7885629e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_776345F1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_564D5046";
-}
-CParticleState $LOCAL$/CParticleState_CA63D0F0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_FDFA4C1D",
- "$LOCAL$/CParticleEvolver_Field_CC6C037F",
- "$LOCAL$/CParticleEvolver_Field_776345F1",
- "$LOCAL$/CParticleEvolver_Rotation_93753CB4",
- "$LOCAL$/CParticleEvolver_Damper_2002B8A7",
- "$LOCAL$/CParticleEvolver_Script_0DF9506F",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_974AEBF3
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C61A5660";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2EAB97DA",
- "$LOCAL$/CParticleFieldDeclaration_723AEA1C",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_7E843089",
- "$LOCAL$/CParticleSamplerTexture_33197128",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7C60EB4B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0B64C8E2";
- States =
- {
- "$LOCAL$/CParticleState_CA63D0F0",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/GroundPlasma_Columns
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_974AEBF3";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+004;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_21A2064A
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 6.9664395e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -2.8402853e-001,
- -4.4426961e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_93753CB4
-{
- CustomName = "Rotation";
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_2002B8A7
-{
- CustomName = "Damper";
- ExpDampingTime = 8.0000001e-001;
- FieldToDampen = "ScalarRotationSpeed";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/VortexDust
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_5CA7E459";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+003;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_5CA7E459
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_2FE195B8";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_37AEDF80",
- "$LOCAL$/CParticleFieldDeclaration_1EB7C353",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_A8F6FFFC",
- "$LOCAL$/CParticleSamplerCurve_46884B4C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_1BA730ED";
- States =
- {
- "$LOCAL$/CParticleState_1D6EBD9B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2FE195B8
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/FX/dot_NoAlpha.tga";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 2.0000000e-002;
-}
-CParticleState $LOCAL$/CParticleState_1D6EBD9B
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_4B0891F2",
- "$LOCAL$/CParticleEvolver_Field_5DC8ABC1",
- "$LOCAL$/CParticleEvolver_Field_BDDA60CA",
- "$LOCAL$/CParticleEvolver_Script_6560DE07",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4B0891F2
-{
- CustomName = "Physics";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1BA730ED
-{
- Expression = "function void Eval()
-{
- float kStartup = TeleportStartup3 * TeleportStartup;
- float3 spread = VortexSpreads.sample(kStartup);
-
- float speedCoeff = spread.z;//(1.0 + pow(rand(0, 1),2)*1.5) * (0.5 + max(kStartup-0.5, 0));
- Life = (1.0/speedCoeff) * step(kStartup, pow(rand(0,1), 1.0));
- kStartup = kStartup * step(kStartup, 0.1);
- ColorCoeff = step(pow(rand(0, 1), 6),0.9)*10+0.25;
-
- int3 pCoords = Sampler_0.sampleParametricCoords();
- float3 n = Sampler_0.sampleNormal(pCoords) * 2.5; // FIXME: * Sampler_0.Properties.Radius
- Position = Sampler_0.samplePosition(pCoords);
-
- Velocity = (n*float3(-1,spread.x * 2 - 1,-1) + cross(n, float3(0,1,0))*spread.y) * speedCoeff;
-}";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A8F6FFFC
-{
- SamplerName = "Sampler_0";
- Shape = "$LOCAL$/CShapeDescriptor_A1348ECF";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_A1348ECF
-{
- Position = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- ShapeType = SPHERE;
- Radius = 2.5000000e+000;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1DB47B
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CD2F2D52";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5DC8ABC1
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6AF80043";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_37AEDF80
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6AF80043
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 7.5000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.0934277e-001,
- 8.4976196e-001,
- 1.3584790e+000,
- 5.3892694e+000,
- 9.9983054e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5406430e+000,
- 2.7317243e+000,
- 9.8854389e+000,
- 2.3607463e-002,
- 5.1354766e-001,
- 9.1057479e-001,
- 3.2951465e+000,
- 7.8691542e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AF2F36D3
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_21A2064A";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_723AEA1C
-{
- FieldName = "SizeCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0DF9506F
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00E52976";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00E52976
-{
- Expression = "function void Eval()
-{
- Size *= SizeCoeff * 0.3;
- Color *= 5.0.xxx1 * 0.1 + DistColor;
- Color = Color * pow(Power, 2);
-}";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_DB1D7DEC
-{
- CustomName = "Rotation";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B53F827D
-{
- Expression = "function void Eval()
-{
- Color *= 0.1 + DistColor;
- Color = Color * pow(Power, 2);
- Size *= 1.5;
-}";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9AE531D1
-{
- Expression = "function void Eval()
-{
- float kStrength = TeleportStartup * TeleportStartup3;
- Life = 1.0 + 2 * (1 - kStrength);
- Size = 0.25;
- Position = float3(0,0.75,0);
- ColorCoeff = pow(kStrength, 0.5);
- Axis = float3(0,4*kStrength,0);
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DBDA6E18
-{
- FieldName = "ColorCoeff";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/VortexDeform
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_83EF61FD";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.5000000e+000;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_BF4A30DA
-{
- AttributeName = "TeleportStartup2";
- AttributeDescription = "Engraved ground pattern effect";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_09CFF435
-{
- AttributeName = "TeleportStartup3";
- AttributeDescription = "Central portal opening\\n\\nValues when the global \'TeleportStartup\' is set to 1.0 :\\n - 0.01 to 0.20 : central vortex ring\\n - 0.20 to 0.40 : concentration to singularity\\n - 0.40 to 0.75 : vertical opening\\n - 0.75 to 1.00 : final portal opening";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_89E836C2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B53F827D";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_46884B4C
-{
- SamplerName = "VortexSpreads";
- ValueType = Float3;
- Times =
- {
- 0.0000000e+000,
- 3.9052486e-001,
- 6.4549178e-001,
- 7.4294996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.6990980e-002,
- 4.5297426e-001,
- 2.6224336e-001,
- 4.5769066e-002,
- 0.0000000e+000,
- 7.9684091e-001,
- 4.8968244e-001,
- 0.0000000e+000,
- 9.0844417e-001,
- 4.9522573e-001,
- 0.0000000e+000,
- 8.6161149e-001,
- 6.8301708e-001,
- 5.9759569e-001,
- 8.1808197e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.7480723e-002,
- 8.2619929e-001,
- 3.3956375e-002,
- -6.2466252e-001,
- 1.8972012e-001,
- 2.2169529e-002,
- -3.1825437e-003,
- 1.2386498e-001,
- 2.1619104e-002,
- 0.0000000e+000,
- -8.7094046e-002,
- 8.2636550e-003,
- 0.0000000e+000,
- -3.3290703e-002,
- 1.7503839e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.6167108e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 4.1338420e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleState $LOCAL$/CParticleState_7B6CC85F
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_AF2F36D3",
- "$LOCAL$/CParticleEvolver_Field_FBC46987",
- "$LOCAL$/CParticleEvolver_Script_BC1DB47B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3056ACCC
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/Deform03.dds";
- AxisField = "Axis";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1EB7C353
-{
- FieldName = "ColorCoeff";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_BDDA60CA
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_EAAB2465";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EAAB2465
-{
- Times =
- {
- 0.0000000e+000,
- 4.9231350e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.4324039e-001,
- 1.4324039e-001,
- 4.1704991e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 8.3021946e-002,
- 0.0000000e+000,
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_83EF61FD
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_3056ACCC";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2A3FD714",
- "$LOCAL$/CParticleFieldDeclaration_DBDA6E18",
- "$LOCAL$/CParticleFieldDeclaration_A898DECD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_9AE531D1";
- States =
- {
- "$LOCAL$/CParticleState_7B6CC85F",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_6560DE07
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_2512E0AE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2512E0AE
-{
- Expression = "function void Eval()
-{
- Size *= 0.2;//SizeCoeff;
- //Color *= ((50*pow(SizeCoeff,4)+0.4)).xxx1;
- Color *= ColorCoeff.xxx1 * 0.1 + DistColor;
- Color = Color * pow(Power, 2);
-}";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E5A60CBB
-{
- AttributeName = "DistColor";
- AttributeType = float4;
- DefaultValueF4 = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0A09FC9A
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/Thruster.pkfx b/assets/streaming/PackFx/Particles/Thruster.pkfx
deleted file mode 100644
index 48f51c2..0000000
--- a/assets/streaming/PackFx/Particles/Thruster.pkfx
+++ /dev/null
@@ -1,870 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/OnHit",
- "$LOCAL$/Dust",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flame
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 3.0000000e+002;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_810F8ED5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_EB91C64D",
- "$LOCAL$/CParticleSamplerShape_B8868C94",
- "$LOCAL$/CParticleSamplerCurve_43F8F34A",
- "$LOCAL$/CParticleSamplerCurve_EA2D0D62",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Flame",
- "$LOCAL$/Hit",
- "$LOCAL$/Flame_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- Diffuse = "Textures/BB_Glow_02_64.tga";
- BillboardMode = VelocitySpheroidalAlign;
- AxisScale = 7.5000003e-002;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.12;
- Size = 0.3;
- //Position = Spawn.samplePosition();
- Velocity = float3(0, -10, 0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/CParticleEvolver_Script_AEA6FA36",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flame_1
-{
- EditorInfosPosition = int2(-288, -61);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_EE3C32D8";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+002;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_958CC850",
- "$LOCAL$/CParticleAttributeDeclaration_69CB8DF8",
- "$LOCAL$/CParticleAttributeDeclaration_7A70AB7A",
- "$LOCAL$/CParticleAttributeDeclaration_817EBD85",
- };
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_EB91C64D
-{
- SamplerName = "Trub";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
- TimeScale = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B8868C94
-{
- SamplerName = "Spawn";
- Shape = "$LOCAL$/CShapeDescriptor_6C371CE7";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_6C371CE7
-{
- ShapeType = SPHERE;
- Radius = 1.0000000e-001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AEA6FA36
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E92A3CAB";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E92A3CAB
-{
- Expression = "function void Eval()
-{
- Color = SampColor.sample(LifeRatio) * 0.5;
- Size = SampSize.sample(LifeRatio) * 0.8;
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_43F8F34A
-{
- SamplerName = "SampColor";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 8.1095225e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.7424700e-001,
- 5.7424700e-001,
- 2.1750972e+000,
- 1.0000000e+000,
- 1.4841725e+000,
- 9.1255206e-001,
- 5.4194069e-001,
- 6.8126559e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.9560744e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.8800033e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1376178e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_810F8ED5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Hit
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_48643BBC";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 2.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_48643BBC
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_21481493";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_76E3E553",
- "$LOCAL$/CParticleFieldDeclaration_5EE1E544",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_F28F7906",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0A89672F";
- States =
- {
- "$LOCAL$/CParticleState_1F067839",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0A89672F
-{
- Expression = "function void Eval()
-{
- Velocity = float3(0, -20, 0) + vrand() * 2;
- float v = length(Velocity);
-
- Life = rand(0, 1) * abs(v) / MaxDistance;
- Size = 0;
- Distance = 0;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_958CC850
-{
- AttributeName = "SmokeSpawnFact";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleState $LOCAL$/CParticleState_1F067839
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_3271F512",
- "$LOCAL$/CParticleEvolver_Physics_8ADAEEF0",
- "$LOCAL$/CParticleEvolver_Script_1A840B57",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_8ADAEEF0
-{
- CustomName = "Physics";
- WorldInteractionMode = OneWay;
- DieOnContact = true;
- EventTransformsMode = PostContactVelocity;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Dust
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_C7C3C073";
- DurationInSeconds = 1.0000000e-001;
- DurationRelativeRandomDeviation = 2.0000000e+000;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 5.0000000e+001;
- SpawnCountRelativeRandomDeviation = 2.0000000e+000;
- FluxFactorExpression = "SmokeSpawnFact";
- FluxFunction = "$LOCAL$/CParticleSamplerCurve_E9C31B93";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C7C3C073
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_2EA32A5D";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_006CB098",
- "$LOCAL$/CParticleFieldDeclaration_2C9039BE",
- "$LOCAL$/CParticleFieldDeclaration_52205C59",
- "$LOCAL$/CParticleFieldDeclaration_E3CA4852",
- "$LOCAL$/CParticleFieldDeclaration_B689C81B",
- "$LOCAL$/CParticleFieldDeclaration_4497AC63",
- "$LOCAL$/CParticleFieldDeclaration_66A93D3F",
- };
- VirtualParentFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_BB0D6941",
- "$LOCAL$/CParticleFieldDeclaration_A916F921",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_860240EA",
- "$LOCAL$/CParticleSamplerCurve_6D261CF5",
- "$LOCAL$/CParticleSamplerCurve_62EA9590",
- "$LOCAL$/CParticleSamplerCurve_3683758C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_83335EB2";
- States =
- {
- "$LOCAL$/CParticleState_DB52B9E4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83335EB2
-{
- Expression = "function void Eval()
-{
- Distance = parent.Distance;
- DistRatio = Distance / MaxDistance;
- FlameRatio = min(Distance, FlameDistance) / FlameDistance;
-
- Life = rand(0, 1) * (1 - DistRatio) * 4;
- //kill(Life < 0.1);
- Size = 0.25;
- AxisUp = float3(1, 0, 0);
-
- TextureID = rand(32, 35);
-}
-function void PostEval()
-{
- Position += float3(0, 0.2, 0);
- float3 up = float3(0, 1, 0);
- float3 cr = cross(vrand() + AxisUp * AngleFactor, float3(0, 1, 0)).x0z;// + vrand() * 0.1;
- float crl = length(cr);
- float3 x = select(float3(0), cr / crl, crl > 0.0001);
-
- Velocity = x * (1 - DistRatio) * 20;
- RotationAxis = cross(up, x) * 2;
-}
-";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2EA32A5D
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- BillboardMode = VelocitySpheroidalAlign;
- AxisScale = 3.0000001e-001;
- SoftnessDistance = 2.0000000e+000;
-}
-CParticleState $LOCAL$/CParticleState_DB52B9E4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F0C52C77",
- "$LOCAL$/CParticleEvolver_Script_3B78D45C",
- "$LOCAL$/CParticleEvolver_Rotation_1B49847D",
- "$LOCAL$/CParticleEvolver_Damper_39481419",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F0C52C77
-{
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 8.0000001e-001, 0.0000000e+000);
- Drag = 1.0000000e+000;
- VelocityFieldSampler = "Turb";
- WorldInteractionMode = OneWay;
-}
-CActionFactoryWithChilds $LOCAL$/OnHit
-{
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_F28F7906
-{
- EventName = "OnCollide";
- EventAction = "$LOCAL$/Dust";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB0D6941
-{
- FieldName = "Velocity";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_006CB098
-{
- FieldName = "AxisUp";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_860240EA
-{
- SamplerName = "Turb";
- Wavelength = 2.0000000e+000;
- Strength = 3.5355338e-001;
- Gain = 1.0000000e+000;
- TimeScale = 5.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6D261CF5
-{
- SamplerName = "SampColor";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.1920484e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 2.4044332e-001,
- 2.4044332e-001,
- 2.4044332e-001,
- 3.3824044e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.7190318e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3B78D45C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7A979C4F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7A979C4F
-{
- Expression = "function void Eval()
-{
- Color = SampColor.sample(LifeRatio) + SampColorFlame.sample(min(LifeRatio + pow(FlameRatio, 4) * 0.1, 1));
- Size = SampSize.sample(LifeRatio);
- Color *= (1 - DistRatio);
- TextureID = (TextureID + dt * 0.1 - 32) % 4 + 32;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C9039BE
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_52205C59
-{
- FieldName = "TextureID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_62EA9590
-{
- SamplerName = "SampSize";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0033851e+000,
- 5.9395857e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.5400079e+001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E9C31B93
-{
- Times =
- {
- 0.0000000e+000,
- 4.5556694e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.6025927e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E3CA4852
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_1B49847D
-{
- CustomName = "Rotation";
- RotationMode = Axial;
- AxialRotationSpeedField = "RotationAxis";
-}
-CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_39481419
-{
- CustomName = "Damper";
- ExpDampingTime = 1.0000000e+000;
- FieldToDampen = "RotationAxis";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_76E3E553
-{
- FieldName = "Distance";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3271F512
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7BC0503D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7BC0503D
-{
- Expression = "function void Eval()
-{
- PrevPos = Position;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5EE1E544
-{
- FieldName = "PrevPos";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1A840B57
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_BF165166";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BF165166
-{
- Expression = "function void Eval()
-{
- Distance += length(Position - PrevPos);
- kill(Distance > MaxDistance);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A916F921
-{
- FieldName = "Distance";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_69CB8DF8
-{
- AttributeName = "MaxDistance";
- DefaultValueF4 = float4(1.5000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B689C81B
-{
- FieldName = "DistRatio";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_7A70AB7A
-{
- AttributeName = "FlameDistance";
- DefaultValueF4 = float4(6.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4497AC63
-{
- FieldName = "Distance";
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_21481493
-{
- CustomName = "Billboard";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EA2D0D62
-{
- SamplerName = "SampSize";
- Times =
- {
- 0.0000000e+000,
- 4.8969069e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.6262656e-002,
- 2.9208758e-001,
- 2.1885523e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.3242655e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.1656033e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3683758C
-{
- SamplerName = "SampColorFlame";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.7199147e-002,
- 8.6106494e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.1934063e+000,
- 1.0011489e+000,
- 2.5813350e-001,
- 0.0000000e+000,
- 7.2222084e-001,
- 1.9145030e-001,
- 3.1847715e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.9779557e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.8821217e+000,
- -8.0028939e-001,
- -3.5542059e-001,
- 0.0000000e+000,
- -5.2926677e-001,
- -2.7211586e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9585019e-001,
- -3.5776260e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66A93D3F
-{
- FieldName = "FlameRatio";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_817EBD85
-{
- AttributeName = "AngleFactor";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_38202B47
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EE3C32D8
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_C522DE7B";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_14BA515A",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_1CEE3E25",
- "$LOCAL$/CParticleSamplerShape_F455F54C",
- "$LOCAL$/CParticleSamplerCurve_2D5C472E",
- "$LOCAL$/CParticleSamplerCurve_6C5DBE89",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3DD58B80";
- States =
- {
- "$LOCAL$/CParticleState_961D5043",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C522DE7B
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- Diffuse = "Textures/BB_Glow_02_64.tga";
- BillboardMode = VelocitySpheroidalAlign;
- AxisScale = 2.0000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_14BA515A
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_1CEE3E25
-{
- SamplerName = "Trub";
- Strength = 8.8388346e-002;
- Gain = 1.0000000e+000;
- TimeScale = 5.0000000e-001;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F455F54C
-{
- SamplerName = "Spawn";
- Shape = "$LOCAL$/CShapeDescriptor_B469D7FF";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_B469D7FF
-{
- ShapeType = SPHERE;
- Radius = 1.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2D5C472E
-{
- SamplerName = "SampColor";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.6588544e+000,
- 5.7424700e-001,
- 2.1750972e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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- 9.8085731e-002,
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- -2.6382587e+000,
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- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6C5DBE89
-{
- SamplerName = "SampSize";
- Times =
- {
- 0.0000000e+000,
- 4.8969069e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.6262656e-002,
- 2.9208758e-001,
- 2.1885523e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.3242655e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -7.1656033e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3DD58B80
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.18;
- Size = 0.3;
- //Position = Spawn.samplePosition();
- Velocity = float3(0, -10, 0);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_961D5043
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_38202B47",
- "$LOCAL$/CParticleEvolver_Script_2A5142C2",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_2A5142C2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C835D7AD";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C835D7AD
-{
- Expression = "function void Eval()
-{
- Color = SampColor.sample(LifeRatio) * 0.15;
- Size = SampSize.sample(LifeRatio) * 1.8;
-}
-";
-}
diff --git a/assets/streaming/PackFx/Particles/TorchFire.pkfx b/assets/streaming/PackFx/Particles/TorchFire.pkfx
deleted file mode 100644
index f692a73..0000000
--- a/assets/streaming/PackFx/Particles/TorchFire.pkfx
+++ /dev/null
@@ -1,1272 +0,0 @@
-Version = 1.9.0.28323;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(560, 108);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Smoke
-{
- EditorInfosPosition = int2(-474, -675);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 8.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-632, -668);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2C215779",
- "$LOCAL$/CParticleFieldDeclaration_FF8F7870",
- "$LOCAL$/CParticleFieldDeclaration_E1604A6A",
- "$LOCAL$/CParticleFieldDeclaration_B35889A6",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5C87387A",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3",
- "$LOCAL$/CParticleSamplerShape_A5FC6A40",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-10, -165);
- ChildList =
- {
- "$LOCAL$/Smoke",
- "$LOCAL$/Lights",
- "$LOCAL$/Sparks",
- "$LOCAL$/Flames",
- "$LOCAL$/HeatDistort",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-805, -786);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- NormalsWrapFactor = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-792, -419);
- Expression = "function void Eval()
-{
- Position = PositionSampler.samplePosition();
- float4 intensities = Intensity.sample(FireEvolution*0.5);
- Life = rand(5.0, 8) * intensities.z * step(FireEvolution, 1.0e-3);
- Size = 0.5;
- Velocity = float3(0,intensities.w * 2,0) * 0.25;
- TextureID = rand(32,36);
- Rotation = rand(-pi, pi);
- ScalarRotationSpeed = (1 - pow(rand(0,1), 30)) * 0.8 * sign(Rotation);
- AlphaCoeff = intensities.xy;//spawner.LifeRatio;//1 - pow(spawner.LifeRatio, 2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-819, -292);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_70B82B25",
- "$LOCAL$/CParticleEvolver_Field_1AE2F154",
- "$LOCAL$/CParticleEvolver_Field_5D69BC58",
- "$LOCAL$/CParticleEvolver_Script_AE0FE9C3",
- "$LOCAL$/CParticleEvolver_Rotation_CF07E785",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-1667, 442);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_B01A74CC",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_70B82B25
-{
- EditorInfosPosition = int2(-954, -344);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 3.0000001e-001, 0.0000000e+000);
- Drag = 2.0000000e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1AE2F154
-{
- EditorInfosPosition = int2(-950, -297);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_CB941AC7";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CB941AC7
-{
- EditorInfosPosition = int2(-1025, -280);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.5562143e-002,
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C215779
-{
- EditorInfosPosition = int2(-801, -740);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5D69BC58
-{
- EditorInfosPosition = int2(-950, -241);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_32F8C9BB";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_32F8C9BB
-{
- EditorInfosPosition = int2(-1025, -222);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.8533987e-001,
- 1.3140669e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.4666183e+000,
- 1.5304744e-001,
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- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF8F7870
-{
- EditorInfosPosition = int2(-802, -700);
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1604A6A
-{
- EditorInfosPosition = int2(-798, -660);
- FieldName = "Rotation";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_CF07E785
-{
- EditorInfosPosition = int2(-961, -136);
- CustomName = "Rotation";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_94CE4161
-{
- EditorInfosPosition = int2(-508, 2043);
- EditorInfosIsBlockMinimized = 0;
- Times =
- {
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- 8.3394453e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- 1.2058122e+000,
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- FloatTangents =
- {
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- 3.4797347e-001,
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- 0.0000000e+000,
- 0.0000000e+000,
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-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_AE0FE9C3
-{
- EditorInfosPosition = int2(-958, -193);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_ED57AD7A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED57AD7A
-{
- EditorInfosPosition = int2(-1059, -188);
- Expression = "function void Eval()
-{
- Color = Color * AlphaCoeff.yyyx;
-}";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B37DE608
-{
- EditorInfosPosition = int2(-650, -10);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "IntensityCoeff";
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-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_08DF0CAB
-{
- EditorInfosPosition = int2(-779, 165);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4AE7E4C2";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_E37410C3
-{
- EditorInfosPosition = int2(-793, -522);
- SamplerName = "VelocityField";
- Strength = 2.1213204e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5C87387A
-{
- EditorInfosPosition = int2(-794, -562);
- SamplerName = "Intensity";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 8.9987129e-002,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
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- };
- FloatTangents =
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- 2.5898121e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.1582084e-002,
- 0.0000000e+000,
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- 0.0000000e+000,
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- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A5FC6A40
-{
- EditorInfosPosition = int2(-796, -477);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_91C350C8";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_91C350C8
-{
- EditorInfosPosition = int2(-915, -467);
- Position = float3(0.0000000e+000, 1.0000000e-001, 0.0000000e+000);
- ShapeType = CYLINDER;
- Radius = 9.9999998e-003;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Lights
-{
- EditorInfosPosition = int2(-327, -33);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_CE94696F";
- Infinite = true;
- SpawnCount = 2.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CE94696F
-{
- EditorInfosPosition = int2(-518, -18);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Light_9FFE2CE3";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_27E3ECFE",
- "$LOCAL$/CParticleFieldDeclaration_B37DE608",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_9B89E53C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_BC785B61";
- States =
- {
- "$LOCAL$/CParticleState_D52650A0",
- };
-}
-CParticleState $LOCAL$/CParticleState_D52650A0
-{
- EditorInfosPosition = int2(-652, 117);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Field_DA684FC9",
- "$LOCAL$/CParticleEvolver_Script_08DF0CAB",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BC785B61
-{
- EditorInfosPosition = int2(-651, 68);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- float2 fEv = FireEvolutionToIntensity.sample(FireEvolution);
- Life = 6 * step(FireEvolution, 0.01);
- IntensityCoeff = fEv.y;//pow(FireEvolution, 0.5);
- Position = float3(0,0.2,0);
- Size = 0.2 * 4.7;
-}";
-}
-CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_9FFE2CE3
-{
- EditorInfosPosition = int2(-653, -89);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Light";
- BillboardingMaterial = Lighting_SplatPass_Spec;
- LightIntensityMultiplier = 5.0000000e+000;
- LightRadiusMultiplier = 4.0000000e+000;
- LightAttenuationSteepnessRange = float2(0.0000000e+000, 3.2000000e+001);
- LightAttenuationSteepness = 1.0000000e+000;
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-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4AE7E4C2
-{
- EditorInfosPosition = int2(-868, 173);
- Expression = "function void Eval()
-{
- Color *= IntensityCoeff;
-}";
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_5D65CAEC
-{
- EditorInfosPosition = int2(-409, 2134);
- CustomName = "Rotation";
- ScreenspaceRotationCoeff = 2.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9B89E53C
-{
- EditorInfosPosition = int2(-654, 27);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "FireEvolutionToIntensity";
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- Times =
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- FloatValues =
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27E3ECFE
-{
- EditorInfosPosition = int2(-651, -46);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
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-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DA684FC9
-{
- EditorInfosPosition = int2(-781, 110);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_157A1368";
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_157A1368
-{
- EditorInfosPosition = int2(-871, 118);
- ValueType = Float4;
- Times =
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6678787D
-{
- EditorInfosPosition = int2(-830, 511);
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- 0.0000000e+000,
- 5.7925874e-001,
- 0.0000000e+000,
- 2.2303204e-001,
- 4.2631540e-002,
- 1.4863373e+000,
- 2.8410649e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_7FE89F14
-{
- EditorInfosPosition = int2(-412, 2091);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_27EA1187";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_27EA1187
-{
- EditorInfosPosition = int2(-511, 2093);
- EditorInfosIsBlockMinimized = 0;
- Expression = "function void Eval()
-{
- Color *= AlphaCoeff;
- Size *= 0.2;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Sparks
-{
- EditorInfosPosition = int2(-348, 913);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_426A1B30";
- Infinite = true;
- SpawnCount = 1.0000000e+001;
- SpawnCountRelativeRandomDeviation = 2.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_426A1B30
-{
- EditorInfosPosition = int2(-540, 944);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_B9B10D33";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8070C696",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_A4E29399",
- "$LOCAL$/CParticleSamplerShape_F59A2695",
- "$LOCAL$/CParticleSamplerShape_8556BF04",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_022E032A";
- States =
- {
- "$LOCAL$/CParticleState_3BF1BD45",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_B9B10D33
-{
- EditorInfosPosition = int2(-700, 876);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- BillboardMode = VelocityCapsuleAlign;
- AxisScale = 1.7999999e-002;
- NormalsWrapFactor = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_022E032A
-{
- EditorInfosPosition = int2(-699, 1129);
- Expression = "function void Eval()
-{
- Life = (pow(rand(0,1),4) * 1.5 + 0.7) * pow(max(0, FireEvolution-0.2), 0.5);
- Size = 0.015;
- TextureID = 40;
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition();
-}";
-}
-CParticleState $LOCAL$/CParticleState_3BF1BD45
-{
- EditorInfosPosition = int2(-692, 1241);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_BA66BAF4",
- "$LOCAL$/CParticleEvolver_Field_1DBCA42D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA66BAF4
-{
- EditorInfosPosition = int2(-916, 1211);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 5.0000000e-001, 0.0000000e+000);
- Drag = 6.4999998e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_8556BF04
-{
- EditorInfosPosition = int2(-701, 1073);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_ECF71632";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_83E7410E
-{
- EditorInfosPosition = int2(-832, 1030);
- Position = float3(0.0000000e+000, 4.5000002e-002, 0.0000000e+000);
- ShapeType = CYLINDER;
- Radius = 1.0000000e-001;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_A4E29399
-{
- EditorInfosPosition = int2(-702, 980);
- SamplerName = "VelocityField";
- Strength = 8.8388346e-002;
- Lacunarity = 2.0000000e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
- TimeBase = 5.0000000e-001;
- GainMultiplier = 4.0000000e+000;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F59A2695
-{
- EditorInfosPosition = int2(-702, 1022);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_83E7410E";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_ECF71632
-{
- EditorInfosPosition = int2(-821, 1090);
- Position = float3(3.4205198e-002, 5.2561814e-001, -1.6797066e-002);
- ShapeType = CYLINDER;
- Radius = 3.4684840e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1DBCA42D
-{
- EditorInfosPosition = int2(-807, 1290);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_AF13A63C";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AF13A63C
-{
- EditorInfosPosition = int2(-905, 1306);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 7.4934494e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.6736487e-001,
- 9.2330925e-002,
- 3.2800913e-002,
- 7.0626640e-001,
- 4.8677082e+000,
- 1.2652107e+000,
- 8.9462483e-001,
- 7.0732999e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 3.7410975e+000,
- 3.6733246e+000,
- 3.6733246e+000,
- 4.1614819e-002,
- -4.3981233e+000,
- -6.2547679e+000,
- -4.1250401e+000,
- 3.1494062e-002,
- -1.4711674e+000,
- -2.0922129e+000,
- -1.3798213e+000,
- 1.0534729e-002,
- -2.0876598e-001,
- -2.0876598e-001,
- -2.0876598e-001,
- -2.0876598e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8070C696
-{
- EditorInfosPosition = int2(-700, 928);
- FieldName = "Color";
- FieldType = float4;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flames
-{
- EditorInfosPosition = int2(-496, 452);
- Descriptor = "$LOCAL$/CParticleDescriptor_F47379C0";
- Infinite = true;
- SpawnCount = 1.0000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F47379C0
-{
- EditorInfosPosition = int2(-666, 466);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_3C633183";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F1B5DBCC",
- "$LOCAL$/CParticleFieldDeclaration_7997D550",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_6678787D",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37",
- "$LOCAL$/CParticleSamplerShape_56314ABA",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A";
- States =
- {
- "$LOCAL$/CParticleState_C1B58415",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3C633183
-{
- EditorInfosPosition = int2(-819, 373);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.png";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- NormalsWrapFactor = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A
-{
- EditorInfosPosition = int2(-826, 648);
- Expression = "function void Eval()
-{
- Position = PositionSampler.samplePosition();
- float2 fEv = FireEvolutionToIntensity.sample(FireEvolution);
- Life = rand(0.9,1.2) * fEv.y * step(FireEvolution + rand(-0.2,0.0), 1.0e-3);
- TextureID = 0;
- float rSpeed = rand(-2,2);
- ScalarRotationSpeed = (rSpeed + sign(rSpeed)) * 0.2; // ]-3,-1] [1,3[
- Rotation = rand(-1.0,2.0);
- Velocity = float3(rand(-1,1), 2.5, rand(-1,1)) * 0.1 * sqrt(FireEvolution);
- AlphaCoeff = pow(fEv.x, 2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_C1B58415
-{
- EditorInfosPosition = int2(-899, 734);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7E5AA684",
- "$LOCAL$/CParticleEvolver_Field_70ED091E",
- "$LOCAL$/CParticleEvolver_Field_DCF78D2B",
- "$LOCAL$/CParticleEvolver_Rotation_0CCB3B5F",
- "$LOCAL$/CParticleEvolver_Script_67F85ED3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E5AA684
-{
- EditorInfosPosition = int2(-1066, 628);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 4.0000001e-001, 0.0000000e+000);
- Drag = 1.0000000e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37
-{
- EditorInfosPosition = int2(-828, 554);
- EditorInfosIsBlockMinimized = 0;
- SamplerName = "VelocityField";
- Strength = 2.1213204e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_70ED091E
-{
- EditorInfosPosition = int2(-1055, 673);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_BF257B69";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BF257B69
-{
- EditorInfosPosition = int2(-1178, 681);
- Times =
- {
- 0.0000000e+000,
- 2.7251947e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.4868098e-001,
- 4.6102527e-001,
- 4.7235286e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.0045175e-002,
- 9.4237840e-003,
- 2.5156438e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCF78D2B
-{
- EditorInfosPosition = int2(-1049, 724);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_D2406342";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D2406342
-{
- EditorInfosPosition = int2(-1152, 735);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.9275585e-001,
- 3.8901365e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.9952284e+001,
- 6.1120281e+000,
- 5.7484703e+000,
- 9.4454652e-001,
- 8.1519156e+000,
- 1.7745140e+000,
- 8.4593284e-001,
- 7.6053113e-001,
- 7.9247508e+000,
- 1.7799737e+000,
- 9.2682981e-001,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.5607557e-003,
- 4.8091492e+001,
- 1.3972640e+001,
- 1.4414766e+001,
- 1.8145528e+000,
- -6.3568032e-001,
- -5.8969550e+000,
- -8.5003681e+000,
- -5.6470494e-004,
- -1.0975051e-001,
- -8.5251138e-002,
- -1.8715945e-001,
- -4.9848405e-001,
- -3.4167334e-001,
- -2.6540235e-001,
- -5.8266151e-001,
- -1.5518718e+000,
- -1.1657565e-002,
- 3.0774367e-001,
- -2.1774846e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F1B5DBCC
-{
- EditorInfosPosition = int2(-818, 427);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0CCB3B5F
-{
- EditorInfosPosition = int2(-1050, 770);
- CustomName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F1C9BE5
-{
- EditorInfosPosition = int2(-310, 1668);
- FieldName = "AlphaCoeff";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_56314ABA
-{
- EditorInfosPosition = int2(-824, 593);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_3267AEE5";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_3267AEE5
-{
- EditorInfosPosition = int2(-911, 592);
- Position = float3(0.0000000e+000, 5.9999999e-002, 0.0000000e+000);
- ShapeType = CYLINDER;
- Radius = 2.9999999e-002;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/HeatDistort
-{
- EditorInfosPosition = int2(68, 1612);
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_4A160739";
- Infinite = true;
- SpawnCount = 5.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_4A160739
-{
- EditorInfosPosition = int2(-77, 1644);
- InheritInitialVelocity = 1.0000000e+000;
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_117AAD18";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_28868EAC",
- "$LOCAL$/CParticleFieldDeclaration_4F1C9BE5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_7FAADF31",
- "$LOCAL$/CParticleSamplerShape_B7EB71B7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_68F8F77B";
- States =
- {
- "$LOCAL$/CParticleState_CD696452",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_117AAD18
-{
- EditorInfosPosition = int2(-311, 1557);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/ParticleDeformBlur_01.png";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_68F8F77B
-{
- EditorInfosPosition = int2(-305, 1825);
- Expression = "function void Eval()
-{
- Life = 3;
- Size = 1.2 * 0.1;
- Position = PositionSampler.samplePosition();
- Velocity = float3(rand(-1,1), 2, rand(-1,1)) * 0.1;
- AlphaCoeff = FireEvolution * 0.08;
- Rotation = rand(-pi,pi);
- ScalarRotationSpeed = rand(-2,2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_CD696452
-{
- EditorInfosPosition = int2(-202, 1980);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_36EDBD68",
- "$LOCAL$/CParticleEvolver_Field_B9E5068B",
- "$LOCAL$/CParticleEvolver_Field_54433C76",
- "$LOCAL$/CParticleEvolver_Script_7FE89F14",
- "$LOCAL$/CParticleEvolver_Rotation_5D65CAEC",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36EDBD68
-{
- EditorInfosPosition = int2(-420, 1951);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 4.0000001e-001, 0.0000000e+000);
- Drag = 2.0000000e-001;
- VelocityFieldSampler = "VelocityField";
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B9E5068B
-{
- EditorInfosPosition = int2(-418, 1995);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_BBD57722";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BBD57722
-{
- EditorInfosPosition = int2(-517, 2003);
- EditorInfosIsBlockMinimized = 0;
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 3.6178666e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 8.5512483e-001,
- 8.5512483e-001,
- 2.9474781e+000,
- 8.5512483e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 5.8074570e+000,
- 0.0000000e+000,
- -1.0912352e-001,
- -1.0912352e-001,
- 5.2592754e-001,
- -1.0912352e-001,
- -1.9250043e-001,
- -1.9250043e-001,
- 9.2776775e-001,
- -1.9250043e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.4465470e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28868EAC
-{
- EditorInfosPosition = int2(-317, 1614);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B7EB71B7
-{
- EditorInfosPosition = int2(-296, 1768);
- EditorInfosIsBlockMinimized = 2;
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_32287286";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_32287286
-{
- EditorInfosPosition = int2(-427, 1770);
- ShapeType = SPHERE;
- Radius = 5.0000001e-002;
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7FAADF31
-{
- EditorInfosPosition = int2(-305, 1721);
- SamplerName = "VelocityField";
- Strength = 2.1213204e-001;
- Gain = 1.0000000e+000;
- TimeScale = 2.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_54433C76
-{
- EditorInfosPosition = int2(-416, 2041);
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_94CE4161";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B01A74CC
-{
- EditorInfosPosition = int2(-1772, 475);
- AttributeName = "FireEvolution";
- DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B35889A6
-{
- EditorInfosPosition = int2(-795, -620);
- FieldName = "AlphaCoeff";
- FieldType = float2;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7997D550
-{
- EditorInfosPosition = int2(-815, 463);
- EditorInfosIsBlockMinimized = 0;
- FieldName = "AlphaCoeff";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_67F85ED3
-{
- EditorInfosPosition = int2(-1050, 819);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A
-{
- EditorInfosPosition = int2(-1209, 802);
- Expression = "function void Eval()
-{
- Color *= AlphaCoeff;
- Size *= 0.3;
- TextureID = LifeRatio * 31;
-}";
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/SummonArrow.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/SummonArrow.pkfx
deleted file mode 100644
index a76ceda..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/SummonArrow.pkfx
+++ /dev/null
@@ -1,195 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 6.4000000e+001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.08,0.60);
- Life = BranchLength;
- Size = 0.2;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(1.0106380e-001, 2.2074470e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
-}
-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_07A88CC8",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_72728FCA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
- "$LOCAL$/CParticleFieldDeclaration_F373C982",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
- States =
- {
- "$LOCAL$/CParticleState_A25D7514",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
-{
- Expression = "function void Eval()
-{
- Life = parent.BranchLength-spawner.LifeRatio*parent.BranchLength;
- Size = 0.1;
- Velocity=parent.Vrand*20+vrand()*5;
- Time=spawner.LifeRatio;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_72728FCA
-{
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 4.0000000e+000;
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
-{
- Drag = 6.0000000e+001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7BA8472B
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
-{
- Expression = "function void Eval()
-{
- Color=(200*RGB).xyz1*float4((1-LifeRatio)*pow(sin(Time*3),4));
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49559E58
-{
- FieldName = "BranchLength";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F373C982
-{
- FieldName = "Time";
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShot.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShot.pkfx
deleted file mode 100644
index 72b410f..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShot.pkfx
+++ /dev/null
@@ -1,550 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 6.4000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 1.2800000e+002;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotConcentration.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotConcentration.pkfx
deleted file mode 100644
index 4ed96f4..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotConcentration.pkfx
+++ /dev/null
@@ -1,619 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- LayerGroups =
- {
- "$LOCAL$/branch",
- };
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/lightning",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- };
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/lightning
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
- Infinite = true;
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 5.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
- "$LOCAL$/CParticleFieldDeclaration_2832E92E",
- "$LOCAL$/CParticleFieldDeclaration_668C5BD9",
- "$LOCAL$/CParticleFieldDeclaration_7EA25C67",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_3F5A22F7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
- States =
- {
- "$LOCAL$/CParticleState_4C8B87C2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Velocity = Scale*float3(rand(-100,100),rand(-100,100),rand(-100,100));
- SizeCoeff = Scale;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_4C8B87C2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_081972C0",
- "$LOCAL$/death",
- "$LOCAL$/base",
- "$LOCAL$/glow",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
-{
- FieldName = "Timeb";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
-{
- AttributeName = "CustomColorRGBA";
- AttributeType = float4;
- DefaultValueF4 = float4(4.0000000e+000, 2.7586201e-001, 2.0000000e+000, 4.0000000e+000);
- MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5E0F683";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
- "$LOCAL$/CParticleFieldDeclaration_BB297115",
- "$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
- "$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_37052329",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
- States =
- {
- "$LOCAL$/CParticleState_6B8B6DDE",
- };
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/branch";
-}
-CParticleState $LOCAL$/CParticleState_6B8B6DDE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/CParticleEvolver_Physics_B91A4402",
- "$LOCAL$/CParticleEvolver_Script_168DE691",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
-{
- CustomName = "Physics";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
-{
- FieldName = "Timeb";
-}
-CParticleEvolver_Spawner $LOCAL$/base
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = CustomColorRGBA * 10;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/death
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
-}
-CParticleState $LOCAL$/CParticleState_91BC2CDA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_D33971BE",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_59D07FA1",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_7A8041A7",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
- States =
- {
- "$LOCAL$/CParticleState_91BC2CDA",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = CustomColorRGBA;
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/branch
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8FACC28C",
- "$LOCAL$/CParticleFieldDeclaration_C9081B39",
- "$LOCAL$/CParticleFieldDeclaration_28722F38",
- "$LOCAL$/CParticleFieldDeclaration_E4021DE6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
- States =
- {
- "$LOCAL$/CParticleState_247F7DE2",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
-{
- Expression = "function void Eval()
-{
- Life = rand(0.025,0.05);
- Velocity=float3(0,50,0)*Scale;
- SizeCoeff=Scale;
- FluxScale=pow(Flux,0.5)*1*Scale;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
-{
- FieldName = "FluxScale";
-}
-CParticleState $LOCAL$/CParticleState_247F7DE2
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
- "$LOCAL$/ert",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
-{
- Expression = "function void Eval()
-{
- Timeb += dt*SizeCoeff;
-
- int shouldChangeDirection = Timeb>0.01*SizeCoeff;
-
- float n = 60*SizeCoeff;
- Velocity = select(Velocity, float3(rand(-n,n),50*SizeCoeff,rand(-n,n)), shouldChangeDirection);
- Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/ert
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
-}
-CParticleState $LOCAL$/CParticleState_65AD76F1
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F1A21305",
- "$LOCAL$/CParticleEvolver_Script_403022B8",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_23F2DF84";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
- "$LOCAL$/CParticleFieldDeclaration_366F0A1E",
- "$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
- "$LOCAL$/CParticleFieldDeclaration_C223EA14",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_09C487E3",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
- States =
- {
- "$LOCAL$/CParticleState_65AD76F1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- float iSpawnerLR = 1 - spawner.LifeRatio;
- Size = 0.4*Scale * pow(iSpawnerLR, 0.5);
- ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
- TextureID = rand(0,16);
- Position = float3(0,-0.5,0)*Scale;
- CC = CustomColorRGBA * 5;
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
-{
- Expression = "function void Eval()
-{
- Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
-{
- FieldName = "SizeCoeff";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
-{
- FieldName = "TextureID";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_90A7E102
-{
- CustomName = "Physics";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_88F983BD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_91A60DEB
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_548E9048
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = CustomColorRGBA * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8BCA629
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_91A60DEB";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_88F983BD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_548E9048";
- States =
- {
- "$LOCAL$/CParticleState_D38CFADE",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/glow
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_E8BCA629";
-}
-CParticleState $LOCAL$/CParticleState_D38CFADE
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_2",
- "$LOCAL$/CParticleEvolver_Physics_90A7E102",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
- "$LOCAL$/CParticleEvolver_Script_BC1951CA",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
- "$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
-{
- FieldName = "CC";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
-{
- FieldName = "NextBranchTime";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
-{
- FieldName = "ParentColor";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_EE347186";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
-{
- ShapeType = CYLINDER;
- Radius = 9.9999998e-003;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900170e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312180e+000,
- 3.8749021e-001,
- 1.5209470e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
-{
- CustomName = "Localspace";
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel1.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel1.pkfx
deleted file mode 100644
index f94f91a..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel1.pkfx
+++ /dev/null
@@ -1,550 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 6.4000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(4.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 6.4000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel2.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel2.pkfx
deleted file mode 100644
index 2ac7ca8..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel2.pkfx
+++ /dev/null
@@ -1,875 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- "$LOCAL$/Thunder",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 6.4000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 2.5600000e+002;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_2B0BA695
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_32424E7C",
- "$LOCAL$/CParticleFieldDeclaration_1FA390EF",
- "$LOCAL$/CParticleFieldDeclaration_5BFAFADE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_FB33A3F9";
- States =
- {
- "$LOCAL$/CParticleState_8F75A5B0",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_32424E7C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1FA390EF
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5BFAFADE
-{
- FieldName = "BranchLength";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB33A3F9
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.4,0.6);
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_8F75A5B0
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_CE455E33",
- "$LOCAL$/CParticleEvolver_Spawner_80F1FE37",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_CE455E33
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E7A26F72",
- "$LOCAL$/CParticleEvolver_Script_FF032A1D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E7A26F72
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_FF032A1D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_BFEED4A4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BFEED4A4
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_80F1FE37
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_23AFCDC6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_23AFCDC6
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_8595FD01";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D2EA14FB",
- "$LOCAL$/CParticleFieldDeclaration_8A5E89DA",
- "$LOCAL$/CParticleFieldDeclaration_1352A0A5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_3F08C9CC",
- "$LOCAL$/CParticleSamplerDoubleCurve_7373067F",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_43EDD7AE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_6D0E5909";
- States =
- {
- "$LOCAL$/CParticleState_D62CF800",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_8595FD01
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_6352EF58",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_6352EF58
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D2EA14FB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8A5E89DA
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1352A0A5
-{
- FieldName = "TextureID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3F08C9CC
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 8.9328818e-002,
- 1.2633452e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0203243e+000,
- 6.4178073e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6671433e-001,
- -6.9063723e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_7373067F
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.8617449e-002,
- 3.7234969e-002,
- 9.6040227e-002,
- 1.6187949e-001,
- 4.2304891e-001,
- 4.8267543e-001,
- 6.5048271e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 4.6155271e-001,
- 1.1097360e+000,
- 1.1913260e+000,
- 1.2027121e+000,
- 1.5533510e+000,
- 3.1154866e+000,
- 1.3129970e+000,
- 9.9858201e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.2994812e-001,
- 5.2994978e-001,
- 7.0677501e-001,
- 2.2324190e+000,
- -1.2589170e+000,
- -1.4095020e+000,
- 1.9320531e+000,
- 7.6640139e+000,
- 3.7825661e+000,
- 8.6358368e-001,
- -1.9505526e-001,
- -5.4894471e-001,
- -3.5419121e-001,
- -7.3772728e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 1.8617449e-002,
- 3.7234969e-002,
- 5.7597529e-002,
- 1.0300433e-001,
- 2.6808769e-001,
- 5.0780302e-001,
- 7.3183209e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 4.9471349e-001,
- 1.2169130e+000,
- 2.2920790e+000,
- 3.6313715e+000,
- 6.5417272e-001,
- 1.4177361e+000,
- 5.1636100e-001,
- 1.0271250e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.8983940e-001,
- 5.8984131e-001,
- 7.8848606e-001,
- 8.6239171e-001,
- 1.0754330e+000,
- 2.3981247e+000,
- 6.7492634e-002,
- 2.4538013e-001,
- -1.0991865e+000,
- -1.5961140e+000,
- 6.7877718e-003,
- 6.3436050e-003,
- -2.8246269e-001,
- -3.3811399e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_43EDD7AE
-{
- SamplerName = "GlowTurb";
- Wavelength = 2.0000000e-001;
- Strength = 2.1213202e-001;
- Lacunarity = 4.3478259e-001;
- Gain = 7.3429948e-001;
- TimeScale = 6.0000000e+000;
- FlowFactor = -3.7681162e-001;
- DivergenceFactor = -7.0531404e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6D0E5909
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength)*2;
- Size = 0.15;
- Velocity=parent.Vrand*1+vrand()*5;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D62CF800
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_E2DAF6C3",
- "$LOCAL$/CParticleEvolver_Script_65F4AB42",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E2DAF6C3
-{
- CustomName = "Physics";
- Drag = 6.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_65F4AB42
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5FF12A2D";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5FF12A2D
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power*0.5);
- Color = Color * GlowTurb.sample(LifeRatio).x;
- Position += float3(ParentVelocity * 0.02 * dt) * 3;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Thunder
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_2B0BA695";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel3.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel3.pkfx
deleted file mode 100644
index 2b7fa89..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightBaseShotLevel3.pkfx
+++ /dev/null
@@ -1,1175 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 6.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
- "$LOCAL$/CParticleFieldDeclaration_7BA8472B",
- "$LOCAL$/CParticleFieldDeclaration_49559E58",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Layer_1",
- "$LOCAL$/Layer_3",
- "$LOCAL$/Layer_4",
- "$LOCAL$/Layer_5",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = 1;
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/LocalSpace_1",
- "$LOCAL$/Trail_1",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_413490CC",
- "$LOCAL$/CParticleAttributeDeclaration_FE4FC301",
- };
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5999999e-001, 7.9999998e-002, 7.2000003e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
- "$LOCAL$/Script_1",
- };
-}
-CParticleEvolver_Spawner $LOCAL$/Trail_1
-{
- CustomName = "Spawner";
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
-}
-CParticleState $LOCAL$/CParticleState_A25D7514
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_07A88CC8",
- "$LOCAL$/Script_2",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
- "$LOCAL$/CParticleFieldDeclaration_5456B137",
- "$LOCAL$/CParticleFieldDeclaration_62EDB30F",
- "$LOCAL$/CParticleFieldDeclaration_5A6C4556",
- "$LOCAL$/CParticleFieldDeclaration_7E9903D1",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_E43E0316",
- "$LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
- States =
- {
- "$LOCAL$/CParticleState_A25D7514",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 2;
- Size = rand(0.025,0.05) * 0.5;
- Velocity=parent.Vrand*+vrand()*1;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
- VRand = rand(0,99);
-}
-";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
-{
- CustomName = "Physics";
- Drag = 1.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/Script_2
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Force = GlowTurb.sample(VRand * (LifeRatio * 0.1)) * 1;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5456B137
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_413490CC
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(1.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E43E0316
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 8.9328818e-002,
- 1.2633452e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0203243e+000,
- 6.4178073e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6671433e-001,
- -6.9063723e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08
-{
- SamplerName = "GlowTurb";
- GlobalScale = 5.0000000e-001;
- Wavelength = 2.0000000e-001;
- Strength = 1.0000000e+000;
- Lacunarity = 1.0000000e+000;
- Gain = 1.0000000e+000;
- TimeScale = 6.0000000e+000;
- FlowFactor = -3.7681162e-001;
- DivergenceFactor = -7.0531404e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
-{
- FieldName = "TextureID";
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_34193718
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_3138F387",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_42CC4806
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8192E441",
- "$LOCAL$/CParticleFieldDeclaration_9D524798",
- "$LOCAL$/CParticleFieldDeclaration_05F4323B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5338501A";
- States =
- {
- "$LOCAL$/CParticleState_CDF0C3E5",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8192E441
-{
- FieldName = "VRAND";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9D524798
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05F4323B
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5338501A
-{
- Expression = "function void Eval()
-{
- Life = 1;
-
- VRAND=vrand()*rand(0.5,1);
-
- LENGTH=select(rand(0.5,1),rand(0.5,1),ninja<0.05);
-
- SCALE=rand(0.25,0.3);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_CDF0C3E5
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_EB640E0C",
- "$LOCAL$/RIbbonSpawner",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_EB640E0C
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_94D17FBF",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_94D17FBF
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/RIbbonSpawner
-{
- CustomName = "Spawner";
- SpawnInterval = 6.0000002e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_CBF2F849";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_CBF2F849
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_8CD26840";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_95F90C03",
- "$LOCAL$/CParticleFieldDeclaration_7DF5C982",
- "$LOCAL$/CParticleFieldDeclaration_F29D856D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_372FAA34",
- "$LOCAL$/CParticleSamplerCurve_9D569D9D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07";
- States =
- {
- "$LOCAL$/CParticleState_0AF8E2D6",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_8CD26840
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/Fx/Trail_01.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_95F90C03
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7DF5C982
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F29D856D
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_372FAA34
-{
- SamplerName = "Curve_0";
- Times =
- {
- 0.0000000e+000,
- 5.0000000e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
-
- Size = parent.SCALE;
- VStart=parent.VRAND*30;
- Velocity = VStart;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_0AF8E2D6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7D2B2F51",
- "$LOCAL$/Script_3",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7D2B2F51
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_42CC4806";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 1.0000000e+001;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9D569D9D
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0060702e-001,
- 4.0033695e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.2858391e-002,
- 1.4116302e+000,
- 8.9633483e-001,
- 3.8331664e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.4592154e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.7291760e-001,
- -1.3462913e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/Script_3
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24
-{
- Expression = "function void Eval()
-{
- Color=(0.1*RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),6);
-}
-";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_8A814AD3
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0360A9BD",
- "$LOCAL$/CParticleFieldDeclaration_3FF47CC4",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7";
- States =
- {
- "$LOCAL$/CParticleState_0C3FCCE6",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0360A9BD
-{
- FieldName = "LENGTH";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3FF47CC4
-{
- FieldName = "SCALE";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7
-{
- Expression = "function void Eval()
-{
- Life = 1;
- LENGTH=0.5;
- SCALE=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_0C3FCCE6
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_45F85AA1",
- "$LOCAL$/CParticleEvolver_Spawner_4D1B3D9B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_45F85AA1
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_E12FCD78",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E12FCD78
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4D1B3D9B
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_9A7C8EFA";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_9A7C8EFA
-{
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_79B87C45";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F74FFDEC",
- "$LOCAL$/CParticleFieldDeclaration_86923D1F",
- "$LOCAL$/CParticleFieldDeclaration_FF6C02CE",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D06DEDB1",
- "$LOCAL$/CParticleSamplerCurve_832E4BB9",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63";
- States =
- {
- "$LOCAL$/CParticleState_26BB1C62",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_79B87C45
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/SymmetricGradient.dds";
- TextureUField = "LifeRatio";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F74FFDEC
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86923D1F
-{
- FieldName = "VStart";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF6C02CE
-{
- FieldName = "VelocityField";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63
-{
- Expression = "function void Eval()
-{
- Life = parent.LENGTH;
- Size = parent.SCALE;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_26BB1C62
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_F2B1E1CD",
- "$LOCAL$/CParticleEvolver_Script_25530E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2B1E1CD
-{
- CustomName = "Physics";
- Drag = 5.0000000e+001;
- IntegrationStrategy = Stable;
- BounceRestitution = 7.3456788e-001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_25530E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67
-{
- Expression = "function void Eval()
-{
- Size = SizeCurve.sample(LifeRatio) * 0.2;
- Color=ColorCurve.sample(LifeRatio) * 2;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_8A814AD3";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- ContinuousSpawner = false;
- FluxFactorExpression = "LOD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D06DEDB1
-{
- SamplerName = "ColorCurve";
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.2491548e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 6.4370775e+000,
- 1.5796232e+000,
- 4.4860973e+000,
- 1.0017110e+000,
- 6.4638560e-003,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1761048e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -8.2391000e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_832E4BB9
-{
- SamplerName = "SizeCurve";
- Times =
- {
- 0.0000000e+000,
- 8.8514186e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7577922e-003,
- 3.9008316e-001,
- 1.9557769e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 6.1925483e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.0895391e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE4FC301
-{
- AttributeName = "Distortion";
- DefaultValueF4 = float4(6.0540539e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_ACD80655
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_9492493C",
- "$LOCAL$/CParticleFieldDeclaration_C3A1C2AF",
- "$LOCAL$/CParticleFieldDeclaration_3A982F9E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_708A97B9";
- States =
- {
- "$LOCAL$/CParticleState_5419C470",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9492493C
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3A1C2AF
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3A982F9E
-{
- FieldName = "BranchLength";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_708A97B9
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.4,0.6);
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5419C470
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_6F5883F3",
- "$LOCAL$/CParticleEvolver_Spawner_4625D7F7",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_6F5883F3
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_B1BDA832",
- "$LOCAL$/CParticleEvolver_Script_1AEE71DD",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B1BDA832
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_1AEE71DD
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_6DD3D764";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6DD3D764
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4625D7F7
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_035FCA86";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_035FCA86
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_DC9358C1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_401E62BB",
- "$LOCAL$/CParticleFieldDeclaration_1D1E0A9A",
- "$LOCAL$/CParticleFieldDeclaration_3F13D065",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_7505D48C",
- "$LOCAL$/CParticleSamplerDoubleCurve_3F1B883F",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_435B9C6E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_84391CC9";
- States =
- {
- "$LOCAL$/CParticleState_C44926C0",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DC9358C1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_85E99618",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_85E99618
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_401E62BB
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D1E0A9A
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F13D065
-{
- FieldName = "TextureID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7505D48C
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 8.9328818e-002,
- 1.2633452e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0203243e+000,
- 6.4178073e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6671433e-001,
- -6.9063723e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
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diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightExplosiveTeleportation.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightExplosiveTeleportation.pkfx
deleted file mode 100644
index 09e8831..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightExplosiveTeleportation.pkfx
+++ /dev/null
@@ -1,1487 +0,0 @@
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- Evaluator = "$LOCAL$/CParticleSamplerCurve_F39058AD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F39058AD
-{
- Times =
- {
- 0.0000000e+000,
- 5.7991523e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.3825042e-001,
- 2.0090084e+000,
- 2.1425538e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 1.2470558e+000,
- 2.6642689e-001,
- 1.9299696e-001,
- -9.5170058e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Flash
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_EB06C381";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_3A4409B3
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6468C0F2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_60B7199D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_5231BA24",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_34D411B7";
- States =
- {
- "$LOCAL$/CParticleState_12E9A746",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6468C0F2
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Distortion;
- Diffuse = "Textures/FX/DistortionCircle_01.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60B7199D
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5231BA24
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34D411B7
-{
- Expression = "function void Eval()
-{
- Life = 1.5;
- Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
- Color=1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_12E9A746
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_31801481",
- "$LOCAL$/CParticleEvolver_Field_0BE16B5A",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_31801481
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Field_5B731CD8",
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5B731CD8
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_6FCF107B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FCF107B
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 2.7777803e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.0012751e+000,
- 2.0012751e+000,
- 2.0012751e+000,
- 2.0012751e+000,
- 4.1418731e-001,
- 4.1418731e-001,
- 4.1418731e-001,
- 4.1418731e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -3.1068056e+000,
- -4.4720274e-001,
- -4.4720274e-001,
- -4.4720274e-001,
- -4.4720274e-001,
- -1.1627251e+000,
- -1.1627251e+000,
- -1.1627251e+000,
- -1.1627251e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BE16B5A
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_93366025";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_93366025
-{
- Times =
- {
- 0.0000000e+000,
- 4.3022251e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0993826e+000,
- 1.9205348e+000,
- 2.4890079e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8338145e-001,
- 7.6996583e-001,
- 1.0197262e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Distortion
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_3A4409B3";
- DurationInSeconds = 1.0000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C3012729
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8E32D0A0",
- "$LOCAL$/CParticleFieldDeclaration_56136BE3",
- "$LOCAL$/CParticleFieldDeclaration_B74DB6E2",
- "$LOCAL$/CParticleFieldDeclaration_87934E4D",
- "$LOCAL$/CParticleFieldDeclaration_8462B494",
- "$LOCAL$/CParticleFieldDeclaration_01B264E7",
- "$LOCAL$/CParticleFieldDeclaration_909FE236",
- "$LOCAL$/CParticleFieldDeclaration_08347231",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_A5DAF448",
- "$LOCAL$/CParticleSamplerCurve_05595B4A",
- "$LOCAL$/CParticleSamplerCurve_FC4416D5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F9EF63BC";
- States =
- {
- "$LOCAL$/CParticleState_8FDFAF2F",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E32D0A0
-{
- FieldName = "Radius";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56136BE3
-{
- FieldName = "OrbitalCenter";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B74DB6E2
-{
- FieldName = "BasePosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87934E4D
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8462B494
-{
- FieldName = "Orbital";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01B264E7
-{
- FieldName = "RadiusRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_909FE236
-{
- FieldName = "RotationRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_08347231
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A5DAF448
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_C48F04AB";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C48F04AB
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_05595B4A
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
- 7.9667412e-002,
- 2.3473868e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7151250e-003,
- 8.4995359e-002,
- 4.5984969e-001,
- 7.9461977e-002,
- 4.8672408e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1017920e-002,
- 8.4486477e-002,
- 6.4517602e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9369391e-002,
- -2.4363287e-001,
- -7.5415880e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_FC4416D5
-{
- SamplerName = "RotateRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.0358833e-001,
- 2.3914814e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.7688432e+000,
- 9.8717056e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F9EF63BC
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5, 1.5);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.g),rand(0,RandomRGB.b));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_8FDFAF2F
-{
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_BDFE561E",
- "$LOCAL$/CParticleEvolver_Spawner_B19996F0",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BDFE561E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DBC08039";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DBC08039
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_B19996F0
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_08938873";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_08938873
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_90DAC6B2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_402CE1E4",
- "$LOCAL$/CParticleFieldDeclaration_74167477",
- "$LOCAL$/CParticleFieldDeclaration_CC166106",
- "$LOCAL$/CParticleFieldDeclaration_062A7141",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D3CA5898",
- "$LOCAL$/CParticleSamplerCurve_9FD5173B",
- "$LOCAL$/CParticleSamplerCurve_B188991A",
- "$LOCAL$/CParticleSamplerCurve_1BF240E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C";
- States =
- {
- "$LOCAL$/CParticleState_E780D4BF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_90DAC6B2
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_382AB25D",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_382AB25D
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_402CE1E4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74167477
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC166106
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_062A7141
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D3CA5898
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.2072124e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9FD5173B
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8318589e-001,
- 4.9955750e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9138300e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B188991A
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 5.7290055e-002,
- 1.3172999e-001,
- 7.1332288e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.1233578e+000,
- 1.6552079e+000,
- 1.1014417e+000,
- -1.2139082e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6811266e+000,
- -8.2865608e-001,
- 2.4560774e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BF240E5
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.6869873e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.7522357e-003,
- 9.8893809e-001,
- 4.8672259e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1051891e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_E780D4BF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_184CA2EE",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_184CA2EE
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E8636549";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E8636549
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orbit
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_C3012729";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3E13D103
-{
- AttributeName = "AdditionalRadiusSpeed";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E8157282
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_26F1E26D
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.3999997e-001, 5.9999999e-002, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56BCCB34
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(6.3783779e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DD94F007
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(9.9999998e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E241BBD6
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.5135141e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14487C51
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_B2403A9D
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_7CF0EF24",
- "$LOCAL$/CParticleFieldDeclaration_FB38EAB7",
- "$LOCAL$/CParticleFieldDeclaration_7952F446",
- "$LOCAL$/CParticleFieldDeclaration_E14CE581",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_4AE7C1D8",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A";
- States =
- {
- "$LOCAL$/CParticleState_56BFE125",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7CF0EF24
-{
- FieldName = "Timeb";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB38EAB7
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7952F446
-{
- FieldName = "FluxScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E14CE581
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4AE7C1D8
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_055E197B";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_055E197B
-{
- ShapeType = SPHERE;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Velocity = 0.1*float3(rand(-100,100),rand(-100,100),rand(-100,100));
- SizeCoeff = Scale*0.5;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_56BFE125
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_2AE6D44C",
- "$LOCAL$/CParticleEvolver_Spawner_1A02BA80",
- "$LOCAL$/CParticleEvolver_Spawner_CB852091",
- "$LOCAL$/CParticleEvolver_Spawner_E99CADD7",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_2AE6D44C
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_46CCA2FF",
- "$LOCAL$/CParticleEvolver_Script_79C16E2E",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_46CCA2FF
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C16E2E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CB867189";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CB867189
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_1A02BA80
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_C52AAB43";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_C52AAB43
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_F46C39C2",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_89609AAD",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7939C874";
- States =
- {
- "$LOCAL$/CParticleState_1F6B1647",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F46C39C2
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_89609AAD
-{
- EventName = "OnDeath";
- EventAction = "$LOCAL$/branch";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7939C874
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = RGB;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_1F6B1647
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_B163BF16",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B163BF16
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_CB852091
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_E8E81228";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_E8E81228
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_1451880B";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_8322722A",
- "$LOCAL$/CParticleFieldDeclaration_24058735",
- "$LOCAL$/CParticleFieldDeclaration_27FB6B9C",
- "$LOCAL$/CParticleFieldDeclaration_77B6648F",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_787686FE",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E9F21299";
- States =
- {
- "$LOCAL$/CParticleState_4AE768D0",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_1451880B
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8322722A
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_24058735
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27FB6B9C
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_77B6648F
-{
- FieldName = "CC";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_787686FE
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E9F21299
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = RGB * 10;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_4AE768D0
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_7A8ACFD3",
- "$LOCAL$/CParticleEvolver_Physics_02D5F192",
- "$LOCAL$/CParticleEvolver_Script_743DC6BD",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_7A8ACFD3
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_02D5F192
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_743DC6BD
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_E99CADD7
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_FA7265E6";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_FA7265E6
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_A56267A1";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_49AC5E78",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B";
- States =
- {
- "$LOCAL$/CParticleState_B40D57FA",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_A56267A1
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49AC5E78
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = RGB * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_B40D57FA
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_0BC47945",
- "$LOCAL$/CParticleEvolver_Physics_851D3EEC",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_0BC47945
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_851D3EEC
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Lightning
-{
- Delay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_B2403A9D";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.0000000e+000;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightHitEffectMiddle.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightHitEffectMiddle.pkfx
deleted file mode 100644
index a6e2a12..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightHitEffectMiddle.pkfx
+++ /dev/null
@@ -1,473 +0,0 @@
-Version = 1.8.4.27161;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Orbiters",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_EBAD1697",
- "$LOCAL$/CParticleAttributeDeclaration_1B3B0785",
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_2A0D3865",
- "$LOCAL$/CParticleAttributeDeclaration_5A5354F6",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8163C3AE
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.2072124e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orbiters
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_F069AE6B";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 1.6000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F069AE6B
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C7AFE6DE",
- "$LOCAL$/CParticleFieldDeclaration_4154FFF9",
- "$LOCAL$/CParticleFieldDeclaration_AD759B72",
- "$LOCAL$/CParticleFieldDeclaration_BE7FC61D",
- "$LOCAL$/CParticleFieldDeclaration_B0B3CA2C",
- "$LOCAL$/CParticleFieldDeclaration_D477D258",
- "$LOCAL$/CParticleFieldDeclaration_0EE2FB00",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9E9ED973",
- "$LOCAL$/CParticleSamplerCurve_A5DFDE5F",
- "$LOCAL$/CParticleSamplerCurve_EFCF3FF6",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_FA50680A";
- States =
- {
- "$LOCAL$/CParticleState_5DA09A7C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FA50680A
-{
- Expression = "function void Eval()
-{
- Life = rand(1, 2);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5DA09A7C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_11",
- "$LOCAL$/OrbitalTrail",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4154FFF9
-{
- FieldName = "OrbitalCenter";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C7AFE6DE
-{
- FieldName = "Radius";
-}
-CParticleEvolver_Script $LOCAL$/Script_11
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_014431B0";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_014431B0
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD759B72
-{
- FieldName = "BasePosition";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE7FC61D
-{
- FieldName = "RotationAxis";
- FieldType = float3;
- TransformFilter = rotate;
-}
-CParticleEvolver_Spawner $LOCAL$/OrbitalTrail
-{
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_5E4EBA37";
-}
-CParticleState $LOCAL$/CParticleState_6C99A0A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_12",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_5E4EBA37
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_9BDF00D0";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_BDB9BCA5",
- "$LOCAL$/CParticleFieldDeclaration_D4565CA7",
- "$LOCAL$/CParticleFieldDeclaration_A3F9581D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8163C3AE",
- "$LOCAL$/CParticleSamplerCurve_72F75C8F",
- "$LOCAL$/CParticleSamplerCurve_D48E47D3",
- "$LOCAL$/CParticleSamplerCurve_1D475C8C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6";
- States =
- {
- "$LOCAL$/CParticleState_6C99A0A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_545410FB
-{
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureIDField = "TextureID";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BDB9BCA5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_12
-{
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9E9ED973
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_AC2FEBB2";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_AC2FEBB2
-{
- ShapeType = SPHERE;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EBAD1697
-{
- AttributeName = "AdditionalRadiusSpeed";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1B3B0785
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B0B3CA2C
-{
- FieldName = "Orbital";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A5DFDE5F
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
- 7.9667412e-002,
- 2.3473868e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7151250e-003,
- 8.4995359e-002,
- 4.5984969e-001,
- 7.9461977e-002,
- 4.8672408e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1017920e-002,
- 8.4486477e-002,
- 6.4517602e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9369391e-002,
- -2.4363287e-001,
- -7.5415880e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DBDA839C
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(2.0000000e-001, 5.0000001e-002, 7.5000000e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_72F75C8F
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8318589e-001,
- 4.9955750e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9138300e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1BCEDEFE
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(6.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9BDF00D0
-{
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_545410FB",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D48E47D3
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 5.7290055e-002,
- 1.3172999e-001,
- 7.1332288e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.1233578e+000,
- 1.6552079e+000,
- 1.1014417e+000,
- -1.2139082e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6811266e+000,
- -8.2865608e-001,
- 2.4560774e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2A0D3865
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(2.0000000e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1D475C8C
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.6869873e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.7522357e-003,
- 9.8893809e-001,
- 4.8672259e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1051891e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D4565CA7
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5A5354F6
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(4.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A3F9581D
-{
- FieldName = "TextureID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EFCF3FF6
-{
- SamplerName = "RotateRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.0358833e-001,
- 2.3914814e-002,
- };
- FloatTangents =
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- 0.0000000e+000,
- -1.7688432e+000,
- 9.8717056e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D477D258
-{
- FieldName = "RadiusRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EE2FB00
-{
- FieldName = "RotationRate";
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightShinyArrowBurst.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightShinyArrowBurst.pkfx
deleted file mode 100644
index efd4f6b..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightShinyArrowBurst.pkfx
+++ /dev/null
@@ -1,512 +0,0 @@
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-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Orbiters",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_EBAD1697",
- "$LOCAL$/CParticleAttributeDeclaration_1B3B0785",
- "$LOCAL$/CParticleAttributeDeclaration_DBDA839C",
- "$LOCAL$/CParticleAttributeDeclaration_1BCEDEFE",
- "$LOCAL$/CParticleAttributeDeclaration_2A0D3865",
- "$LOCAL$/CParticleAttributeDeclaration_5A5354F6",
- "$LOCAL$/CParticleAttributeDeclaration_9078374F",
- };
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_05FF2204
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8163C3AE
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
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-CActionFactoryParticleSpawnerBase $LOCAL$/Orbiters
-{
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_F069AE6B";
- DurationInSeconds = 3.0000001e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_F069AE6B
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_C7AFE6DE",
- "$LOCAL$/CParticleFieldDeclaration_4154FFF9",
- "$LOCAL$/CParticleFieldDeclaration_AD759B72",
- "$LOCAL$/CParticleFieldDeclaration_BE7FC61D",
- "$LOCAL$/CParticleFieldDeclaration_B0B3CA2C",
- "$LOCAL$/CParticleFieldDeclaration_D477D258",
- "$LOCAL$/CParticleFieldDeclaration_0EE2FB00",
- "$LOCAL$/CParticleFieldDeclaration_95F6977D",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9E9ED973",
- "$LOCAL$/CParticleSamplerCurve_A5DFDE5F",
- "$LOCAL$/CParticleSamplerCurve_EFCF3FF6",
- };
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- "$LOCAL$/CParticleState_5DA09A7C",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FA50680A
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5, 1.5);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.g),rand(0,RandomRGB.b));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_5DA09A7C
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_11",
- "$LOCAL$/OrbitalTrail",
- };
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4154FFF9
-{
- FieldName = "OrbitalCenter";
- FieldType = float3;
- TransformFilter = full;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C7AFE6DE
-{
- FieldName = "Radius";
-}
-CParticleEvolver_Script $LOCAL$/Script_11
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_014431B0";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_014431B0
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD759B72
-{
- FieldName = "BasePosition";
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-{
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- FieldType = float3;
- TransformFilter = rotate;
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-CParticleEvolver_Spawner $LOCAL$/OrbitalTrail
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_5E4EBA37";
-}
-CParticleState $LOCAL$/CParticleState_6C99A0A4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_12",
- };
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_5E4EBA37
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_9BDF00D0";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_BDB9BCA5",
- "$LOCAL$/CParticleFieldDeclaration_D4565CA7",
- "$LOCAL$/CParticleFieldDeclaration_A3F9581D",
- "$LOCAL$/CParticleFieldDeclaration_6CE61D84",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_8163C3AE",
- "$LOCAL$/CParticleSamplerCurve_72F75C8F",
- "$LOCAL$/CParticleSamplerCurve_D48E47D3",
- "$LOCAL$/CParticleSamplerCurve_1D475C8C",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6";
- States =
- {
- "$LOCAL$/CParticleState_6C99A0A4",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F5AD39C6
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_545410FB
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BDB9BCA5
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleEvolver_Script $LOCAL$/Script_12
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E3B015CC
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
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-{
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- Shape = "$LOCAL$/CShapeDescriptor_AC2FEBB2";
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-CShapeDescriptor $LOCAL$/CShapeDescriptor_AC2FEBB2
-{
- ShapeType = SPHERE;
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-{
- AttributeName = "AdditionalRadiusSpeed";
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1B3B0785
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B0B3CA2C
-{
- FieldName = "Orbital";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A5DFDE5F
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
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-{
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- AttributeType = float3;
- DefaultValueF4 = float4(8.3999997e-001, 5.9999999e-002, 1.0000000e+000, 0.0000000e+000);
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- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_72F75C8F
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
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-{
- AttributeName = "Power";
- DefaultValueF4 = float4(6.3783784e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9BDF00D0
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_545410FB",
- };
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D48E47D3
-{
- SamplerName = "Glow";
- Times =
- {
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- 1.3172999e-001,
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2A0D3865
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(9.9999998e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1D475C8C
-{
- SamplerName = "SizeSampler";
- Times =
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-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5A5354F6
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.5135141e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
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- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A3F9581D
-{
- FieldName = "TextureID";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2FF1CF89
-{
- Expression = "function void Eval()
-{
-
-}
-";
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-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EFCF3FF6
-{
- SamplerName = "RotateRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D477D258
-{
- FieldName = "RadiusRate";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EE2FB00
-{
- FieldName = "RotationRate";
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_9078374F
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
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- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38F45F59
-{
- FieldName = "RandomRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F7D5490
-{
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- FieldType = float3;
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_95F6977D
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6CE61D84
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D4565CA7
-{
- FieldName = "Color2";
- FieldType = float4;
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightStunningSummonArrow.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightStunningSummonArrow.pkfx
deleted file mode 100644
index 6e6360c..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightStunningSummonArrow.pkfx
+++ /dev/null
@@ -1,870 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- "$LOCAL$/Layer_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
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- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
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- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
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- FloatValues =
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- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 3.2000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- EditorInfosIsBlockMinimized = 0;
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 4.8000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_85273F59
-{
- EditorInfosPosition = int2(-392, -44);
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_0439B490",
- "$LOCAL$/CParticleFieldDeclaration_02A12693",
- "$LOCAL$/CParticleFieldDeclaration_EEABAF52",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E083777D";
- States =
- {
- "$LOCAL$/CParticleState_72047D84",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0439B490
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_02A12693
-{
- FieldName = "Vrand";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EEABAF52
-{
- FieldName = "BranchLength";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E083777D
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- BranchLength = rand(0.2,0.4);
- Life = BranchLength;
- Vrand=vrand();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_72047D84
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_FFD26897",
- "$LOCAL$/CParticleEvolver_Spawner_A458815B",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_FFD26897
-{
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_896957A6",
- "$LOCAL$/CParticleEvolver_Script_9A075C61",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_896957A6
-{
- EditorInfosPosition = int2(-590, 86);
- CustomName = "Physics";
- IntegrationDtTreshold = 2.0000001e-003;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_9A075C61
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C5C61238";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C5C61238
-{
- Expression = "function void Eval()
-{
- Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_A458815B
-{
- CustomName = "Spawner";
- SpawnInterval = 4.0000001e-001;
- FirstSpawnDelay = 0.0000000e+000;
- Descriptor = "$LOCAL$/CParticleDescriptor_68DD3DBA";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_68DD3DBA
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_21FB7205";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2DCAD4DF",
- "$LOCAL$/CParticleFieldDeclaration_5900958E",
- "$LOCAL$/CParticleFieldDeclaration_6E76FC69",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_1586AEE0",
- "$LOCAL$/CParticleSamplerDoubleCurve_4D298723",
- "$LOCAL$/CParticleSamplerProceduralTurbulence_35045322",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5543FF8D";
- States =
- {
- "$LOCAL$/CParticleState_96DC9ED4",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_21FB7205
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_4D6F46AC",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_4D6F46AC
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/FX/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
- SoftnessDistance = 2.5000000e-001;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2DCAD4DF
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5900958E
-{
- FieldName = "ParentVelocity";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6E76FC69
-{
- FieldName = "TextureID";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1586AEE0
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 1.9577943e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8620117e-001,
- -1.2389421e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_4D298723
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 1.8617511e-002,
- 3.7235029e-002,
- 1.0049713e-001,
- 1.6187957e-001,
- 2.7263108e-001,
- 4.9624464e-001,
- 6.5048277e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.9479560e-001,
- 9.4297880e-001,
- 3.3005321e+000,
- 1.0359550e+000,
- 2.5645046e+000,
- 1.7412803e+000,
- 1.1462400e+000,
- 9.9858201e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.2994978e-001,
- 5.2994978e-001,
- 7.0677501e-001,
- 2.4016132e+000,
- -1.3543299e+000,
- -1.3140889e+000,
- 1.8012676e+000,
- 3.2500029e+000,
- 1.6040356e+000,
- 3.2386386e+000,
- -7.3150241e-001,
- -5.0455630e-001,
- -3.2555088e-001,
- -7.3772722e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- Times1 =
- {
- 0.0000000e+000,
- 1.8617511e-002,
- 3.7235029e-002,
- 5.7597589e-002,
- 1.0930161e-001,
- 2.6808780e-001,
- 5.0780308e-001,
- 7.5035948e-001,
- 1.0000000e+000,
- };
- FloatValues1 =
- {
- 0.0000000e+000,
- 3.2795650e-001,
- 1.0501560e+000,
- 2.1253221e+000,
- 4.6880264e+000,
- 4.8741561e-001,
- 1.2509789e+000,
- 9.0204418e-001,
- 1.0271250e+000,
- };
- FloatTangents1 =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 5.8984131e-001,
- 5.8984131e-001,
- 7.8848600e-001,
- 8.6239153e-001,
- 1.0754330e+000,
- 2.7307096e+000,
- 7.6852888e-002,
- 2.3601985e-001,
- -1.0572574e+000,
- -1.5961140e+000,
- 6.7877718e-003,
- 6.8682232e-003,
- -3.0582249e-001,
- -3.1475419e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_35045322
-{
- SamplerName = "GlowTurb";
- Wavelength = 2.0000000e-001;
- Strength = 2.1213202e-001;
- Lacunarity = 4.3478259e-001;
- Gain = 7.3429948e-001;
- TimeScale = 6.0000000e+000;
- FlowFactor = -3.7681162e-001;
- DivergenceFactor = -7.0531404e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5543FF8D
-{
- Expression = "function void Eval()
-{
- Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 1.5;
- Size = 0.15;
- Velocity=parent.Vrand*1+vrand()*8;
- ParentVelocity = Velocity;
- TextureID = rand(0,16);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_96DC9ED4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_CCA17C27",
- "$LOCAL$/CParticleEvolver_Script_DE652A76",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_CCA17C27
-{
- CustomName = "Physics";
- Drag = 6.0000000e+001;
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DE652A76
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_86833F71";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_86833F71
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power * 0.6);
- Color = Color * GlowTurb.sample(LifeRatio).x;
- Position += float3(ParentVelocity * 0.02 * dt);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_85273F59";
- Infinite = true;
- DurationInSeconds = 2.0000000e+000;
- SpawnCount = 8.0000000e+000;
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonArrow.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonArrow.pkfx
deleted file mode 100644
index 5e6005d..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonArrow.pkfx
+++ /dev/null
@@ -1,550 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Trail",
- "$LOCAL$/Spark",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
- "$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
- "$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
- "$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
- "$LOCAL$/CParticleAttributeDeclaration_84958DCF",
- "$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
- "$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
-{
- Expression = "function void Eval()
-{
-
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
-{
- FieldName = "Energy";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
-{
- FieldName = "Energy";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_AAC07C45",
- "$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
- "$LOCAL$/CParticleSamplerCurve_11D402CE",
- "$LOCAL$/CParticleSamplerCurve_45CB442B",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
- States =
- {
- "$LOCAL$/CParticleState_2A5FA220",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
-{
- FieldName = "ColorScale";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
-{
- SamplerName = "Turb";
- Wavelength = 2.5000000e-001;
- Strength = 5.0000001e-002;
- Gain = 1.0000000e+000;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
-{
- SamplerName = "Fade";
- Times =
- {
- 0.0000000e+000,
- 4.9999997e-002,
- 3.9999998e-001,
- 5.9999996e-001,
- 9.4999999e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
-{
- Expression = "function void PostEval()
-{
- Life = TrailLife;
- Size = 0.05 * TrailSize;
- Velocity = Turb.sample(Position) * TrailVelocityScaler;
- Position += Velocity * 0.05;
- ColorScale = 1;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_2A5FA220
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
- "$LOCAL$/CParticleEvolver_Field_A8A31C62",
- "$LOCAL$/CParticleEvolver_Script_E5FB0E14",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
-{
- CustomName = "Physics";
- Drag = 1.0000000e+000;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 9.9999994e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- 8.7402363e+000,
- 4.4445987e+000,
- 1.0468085e+001,
- 9.9948126e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.4010613e-002,
- -1.0760010e+000,
- -7.6663963e-002,
- -7.3198671e-003,
- -5.7609558e-001,
- -9.6840105e+000,
- -6.8997574e-001,
- -6.5878808e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
-{
- Expression = "function void Eval()
-{
- Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Trail
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
- Infinite = true;
- SpawnCount = 6.4000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
-{
- AttributeName = "TrailVelocityScaler";
- DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.8418908e+000,
- 8.1062841e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 9.8915182e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_2856806E",
- "$LOCAL$/CParticleFieldDeclaration_119BD0C9",
- "$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
- "$LOCAL$/CParticleFieldDeclaration_63838083",
- "$LOCAL$/CParticleFieldDeclaration_7623C910",
- "$LOCAL$/CParticleFieldDeclaration_DE6392D5",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
- "$LOCAL$/CParticleSamplerCurve_2204493E",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
- States =
- {
- "$LOCAL$/CParticleState_545764B4",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
-{
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend;
- Diffuse = "Textures/FX/BB_Glow_02_64.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
-{
- FieldName = "Rotation";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
-{
- FieldName = "SizeFactor";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
-{
- FieldName = "ColorFactor";
-}
-CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
-{
- SamplerName = "Turb";
- Strength = 7.0710677e-001;
- Lacunarity = 1.6425119e-001;
- Gain = 2.8502420e-001;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
-{
- Expression = "function void PostEval()
-{
- Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
- SizeFactor = rand(0.007, 0.01) * ParticleScale;
- ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
-
- float vScale = pow(saturate(5), 0.5);
- float3 rVel = vrand() * 5;
- float3 tVel = Turb.sample(Position);
- Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
- Rotation = rand(-pi, pi);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_545764B4
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_530EC787",
- "$LOCAL$/CParticleEvolver_Field_574CA956",
- "$LOCAL$/CParticleEvolver_Field_35E45A68",
- "$LOCAL$/CParticleEvolver_Script_5405A86A",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
-{
- CustomName = "Physics";
- Mass = -1.0000000e+000;
- Drag = 5.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
-{
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
-{
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.7447720e+000,
- 4.5880709e+000,
- 1.0473518e+001,
- 1.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.0970583e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
-{
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
-{
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- -3.4636030e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
-{
- Expression = "function void Eval()
-{
- Size *= SizeFactor * 2;
- Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
- Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Spark
-{
- Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
- Infinite = true;
- SpawnCount = 4.8000000e+001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
-{
- AttributeName = "ParticleScale";
- DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
-{
- SamplerName = "GlowCurve";
- Times =
- {
- 0.0000000e+000,
- 9.8354541e-002,
- 2.1165061e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.5340417e-001,
- 2.4170661e-001,
- -1.3308048e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -9.0102851e-002,
- -6.2696373e-001,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
-{
- FieldName = "Force";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrap.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrap.pkfx
deleted file mode 100644
index bf81fb7..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrap.pkfx
+++ /dev/null
@@ -1,2001 +0,0 @@
-Version = 1.9.4.30080;
-CParticleEffect $LOCAL$/Resource
-{
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(329, 64);
- ChildList =
- {
- "$LOCAL$/PreFlash",
- "$LOCAL$/Flash",
- "$LOCAL$/Distortion",
- "$LOCAL$/PreCircle",
- "$LOCAL$/Orbit",
- "$LOCAL$/Lightning",
- "$LOCAL$/Layer_1",
- };
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
-{
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_02243087",
- "$LOCAL$/CParticleAttributeDeclaration_1DF47118",
- "$LOCAL$/CParticleAttributeDeclaration_88BB8542",
- "$LOCAL$/CParticleAttributeDeclaration_56740C2D",
- "$LOCAL$/CParticleAttributeDeclaration_3E13D103",
- "$LOCAL$/CParticleAttributeDeclaration_E8157282",
- "$LOCAL$/CParticleAttributeDeclaration_26F1E26D",
- "$LOCAL$/CParticleAttributeDeclaration_56BCCB34",
- "$LOCAL$/CParticleAttributeDeclaration_DD94F007",
- "$LOCAL$/CParticleAttributeDeclaration_E241BBD6",
- "$LOCAL$/CParticleAttributeDeclaration_14487C51",
- };
- SamplerList =
- {
- "$LOCAL$/CParticleSamplerCurve_C7BD0385",
- };
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
-{
- SamplerName = "GlobalSizeCurve";
- Times =
- {
- 0.0000000e+000,
- 4.1777310e-001,
- 5.0437367e-001,
- 6.4856136e-001,
- 7.3379391e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 1.1830900e+001,
- 2.2786690e+001,
- 2.7557028e+002,
- 1.7187576e+002,
- 4.5565090e+000,
- 1.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 1.4870480e+001,
- 3.0825162e+000,
- 6.5286195e-001,
- 1.0869976e+000,
- -1.3543121e+002,
- -8.0056412e+001,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
-{
- FieldName = "BaseSize";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
-{
- AttributeName = "Throttle";
- DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
-{
- AttributeName = "ShakeAmplitude";
- DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EF247296
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.3849864e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 2.5888062e+000,
- 7.7745247e+001,
- 7.3503357e+001,
- 6.4612997e-001,
- 2.0553560e+000,
- 3.8516720e+001,
- 3.5025604e+001,
- 6.2580526e-001,
- 1.3330803e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386294e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
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-{
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-{
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-{
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-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_08347231
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A5DAF448
-{
- SamplerName = "Sphere";
- Shape = "$LOCAL$/CShapeDescriptor_C48F04AB";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_C48F04AB
-{
- ShapeType = SPHERE;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_05595B4A
-{
- SamplerName = "SizeRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 4.5172039e-002,
- 7.9667412e-002,
- 2.3473868e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 9.7151250e-003,
- 8.4995359e-002,
- 4.5984969e-001,
- 7.9461977e-002,
- 4.8672408e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.1017920e-002,
- 8.4486477e-002,
- 6.4517602e-002,
- 0.0000000e+000,
- 0.0000000e+000,
- -4.9369391e-002,
- -2.4363287e-001,
- -7.5415880e-003,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_FC4416D5
-{
- SamplerName = "RotateRatioSampler";
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 8.0358833e-001,
- 2.3914814e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- -1.7688432e+000,
- 9.8717056e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F9EF63BC
-{
- Expression = "function void Eval()
-{
- Life = rand(0.5, 1.5);
-
- Radius = 0;
- OrbitalCenter = 0;
- RotationAxis = vrand();
- BasePosition = Sphere.samplePosition();
- Position = BasePosition * Radius;
- RadiusRate = rand(0.5, 1.5);
- RotationRate = rand(0.5, 1.5);
- RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.g),rand(0,RandomRGB.b));
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_8FDFAF2F
-{
- EditorInfosIsBlockMinimized = 0;
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_BDFE561E",
- "$LOCAL$/CParticleEvolver_Spawner_B19996F0",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BDFE561E
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DBC08039";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DBC08039
-{
- Expression = "function void Eval()
-{
- Radius += (AdditionalRadiusSpeed * RadiusRate) * (dt * SizeRatioSampler.sample(LifeRatio));
- Orbital += (OrbitalSpeed * RotationRate) * (dt * RotateRatioSampler.sample(LifeRatio));
- float3 v = BasePosition - OrbitalCenter;
- Position = rotate(v, RotationAxis, Orbital) * Radius + OrbitalCenter;
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_B19996F0
-{
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 2.0000000e-002;
- Descriptor = "$LOCAL$/CParticleDescriptor_08938873";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_08938873
-{
- Renderer = "$LOCAL$/CParticleRenderer_List_90DAC6B2";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_402CE1E4",
- "$LOCAL$/CParticleFieldDeclaration_74167477",
- "$LOCAL$/CParticleFieldDeclaration_CC166106",
- "$LOCAL$/CParticleFieldDeclaration_062A7141",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_D3CA5898",
- "$LOCAL$/CParticleSamplerCurve_9FD5173B",
- "$LOCAL$/CParticleSamplerCurve_B188991A",
- "$LOCAL$/CParticleSamplerCurve_1BF240E5",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C";
- States =
- {
- "$LOCAL$/CParticleState_E780D4BF",
- };
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_90DAC6B2
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Ribbon_382AB25D",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_382AB25D
-{
- CustomName = "Ribbon";
- Quality = CorrectDeformation;
- Diffuse = "Textures/FX/TrailWater_01.dds";
- AtlasDefinition = "Textures/FX/AtlasC4.pkat";
- TextureUField = "LifeRatio";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_402CE1E4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_74167477
-{
- FieldName = "Color2";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC166106
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_062A7141
-{
- FieldName = "RandomedRGB";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D3CA5898
-{
- SamplerName = "IntensityFromParent";
- Times =
- {
- 0.0000000e+000,
- 1.2138355e-001,
- 8.4999996e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.2072124e+000,
- 1.0000000e+000,
- 0.0000000e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9FD5173B
-{
- SamplerName = "Alpha";
- Times =
- {
- 0.0000000e+000,
- 7.0222743e-002,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 9.8318589e-001,
- 4.9955750e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -6.9138300e-001,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B188991A
-{
- SamplerName = "Glow";
- Times =
- {
- 0.0000000e+000,
- 5.7290055e-002,
- 1.3172999e-001,
- 7.1332288e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 2.1233578e+000,
- 1.6552079e+000,
- 1.1014417e+000,
- -1.2139082e-002,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6811266e+000,
- -8.2865608e-001,
- 2.4560774e-002,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BF240E5
-{
- SamplerName = "SizeSampler";
- Times =
- {
- 0.0000000e+000,
- 1.6869873e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 5.7522357e-003,
- 9.8893809e-001,
- 4.8672259e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.1051891e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C
-{
- Expression = "function void Eval()
-{
- Life = TrailLife;
- RandomedRGB = parent.RandomedRGB;
- //TextureID = rand(0,4)
- //Brightness = IntensityFromParent.sample(spawner.LifeRatio);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_E780D4BF
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Script_184CA2EE",
- };
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_184CA2EE
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E8636549";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E8636549
-{
- Expression = "function void Eval()
-{
- Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
- Color2 = float4(0.1);
- Size = TrailSize * SizeSampler.sample(LifeRatio);
-}
-";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orbit
-{
- EditorInfosIsBlockMinimized = 0;
- Delay = 1.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_C3012729";
- DurationInSeconds = 1.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 6.4000000e+001;
- FirstSpawnDelay = 5.0000000e-001;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3E13D103
-{
- AttributeName = "AdditionalRadiusSpeed";
- DefaultValueF4 = float4(2.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E8157282
-{
- AttributeName = "OrbitalSpeed";
- DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_26F1E26D
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.3999997e-001, 5.9999999e-002, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56BCCB34
-{
- AttributeName = "Power";
- DefaultValueF4 = float4(6.3783779e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DD94F007
-{
- AttributeName = "TrailSize";
- DefaultValueF4 = float4(2.0000000e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E241BBD6
-{
- AttributeName = "TrailLife";
- DefaultValueF4 = float4(1.5135141e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14487C51
-{
- AttributeName = "RandomRGB";
- AttributeType = float3;
- DefaultValueF4 = float4(6.0270268e-001, 5.1351351e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_D0BFB7F8
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_131C3A1B",
- "$LOCAL$/CParticleFieldDeclaration_BA5B057A",
- "$LOCAL$/CParticleFieldDeclaration_13A4F4C5",
- "$LOCAL$/CParticleFieldDeclaration_8781A06C",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_9C7B519F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4E6A2329";
- States =
- {
- "$LOCAL$/CParticleState_A5117CA0",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_131C3A1B
-{
- FieldName = "Timeb";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BA5B057A
-{
- FieldName = "SizeCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_13A4F4C5
-{
- FieldName = "FluxScale";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8781A06C
-{
- FieldName = "NextBranchTime";
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9C7B519F
-{
- SamplerName = "DropSampler";
- Shape = "$LOCAL$/CShapeDescriptor_72C8714E";
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_72C8714E
-{
- ShapeType = SPHERE;
- Radius = 2.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E6A2329
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Velocity = 0.1*float3(rand(-100,100),rand(-100,100),rand(-100,100));
- SizeCoeff = Scale*0.5;
- FluxScale = pow(Flux,0.5)*2*Scale;
- NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
- Position = DropSampler.samplePosition();
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_A5117CA0
-{
- StateName = "State_0";
- MicroUpdatesMinFPS = 0.0000000e+000;
- MaxMicroUpdatesPerFrame = 0;
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_6DC187E3",
- "$LOCAL$/CParticleEvolver_Spawner_053FC0E7",
- "$LOCAL$/CParticleEvolver_Spawner_5F28CFBC",
- "$LOCAL$/CParticleEvolver_Spawner_D2F8651A",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_6DC187E3
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Localspace";
- ChildList =
- {
- "$LOCAL$/CParticleEvolver_Physics_1F4802E2",
- "$LOCAL$/CParticleEvolver_Script_92B58A4D",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_1F4802E2
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_92B58A4D
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0CD3A094";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0CD3A094
-{
- Expression = "function void Eval()
-{
- Timeb += dt;
- int shouldSpawnBranch = Timeb > 0.01;
- float n = 60 * SizeCoeff;
- Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
- Timeb = select(Timeb,0,shouldSpawnBranch);
- NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_053FC0E7
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 3.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_964A6E36";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_964A6E36
-{
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_6EABEE31",
- };
- CustomEvents =
- {
- "$LOCAL$/CParticleEventDeclaration_95AA2048",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B7B7A0AB";
- States =
- {
- "$LOCAL$/CParticleState_D920274A",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6EABEE31
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_95AA2048
-{
- EventName = "OnDeath";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B7B7A0AB
-{
- Expression = "function void Eval()
-{
- Life = 0.01;
- Color = RGB;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_D920274A
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_40ECD2D5",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_40ECD2D5
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_5F28CFBC
-{
- CustomName = "Spawner";
- SpawnInterval = 5.0000000e-001;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "FluxScale";
- Descriptor = "$LOCAL$/CParticleDescriptor_539F8B2F";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_539F8B2F
-{
- EditorInfosIsBlockMinimized = 0;
- Renderer = "$LOCAL$/CParticleRenderer_Ribbon_168D621E";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_64B67C39",
- "$LOCAL$/CParticleFieldDeclaration_9E8942F0",
- "$LOCAL$/CParticleFieldDeclaration_B726A473",
- "$LOCAL$/CParticleFieldDeclaration_371E12B2",
- };
- Samplers =
- {
- "$LOCAL$/CParticleSamplerCurve_CAC9EE5D",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F75ECDE4";
- States =
- {
- "$LOCAL$/CParticleState_FCF8D077",
- };
-}
-CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_168D621E
-{
- CustomName = "Ribbon";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Lightning_05.dds";
- AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_64B67C39
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9E8942F0
-{
- FieldName = "TextureID";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B726A473
-{
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_371E12B2
-{
- FieldName = "CC";
- FieldType = float3;
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CAC9EE5D
-{
- SamplerName = "GlowSampler";
- Times =
- {
- 0.0000000e+000,
- 7.5512230e-002,
- 1.6900167e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4312178e+000,
- 3.8749021e-001,
- 1.5209466e-003,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
- MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F75ECDE4
-{
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.4 * Scale;
- ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
- TextureID = rand(0,16);
- CC = RGB * 10;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_FCF8D077
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_6739ED06",
- "$LOCAL$/CParticleEvolver_Physics_830EED41",
- "$LOCAL$/CParticleEvolver_Script_340A8498",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_6739ED06
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_830EED41
-{
- CustomName = "Physics";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_340A8498
-{
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A3C2B33B";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A3C2B33B
-{
- Expression = "function void Eval()
-{
- Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
-}
-";
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_D2F8651A
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Spawner";
- SpawnInterval = 1.0000000e+000;
- FirstSpawnDelay = 0.0000000e+000;
- CustomSpawnIntervalScaleField = "SizeCoeff";
- Descriptor = "$LOCAL$/CParticleDescriptor_7AF7FCE5";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7AF7FCE5
-{
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_F1EF3B0C";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_D475B0BF",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_87B4AEEE";
- States =
- {
- "$LOCAL$/CParticleState_74A66149",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F1EF3B0C
-{
- CustomName = "Billboard";
- BillboardingMaterial = Additive_NoAlpha;
- Diffuse = "Textures/Fx/Glow_12.dds";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D475B0BF
-{
- FieldName = "Color";
- FieldType = float3;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_87B4AEEE
-{
- Expression = "function void Eval()
-{
- Life = 0.1;
- Size = 2 * Scale;
- Color = RGB * 0.04 * pow(1 - spawner.LifeRatio, 2);
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_74A66149
-{
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Localspace_95658540",
- "$LOCAL$/CParticleEvolver_Physics_AB4BED03",
- };
-}
-CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_95658540
-{
- CustomName = "Localspace";
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_AB4BED03
-{
- CustomName = "Physics";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Lightning
-{
- Delay = 3.0000001e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_D0BFB7F8";
- DurationInSeconds = 5.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 1.3000000e+000;
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_7D9D48AA
-{
- EditorInfosPosition = int2(25, 339);
- Samplers =
- {
- "$LOCAL$/CParticleSamplerShape_0495DFB5",
- "$LOCAL$/CParticleSamplerShape_B08C590F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_9565C319";
- States =
- {
- "$LOCAL$/CParticleState_D314A350",
- };
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_0495DFB5
-{
- EditorInfosPosition = int2(-151, 367);
- SamplerName = "PositionSampler";
- Shape = "$LOCAL$/CShapeDescriptor_CFAE6E1C";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_CFAE6E1C
-{
- EditorInfosPosition = int2(-247, 365);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 1.5000000e+000;
- InnerRadius = 1.5000000e+000;
- Height = 1.0000000e+000;
-}
-CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B08C590F
-{
- EditorInfosPosition = int2(-149, 416);
- SamplerName = "VelocitySampler";
- Shape = "$LOCAL$/CShapeDescriptor_80D1557E";
- SampleDimensionality = Volume;
-}
-CShapeDescriptor $LOCAL$/CShapeDescriptor_80D1557E
-{
- EditorInfosPosition = int2(-241, 420);
- ShapeType = COMPLEX_ELLIPSOID;
- Radius = 1.5000000e+000;
- InnerRadius = 1.5000000e+000;
- Height = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9565C319
-{
- EditorInfosPosition = int2(-153, 300);
- Expression = "function void Eval()
-{
- Life = rand(0.1,0.1);
- Position = PositionSampler.samplePosition();
- Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
- float3 v = Velocity * (Throttle * rand(0.9,1.1));
- float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
- float2 sc(sin(a), cos(a));
- Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
-}";
-}
-CParticleState $LOCAL$/CParticleState_D314A350
-{
- EditorInfosPosition = int2(-79, 590);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_5BCB5C53",
- "$LOCAL$/CParticleEvolver_Spawner_08233812",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5BCB5C53
-{
- EditorInfosPosition = int2(-249, 591);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e+001;
- WorldInteractionMode = OneWay;
- BouncesBeforeDeath = 10;
- BounceRestitution = 3.0000001e-001;
-}
-CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_08233812
-{
- EditorInfosPosition = int2(-283, 669);
- CustomName = "Spawner";
- SpawnMetric = Time;
- SpawnInterval = 9.9999998e-003;
- Descriptor = "$LOCAL$/CParticleDescriptor_A5D94F3D";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_A5D94F3D
-{
- EditorInfosPosition = int2(-389, 723);
- Renderer = "$LOCAL$/CParticleRenderer_Billboard_495F5044";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_5DC85257",
- "$LOCAL$/CParticleFieldDeclaration_80FCA466",
- "$LOCAL$/CParticleFieldDeclaration_3A024821",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8F6188F8";
- States =
- {
- "$LOCAL$/CParticleState_1F89DF1B",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_495F5044
-{
- EditorInfosPosition = int2(-570, 657);
- CustomName = "Billboard";
- BillboardingMaterial = AlphaBlend_Additive_Soft;
- Diffuse = "Textures/BlastPack_Extended.dds";
- AtlasDefinition = "Textures/BlastPack_Extended.pkat";
- SoftAnimationBlending = true;
- AxisScale = 1.0000000e+000;
- NormalsBendingFactor = 6.2500000e-001;
- NormalsWrapFactor = 2.0000000e-001;
- LightExponent = 2.2000000e+000;
- LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
- AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5DC85257
-{
- EditorInfosPosition = int2(-561, 708);
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_80FCA466
-{
- EditorInfosPosition = int2(-563, 749);
- FieldName = "ColorCoeff";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3A024821
-{
- EditorInfosPosition = int2(-564, 791);
- FieldName = "SizeCoeff";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8F6188F8
-{
- EditorInfosPosition = int2(-568, 830);
- Expression = "function void Eval()
-{
- float couillunessFactor = pow(rand(0, 1), 8);
- float random = rand(1,3);
- Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
- Size = rand(0.2,0.5);
- Rotation = rand(-2,2);
- ScalarRotationSpeed = 0;//rand(-1,1);
- ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
- SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) * random + 0.1;
- Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
-}";
-}
-CParticleState $LOCAL$/CParticleState_1F89DF1B
-{
- EditorInfosPosition = int2(-570, 876);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/CParticleEvolver_Physics_C3D70E7A",
- "$LOCAL$/CParticleEvolver_Field_525D31C5",
- "$LOCAL$/CParticleEvolver_Field_843B669F",
- "$LOCAL$/CParticleEvolver_Rotation_7CF55029",
- "$LOCAL$/CParticleEvolver_Script_2CB5ADA0",
- };
-}
-CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C3D70E7A
-{
- EditorInfosPosition = int2(-773, 805);
- CustomName = "Physics";
- ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
- Drag = 1.0000000e-001;
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_525D31C5
-{
- EditorInfosPosition = int2(-767, 850);
- CustomName = "Field";
- Name = "Size";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_ED50216C";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_ED50216C
-{
- EditorInfosPosition = int2(-862, 847);
- Times =
- {
- 0.0000000e+000,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 0.0000000e+000,
- 1.4257950e+000,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 2.6747651e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_843B669F
-{
- EditorInfosPosition = int2(-771, 909);
- CustomName = "Field";
- Name = "Color";
- Evaluator = "$LOCAL$/CParticleSamplerCurve_A7CFAA4E";
-}
-CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A7CFAA4E
-{
- EditorInfosPosition = int2(-867, 908);
- ValueType = Float4;
- Times =
- {
- 0.0000000e+000,
- 5.2289981e-001,
- 1.0000000e+000,
- };
- FloatValues =
- {
- 4.7189722e+000,
- 3.8995371e+000,
- 1.4623152e+002,
- 6.4613003e-001,
- 2.5878999e+000,
- 2.0375540e+000,
- 9.2806473e+001,
- 6.2580532e-001,
- 1.3330801e+000,
- 3.0305719e+000,
- 4.2372961e+000,
- 6.6386288e-001,
- };
- FloatTangents =
- {
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- -1.6460106e+000,
- -1.3306005e-004,
- -1.1332957e+000,
- -2.6545999e+000,
- -1.6552440e+000,
- -5.9991583e-002,
- -1.0340325e+000,
- -2.4220903e+000,
- -1.5102651e+000,
- -5.4737065e-002,
- -4.3703559e-001,
- -1.0720898e+000,
- -3.3286791e+000,
- 1.3065843e-004,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- 0.0000000e+000,
- };
-}
-CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_7CF55029
-{
- EditorInfosPosition = int2(-773, 966);
- CustomName = "Rotation";
-}
-CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_2CB5ADA0
-{
- EditorInfosPosition = int2(-767, 1024);
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7C310CE3";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7C310CE3
-{
- EditorInfosPosition = int2(-879, 1022);
- Expression = "function void Eval()
-{
- float atlasIdFirst = 0;
- float atlasIdLast = 31;
- float cursor01 = (LifeRatio)%1;
- TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
-
- Color *= ColorCoeff * 2;
- Size *= SizeCoeff * 0.3;
-}";
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
-{
- EditorInfosPosition = int2(170, 355);
- EditorInfosIsBlockMinimized = 0;
- Delay = 2.0000000e-001;
- Descriptor = "$LOCAL$/CParticleDescriptor_7D9D48AA";
- DurationInSeconds = 2.0000000e-001;
- SpawnCountMode = TotalParticleCount;
- SpawnCount = 3.2000000e+001;
- SpawnCountRelativeRandomDeviation = 9.6650624e-001;
-}
diff --git a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrapEntity.pkfx b/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrapEntity.pkfx
deleted file mode 100644
index 9c6b072..0000000
--- a/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrapEntity.pkfx
+++ /dev/null
@@ -1,219 +0,0 @@
-Version = 1.9.5.30373;
-CParticleEffect $LOCAL$/Resource
-{
- EditorInfosPosition = int2(73, 52);
- OnSpawn = "$LOCAL$/Spawner";
- CustomAttributes = "$LOCAL$/_GlobalAttributes";
- Autostart = true;
-}
-CActionFactoryParticleSpawnerBase $LOCAL$/Orb
-{
- EditorInfosPosition = int2(-288, -61);
- Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
- Infinite = true;
- DurationInSeconds = 2.0000000e+001;
- SpawnCount = 3.0000000e+000;
- FluxFactorExpression = "Flux";
-}
-CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
-{
- EditorInfosPosition = int2(-392, -44);
- Renderer = "$LOCAL$/CParticleRenderer_List_B7E8E066";
- CustomFields =
- {
- "$LOCAL$/CParticleFieldDeclaration_CC227D45",
- "$LOCAL$/CParticleFieldDeclaration_E29F8B33",
- "$LOCAL$/CParticleFieldDeclaration_51C1A072",
- "$LOCAL$/CParticleFieldDeclaration_1409AF1D",
- "$LOCAL$/CParticleFieldDeclaration_1F853DA4",
- "$LOCAL$/CParticleFieldDeclaration_470DAEC6",
- "$LOCAL$/CParticleFieldDeclaration_15053421",
- "$LOCAL$/CParticleFieldDeclaration_510218E3",
- "$LOCAL$/CParticleFieldDeclaration_E6CC3B27",
- "$LOCAL$/CParticleFieldDeclaration_4D775576",
- "$LOCAL$/CParticleFieldDeclaration_1487313F",
- };
- SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
- States =
- {
- "$LOCAL$/CParticleState_3AF8190E",
- };
-}
-CActionFactoryWithChilds $LOCAL$/Spawner
-{
- EditorInfosPosition = int2(-162, -81);
- ChildList =
- {
- "$LOCAL$/Orb",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
- BillboardMode = PlanarAlignedQuad;
- AxisField = "Axis";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
-{
- EditorInfosPosition = int2(-508, 22);
- Expression = "function void Eval()
-{
- Life = 0.2;
- Size = 0.1;
- float3 v = vrand();
- PosSphere = v*0.2*Scale;
- Speed = ninja*2-1;
- ColorCoeff = select(1,10,ninja<0.1);
- Axis = float3(0,1,0);
- Offset = select(0.5,0.75,ninja<0.5);
- InitPosition = Position;
-}
-";
-}
-CParticleState $LOCAL$/CParticleState_3AF8190E
-{
- EditorInfosPosition = int2(-508, 65);
- StateName = "State_0";
- Evolvers =
- {
- "$LOCAL$/Script_1",
- };
-}
-CParticleAttributeList $LOCAL$/_GlobalAttributes
-{
- EditorInfosPosition = int2(-599, -20);
- AttributeList =
- {
- "$LOCAL$/CParticleAttributeDeclaration_48A41B37",
- "$LOCAL$/CParticleAttributeDeclaration_3B9B22EF",
- "$LOCAL$/CParticleAttributeDeclaration_E17425F9",
- };
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC227D45
-{
- FieldName = "PosSphere";
- FieldType = float3;
-}
-CParticleEvolver_Script $LOCAL$/Script_1
-{
- EditorInfosIsBlockMinimized = 0;
- CustomName = "Script";
- Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_321192EC";
-}
-CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_321192EC
-{
- Expression = "function void Eval()
-{
- Color = (sin(LifeRatio*3)*RGB*ColorCoeff).xyz1 * pow(3,1);
- ColorG = Color*0.2;
-
- Pos = rotate(PosSphere * Offset, scene.axisUp(), scene.Time*Speed*2);
-
- AxisUp = normalize(Pos);
- AxisUpG = AxisUp * Offset * Scale;
-
- Position = InitPosition + Pos;
-}
-";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E29F8B33
-{
- FieldName = "Axis";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_51C1A072
-{
- FieldName = "AxisUp";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1409AF1D
-{
- FieldName = "Speed";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F853DA4
-{
- FieldName = "Color";
- FieldType = float4;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_48A41B37
-{
- AttributeName = "RGB";
- AttributeType = float3;
- DefaultValueF4 = float4(8.9603961e-001, 1.4603961e-001, 1.0000000e+000, 0.0000000e+000);
- HasMin = true;
- HasMax = true;
- MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_470DAEC6
-{
- FieldName = "ColorCoeff";
- FieldType = float3;
-}
-CParticleRenderer_List $LOCAL$/CParticleRenderer_List_B7E8E066
-{
- CustomName = "List";
- Renderers =
- {
- "$LOCAL$/CParticleRenderer_Billboard_9136D2F4",
- "$LOCAL$/CParticleRenderer_Billboard_F7E49E57",
- };
-}
-CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F7E49E57
-{
- EditorInfosPosition = int2(-508, -63);
- CustomName = "Billboard";
- BillboardingMaterial = Additive_Soft;
- Diffuse = "Textures/Fx/Glow_03.dds";
- BillboardMode = VelocityAxisAligned;
- ColorField = "ColorG";
- AxisField = "AxisUpG";
- Axis2Field = "AxisUp";
- AxisScale = 1.0000000e+000;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_15053421
-{
- FieldName = "ColorG";
- FieldType = float4;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_510218E3
-{
- FieldName = "Pos";
- FieldType = float3;
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E6CC3B27
-{
- FieldName = "Offset";
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D775576
-{
- FieldName = "AxisUpG";
- FieldType = float3;
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3B9B22EF
-{
- AttributeName = "Flux";
- DefaultValueF4 = float4(3.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E17425F9
-{
- AttributeName = "Scale";
- DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
- HasMin = true;
- MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
- MaxValueI4 = int4(10, 10, 10, 10);
-}
-CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1487313F
-{
- FieldName = "InitPosition";
- FieldType = float3;
- TransformFilter = full;
-}
diff --git a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_AnimBlend_Field.hlsl b/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_AnimBlend_Field.hlsl
deleted file mode 100644
index 7b48b34..0000000
--- a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_AnimBlend_Field.hlsl
+++ /dev/null
@@ -1,117 +0,0 @@
-#if defined(PK_VERTEX_SHADER)
-
-struct SPixelInput
-{
- float4 Position : SV_POSITION;
- float4 ProjPos : TEXCOORD0;
- float4 Color : COLOR;
- float4 UV : TEXCOORD1;
- float FrameLerp : TEXCOORD2;
- float LifeRatio : TEXCOORD3;
-};
-struct VS_IN
-{
- float3 ObjPos : POSITION;
- float4 Color : COLOR;
- float2 UV0 : TEXCOORD0;
- float2 UV1 : TEXCOORD1;
- float AtlasID : TEXCOORD2;
- float PK_LifeRatio : TEXCOORD3;
-};
-float4x4 matWVP : register(c0);
-float4x4 matWV : register(c4);
-SPixelInput main(VS_IN In)
-{
- SPixelInput Out;
- Out.Position = mul(matWVP, float4(In.ObjPos, 1));
- Out.ProjPos = Out.Position;
- Out.Color = In.Color;
- Out.UV = float4(In.UV0, In.UV1);
- Out.FrameLerp = frac(In.AtlasID);
- Out.LifeRatio = In.PK_LifeRatio;
- return Out;
-}
-
-#endif
-
-//------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-struct SPixelInput
-{
- float4 Position : SV_POSITION;
- float4 ProjPos : TEXCOORD0;
- float4 Color : COLOR;
- float4 UV : TEXCOORD1;
- float FrameLerp : TEXCOORD2;
- float LifeRatio : TEXCOORD3;
-};
-float4 UniformsPack : register(c0);
-bool HasDiffuse() { return (asuint(UniformsPack.x) & 1U ); }
-bool IsAlphaMultiply() { return (asuint(UniformsPack.x) & 2U ); }
-bool IsAdditive() { return (asuint(UniformsPack.x) & 4U ); }
-bool IsOrthoCam() { return (asuint(UniformsPack.x) & 8U ); }
-bool IsRotateTexture() { return (asuint(UniformsPack.x) & 16U ); }
-bool IsDepthReversed() { return (asuint(UniformsPack.x) & 32U); }
-float InvSoftnessDistance() { return asfloat(UniformsPack.y); }
-float4 ZBufferParams : register(c1);
-Texture2D ColorTexture : register(t0);
-SamplerState ColorSampler : register(s0);
-SamplerState DepthSampler : register(s1);
-Texture2D DepthTexture : register(t1);
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- if (IsOrthoCam())
- return depth * (zFar - zNear) + zNear;
- else
- return (-zNear * zFar) / (depth * (zFar - zNear) - zFar);
-}
-float4 main(SPixelInput In) : SV_TARGET
-{
- float4 diffuse = float4(1.0, 1.0, 1.0, 1.0);
- if (HasDiffuse())
- {
- float2 uv0 = In.UV.xy;
- float2 uv1 = In.UV.zw;
- float4 diffuseA = ColorTexture.Sample(ColorSampler, uv0);
- float4 diffuseB = ColorTexture.Sample(ColorSampler, uv1);
- diffuse = lerp(diffuseA, diffuseB, In.FrameLerp);
- }
- float4 projPos = In.ProjPos;
- float rcpw = 1.0 / projPos.w;
- float fragDepth_cs = projPos.z * rcpw;
- if (IsDepthReversed())
- fragDepth_cs = 1.0 - fragDepth_cs;
- float2 screenUV = projPos.xy * rcpw * float2(0.5, -0.5) + 0.5;
- float sceneDepth_cs = DepthTexture.Sample(DepthSampler, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs);
- float fragDepth = clipToLinearDepth(fragDepth_cs);
- float depthfade = saturate((sceneDepth - fragDepth) * InvSoftnessDistance());
- diffuse *= In.Color;
-
- if (In.LifeRatio > 0.5f)
- {
- float tmp = diffuse.g;
- diffuse.g = diffuse.r;
- diffuse.r = tmp;
- }
-
- if (IsAlphaMultiply())
- diffuse *= diffuse.w;
- if (IsAdditive())
- {
- diffuse *= depthfade;
- diffuse.w = 0.0f;
- }
- else
- {
- diffuse.w *= depthfade;
- }
- return diffuse;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_PointLight.hlsl b/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_PointLight.hlsl
deleted file mode 100644
index fe00bd9..0000000
--- a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_Soft_PointLight.hlsl
+++ /dev/null
@@ -1,142 +0,0 @@
-#if defined(PK_VERTEX_SHADER)
-
-struct SPixelInput
-{
- float4 Position : SV_POSITION;
- float4 ProjPos : TEXCOORD0;
- float4 Color : COLOR;
- float2 UV : TEXCOORD1;
- float3 Normal : TEXCOORD2;
- float4 Pos : TEXCOORD3;
-};
-struct VS_IN
-{
- float3 ObjPos : POSITION;
- float4 Color : COLOR;
- float2 UV : TEXCOORD0;
- float3 Normal : TEXCOORD1;
-};
-float4x4 matWVP : register(c0);
-float4x4 matWV : register(c4);
-SPixelInput main(VS_IN In)
-{
- SPixelInput Out;
- Out.Position = mul(matWVP, float4(In.ObjPos, 1));
- Out.ProjPos = Out.Position;
- Out.Color = In.Color;
- Out.UV = In.UV;
- Out.Normal = In.Normal;
- Out.Normal.z = -Out.Normal.z;
- Out.Pos = float4(In.ObjPos, 1);
- return Out;
-}
-
-#endif
-
-//------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-struct SPixelInput
-{
- float4 Position : SV_POSITION;
- float4 ProjPos : TEXCOORD0;
- float4 Color : COLOR;
- float2 UV : TEXCOORD1;
- float3 Normal : TEXCOORD2;
- float4 Pos : TEXCOORD3;
-};
-
-cbuffer PK_PS : register(b1)
-{
- float4 PointLightPos; // pos.x pos.y pos.z range
- float4 PointLightColor;
- float3 CameraPos;
- float4 DIFFUSE;
- float4 SPECULAR;
- float2 SHININESS;
-}
-
-float4 UniformsPack : register(c0);
-bool HasDiffuse() { return (asuint(UniformsPack.x) & 1U ); }
-bool IsAlphaMultiply() { return (asuint(UniformsPack.x) & 2U ); }
-bool IsAdditive() { return (asuint(UniformsPack.x) & 4U ); }
-bool IsOrthoCam() { return (asuint(UniformsPack.x) & 8U ); }
-bool IsRotateTexture() { return (asuint(UniformsPack.x) & 16U ); }
-bool IsDepthReversed() { return (asuint(UniformsPack.x) & 32U); }
-float InvSoftnessDistance() { return asfloat(UniformsPack.y); }
-
-float4 ZBufferParams : register(c1);
-Texture2D ColorTexture : register(t0);
-SamplerState ColorSampler : register(s0);
-SamplerState DepthSampler : register(s1);
-Texture2D DepthTexture : register(t1);
-Texture2D NormalTexture : register(t2);
-SamplerState NormalSampler : register(s2);
-
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- if (IsOrthoCam())
- return depth * (zFar - zNear) + zNear;
- else
- return (-zNear * zFar) / (depth * (zFar - zNear) - zFar);
-}
-float4 main(SPixelInput In) : SV_TARGET
-{
- float4 texColor = float4(1.0, 1.0, 1.0, 1.0);
- if (HasDiffuse())
- {
- float2 uv = In.UV;
- texColor = ColorTexture.Sample(ColorSampler, uv);
- }
-
- float3 normMap = NormalTexture.Sample(NormalSampler, In.UV).xyz;
- normMap.z = - normMap.z;
- float3 norm = normalize(In.Normal + normMap);
- float3 lightVec = PointLightPos.xyz - In.Pos.xyz;
- float dist = length(lightVec);
- lightVec = normalize(lightVec);
- float attenuation = max(0.0, 1.0 - (dist / PointLightPos.w));
- float nxDir = max(0.0, dot(norm, lightVec));
- float4 diffuse = DIFFUSE * PointLightColor * attenuation * nxDir;
-
- float4 specular = float4(0.0, 0.0, 0.0, 0.0);
- if (SHININESS.y > 0 && nxDir != 0.0)
- {
- float3 camVec = normalize(CameraPos - In.Pos.xyz);
- float specularPow = pow(max(0.0, dot(camVec, reflect(-lightVec, norm))), SHININESS.x);
- specular = SPECULAR * PointLightColor * specularPow * attenuation;
- }
-
- float4 projPos = In.ProjPos;
- float rcpw = 1.0 / projPos.w;
- float fragDepth_cs = projPos.z * rcpw;
- if (IsDepthReversed())
- fragDepth_cs = 1.0 - fragDepth_cs;
- float2 screenUV = projPos.xy * rcpw * float2(0.5, -0.5) + 0.5;
- float sceneDepth_cs = DepthTexture.Sample(DepthSampler, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs);
- float fragDepth = clipToLinearDepth(fragDepth_cs);
- float depthfade = saturate((sceneDepth - fragDepth) * InvSoftnessDistance());
-
- float4 outCol = In.Color * texColor;
- outCol = outCol + diffuse * texColor.a + specular * texColor.a;
-
- if (IsAlphaMultiply())
- outCol *= outCol.w;
- if (IsAdditive())
- {
- outCol *= depthfade;
- outCol.w = 0.0f;
- }
- else
- {
- outCol.w *= depthfade;
- }
- return outCol;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_UVScrolling.hlsl b/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_UVScrolling.hlsl
deleted file mode 100644
index f79393a..0000000
--- a/assets/streaming/PackFx/Shaders/D3D11/CS_D3D11_UVScrolling.hlsl
+++ /dev/null
@@ -1,65 +0,0 @@
-#if defined(PK_VERTEX_SHADER)
-
-float4x4 matWVP : register(c0);
-
-struct VS_IN
-{
- float4 ObjPos : POSITION;
- float4 Color : COLOR;
- float2 UV : TEXCOORD;
-};
-
-struct VS_OUT
-{
- float4 Position : SV_POSITION;
- float2 UV : TEXCOORD0;
- float4 Color : COLOR;
-};
-
-VS_OUT main(VS_IN In)
-{
- VS_OUT Out;
- Out.Position = mul(matWVP, In.ObjPos);
- Out.UV = In.UV;
- Out.Color = In.Color;
- return Out;
-}
-
-#endif
-
-//------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-Texture2D ColorTexture : register(t0);
-SamplerState ColorSampler : register(s0);
-
-struct PS_IN
-{
- float4 ProjPos : SV_POSITION;
- float2 UV : TEXCOORD0;
- float4 Color : COLOR;
-};
-
-cbuffer PK_PS : register(b1)
-{
- float2 UV_offset;
-};
-
-float4 main(PS_IN In) : SV_TARGET
-{
- In.UV += UV_offset;
- float4 t = ColorTexture.Sample(ColorSampler, In.UV);
- float4 outCol = In.Color * t;
-#if defined(MAT_ADDITIVE_ALPHA)
- outCol *= outCol.w;
- outCol.w = 0.0f;
-#endif
-#if defined(MAT_ADDITIVE_NOALPHA)
- outCol.w = 0.0f;
-#endif
- return outCol;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_AnimBlend_Field.hlsl b/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_AnimBlend_Field.hlsl
deleted file mode 100644
index 6c363fb..0000000
--- a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_AnimBlend_Field.hlsl
+++ /dev/null
@@ -1,99 +0,0 @@
-#if defined(PK_VERTEX_SHADER)
-
-float4x4 matWVP : register(c0);
-
-struct VS_IN
-{
- float4 ObjPos : POSITION;
- float4 Color : COLOR;
- float2 UV0 : TEXCOORD0;
- float2 UV1 : TEXCOORD1;
- float AtlasID : TEXCOORD2;
- float PK_LifeRatio : TEXCOORD3;
-};
-
-struct VS_OUT
-{
- float4 ProjPos : POSITION;
- float4 UV : TEXCOORD0;
- float FrameLerp : TEXCOORD1;
- float4 Color : TEXCOORD2;
- float4 Position : TEXCOORD3;
- float LifeRatio : TEXCOORD4;
-};
-
-VS_OUT main(VS_IN In)
-{
- VS_OUT Out;
- Out.ProjPos = mul(matWVP, In.ObjPos);
- Out.UV = float4(In.UV0, In.UV1);
- Out.FrameLerp = frac(In.AtlasID);
- Out.Color = In.Color;
- Out.Position = Out.ProjPos;
- Out.LifeRatio = In.PK_LifeRatio;
- return Out;
-}
-
-#endif
-
-//------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-float4 ZBufferParams : register(c0);
-float SoftnessDistance : register(c1);
-sampler2D ColorTexture : register(s0);
-sampler2D DepthTexture : register(s1);
-
-struct PS_IN
-{
- float4 UV : TEXCOORD0;
- float FrameLerp : TEXCOORD1;
- float4 Color : TEXCOORD2;
- float4 ProjPos : TEXCOORD3;
- float LifeRatio : TEXCOORD4;
-};
-
-
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- return (-zNear * zFar) / (depth * (zFar - zNear) - zFar);
-}
-
-float4 main(PS_IN In) : COLOR
-{
- float rcpw = 1.0 / In.ProjPos.w;
- float2 screenUV = In.ProjPos.xy * rcpw * float2(0.5, -0.5) + 0.5;
- float sceneDepth_cs = tex2D(DepthTexture, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs);
- float fragDepth = clipToLinearDepth(In.ProjPos.z * rcpw);
- float fade = SoftnessDistance * (sceneDepth - fragDepth);
- fade = saturate(fade);
-
-
- float4 diffA = tex2D(ColorTexture, In.UV.xy);
- float4 diffB = tex2D(ColorTexture, In.UV.zw);
- float4 outCol = In.Color * lerp(diffA, diffB, In.FrameLerp);
-
- if (In.LifeRatio > 0.5f)
- {
- float tmp = outCol.g;
- outCol.g = outCol.r;
- outCol.r = tmp;
- }
-
- outCol *= fade;
-#if defined(MAT_ADDITIVE_ALPHA)
- outCol *= outCol.w;
- outCol.w = 0.0f;
-#endif
-#if defined(MAT_ADDITIVE_NOALPHA)
- outCol.w = 0.0f;
-#endif
- return outCol;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_PointLight.hlsl b/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_PointLight.hlsl
deleted file mode 100644
index 9c3ea3a..0000000
--- a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_Soft_PointLight.hlsl
+++ /dev/null
@@ -1,118 +0,0 @@
-//--------------------------------------------------------------------------------------
-// Vertex shader
-// Position + Color + Texcoord
-//--------------------------------------------------------------------------------------
-
-#if defined(PK_VERTEX_SHADER)
-
-float4x4 matWVP : register(c0);
-
-struct VS_IN
-{
- float4 ObjPos : POSITION;
- float4 Color : COLOR;
- float2 UV : TEXCOORD0;
- float3 Normal : TEXCOORD1;
-};
-
-struct VS_OUT
-{
- float4 ProjPos : POSITION;
- float2 UV : TEXCOORD0;
- float4 Color : TEXCOORD1;
- float4 Pos : TEXCOORD2;
- float3 Normal : TEXCOORD3;
- float4 ProjPos2 : TEXCOORD4;
-};
-
-VS_OUT main(VS_IN In)
-{
- VS_OUT Out;
- Out.UV = In.UV;
- Out.Color = In.Color;
- Out.ProjPos = mul(matWVP, In.ObjPos);
- Out.Pos = In.ObjPos;
- Out.Normal = In.Normal;
- Out.Normal.z = -Out.Normal.z;
- Out.ProjPos2 = Out.ProjPos;
- return Out;
-}
-
-#endif
-
-
-//-------------------------------------------------------------------------------------
-// Pixel shader
-// Color + Texture
-//-------------------------------------------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-float4 ZBufferParams : register(c0);
-float SoftnessDistance : register(c1);
-sampler2D ColorTexture : register(s0);
-sampler2D DepthTexture : register(s1);
-sampler2D NormalTexture : register(s2);
-
-float4 PK_PS_PointLightPos : register(c2); // pos.x pos.y pos.z range
-float4 PK_PS_PointLightColor : register(c3);
-float3 PK_PS_CameraPos : register(c4);
-float4 PK_PS_DIFFUSE : register(c5);
-float4 PK_PS_SPECULAR : register(c6);
-float2 PK_PS_SHININESS : register(c7);
-
-struct PS_IN
-{
- float2 UV : TEXCOORD0;
- float4 Color : TEXCOORD1;
- float4 Pos : TEXCOORD2;
- float3 Normal : TEXCOORD3;
- float4 ProjPos : TEXCOORD4;
-};
-
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- return (-zNear * zFar) / (depth * (zFar - zNear) - zFar);
-}
-
-float4 main(PS_IN In) : COLOR
-{
- float3 normMap = tex2D(NormalTexture, In.UV).xyz;
- normMap.z = -normMap.z;
- float3 norm = normalize(In.Normal + normMap);
- float3 lightVec = PK_PS_PointLightPos.xyz - In.Pos.xyz;
- float dist = length(lightVec);
- lightVec = normalize(lightVec);
- float attenuation = max(0.0, 1.0 - (dist / PK_PS_PointLightPos.w));
- float nxDir = max(0.0, dot(norm, lightVec));
- //float nxDir = 1.0;
- float4 diffuse = PK_PS_DIFFUSE * PK_PS_PointLightColor * attenuation * nxDir;
-
- float4 specular = float4(0.0, 0.0, 0.0, 0.0);
- if (PK_PS_SHININESS.y > 0 && nxDir != 0.0)
- {
- float3 camVec = normalize(PK_PS_CameraPos - In.Pos.xyz);
- float specularPow = pow(max(0.0, dot(camVec, reflect(-lightVec, norm))), PK_PS_SHININESS.x);
- specular = PK_PS_SPECULAR * PK_PS_PointLightColor * specularPow * attenuation;
- }
-
- float rcpw = 1.0 / In.Pos.w;
- float2 screenUV = In.ProjPos.xy * rcpw * float2(0.5, -0.5) + 0.5;
- float sceneDepth_cs = tex2D(DepthTexture, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs);
- float fragDepth = clipToLinearDepth(In.ProjPos.z * rcpw);
- float fade = SoftnessDistance * (sceneDepth - fragDepth);
-
- fade = saturate(fade);
-
- float4 texColor = tex2D(ColorTexture, In.UV);
- float4 outCol = In.Color * texColor;
- outCol = outCol + diffuse * texColor.a + specular * texColor.a;
- outCol *= fade;
- outCol.a = min(1.0, outCol.a);
- return outCol;
-}
-
-#endif
\ No newline at end of file
diff --git a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_UVScrolling.hlsl b/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_UVScrolling.hlsl
deleted file mode 100644
index 9bd4b2b..0000000
--- a/assets/streaming/PackFx/Shaders/D3D9/CS_D3D9_UVScrolling.hlsl
+++ /dev/null
@@ -1,63 +0,0 @@
-#if defined(PK_VERTEX_SHADER)
-
-float4x4 matWVP : register(c0);
-
-struct VS_IN
-{
- float4 ObjPos : POSITION;
- float2 UV : TEXCOORD;
- float4 Color : COLOR;
-};
-
-struct VS_OUT
-{
- float4 ProjPos : POSITION;
- float2 UV : TEXCOORD0;
- float4 Color : TEXCOORD1;
- float4 Position : TEXCOORD2;
-};
-
-VS_OUT main(VS_IN In)
-{
- VS_OUT Out;
- Out.ProjPos = mul(matWVP, In.ObjPos);
- Out.UV = In.UV;
- Out.Color = In.Color;
- Out.Position = Out.ProjPos;
- return Out;
-}
-
-#endif
-
-//------------------------------------------------
-
-#if defined(PK_PIXEL_SHADER)
-
-sampler2D ColorTexture : register(s0);
-
-float2 PK_PS_UV_offset : register(c0);
-
-
-struct PS_IN
-{
- float2 UV : TEXCOORD0;
- float4 Color : TEXCOORD1;
-};
-
-
-float4 main(PS_IN In) : COLOR
-{
- In.UV += PK_PS_UV_offset;
- float4 outCol = In.Color * tex2D(ColorTexture, In.UV);
-#if defined(MAT_ADDITIVE_ALPHA)
- outCol *= outCol.w;
- outCol.w = 0.0f;
-#endif
-#if defined(MAT_ADDITIVE_NOALPHA)
- outCol.w = 0.0f;
-#endif
- return outCol;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_AnimBlend_Field.glsl b/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_AnimBlend_Field.glsl
deleted file mode 100644
index 543d597..0000000
--- a/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_AnimBlend_Field.glsl
+++ /dev/null
@@ -1,91 +0,0 @@
-#ifdef PK_VERTEX_SHADER
-
-uniform mat4 MatWVP;
-
-in vec3 InVertex;
-in vec4 InColor;
-in vec2 InTexcoord;
-in vec2 InTexcoord2;
-in float InAtlasID;
-in float PK_LifeRatio;
-
-out vec4 FragColor;
-out vec4 Texcoord;
-out float FrameLerp;
-out vec4 ProjPos;
-out float LifeRatio;
-
-void main()
-{
- vec4 position = MatWVP * vec4(InVertex, 1);
- gl_Position = position;
- ProjPos = position;
- FragColor = InColor;
- Texcoord = vec4(InTexcoord, InTexcoord2);
- FrameLerp = fract(InAtlasID);
- LifeRatio = PK_LifeRatio;
-}
-
-#endif
-
-//------------------------------------------------
-
-#ifdef PK_PIXEL_SHADER
-
-uniform sampler2D Texture;
-uniform sampler2D DepthRT;
-uniform vec4 ZBufferParams;
-uniform float InvSoftnessDistance;
-in float LifeRatio;
-
-out vec4 OutFragColor;
-
-in vec4 FragColor;
-in vec4 Texcoord;
-in float FrameLerp;
-in vec4 ProjPos;
-
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- return (2.0 * zNear * zFar) / (zFar + zNear - depth * (zFar - zNear));
-}
-
-void main()
-{
- float rcpw = 1.0 / ProjPos.w;
- vec2 screenUV = ProjPos.xy * rcpw * 0.5 + 0.5;
- float sceneDepth_cs = texture2D(DepthRT, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs * 2.0 - 1.0);
- float fragDepth = clipToLinearDepth(ProjPos.z * rcpw);
- float fade = clamp(InvSoftnessDistance * (sceneDepth - fragDepth), 0.0, 1.0);
-
- vec4 colorA = texture2D(Texture, Texcoord.xy);
- vec4 colorB = texture2D(Texture, Texcoord.zw);
-
- vec4 color = FragColor * mix(colorA, colorB, FrameLerp);
-
- if (LifeRatio > 0.5f)
- {
- float tmp = color.g;
- color.g = color.r;
- color.r = tmp;
- }
-
- color *= fade;
-
-#ifdef ADDITIVE_ALPHA
- color *= color.w;
- color.w = 0.f;
-#endif
-
-#ifdef ADDITIVE_NOALPHA
- color.w = 0.f;
-#endif
-
- OutFragColor = color;
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_PointLight.glsl b/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_PointLight.glsl
deleted file mode 100644
index 660461a..0000000
--- a/assets/streaming/PackFx/Shaders/GL/CS_GL_Soft_PointLight.glsl
+++ /dev/null
@@ -1,96 +0,0 @@
-#ifdef PK_VERTEX_SHADER
-
-uniform mat4 MatWVP;
-
-in vec3 InVertex;
-in vec4 InColor;
-in vec2 InTexcoord;
-in vec3 InNormal;
-
-out vec4 FragColor;
-out vec2 Texcoord;
-out vec4 ProjPos;
-out vec3 Normal;
-out vec4 Pos;
-
-void main()
-{
- vec4 position = MatWVP * vec4(InVertex, 1);
- gl_Position = position;
- ProjPos = position;
- FragColor = InColor;
- Texcoord = InTexcoord;
- Normal = InNormal;
- Normal.z = -Normal.z;
- Pos = vec4(InVertex, 1);
-}
-
-#endif
-
-#ifdef PK_PIXEL_SHADER
-
-uniform sampler2D Texture;
-uniform sampler2D DepthRT;
-uniform sampler2D NormalTexture;
-uniform vec4 ZBufferParams;
-uniform float InvSoftnessDistance;
-
-uniform vec4 PK_PointLightPos; // pos.x pos.y pos.z range
-uniform vec4 PK_PointLightColor;
-uniform vec3 PK_CameraPos;
-uniform vec4 PK_DIFFUSE;
-uniform vec4 PK_SPECULAR;
-uniform vec2 PK_SHININESS;
-
-out vec4 OutFragColor;
-
-in vec4 FragColor;
-in vec2 Texcoord;
-in vec4 ProjPos;
-in vec3 Normal;
-in vec4 Pos;
-
-float clipToLinearDepth(float depth)
-{
- float zNear = ZBufferParams.x;
- float zFar = ZBufferParams.y;
- return (2.0 * zNear * zFar) / (zFar + zNear - depth * (zFar - zNear));
-}
-
-void main()
-{
- vec3 normMap = texture2D(NormalTexture, Texcoord).xyz;
- normMap.z = -normMap.z;
- vec3 norm = normalize(Normal + normMap);
- vec3 lightVec = PK_PointLightPos.xyz - Pos.xyz;
- float dist = distance(PK_PointLightPos.xyz, Pos.xyz);
- lightVec = normalize(lightVec);
- float attenuation = max(0.0, 1.0 - (dist / PK_PointLightPos.w));
- float nxDir = max(0.0, dot(norm, lightVec));
- //float nxDir = 1.0;
- vec4 diffuse = PK_DIFFUSE * PK_PointLightColor * attenuation * nxDir;
-
- vec4 specular = vec4(0.0, 0.0, 0.0, 0.0);
- if (PK_SHININESS.y > 0 && nxDir != 0.0)
- {
- vec3 camVec = normalize(PK_CameraPos - Pos.xyz);
- float specularPow = pow(max(0.0, dot(camVec, reflect(-lightVec, norm))), PK_SHININESS.x);
- specular = PK_SPECULAR * PK_PointLightColor * specularPow * attenuation;
- }
-
- float rcpw = 1.0 / ProjPos.w;
- vec2 screenUV = ProjPos.xy * rcpw * 0.5 + 0.5;
- float sceneDepth_cs = texture2D(DepthRT, screenUV).x;
- float sceneDepth = clipToLinearDepth(sceneDepth_cs * 2.0 - 1.0);
- float fragDepth = clipToLinearDepth(ProjPos.z * rcpw);
- float fade = clamp(InvSoftnessDistance * (sceneDepth - fragDepth), 0.0, 1.0);
-
- vec4 texColor = texture2D(Texture, Texcoord);
- vec4 outCol = FragColor * texColor;
- outCol = outCol + diffuse * texColor.a + specular * texColor.a;
- outCol *= fade;
- outCol.a = min(1.0, outCol.a);
- OutFragColor = outCol;
-}
-
-#endif
\ No newline at end of file
diff --git a/assets/streaming/PackFx/Shaders/GL/CS_GL_UVScrolling.glsl b/assets/streaming/PackFx/Shaders/GL/CS_GL_UVScrolling.glsl
deleted file mode 100644
index 124d1ab..0000000
--- a/assets/streaming/PackFx/Shaders/GL/CS_GL_UVScrolling.glsl
+++ /dev/null
@@ -1,50 +0,0 @@
-#ifdef PK_VERTEX_SHADER
-
-uniform mat4 MatWVP;
-
-in vec3 InVertex;
-in vec4 InColor;
-in vec2 InTexcoord;
-
-out vec4 FragColor;
-out vec2 Texcoord;
-
-void main()
-{
- gl_Position = MatWVP * vec4(InVertex, 1);
- FragColor = InColor;
- Texcoord = InTexcoord;
-}
-
-#endif
-
-//------------------------------------------------
-
-#ifdef PK_PIXEL_SHADER
-
-uniform sampler2D Texture;
-
-out vec4 OutFragColor;
-
-in vec4 FragColor;
-in vec2 Texcoord;
-
-uniform vec2 PK_UV_offset;
-
-void main()
-{
- vec2 UV = Texcoord + PK_UV_offset;
- vec4 color = FragColor * texture2D(Texture, UV);
-#ifdef ADDITIVE_ALPHA
- color *= color.w;
- color.w = 0.f;
-#endif
-#ifdef ADDITIVE_NOALPHA
- color.w = 0.f;
-#endif
- OutFragColor = color;
-
-}
-
-#endif
-
diff --git a/assets/streaming/PackFx/Sounds/Explosion1.mp3 b/assets/streaming/PackFx/Sounds/Explosion1.mp3
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diff --git a/assets/streaming/PackFx/Sounds/lg_hit1.wav b/assets/streaming/PackFx/Sounds/lg_hit1.wav
deleted file mode 100644
index 3f8280e..0000000
--- a/assets/streaming/PackFx/Sounds/lg_hit1.wav
+++ /dev/null
@@ -1,3 +0,0 @@
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-size 35538
diff --git a/assets/streaming/PackFx/Sounds/lg_hit2.wav b/assets/streaming/PackFx/Sounds/lg_hit2.wav
deleted file mode 100644
index d4408c4..0000000
--- a/assets/streaming/PackFx/Sounds/lg_hit2.wav
+++ /dev/null
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diff --git a/assets/streaming/PackFx/Sounds/lg_hit3.wav b/assets/streaming/PackFx/Sounds/lg_hit3.wav
deleted file mode 100644
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--- a/assets/streaming/PackFx/Sounds/lg_hit3.wav
+++ /dev/null
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diff --git a/assets/streaming/PackFx/Textures/BB_Glow_02_64.tga b/assets/streaming/PackFx/Textures/BB_Glow_02_64.tga
deleted file mode 100644
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diff --git a/assets/streaming/PackFx/Textures/BlastPack.pkat b/assets/streaming/PackFx/Textures/BlastPack.pkat
deleted file mode 100644
index 4f52aa7..0000000
--- a/assets/streaming/PackFx/Textures/BlastPack.pkat
+++ /dev/null
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\ No newline at end of file
diff --git a/assets/streaming/PackFx/Textures/BlastPack.png b/assets/streaming/PackFx/Textures/BlastPack.png
deleted file mode 100644
index 965bf82..0000000
--- a/assets/streaming/PackFx/Textures/BlastPack.png
+++ /dev/null
@@ -1,3 +0,0 @@
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-size 198444
diff --git a/assets/streaming/PackFx/Textures/BlastPack_Extended.dds b/assets/streaming/PackFx/Textures/BlastPack_Extended.dds
deleted file mode 100644
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diff --git a/assets/streaming/PackFx/Textures/BlastPack_Extended.pkat b/assets/streaming/PackFx/Textures/BlastPack_Extended.pkat
deleted file mode 100644
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+++ /dev/null
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\ No newline at end of file
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deleted file mode 100644
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--- a/assets/streaming/PackFx/Textures/BlastPack_Extended.png
+++ /dev/null
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deleted file mode 100644
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+++ /dev/null
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deleted file mode 100644
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+++ /dev/null
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diff --git a/assets/streaming/PackFx/Textures/FX/AtlasR4.pkat b/assets/streaming/PackFx/Textures/FX/AtlasR4.pkat
deleted file mode 100644
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+++ /dev/null
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diff --git a/assets/streaming/PackFx/Textures/FX/AtlasRainbowDashRainbow.pkat b/assets/streaming/PackFx/Textures/FX/AtlasRainbowDashRainbow.pkat
deleted file mode 100644
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deleted file mode 100644
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\ No newline at end of file
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diff --git a/assets/streaming/PackFx/Textures/FX/BB_Flame_01_128.dds b/assets/streaming/PackFx/Textures/FX/BB_Flame_01_128.dds
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deleted file mode 100644
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--- a/assets/values/CharaSelect_Loyalty.atlas
+++ /dev/null
@@ -1,13 +0,0 @@
-
-CharaSelect_Loyalty.png
-size: 2048,2048
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-Images/Loyalty
- rotate: false
- xy: 2, 2
- size: 1032, 1191
- orig: 1032, 1191
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diff --git a/assets/values/CharaSelect_Loyalty.skel b/assets/values/CharaSelect_Loyalty.skel
deleted file mode 100644
index bffc934..0000000
Binary files a/assets/values/CharaSelect_Loyalty.skel and /dev/null differ
diff --git a/assets/values/CinemaSuite_LensData.txt b/assets/values/CinemaSuite_LensData.txt
deleted file mode 100644
index 1dd7571..0000000
--- a/assets/values/CinemaSuite_LensData.txt
+++ /dev/null
@@ -1,126 +0,0 @@
-# Data sheet for real world lens
-# Comments start with '#'
-# 'Name' starts a new class of film format aperture
-# 'FocalLength' = Lens Kit, NodalPt, RealHFoV, UnityVFoV
-# 'Lens Kit' specifies the lens used for the FocalLength measurements that follow it
-# 'RealHFoV' is real horizontal field of view from the Film Plane
-# 'UnityVFoV' is Unity's vertical field of view from the Nodal Point
-
-Name=35mm Full Aperture (1.33:1)
-Aspect=4:3
-ScreenSize=DI,1024
-ScreenSize=2x DI,2048
-ScreenSize=4x DI,4096
-FocalLength=Cooke S4/i - T2,12mm,4.980,76.539,78.630
-FocalLength=Cooke S4/i - T2,14mm,5.200,69.893,66.830
-FocalLength=Cooke S4/i - T2,16mm,5.545,65.785,62.580
-FocalLength=Cooke S4/i - T2,18mm,4.507,62.766,56.650
-FocalLength=Cooke S4/i - T2,21mm,4.310,55.693,48.940
-FocalLength=Cooke S4/i - T2,25mm,3.912,48.720,41.760
-FocalLength=Cooke S4/i - T2,27mm,4.056,45.704,38.607
-FocalLength=Cooke S4/i - T2,32mm,4.173,39.851,33.200
-FocalLength=Cooke S4/i - T2,35mm,3.834,36.488,29.838
-FocalLength=Cooke S4/i - T2,40mm,3.517,32.872,26.481
-FocalLength=Cooke S4/i - T2,50mm,2.847,26.871,21.150
-FocalLength=Cooke S4/i - T2,65mm,3.052,20.901,16.300
-FocalLength=Cooke S4/i - T2,75mm,3.263,18.253,14.170
-FocalLength=Cooke S4/i - T2,100mm,2.361,13.819,10.560
-FocalLength=Cooke S4/i - T2,135mm,5.947,10.085,7.799
-FocalLength=Cooke S4/i - T2,150mm,2.923,9.053,6.879
-FocalLength=Cooke S4/i - T2,180mm,4.803,7.584,5.799
-
-
-Name=35mm Full Aperture (1.37:1)
-Aspect=1.37:1
-ScreenSize=DI,1024
-ScreenSize=2x DI,2048
-ScreenSize=4x DI,4096
-FocalLength=Cooke S4/i - T2,12mm,4.980,70.410,70.890
-FocalLength=Cooke S4/i - T2,14mm,5.200,63.930,59.590
-FocalLength=Cooke S4/i - T2,16mm,5.545,59.735,55.360
-FocalLength=Cooke S4/i - T2,18mm,4.507,57.033,50.000
-FocalLength=Cooke S4/i - T2,21mm,4.310,49.950,42.600
-FocalLength=Cooke S4/i - T2,25mm,3.912,44.424,37.000
-FocalLength=Cooke S4/i - T2,27mm,4.056,40.992,33.600
-FocalLength=Cooke S4/i - T2,32mm,4.173,36.116,29.210
-FocalLength=Cooke S4/i - T2,35mm,3.834,32.618,25.880
-FocalLength=Cooke S4/i - T2,40mm,3.517,29.417,23.000
-FocalLength=Cooke S4/i - T2,50mm,2.847,23.994,18.340
-FocalLength=Cooke S4/i - T2,65mm,3.052,18.553,14.060
-FocalLength=Cooke S4/i - T2,75mm,3.263,16.230,12.240
-FocalLength=Cooke S4/i - T2,100mm,2.361,12.287,9.120
-FocalLength=Cooke S4/i - T2,135mm,5.947,8.941,6.720
-FocalLength=Cooke S4/i - T2,150mm,2.923,8.032,5.930
-FocalLength=Cooke S4/i - T2,180mm,4.803,6.710,4.990
-
-
-Name=35mm 16:9 Aperture (1.78:1)
-Aspect=16:9
-ScreenSize=DI,1024
-ScreenSize=2x DI,2048
-ScreenSize=4x DI,4096
-FocalLength=Cooke S4/i - T2,12mm,4.980,74.952,61.630
-FocalLength=Cooke S4/i - T2,14mm,5.200,67.432,50.600
-FocalLength=Cooke S4/i - T2,16mm,5.545,62.960,46.700
-FocalLength=Cooke S4/i - T2,18mm,4.507,60.370,42.150
-FocalLength=Cooke S4/i - T2,21mm,4.310,53.130,35.790
-FocalLength=Cooke S4/i - T2,25mm,3.912,46.991,30.730
-FocalLength=Cooke S4/i - T2,27mm,4.056,44.072,28.310
-FocalLength=Cooke S4/i - T2,32mm,4.173,38.474,24.280
-FocalLength=Cooke S4/i - T2,35mm,3.834,35.143,21.730
-FocalLength=Cooke S4/i - T2,40mm,3.517,31.550,19.180
-FocalLength=Cooke S4/i - T2,50mm,2.847,25.815,15.300
-FocalLength=Cooke S4/i - T2,65mm,3.052,20.223,11.860
-FocalLength=Cooke S4/i - T2,75mm,3.263,17.580,10.260
-FocalLength=Cooke S4/i - T2,100mm,2.361,13.309,7.640
-FocalLength=Cooke S4/i - T2,135mm,5.947,9.695,5.630
-FocalLength=Cooke S4/i - T2,150mm,2.923,8.721,4.970
-FocalLength=Cooke S4/i - T2,180mm,4.803,7.322,4.200
-
-
-Name=35mm Academy Aperture (1.85:1)
-Aspect=1.85:1
-ScreenSize=DI,1024
-ScreenSize=2x DI,2048
-ScreenSize=4x DI,4096
-FocalLength=Cooke S4/i - T2,12mm,4.980,74.952,59.680
-FocalLength=Cooke S4/i - T2,14mm,5.200,60.961,43.700
-FocalLength=Cooke S4/i - T2,16mm,5.545,56.242,39.810
-FocalLength=Cooke S4/i - T2,18mm,4.507,53.891,35.910
-FocalLength=Cooke S4/i - T2,21mm,4.310,47.116,30.310
-FocalLength=Cooke S4/i - T2,25mm,3.912,41.391,25.860
-FocalLength=Cooke S4/i - T2,27mm,4.056,38.702,23.780
-FocalLength=Cooke S4/i - T2,32mm,4.173,33.836,20.460
-FocalLength=Cooke S4/i - T2,35mm,3.834,30.851,18.280
-FocalLength=Cooke S4/i - T2,40mm,3.517,27.623,16.110
-FocalLength=Cooke S4/i - T2,50mm,2.847,22.620,12.870
-FocalLength=Cooke S4/i - T2,65mm,3.052,17.684,9.970
-FocalLength=Cooke S4/i - T2,75mm,3.263,15.294,8.580
-FocalLength=Cooke S4/i - T2,100mm,2.361,11.618,6.410
-FocalLength=Cooke S4/i - T2,135mm,5.947,8.467,4.725
-FocalLength=Cooke S4/i - T2,150mm,2.923,7.628,4.182
-FocalLength=Cooke S4/i - T2,180mm,4.803,6.403,3.532
-
-
-Name=35mm Anamorphic Aperture (2.40:1)
-Aspect=2.40:1
-ScreenSize=DI,1024
-ScreenSize=2x DI,2048
-ScreenSize=4x DI,4096
-FocalLength=Cooke S4/i - T2,12mm,4.980,74.952,47.660
-FocalLength=Cooke S4/i - T2,14mm,5.200,67.432,38.580
-FocalLength=Cooke S4/i - T2,16mm,5.545,62.960,35.470
-FocalLength=Cooke S4/i - T2,18mm,4.507,60.370,31.880
-FocalLength=Cooke S4/i - T2,21mm,4.310,53.130,26.910
-FocalLength=Cooke S4/i - T2,25mm,3.912,46.991,23.000
-FocalLength=Cooke S4/i - T2,27mm,4.056,44.072,21.170
-FocalLength=Cooke S4/i - T2,32mm,4.173,38.474,18.120
-FocalLength=Cooke S4/i - T2,35mm,3.834,35.143,16.200
-FocalLength=Cooke S4/i - T2,40mm,3.517,31.550,14.270
-FocalLength=Cooke S4/i - T2,50mm,2.847,25.815,11.370
-FocalLength=Cooke S4/i - T2,65mm,3.052,20.223,8.810
-FocalLength=Cooke S4/i - T2,75mm,3.263,17.580,7.611
-FocalLength=Cooke S4/i - T2,100mm,2.361,13.309,5.660
-FocalLength=Cooke S4/i - T2,135mm,5.947,9.695,4.170
-FocalLength=Cooke S4/i - T2,150mm,2.923,8.721,3.685
-FocalLength=Cooke S4/i - T2,180mm,4.803,7.322,3.112
diff --git a/assets/values/LineBreaking Following Characters.txt b/assets/values/LineBreaking Following Characters.txt
deleted file mode 100644
index bfb3634..0000000
--- a/assets/values/LineBreaking Following Characters.txt
+++ /dev/null
@@ -1 +0,0 @@
-)]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,.
\ No newline at end of file
diff --git a/assets/values/LineBreaking Leading Characters.txt b/assets/values/LineBreaking Leading Characters.txt
deleted file mode 100644
index 99d5e2e..0000000
--- a/assets/values/LineBreaking Leading Characters.txt
+++ /dev/null
@@ -1 +0,0 @@
-([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇〉》」$⦆¥₩ #
\ No newline at end of file
diff --git a/assets/values/LoadingIcon.atlas b/assets/values/LoadingIcon.atlas
deleted file mode 100644
index e534bd5..0000000
--- a/assets/values/LoadingIcon.atlas
+++ /dev/null
@@ -1,48 +0,0 @@
-
-LoadingIcon.png
-size: 512,512
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-LoadingIcon/Blue
- rotate: false
- xy: 192, 268
- size: 188, 112
- orig: 188, 112
- offset: 0, 0
- index: -1
-LoadingIcon/Orange
- rotate: false
- xy: 2, 267
- size: 188, 113
- orig: 188, 113
- offset: 0, 0
- index: -1
-LoadingIcon/Pink
- rotate: false
- xy: 2, 152
- size: 188, 113
- orig: 188, 113
- offset: 0, 0
- index: -1
-LoadingIcon/Purple
- rotate: false
- xy: 192, 51
- size: 82, 215
- orig: 82, 215
- offset: 0, 0
- index: -1
-LoadingIcon/White
- rotate: false
- xy: 2, 38
- size: 188, 112
- orig: 188, 112
- offset: 0, 0
- index: -1
-LoadingIcon/Yellow
- rotate: false
- xy: 276, 51
- size: 79, 215
- orig: 79, 215
- offset: 0, 0
- index: -1
diff --git a/assets/values/LoadingIcon.skel b/assets/values/LoadingIcon.skel
deleted file mode 100644
index 48a112b..0000000
Binary files a/assets/values/LoadingIcon.skel and /dev/null differ
diff --git a/assets/values/Press Any Key.atlas b/assets/values/Press Any Key.atlas
deleted file mode 100644
index 45aa3f1..0000000
--- a/assets/values/Press Any Key.atlas
+++ /dev/null
@@ -1,13 +0,0 @@
-
-Press Any Key.png
-size: 1024,256
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/title_press_any_key
- rotate: false
- xy: 2, 2
- size: 512, 128
- orig: 512, 128
- offset: 0, 0
- index: -1
diff --git a/assets/values/Press Any Key.skel b/assets/values/Press Any Key.skel
deleted file mode 100644
index afe6ffd..0000000
Binary files a/assets/values/Press Any Key.skel and /dev/null differ
diff --git a/assets/values/abiliies_icon_applejack.atlas b/assets/values/abiliies_icon_applejack.atlas
deleted file mode 100644
index 57a25c0..0000000
--- a/assets/values/abiliies_icon_applejack.atlas
+++ /dev/null
@@ -1,76 +0,0 @@
-
-abiliies_icon_applejack.png
-size: 1024,1024
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/abilities_icon_fader
- rotate: false
- xy: 516, 830
- size: 96, 96
- orig: 96, 96
- offset: 0, 0
- index: -1
-textures/abilities_icon_frame
- rotate: false
- xy: 414, 316
- size: 96, 96
- orig: 96, 96
- offset: 0, 0
- index: -1
-textures/abilities_icon_frame_blue
- rotate: false
- xy: 516, 732
- size: 96, 96
- orig: 96, 96
- offset: 0, 0
- index: -1
-textures/abilities_icon_frame_green
- rotate: false
- xy: 614, 830
- size: 96, 96
- orig: 96, 96
- offset: 0, 0
- index: -1
-textures/abilities_icon_frame_red
- rotate: false
- xy: 414, 218
- size: 96, 96
- orig: 96, 96
- offset: 0, 0
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-textures/abilities_lensfrare
- rotate: false
- xy: 2, 2
- size: 410, 410
- orig: 410, 410
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- index: -1
-textures/aj_abilities_icons/ability_1
- rotate: false
- xy: 516, 634
- size: 96, 96
- orig: 96, 96
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- rotate: false
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- rotate: false
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- size: 512, 512
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diff --git a/assets/values/abiliies_icon_applejack.skel b/assets/values/abiliies_icon_applejack.skel
deleted file mode 100644
index ecec283..0000000
Binary files a/assets/values/abiliies_icon_applejack.skel and /dev/null differ
diff --git a/assets/values/abiliies_icon_rainbow_dash.atlas b/assets/values/abiliies_icon_rainbow_dash.atlas
deleted file mode 100644
index 843b34e..0000000
--- a/assets/values/abiliies_icon_rainbow_dash.atlas
+++ /dev/null
@@ -1,76 +0,0 @@
-
-abiliies_icon_rainbow_dash.png
-size: 1024,1024
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/abilities_icon_fader
- rotate: false
- xy: 516, 830
- size: 96, 96
- orig: 96, 96
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- rotate: false
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deleted file mode 100644
index cd41ffa..0000000
Binary files a/assets/values/abiliies_icon_rainbow_dash.skel and /dev/null differ
diff --git a/assets/values/abiliies_icon_rising_sun.atlas b/assets/values/abiliies_icon_rising_sun.atlas
deleted file mode 100644
index e4530fd..0000000
--- a/assets/values/abiliies_icon_rising_sun.atlas
+++ /dev/null
@@ -1,76 +0,0 @@
-
-abiliies_icon_rising_sun.png
-size: 1024,1024
-format: RGBA8888
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-repeat: none
-textures/abilities_icon_fader
- rotate: false
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diff --git a/assets/values/abiliies_icon_rising_sun.skel b/assets/values/abiliies_icon_rising_sun.skel
deleted file mode 100644
index 2d151fd..0000000
Binary files a/assets/values/abiliies_icon_rising_sun.skel and /dev/null differ
diff --git a/assets/values/abiliies_icon_twilight.atlas b/assets/values/abiliies_icon_twilight.atlas
deleted file mode 100644
index 51dd98d..0000000
--- a/assets/values/abiliies_icon_twilight.atlas
+++ /dev/null
@@ -1,83 +0,0 @@
-
-abiliies_icon_twilight.png
-size: 1024,1024
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/abilities_icon_fader
- rotate: false
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diff --git a/assets/values/abiliies_icon_twilight.skel b/assets/values/abiliies_icon_twilight.skel
deleted file mode 100644
index 9794780..0000000
Binary files a/assets/values/abiliies_icon_twilight.skel and /dev/null differ
diff --git a/assets/values/applejack.atlas b/assets/values/applejack.atlas
deleted file mode 100644
index 694e6d1..0000000
--- a/assets/values/applejack.atlas
+++ /dev/null
@@ -1,377 +0,0 @@
-
-applejack.png
-size: 2048,2048
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/body
- rotate: false
- xy: 1318, 1670
- size: 391, 376
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diff --git a/assets/values/changeling.atlas b/assets/values/changeling.atlas
deleted file mode 100644
index b19afde..0000000
--- a/assets/values/changeling.atlas
+++ /dev/null
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diff --git a/assets/values/changeling_alpha.atlas b/assets/values/changeling_alpha.atlas
deleted file mode 100644
index 6635891..0000000
--- a/assets/values/changeling_alpha.atlas
+++ /dev/null
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diff --git a/assets/values/changeling_alpha.skel b/assets/values/changeling_alpha.skel
deleted file mode 100644
index 6f4dd16..0000000
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diff --git a/assets/values/element_select.atlas b/assets/values/element_select.atlas
deleted file mode 100644
index 1f9666a..0000000
--- a/assets/values/element_select.atlas
+++ /dev/null
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diff --git a/assets/values/fie_master_data.txt b/assets/values/fie_master_data.txt
deleted file mode 100644
index 208876e..0000000
--- a/assets/values/fie_master_data.txt
+++ /dev/null
@@ -1 +0,0 @@
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:","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_CHOOSE_ENEMY_TYPE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Enemy Forces","_gdeType_Japanese":"String","Japanese":"\u6575\u306e\u7a2e\u985e","_gdeType_French":"String","French":"Forces ennemies :","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_ENEMY_TYPE_LABEL":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Enemy:","_gdeType_Japanese":"String","Japanese":"\u6575:%s","_gdeType_French":"String","French":"Ennemi s:","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_CHOOSE_MAP":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Choose a 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room.","_gdeType_Japanese":"String","Japanese":"\u753b\u9762\u5de6\u5074\u306e\u5149\u308b\u30a8\u30ea\u30a2\u306b\u5165\u308b\u3068\\n\n\u73fe\u5728\u306e\u30eb\u30fc\u30e0\u304b\u3089\u9000\u51fa\u3057\u307e\u3059","_gdeType_French":"String","French":"Entrez dans la zone lumineuse de gauche pour quitter cette partie.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_COUNTDOWN_TO_GO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"%d seconds to go.","_gdeType_Japanese":"String","Japanese":"\u3042\u3068%d\u79d2\u3067\u51fa\u767a\u3057\u307e\u3059","_gdeType_French":"String","French":"Il reste %d secondes.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_COUNTDOWN_TO_BACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"%d seconds to left 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room\u2026\n","_gdeType_Japanese":"String","Japanese":"\u6700\u9069\u306a\u30d1\u30d6\u30ea\u30c3\u30af\u30eb\u30fc\u30e0\u3092\u63a2\u3057\u3066\u3044\u307e\u3059...","_gdeType_French":"String","French":"Recherche de la partie publique la plus appropri\u00e9e\u2026","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_PRIVATE_MATCH_INFORMATION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Please enter the password for a private room.","_gdeType_Japanese":"String","Japanese":"\u30d7\u30e9\u30a4\u30d9\u30fc\u30c8\u30eb\u30fc\u30e0\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u3092\u5165\u529b\u3057\u3066\u4e0b\u3055\u3044","_gdeType_French":"String","French":"Veuillez entrer le mot de passe pour une partie priv\u00e9e.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_WAITING_FOR_PRIVATE_MATCH":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Connecting to the private room ...","_gdeType_Japanese":"String","Japanese":"\u30d7\u30e9\u30a4\u30d9\u30fc\u30c8\u30eb\u30fc\u30e0\u306b\u63a5\u7d9a\u3057\u3066\u3044\u307e\u3059...","_gdeType_French":"String","French":"Connexion \u00e0 la partie priv\u00e9e\u2026","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_ERROR_MISSING_NETWORK_CONNNECTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You have disconnected.\nBack to the main menu.","_gdeType_Japanese":"String","Japanese":"\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u7570\u5e38\u304c\u767a\u751f\u3057\u307e\u3057\u305f\\n\n\u30e1\u30a4\u30f3\u30e1\u30cb\u30e5\u30fc\u306b\u623b\u308a\u307e\u3059","_gdeType_French":"String","French":"Vous avez \u00e9t\u00e9 d\u00e9connect\u00e9.\nRetour au menu principal.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_ERROR_FAILD_TO_CREATE_ROOM":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Could not create a room.\nAfter checking your network connection and firewall,\nPlease wait and try again.","_gdeType_Japanese":"String","Japanese":"\u30eb\u30fc\u30e0\u3092\u4f5c\u6210\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002\n\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u63a5\u7d9a\u3068\u30d5\u30a1\u30a4\u30e4\u30a6\u30a9\u30fc\u30eb\u8a2d\u5b9a\u3092\u78ba\u8a8d\u3057\u305f\u5f8c\u3001\n\u6642\u9593\u3092\u304a\u3044\u3066\u518d\u5ea6\u8a66\u3057\u3066\u4e0b\u3055\u3044","_gdeType_French":"String","French":"La cr\u00e9ation de la partie \u00e0 \u00e9chou\u00e9e.\nVeuillez r\u00e9essayer apr\u00e8s avoir v\u00e9rifi\u00e9 votre parefeu et connexion.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_ERROR_FAILD_TO_JOIN_ROOM":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Match failed.\nPlease try again a later.","_gdeType_Japanese":"String","Japanese":"\u30de\u30c3\u30c1\u30f3\u30b0\u306b\u5931\u6557\u3057\u307e\u3057\u305f\u3002\n\u90e8\u5c4b\u304c\u5b58\u5728\u3057\u306a\u3044\u304b\u3001\u307e\u305f\u306f\u901a\u4fe1\u969c\u5bb3\u306b\u3088\u308a\u90e8\u5c4b\u304c\u898b\u3064\u304b\u308a\u307e\u305b\u3093\u3067\u3057\u305f\u3002\n\u6642\u9593\u3092\u304a\u3044\u3066\u518d\u5ea6\u8a66\u3057\u3066\u4e0b\u3055\u3044\u3002","_gdeType_French":"String","French":"La correspondance a \u00e9chou\u00e9.\nVeuillez r\u00e9essayer plus tard.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_ERROR_TITLE_ANY_NETWORK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Network Error : ","_gdeType_Japanese":"String","Japanese":"\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u30a8\u30e9\u30fc","_gdeType_French":"String","French":"Erreur de r\u00e9seau :","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_INFORMATION_TITLE_ANY_NETWORK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Network Information :","_gdeType_Japanese":"String","Japanese":"\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u60c5\u5831","_gdeType_French":"String","French":"Information \u00e0 propos du r\u00e9seau :","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_TITLE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Option","_gdeType_Japanese":"String","Japanese":"\u30aa\u30d7\u30b7\u30e7\u30f3","_gdeType_French":"String","French":"Menu 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l'\u00e9cran","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_FULL_SCREEN":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Full Screen Mode","_gdeType_Japanese":"String","Japanese":"\u30d5\u30eb\u30b9\u30af\u30ea\u30fc\u30f3\u30e2\u30fc\u30c9","_gdeType_French":"String","French":"Plein \u00e9cran","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_CATEGORY_ACCESSIBILITY":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Accessibility Settings","_gdeType_Japanese":"String","Japanese":"\u30a2\u30af\u30bb\u30b7\u30d3\u30ea\u30c6\u30a3","_gdeType_French":"String","French":"Param\u00e8tres d'accessibilit\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_LANGUAGE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Language","_gdeType_Japanese":"String","Japanese":"\u8a00\u8a9e","_gdeType_French":"String","French":"Langue","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_QUALITY":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Quality Settings","_gdeType_Japanese":"String","Japanese":"\u30af\u30aa\u30ea\u30c6\u30a3\u8a2d\u5b9a","_gdeType_French":"String","French":"Param\u00e8tres de qualit\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_QUALITY_RESTART_REQUIRED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"(Restart Required)","_gdeType_Japanese":"String","Japanese":"(\u203b\u5909\u66f4\u3059\u308b\u5834\u5408\u3001\u518d\u8d77\u52d5\u304c\u5fc5\u8981\u3067\u3059)","_gdeType_French":"String","French":"(Red\u00e9marrage requis)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"OPTION_MENU_QUALITY_0":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Fast and 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Enemies going to be very weak\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Poor","_gdeType_Japanese":"String","Japanese":"- \u6575\u306f\u3068\u3066\u3082\u5f31\u304f\u306a\u308a\u307e\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u6700\u4f4e\u54c1\u8cea","_gdeType_French":"String","French":"- Les ennemis seront faibles\n- XP gagn\u00e9 : ___Value1___%\n- Qualit\u00e9 des loots : mauvaise","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"DIFFICULTY_DESC_NORMAL":{"Type":"DIFFICULTY","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"- The average difficulty\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Cheap","_gdeType_Japanese":"String","Japanese":"- \u901a\u5e38\u306e\u96e3\u6613\u5ea6\u3067\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u4f4e\u54c1\u8cea","_gdeType_French":"String","French":"- La difficult\u00e9 normale\n- XP gagn\u00e9 : ___Value1___%\nQualit\u00e9 des loots : normale","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"DIFFICULTY_DESC_HARD":{"Type":"DIFFICULTY","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"- Enemies going to be tough\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Good","_gdeType_Japanese":"String","Japanese":"- \u6575\u306f\u5c11\u3057\u5f37\u304f\u306a\u308a\u307e\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u666e\u901a","_gdeType_French":"String","French":"- Les ennemis seront forts\n- XP gagn\u00e9 : ___Value1___%\n-Qualit\u00e9 des loots : bonne","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"DIFFICULTY_DESC_VERY_HARD":{"Type":"DIFFICULTY","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"- Enemies going to be very tough\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Great","_gdeType_Japanese":"String","Japanese":"- \u6575\u306f\u3068\u3066\u3082\u5f37\u304f\u306a\u308a\u307e\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u304b\u306a\u308a\u826f\u3044","_gdeType_French":"String","French":"- Les ennemis seront tr\u00e8s forts\n- XP gagn\u00e9 : ___Value1___%\n- Qualit\u00e9 des loots : Excellent","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"DIFFICULTY_DESC_NIGHTMARE":{"Type":"DIFFICULTY","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"- Enemies going to be strong as nightmare\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Fantastic","_gdeType_Japanese":"String","Japanese":"- \u6575\u306f\u60aa\u5922\u306e\u3088\u3046\u306a\u5f37\u3055\u306b\u306a\u308a\u307e\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u9ad8\u54c1\u8cea","_gdeType_French":"String","French":"- Les ennemis seront extr\u00eamement puissants\n- XP gagn\u00e9 : ___Value1___%\n- Qualit\u00e9 des loots : Fantastique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"DIFFICULTY_DESC_CHAOS":{"Type":"DIFFICULTY","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"- The top difficlty of the game\n- Exp Ratio : ___Value1___%\n- Dropping Gear Quality : Incredible","_gdeType_Japanese":"String","Japanese":"- \u6df7\u6c8c\u3082\u9003\u3052\u51fa\u3059\u7a76\u6975\u306e\u96e3\u6613\u5ea6\u3067\u3059\n- \u53d6\u5f97\u7d4c\u9a13\u5024\u30ec\u30fc\u30c8 : ___Value1___%\n- \u30c9\u30ed\u30c3\u30d7\u3059\u308b\u30ae\u30a2 : \u6700\u9ad8\u54c1\u8cea","_gdeType_French":"String","French":"- La plus grande difficult\u00e9 du jeu\n- XP gagn\u00e9 : ___Value1___%\n- Qualit\u00e9 des loots : L\u00e9gendaire","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAP_NAME_THE_OLD_CASTLE":{"Type":"MAP_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Castle of the Two Sisters","_gdeType_Japanese":"String","Japanese":"\u3075\u305f\u308a\u306e\u59c9\u59b9\u306e\u57ce","_gdeType_French":"String","French":"Le Ch\u00e2teau des Deux S\u0153urs","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAP_NAME_THE_CRYSTAL_EMPIRE":{"Type":"MAP_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Crystal Empire","_gdeType_Japanese":"String","Japanese":"\u30af\u30ea\u30b9\u30bf\u30eb\u30fb\u30a8\u30f3\u30d1\u30a4\u30a2","_gdeType_French":"String","French":"L'Empire de Cristal","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAP_NAME_THE_MOON":{"Type":"MAP_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Moon","_gdeType_Japanese":"String","Japanese":"\u6708","_gdeType_French":"String","French":"La Lune","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_MAGIC":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Magic","_gdeType_Japanese":"String","Japanese":"Magic","_gdeType_French":"String","French":"Magie","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_PONICO":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_KINDNESS":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Kindness\nNOT IMPLEMENTED YET","_gdeType_Japanese":"String","Japanese":"Kindness\n(\u73fe\u5728\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093)","_gdeType_French":"String","French":"Bont\u00e9\nPAS ENCORE DISPONIBLE","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_LAUGHTER":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Laughter\nNOT IMPLEMENTED YET","_gdeType_Japanese":"String","Japanese":"Laughter\n(\u73fe\u5728\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093)","_gdeType_French":"String","French":"Rire\nPAS ENCORE DISPONIBLE","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_LOYALTY":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Loyalty","_gdeType_Japanese":"String","Japanese":"Loyalty","_gdeType_French":"String","French":"Loyaut\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_GENEROSITY":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Generosity\nNOT IMPLEMENTED YET","_gdeType_Japanese":"String","Japanese":"Generosity\n(\u73fe\u5728\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093)","_gdeType_French":"String","French":"G\u00e9n\u00e9rosit\u00e9\nPAS ENCORE DISPONIBLE","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_HONESTY":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Honesty","_gdeType_Japanese":"String","Japanese":"Honesty","_gdeType_French":"String","French":"Honn\u00eatet\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_MAGIC_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Magic","_gdeType_Japanese":"String","Japanese":"The Element of Magic","_gdeType_French":"String","French":"Magie","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_PONICO_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rising Sun","_gdeType_Japanese":"String","Japanese":"Rising Sun","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_KINDNESS_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Kindness","_gdeType_Japanese":"String","Japanese":"The Element of Kindness","_gdeType_French":"String","French":"Bont\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_LAUGHTER_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Laughter","_gdeType_Japanese":"String","Japanese":"The Element of Laughter","_gdeType_French":"String","French":"Rire","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_LOYALTY_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Loyalty","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty","_gdeType_French":"String","French":"Loyaut\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_GENEROSITY_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Generosity","_gdeType_Japanese":"String","Japanese":"The Element of Generosity","_gdeType_French":"String","French":"G\u00e9n\u00e9rosit\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ELEMENT_NAME_HONESTY_SIMPLE":{"Type":"PLAYER_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Element of Honesty","_gdeType_Japanese":"String","Japanese":"The Element of Honesty","_gdeType_French":"String","French":"Honn\u00eatet\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":true,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_CHANGELING":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Changeling","_gdeType_Japanese":"String","Japanese":"\u30c1\u30a7\u30f3\u30b8\u30ea\u30f3\u30b0","_gdeType_French":"String","French":"Changeling","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_FLIGHTLING":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Flightling","_gdeType_Japanese":"String","Japanese":"\u30d5\u30e9\u30a4\u30c8\u30ea\u30f3\u30b0","_gdeType_French":"String","French":"Flightling","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_CHANGELING_ALPHA":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Changeling Alpha","_gdeType_Japanese":"String","Japanese":"\u30c1\u30a7\u30f3\u30b8\u30ea\u30f3\u30b0\u30fb\u30a2\u30eb\u30d5\u30a1","_gdeType_French":"String","French":"Changeling Alpha","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_THE_QUEEN_OF_INSECTS":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Queen of the Insects","_gdeType_Japanese":"String","Japanese":"\u30a4\u30f3\u30bb\u30af\u30c8\u30fb\u30af\u30a4\u30fc\u30f3","_gdeType_French":"String","French":"La Reine des Insectes","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_THE_CRYSTAL_TYRANT":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Crystal Tyrant","_gdeType_Japanese":"String","Japanese":"\u30af\u30ea\u30b9\u30bf\u30eb\u306e\u66b4\u541b","_gdeType_French":"String","French":"Le Tyran Cristallin","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ENEMY_NAME_THE_NIGHTMARE":{"Type":"ENEMY_NAME","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Nightmare","_gdeType_Japanese":"String","Japanese":"\u30ca\u30a4\u30c8\u30e1\u30a2","_gdeType_French":"String","French":"Le Cauchemar","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"KEYMAP_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Base Attack : L2\nJump : A\nEvade : B\nSelf-Revive : X (Consumed Friendship Point : 3pt)\nRevive Friends : X on Defeated Player (Consumed Friendship Point : 2pt)\nChange Lock-on Target : Right Stick\nChange Lock-on Mode : Right Stick Button","_gdeType_Japanese":"String","Japanese":"\u901a\u5e38\u653b\u6483\uff1aLT\n\u30b8\u30e3\u30f3\u30d7\uff1aA\n\u56de\u907f\uff1aB\n\u5fa9\u6d3b\u3059\u308b\uff1aX(\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u30923\u6d88\u8cbb)\n\u4ef2\u9593\u3092\u52a9\u3051\u308b\uff1a\u4ef2\u9593\u306e\u8fd1\u304f\u3067X(\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u30922\u6d88\u8cbb)\n\u30ed\u30c3\u30af\u30aa\u30f3\u5207\u308a\u66ff\u3048\uff1a\u53f3\u30b9\u30c6\u30a3\u30c3\u30af\n\u30ed\u30c3\u30af\u30aa\u30f3\u30e2\u30fc\u30c9\u5909\u66f4\uff1a\u53f3\u30b9\u30c6\u30a3\u30c3\u30af\u62bc\u3057\u8fbc\u307f","_gdeType_French":"String","French":"Attaque basique : L2\nSaut : A\nEsquive : B\nAuto-r\u00e9surrection : X (point Friendship consomm\u00e9 : 3pts)\nR\u00e9ssusciter un alli\u00e9 : X sur le joueur vaincu (point Friendship consomm\u00e9 : 2pts)\nChanger de cible automatique : Stick droit (direction)\nChanger le mode automatique : Stick droit (bouton)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SELF_REVIVE_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Pressing X Button to self-revive\n(Cost : 3 Friendship Point)","_gdeType_Japanese":"String","Japanese":"X\u30dc\u30bf\u30f3\u3067\u81ea\u529b\u3067\u5fa9\u6d3b\u3067\u304d\u307e\u3059\n(Friendship\u30923\u30dd\u30a4\u30f3\u30c8\u6d88\u8cbb\u3057\u307e\u3059)","_gdeType_French":"String","French":"Appuyez sur X pour vous auto-r\u00e9ssusciter\n(Co\u00fbt : 3 points Friendship)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"REVIVE_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Pressing X Button to revive other player\n(Cost : 2 Friendship Point)","_gdeType_Japanese":"String","Japanese":"X\u30dc\u30bf\u30f3\u3067\u4ef2\u9593\u3092\u8607\u751f\u3067\u304d\u307e\u3059\n(Friendship\u30922\u30dd\u30a4\u30f3\u30c8\u6d88\u8cbb\u3057\u307e\u3059)","_gdeType_French":"String","French":"Appuyez sur X pour vous r\u00e9ssusciter un autre joueur\n(Co\u00fbt : 2 points Friendship)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SELF_REVIVE_DESCRIPTION_DISABLE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Pressing X Button to self-revive\n(Cost : 3 Friendship Point)\nYou don't have enough Friendship Point to revive yourself.","_gdeType_Japanese":"String","Japanese":"X\u30dc\u30bf\u30f3\u3067\u81ea\u529b\u3067\u5fa9\u6d3b\u3067\u304d\u307e\u3059\n(Friendship\u30923\u30dd\u30a4\u30f3\u30c8\u6d88\u8cbb\u3057\u307e\u3059)\n\u30dd\u30a4\u30f3\u30c8\u304c\u8db3\u308a\u307e\u305b\u3093\uff01","_gdeType_French":"String","French":"Appuyez sur X pour vous auto-r\u00e9ssusciter\n(Co\u00fbt : 3 points Friendship) Vous n'avez pas assez de points Friendship pour vous auto-r\u00e9ssusciter.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"REVIVE_DESCRIPTION_DISABLE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Pressing X Button to revive other player\n(Cost : 2 Friendship Point)\nYou don't have enough Friendship Point to revive otherplayer.","_gdeType_Japanese":"String","Japanese":"X\u30dc\u30bf\u30f3\u3067\u4ef2\u9593\u3092\u8607\u751f\u3067\u304d\u307e\u3059\n(Friendship\u30922\u30dd\u30a4\u30f3\u30c8\u6d88\u8cbb\u3057\u307e\u3059)\n\u30dd\u30a4\u30f3\u30c8\u304c\u8db3\u308a\u307e\u305b\u3093\uff01","_gdeType_French":"String","French":"Appuyez sur X pour vous r\u00e9ssusciter un autre joueur\n(Co\u00fbt : 2 points Friendship)\n Vous n'avez pas assez de points Friendship pour r\u00e9ssusciter vos alli\u00e9s.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"LOBBY_DISCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Right Side Red Portal : Game Start (Require all players on the portal)\nLeft Side Blue Portal : Return to Main Menu","_gdeType_Japanese":"String","Japanese":"\u53f3\u5074\u306e\u8d64\u3044\u30dd\u30fc\u30bf\u30eb\u306b\u5168\u54e1\u304c\u96c6\u307e\u308b\u3068\u51fa\u6483\u3067\u304d\u307e\u3059\n\u5de6\u5074\u306e\u9752\u3044\u30dd\u30fc\u30bf\u30eb\u306b\u4e57\u308b\u3068\u30ed\u30d3\u30fc\u304b\u3089\u9000\u51fa\u3057\u307e\u3059","_gdeType_French":"String","French":"Portail Rouge - c\u00f4t\u00e9 droit : D\u00e9but de la partie (N\u00e9cessite tous les joueurs dans le portail)\nPortail Bleu - c\u00f4t\u00e9 gauche : Retour au menu principal","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ARE_YOU_READY":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Are you ready to fight?\n","_gdeType_Japanese":"String","Japanese":"\u6e96\u5099OK\uff1f","_gdeType_French":"String","French":"\u00cates-vous pr\u00eat \u00e0 combattre ?","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_LOBBY_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"About the online lobby","_gdeType_Japanese":"String","Japanese":"\u30aa\u30f3\u30e9\u30a4\u30f3\u30ed\u30d3\u30fc\u3078\u3088\u3046\u3053\u305d\uff01","_gdeType_French":"String","French":"A propos du lobby en ligne","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_KEY_MAP":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The key mappings","_gdeType_Japanese":"String","Japanese":"\u64cd\u4f5c\u65b9\u6cd5\u306b\u3064\u3044\u3066","_gdeType_French":"String","French":"Configuration des touches","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RETURNING_PORTAL_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Blue Portal","_gdeType_Japanese":"String","Japanese":"\u3053\u308c\u306f\u8131\u51fa\u7528\u30dd\u30fc\u30bf\u30eb\u3067\u3059","_gdeType_French":"String","French":"Portail Bleu","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_DEPATURE_PORTAL_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The Red Portal","_gdeType_Japanese":"String","Japanese":"\u3053\u308c\u306f\u51fa\u767a\u7528\u30dd\u30fc\u30bf\u30eb\u3067\u3059","_gdeType_French":"String","French":"Portail Rouge","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_OBJECTIVE_SURVIVAL":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Defeat all enemies!","_gdeType_Japanese":"String","Japanese":"\u5168\u3066\u306e\u6575\u3092\u5012\u3057\u3066\u4e0b\u3055\u3044\uff01","_gdeType_French":"String","French":"Annihilez tous les ennemis !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ANYONE_DEFEATED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"An ally player is defeated.","_gdeType_Japanese":"String","Japanese":"\u5473\u65b9\u304c\u5012\u3055\u308c\u307e\u3057\u305f\uff01","_gdeType_French":"String","French":"Un joueur alli\u00e9 a \u00e9t\u00e9 vaincu.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_MYSELF_DEFEATED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You are defeated.","_gdeType_Japanese":"String","Japanese":"\u5012\u3055\u308c\u3066\u3057\u307e\u3044\u307e\u3057\u305f\u30fb\u30fb\u30fb","_gdeType_French":"String","French":"Vous avez \u00e9t\u00e9 vaincu","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_FRIENDSHIP_POINT_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You got a Friendship Point!","_gdeType_Japanese":"String","Japanese":"\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u304c\u5897\u3048\u307e\u3057\u305f\uff01","_gdeType_French":"String","French":"Vous obtenez un point Friendship !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_CURRENT_WAVE_COMPLETED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Complete the current wave!","_gdeType_Japanese":"String","Japanese":"\u30a6\u30a7\u30fc\u30d6\u3092\u30af\u30ea\u30a2\u3057\u307e\u3057\u305f\uff01","_gdeType_French":"String","French":"Venez \u00e0 bo\u00fbt de la vague actuelle !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ALL_WAVES_COMPLETED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Congrats for your completing the all waves!","_gdeType_Japanese":"String","Japanese":"\u5168\u3066\u306e\u30a6\u30a7\u30fc\u30d6\u3092\u30af\u30ea\u30a2\u3057\u307e\u3057\u305f\uff01","_gdeType_French":"String","French":"F\u00e9licitation, vous avez vaincu toutes les vagues !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"About : The Element of Magic","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u7d39\u4ecb\uff1aThe Element of Magic","_gdeType_French":"String","French":"A propos de : L'\u00c9l\u00e9ment de la Magie","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The doge action of Element of Magic : Teleport","_gdeType_Japanese":"String","Japanese":"The Element of Magic\u306e\u56de\u907f\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30c6\u30ec\u30dd\u30fc\u30c8","_gdeType_French":"String","French":"Action d'esquive de l'\u00c9l\u00e9ment de la Magie : T\u00e9l\u00e9portation","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The base attack action of Element of Magic : Magic Arrow","_gdeType_Japanese":"String","Japanese":"The Element of Magic\u306e\u901a\u5e38\u653b\u6483\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30de\u30b8\u30c3\u30af\u30a2\u30ed\u30fc","_gdeType_French":"String","French":"Attaque basique de l'\u00c9l\u00e9ment de la Magie : Trait arcanique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #1 of Element of Magic : Shiny Arrow","_gdeType_Japanese":"String","Japanese":"The Element of Magic\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#1\uff1a\u30b7\u30e3\u30a4\u30cb\u30fc\u30a2\u30ed\u30fc","_gdeType_French":"String","French":"Capacit\u00e9 #1 de l'\u00c9l\u00e9ment de la Magie : Laser \u00e9tincellant","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #2 of Element of Magic : Summon Arrow","_gdeType_Japanese":"String","Japanese":"The Element of Magic\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#2\uff1a\u30b5\u30e2\u30f3\u30a2\u30ed\u30fc","_gdeType_French":"String","French":"Capacit\u00e9 #2 de l'\u00c9l\u00e9ment de la Magie : Invocation de fl\u00e8ches","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_MAGIC_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #3 of Element of Magic : Magic Bubble","_gdeType_Japanese":"String","Japanese":"The Element of Magic\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#3\uff1a\u30de\u30b8\u30c3\u30af\u30d0\u30d6\u30eb","_gdeType_French":"String","French":"Capacit\u00e9 #3 de l'\u00c9l\u00e9ment de la Magie : Bulle magique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"About : The Element of Honesty","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u7d39\u4ecb\uff1aThe Element of Honesty","_gdeType_French":"String","French":"A propos de : L'\u00c9l\u00e9ment de l'Honn\u00eatet\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The doge action of Element of Honesty : The Steps","_gdeType_Japanese":"String","Japanese":"The Element of Honesty\u306e\u56de\u907f\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30b9\u30c6\u30c3\u30d7","_gdeType_French":"String","French":"Action d'esquive de l'\u00c9l\u00e9ment de la Honn\u00eatet\u00e9 : Pas chass\u00e9s","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The base attack action of Element of Honesty : Punches & Kickes","_gdeType_Japanese":"String","Japanese":"The Element of Honesty\u306e\u901a\u5e38\u653b\u6483\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30d1\u30f3\u30c1&\u30ad\u30c3\u30af","_gdeType_French":"String","French":"Attaque basique de l'\u00c9l\u00e9ment de la Honn\u00eatet\u00e9 : Coups de sabot","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #1 of Element of Honesty : Trickey Rope","_gdeType_Japanese":"String","Japanese":"The Element of Honesty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#1\uff1a\u30c8\u30ea\u30c3\u30ad\u30fc\u30ed\u30fc\u30d7","_gdeType_French":"String","French":"Capacit\u00e9 #1 de l'\u00c9l\u00e9ment de la Honn\u00eatet\u00e9 : Lanc\u00e9 de lasso","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #2 of Element of Honesty : Yeehaw!","_gdeType_Japanese":"String","Japanese":"The Element of Honesty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#2\uff1a\u30a4\u30fc\u30cf\u30fc!","_gdeType_French":"String","French":"Capacit\u00e9 #2 de l'\u00c9l\u00e9ment de la Honn\u00eatet\u00e9 : Yeehaw !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_HONESTY_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #3 of Element of Honesty : B.K. Stomping","_gdeType_Japanese":"String","Japanese":"The Element of Honesty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#3\uff1aB.K.\u30b9\u30c8\u30f3\u30d7","_gdeType_French":"String","French":"Capacit\u00e9 #3 de l'\u00c9l\u00e9ment de la Honn\u00eatet\u00e9 : Pique B.K.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"About : The Element of Loyalty","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u7d39\u4ecb\uff1aThe Element of Loyalty","_gdeType_French":"String","French":"A propos de : L'\u00c9l\u00e9ment de la Loyaut\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The doge action of Element of Loyalty : Rapid Move","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty\u306e\u56de\u907f\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30e9\u30d4\u30c3\u30c9\u30e0\u30fc\u30d6","_gdeType_French":"String","French":"Action d'esquive de l'\u00c9l\u00e9ment de la Loyaut\u00e9 : Mouvement rapide","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The base attack action of Element of Loyalty : Marshall Arts","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty\u306e\u901a\u5e38\u653b\u6483\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30de\u30fc\u30b7\u30e3\u30eb\u30a2\u30fc\u30c4","_gdeType_French":"String","French":"Attaque basique de l'\u00c9l\u00e9ment de la Loyaut\u00e9 : Arts Marshall","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #1 of Element of Loyalty : Double Payback","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#1\uff1a\u30c0\u30d6\u30eb\u30da\u30a4\u30d0\u30c3\u30af","_gdeType_French":"String","French":"Capacit\u00e9 #1 de l'\u00c9l\u00e9ment de la Loyaut\u00e9 : Vengeance doubl\u00e9e","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #2 of Element of Loyalty : Rainblow","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#2\uff1a\u30ec\u30a4\u30f3\u30d6\u30ed\u30fc","_gdeType_French":"String","French":"Capacit\u00e9 #2 de l'\u00c9l\u00e9ment de la Loyaut\u00e9 : Rainblow","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_ELE_LOYALTY_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #3 of Element of Loyalty : Omni Smash","_gdeType_Japanese":"String","Japanese":"The Element of Loyalty\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#3\uff1a\u30aa\u30e0\u30cb\u30b9\u30de\u30c3\u30b7\u30e5","_gdeType_French":"String","French":"Capacit\u00e9 #3 de l'\u00c9l\u00e9ment de la Loyaut\u00e9 : Omnismash","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SIUN_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"About : Princess Rising Sun","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u7d39\u4ecb\uff1a\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SUN_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The doge action of Princess Rising Sun : Burning Teleport","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3\u306e\u56de\u907f\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30d0\u30fc\u30cb\u30f3\u30b0\u30c6\u30ec\u30dd\u30fc\u30c8","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SUN_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The base attack action of Princess Rising Sun : Fire Arrow","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3\u306e\u901a\u5e38\u653b\u6483\u30a2\u30af\u30b7\u30e7\u30f3\uff1a\u30d5\u30a1\u30a4\u30a2\u30a2\u30ed\u30fc","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SUN_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #1 of Princess Rising Sun : Starlight Shot","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#1\uff1a\u30b9\u30bf\u30fc\u30e9\u30a4\u30c8\u30b7\u30e7\u30c3\u30c8","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SUN_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #2 of Princess Rising Sun : Rapid Sunshine","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#2\uff1a\u30e9\u30d4\u30c3\u30c9\u30b5\u30f3\u30b7\u30e3\u30a4\u30f3","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_TITLE_RISING_SUN_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"The ability #3 of Princess Rising Sun : Massive Sparks","_gdeType_Japanese":"String","Japanese":"\u30e9\u30a4\u30b8\u30f3\u30b0\u30b5\u30f3\u306e\u30a2\u30d3\u30ea\u30c6\u30a3#3\uff1a\u30de\u30c3\u30b7\u30d6\u30b9\u30d1\u30fc\u30af\u30b9","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"INGAME_GAMEOVER_SCREEN_CAPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"YOUR JOURNEY HAS ENDED","_gdeType_Japanese":"String","Japanese":"\u5192\u967a\u306f\u5e55\u3092\u4e0b\u308d\u3057\u305f","_gdeType_French":"String","French":"VOTRE \u00c9POP\u00c9E S'EST TERMIN\u00c9E","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"INGAME_GAMEOVER_SCREEN_PENALTY_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Experience earned in this game will be reduced to half if you choose retry","_gdeType_Japanese":"String","Japanese":"\u30ea\u30c8\u30e9\u30a4\u3057\u305f\u5834\u5408\u3001\u3053\u306e\u5192\u967a\u3067\u5165\u624b\u3057\u305f\u7d4c\u9a13\u5024\u304c\u534a\u5206\u306b\u306a\u308a\u307e\u3059","_gdeType_French":"String","French":"L'XP gagn\u00e9 durant cette partie sera r\u00e9duit de moiti\u00e9 si vous continuez.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"INGAME_GAMEOVER_SCREEN_BUTTON_RETRY":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"RETRY","_gdeType_Japanese":"String","Japanese":"\u30ea\u30c8\u30e9\u30a4","_gdeType_French":"String","French":"CONTINUER","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"INGAME_GAMEOVER_SCREEN_BUTTON_QUIT":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"QUIT","_gdeType_Japanese":"String","Japanese":"\u8ae6\u3081\u308b","_gdeType_French":"String","French":"QUITTER","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"INGAME_GAMEOVER_WAITING_HOST":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Please wait for the host player's decision...","_gdeType_Japanese":"String","Japanese":"\u30db\u30b9\u30c8\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u30ea\u30c8\u30e9\u30a4\u3059\u308b\u304b\u3069\u3046\u304b\u3092\u9078\u629e\u3057\u3066\u3044\u307e\u3059...","_gdeType_French":"String","French":"Veuillez attendre la d\u00e9cision du joueur h\u00f4te...","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_SUCCEED_TO_CONNECT_MASTER_SERVER":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Connection to master server succeed.\nThe game is currently online.","_gdeType_Japanese":"String","Japanese":"\u30de\u30b9\u30bf\u30fc\u30b5\u30fc\u30d0\u3078\u306e\u63a5\u7d9a\u306b\u6210\u529f\u3057\u307e\u3057\u305f\u3002\n\u30aa\u30f3\u30e9\u30a4\u30f3\u30e2\u30fc\u30c9\u3067\u30b2\u30fc\u30e0\u3092\u958b\u59cb\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"Connexion au serveur r\u00e9ussie.\nLe jeu est actuellement en ligne.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_BOOT_IN_OFFLINE_MODE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Failed to connect to master server.\nThe game is currently offline.","_gdeType_Japanese":"String","Japanese":"\u30de\u30b9\u30bf\u30fc\u30b5\u30fc\u30d0\u3078\u306e\u63a5\u7d9a\u306b\u5931\u6557\u3057\u307e\u3057\u305f\u3002\n\u30aa\u30d5\u30e9\u30a4\u30f3\u30e2\u30fc\u30c9\u3067\u30b2\u30fc\u30e0\u3092\u958b\u59cb\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"\nImpossible de se connecter au serveur.\nLe jeu est actuellement hors-ligne.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ARE_YOU_READY":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"If you are ready to fight, please go to the red portal on the right side.\nOr, if you would like to leave the room, please go to the blue portal on the left side.","_gdeType_Japanese":"String","Japanese":"\u6e96\u5099\u304c\u3067\u304d\u305f\u3089\u3001\u5168\u54e1\u3067\u53f3\u5074\u306e\u8d64\u3044\u30dd\u30fc\u30bf\u30eb\u306b\u4e57\u3063\u3066\u51fa\u767a\u3057\u307e\u3057\u3087\u3046\u3002\n\u3082\u3057\u3001\u3053\u306e\u30b2\u30fc\u30e0\u304b\u3089\u9000\u51fa\u3057\u305f\u3044\u3068\u304d\u306f\u3001\u5de6\u5074\u306e\u9752\u3044\u30dd\u30fc\u30bf\u30eb\u306b\u4e57\u3063\u3066\u4e0b\u3055\u3044\u3002","_gdeType_French":"String","French":"Si vous \u00eates pr\u00eat \u00e0 combattre, veuillez rentrer dans le portail rouge sur le c\u00f4t\u00e9 droit.\nSi vous souhaitez quitter la partie, veuillez rentrer dans le portail bleu sur le c\u00f4t\u00e9 gauche.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_LOBBY_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Welcome to the online lobby of Friendship is Epic!\nThis is a chance to check out your character's abilities\nwhile you and your allied players prepare to fight.","_gdeType_Japanese":"String","Japanese":"\u3053\u3053\u306f\u30aa\u30f3\u30e9\u30a4\u30f3\u30ed\u30d3\u30fc\u3067\u3059\u3002\n\u4ed6\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u30de\u30c3\u30c1\u30f3\u30b0\u3057\u3066\u6e96\u5099\u304c\u6574\u3046\u307e\u3067\u306e\u3042\u3044\u3060\u3001\n\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u4f7f\u7528\u611f\u3092\u78ba\u304b\u3081\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Bienvenue dans le lobby en ligne de Friendship is Epic !\nC'est l'occasion de v\u00e9rifier les capacit\u00e9s de votre personnage tant que vos alli\u00e9s et vous-m\u00eame vous pr\u00e9parez pour combattre.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RETURNING_PORTAL_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You can exit to the lobby by using this blue portal.\nIf you do want to exit, please stay away from the portal.\nAfter 10 seconds, you will be transported to the lobby.","_gdeType_Japanese":"String","Japanese":"\u3053\u306e\u9752\u3044\u30dd\u30fc\u30bf\u30eb\u306f\u30ed\u30d3\u30fc\u9000\u51fa\u7528\u3067\u3059\u3002\n\u30ed\u30d3\u30fc\u304b\u3089\u629c\u3051\u305f\u304f\u306a\u3044\u5834\u5408\u306f\u30dd\u30fc\u30bf\u30eb\u304b\u3089\u964d\u308a\u3066\u4e0b\u3055\u3044\u3002\n10\u79d2\u5f8c\u306b\u30ed\u30d3\u30fc\u304b\u3089\u9000\u51fa\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"Vous pouvez vous rendre dans le lobby en utilisant ce portail bleu.\n Si vous ne souhaitez pas vous y rendre, restez en-dehors du portail.\n Apr\u00e8s 10 secondes, vous serez transport\u00e9 dans le loobby.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_DEPATURE_PORTAL_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"This red portal is used to exit the level. \nPlease stay away from the portal if you do not wish to exit.\nAfter all members are gathered at the portal for 10 seconds, you may exit.","_gdeType_Japanese":"String","Japanese":"\u3053\u306e\u8d64\u3044\u30dd\u30fc\u30bf\u30eb\u306f\u51fa\u767a\u7528\u3067\u3059\u3002\n\u307e\u3060\u51fa\u767a\u3057\u305f\u304f\u306a\u3044\u5834\u5408\u306f\u30dd\u30fc\u30bf\u30eb\u304b\u3089\u964d\u308a\u3066\u4e0b\u3055\u3044\u3002\n\u5168\u54e1\u304c\u30dd\u30fc\u30bf\u30eb\u306b\u4e57\u3063\u3066\u304b\u308910\u79d2\u5f8c\u306b\u51fa\u767a\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"Le portail rouge sert \u00e0 quitter le niveau.\nVeuillez rester en-dehors du portail si vous ne souhaitez pas partir.\nD\u00e8s que tous les membres sont r\u00e9unis dans le portail pendant 10 secondes, vous pourrez quitter.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_KEY_MAP":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Base Attack : LT\nJump : A\nEvade : B\nSelf-Revive or Revive Friends: X\nChange Lock-on Target : Right Stick\nChange Lock-on Mode : Right Stick Button\n","_gdeType_Japanese":"String","Japanese":"\u6a2a\u65b9\u5411\u306e\u79fb\u52d5\uff1a\u5de6\u30b9\u30c6\u30a3\u30c3\u30af\u3092\u5de6\u53f3\u306b\u5012\u3059\n\u5965\u884c\u304d\u65b9\u5411\u306e\u79fb\u52d5\uff1a\u5de6\u30b9\u30c6\u30a3\u30c3\u30af\u3092\u4e0a\u4e0b\u306b\u5012\u3059(\u5730\u4e0a\u306b\u3044\u308b\u3068\u304d\u9650\u5b9a)\n\u4e0a\u4e0b\u65b9\u5411\u306e\u79fb\u52d5\uff1a\u5de6\u30b9\u30c6\u30a3\u30c3\u30af\u3092\u4e0a\u4e0b\u306b\u5012\u3059(\u7a7a\u4e2d\u306b\u3044\u308b\u3068\u304d\u9650\u5b9a)\n\u901a\u5e38\u653b\u6483\uff1aLT\n\u30b8\u30e3\u30f3\u30d7\uff1aA\n\u56de\u907f\uff1aB\n\u5fa9\u6d3b\u3059\u308b\u3001\u307e\u305f\u306f\u4ef2\u9593\u3092\u52a9\u3051\u308b\uff1aX\n\u30ed\u30c3\u30af\u30aa\u30f3\u5207\u308a\u66ff\u3048\uff1a\u53f3\u30b9\u30c6\u30a3\u30c3\u30af\n\u30ed\u30c3\u30af\u30aa\u30f3\u30e2\u30fc\u30c9\u5909\u66f4\uff1a\u53f3\u30b9\u30c6\u30a3\u30c3\u30af\u62bc\u3057\u8fbc\u307f\n(\u203b\u30ed\u30c3\u30af\u30aa\u30f3\u5207\u308a\u66ff\u3048\u3068\u30e2\u30fc\u30c9\u5909\u66f4\u306f\u6226\u95d8\u4e2d\u306e\u307f\u5229\u7528\u3067\u304d\u307e\u3059)","_gdeType_French":"String","French":"Attaque basique : LT\n Saut : A\n Esquive : B\n Auto-r\u00e9surrection ou r\u00e9ssusciter un alli\u00e9 : X\n Changer de cible automatique : Stick droit (direction)\n Changer le mode automatique : Stick droit (bouton)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_OBJECTIVE_SURVIVAL":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Your objectives in the mode are defeated all enemies.\nIf you clear the current wave, you can go to the next wave.\nYour ultimate objective is completed the all waves.","_gdeType_Japanese":"String","Japanese":"\u3053\u306e\u30e2\u30fc\u30c9\u3067\u306f\u8972\u3044\u304b\u304b\u308b\u6575\u3092\u5168\u3066\u5012\u3059\u3068\u6b21\u306e\u30a6\u30a7\u30fc\u30d6\u306b\u9032\u3081\u307e\u3059\u3002\n\u5168\u3066\u306e\u30a6\u30a7\u30fc\u30d6\u3092\u5207\u308a\u629c\u3051\u3066\u5b8c\u5168\u30af\u30ea\u30a2\u3092\u76ee\u6307\u3057\u3066\u4e0b\u3055\u3044\u3002","_gdeType_French":"String","French":"Vos objectifs dans ce mode est de vaincre tous les ennemis.\nSi vous annihilez la vague actuelle, vous pourrez vous rendre \u00e0 la prochaine vague.\nVotre objectif ultime est de vaincre toutes les vagues.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ANYONE_DEFEATED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You can rescue a defeated player.\nIf you would like to that, plase press X button on the defeated player.\n(Cost : 2 Friendship Points)","_gdeType_Japanese":"String","Japanese":"\u5012\u308c\u305f\u5473\u65b9\u306b\u8fd1\u5bc4\u3063\u3066X\u30dc\u30bf\u30f3\u3092\u62bc\u3059\u3068\u3001\u5012\u308c\u305f\u5473\u65b9\u3092\u5fa9\u6d3b\u3055\u305b\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n\u5fa9\u6d3b\u3055\u305b\u308b\u306b\u306f\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u304c2\u30dd\u30a4\u30f3\u30c8\u5fc5\u8981\u3067\u3059\u3002","_gdeType_French":"String","French":"Vous pouvez aider un joueur vaincu.\nSi vous souhaitez le faire, appuyez sur le bouton X en s\u00e9lectionant le joueur vaincu.\n(Co\u00fbt : 2 points Friendship)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_MYSELF_DEFEATED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You can revive yourself.\nIf you would like to that, plase press X button.\n(Cost : 3 Friendship Points)","_gdeType_Japanese":"String","Japanese":"\u5012\u3055\u308c\u3066\u3057\u307e\u3063\u305f\u5834\u5408\u3001X\u30dc\u30bf\u30f3\u3067\u81ea\u529b\u3067\u751f\u304d\u8fd4\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n\u81ea\u529b\u3067\u5fa9\u6d3b\u3059\u308b\u306b\u306f\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u304c3\u30dd\u30a4\u30f3\u30c8\u5fc5\u8981\u3067\u3059\u3002","_gdeType_French":"String","French":"Vous pouvez vous r\u00e9ssusciter vous-m\u00eame.\nSi vous souhaitez le faire, appuyez sur le bouton X.\n(Co\u00fbt : 3 points Friendship)","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_FRIENDSHIP_POINT_INFO":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Friendship Points are specials point for reviving your allied players or reviving yourself.\nYou can get it when you hit any enemies.\nAnd, if you do that, your allied players will receive it as half points.\nFriendship Point information will be displayed on the HUD located on the left side of the HP gauges.","_gdeType_Japanese":"String","Japanese":"\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u3068\u306f\u3001\u5473\u65b9\u3092\u52a9\u3051\u305f\u308a\u3001\u81ea\u5206\u81ea\u8eab\u304c\u5fa9\u6d3b\u3059\u308b\u305f\u3081\u306b\u5fc5\u8981\u306a\u30dd\u30a4\u30f3\u30c8\u3067\u3059\u3002\n\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u304c\u4e00\u5b9a\u91cf\u8caf\u307e\u308b\u30681\u30dd\u30a4\u30f3\u30c8\u306b\u306a\u308a\u307e\u3059\u3002\n\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u306e\u3044\u3061\u3070\u3093\u7c21\u5358\u306a\u5165\u624b\u65b9\u6cd5\u306f\u653b\u6483\u3092\u6575\u306b\u5f53\u3066\u308b\u3053\u3068\u3067\u3059\u3002\n\u307e\u305f\u3001\u3042\u306a\u305f\u304c\u5165\u624b\u3057\u305f\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u306e\u534a\u5206\u3092\u4ed6\u306e\u5473\u65b9\u3082\u5165\u624b\u3067\u304d\u307e\u3059\u3002\n\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u306f\u5404\u30d7\u30ec\u30a4\u30e4\u30fc\u306eHP\u30b2\u30fc\u30b8\u306e\u5de6\u5074\u306b\u8868\u793a\u3055\u308c\u3066\u3044\u307e\u3059\u3002","_gdeType_French":"String","French":"Les points Friendship sont des points sp\u00e9ciaux qui servent \u00e0 r\u00e9ssusciter vos alli\u00e9s ou vous-m\u00eame.\nVous pouvez en recevoir quand vous parvenez \u00e0 toucher vos ennemis.\nEt, si vous le faites, vos alli\u00e9s recevront des demi-points.\nLes informations quant aux points Friendship seront affich\u00e9s dans la bulle d'aide situ\u00e9es \u00e0 gauche de la jauge de PV.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_NEXT_WAVE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Wave completed!\nThe next wave will start soon. \nPlease prepare for it.\nNext Wave : [CURRENT_WAVE]","_gdeType_Japanese":"String","Japanese":"\u3059\u3050\u306b\u6b21\u306e\u30a6\u30a7\u30fc\u30d6\u304c\u59cb\u307e\u308a\u307e\u3059\u3002\u7528\u610f\u306f\u3044\u3044\u3067\u3059\u304b\uff1f\n\u6b21\u306e\u30a6\u30a7\u30fc\u30d6\uff1a[CURRENT_WAVE]","_gdeType_French":"String","French":"Vague termin\u00e9e!\nLa prochaine vague arrivera bient\u00f4t. \nPr\u00e9parez-vous !\nProchaine vague : [CURRENT_WAVE]","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ALL_WAVES_COMPLETED":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You did it!\nAll of the enemies are defeated.\nThank you for playing!","_gdeType_Japanese":"String","Japanese":"\u3084\u308a\u307e\u3057\u305f\u306d\uff01\u5168\u3066\u306e\u30a6\u30a7\u30fc\u30d6\u3092\u30af\u30ea\u30a2\u3057\u307e\u3057\u305f\u3002\n\u30d7\u30ec\u30a4\u3057\u3066\u304f\u308c\u3066\u3042\u308a\u304c\u3068\u3046\u3054\u3056\u3044\u307e\u3059\u3002","_gdeType_French":"String","French":"F\u00e9licitation !\nTous les ennemis ont \u00e9t\u00e9 vaincu.\nMerci d'avoir jou\u00e9 !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Better than anyone else, you excel at magic and have come from far away lands to fight the enemy.\nYour magic is mighty, and as the party\u2019s main attacker you will demonstrate your unquestionable abilities. \nOn the other hand, your physical strength is not as great, making your character more vulnerable to attacks. \nAlso, most of your actions will use a lot of magic power so you must be very careful to manage it.\nCharacter Difficulty: B-\n","_gdeType_Japanese":"String","Japanese":"\u8ab0\u3088\u308a\u3082\u9b54\u6cd5\u306b\u79c0\u3067\u3066\u304a\u308a\u3001\u9060\u8ddd\u96e2\u304b\u3089\u6575\u3092\u653b\u6483\u3059\u308b\u3053\u3068\u306b\u7279\u5316\u3057\u305f\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3067\u3059\u3002\n\u5f7c\u5973\u306e\u9b54\u6cd5\u306f\u3044\u305a\u308c\u3082\u5a01\u529b\u304c\u9ad8\u304f\u3001\u30d1\u30fc\u30c6\u30a3\u30fc\u306e\u30a2\u30bf\u30c3\u30ab\u30fc\u3068\u3057\u3066\u7533\u3057\u5206\u306a\u3044\u80fd\u529b\u3092\u767a\u63ee\u3057\u307e\u3059\u3002\n\u53cd\u9762\u3001\u4f53\u529b\u306f\u4f4e\u304f\u3001\u6253\u305f\u308c\u5f31\u3044\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3067\u3059\u3002\n\u307e\u305f\u3001\u591a\u304f\u306e\u884c\u52d5\u304c\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u3092\u6d88\u8cbb\u3059\u308b\u305f\u3081\u3001\u305d\u306e\u7ba1\u7406\u3082\u91cd\u8981\u306b\u306a\u308a\u307e\u3059\u3002\n\u96e3\u3057\u3055\uff1a\u2605\u2605\u2605\u2606\u2606","_gdeType_French":"String","French":"Meilleur que quiconque dans ce domaine, vous excellez en magie et venez de loin pour combattre l'ennemi.\nVotre magie est puissante et, en tant qu'attaquant principal,\nvous allez d\u00e9montrer vos incroyables capacit\u00e9s.\nD'un autre c\u00f4t\u00e9, votre force physique n'est pas des plus \u00e9lev\u00e9es,\nce qui rend votre personnage plus vuln\u00e9rable aux attaques.\nAussi, la majorit\u00e9 de vos actions utilisera une grande quantit\u00e9 de puissance magique donc vous devrez \u00eatre tr\u00e8s prudent en la contr\u00f4lant.\nDifficult\u00e9 : \u2605\u2605\u2605\u2606\u2606","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With the power of magic you can disappear and teleport a short distance.\nAs you teleport, you will be invincible.\nWhen activated, it will only use a small amount of your magic power.\nYou cannot use this ability when you have no magic power.\n","_gdeType_Japanese":"String","Japanese":"\u9b54\u6cd5\u306e\u529b\u3067\u59ff\u3092\u6d88\u3057\u3001\u30b9\u30c6\u30a3\u30c3\u30af\u3092\u5012\u3057\u3066\u3044\u308b\u65b9\u5411\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3059\u3002\n\u30c6\u30ec\u30dd\u30fc\u30c8\u4e2d\u306f\u5b8c\u5168\u306b\u7121\u6575\u3067\u3059\u3002\n\u767a\u52d5\u6642\u306b\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u3092\u308f\u305a\u304b\u306b\u6d88\u8cbb\u3057\u307e\u3059\u3002\n\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u304c\u306a\u3044\u72b6\u614b\u3067\u306f\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093\u3002","_gdeType_French":"String","French":"Avec la puissance de votre magie, vous pouvez dispara\u00eetre et vous t\u00e9l\u00e9porter sur une courte distance.\nTant que vous vous t\u00e9l\u00e9portez, vous serez invincible.\nLorsque vous l'utilisez, cela n'utilisera qu'une petite partie de votre puissance magique.\nVous ne pouvez pas utiliser cette capacit\u00e9 quand vous n'avez plus de puissance magique.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With the power of magic, you will produce a magical bolt to hit the enemy.\nWhile locked onto an enemy, it will partially chase after the enemy automatically.\nWhen activated, you will only use a small amount of your magic power, \nbut even when you have no magic power you may use it to shoot enemies.","_gdeType_Japanese":"String","Japanese":"\u9b54\u6cd5\u306e\u529b\u3067\u5c0f\u3055\u306a\u69cd\u3092\u4f5c\u308a\u51fa\u3057\u3001\u6575\u306b\u3076\u3064\u3051\u307e\u3059\u3002\n\u30ed\u30c3\u30af\u30aa\u30f3\u4e2d\u306e\u6575\u3092\u5c11\u3057\u3060\u3051\u81ea\u52d5\u7684\u306b\u8ffd\u3044\u304b\u3051\u307e\u3059\u3002\n\u767a\u52d5\u6642\u306b\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u3092\u308f\u305a\u304b\u306b\u6d88\u8cbb\u3057\u307e\u3059\u304c\u3001\n\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u304c\u306a\u3044\u72b6\u614b\u3067\u3082\u6483\u3064\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Avec la puissance de votre magie, vous produisez un rayon magique pour frapper l'ennemi.\nLorsque vous visez un ennemi, le rayon le pourchassera partiellement et automatiquement.\nLorsque vous l'utilisez, cela n'utilisera qu'une petite partie de votre puissance magique\nToutefois, cette capacit\u00e9 est utilisable lorsque vous n'avez plus de puissance magique.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With the power of magic, you will produce a large sparkling bolt,\nWhile facing an enemy you\u2019re locked onto, you can shoot it quickly.\nIt will shock enemies and stun weaker ones. You may also shoot it in the air. ","_gdeType_Japanese":"String","Japanese":"\u9b54\u6cd5\u306e\u529b\u3067\u5f37\u529b\u306a\u8f1d\u304f\u69cd\u3092\u4f5c\u308a\u51fa\u3057\u3001\n\u30ed\u30c3\u30af\u30aa\u30f3\u4e2d\u306e\u6575\u306b\u5411\u3051\u3066\u9ad8\u901f\u3067\u6483\u3061\u51fa\u3057\u307e\u3059\u3002\n\u885d\u6483\u529b\u304c\u9ad8\u304f\u3001\u5f31\u3044\u6575\u3092\u602f\u307e\u305b\u305f\u308a\u3001\u7a7a\u4e2d\u306b\u6253\u3061\u4e0a\u3052\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Avec la puissance de votre magie, vous produisez un grand rayon \u00e9tincelant.\nLorsque vous faites face \u00e0 un ennemi que vous visez, vous pouvez tirer ce rayon rapidement.\nCe rayon \u00e9lectrocute les ennemis et assome les plus faibles.\nVous pouvez aussi tirer dans les airs.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Concentrating your magic, you will summon countless arrows that shoot out in quick succession.\nThese arrows will randomly lock on and hit nearby enemies,\nbut if you are too close, it will lose its lock-on ability.\nAlso, it will be more effective while you are in the air than while you are on the ground.\n","_gdeType_Japanese":"String","Japanese":"\u9b54\u6cd5\u529b\u3092\u51dd\u7e2e\u3055\u305b\u305f\u5834\u3092\u4f5c\u308a\u51fa\u3057\u3001\u6570\u3048\u304d\u308c\u306a\u3044\u307b\u3069\u306e\u77e2\u3092\u9023\u7d9a\u3067\u53ec\u559a\u3057\u307e\u3059\u3002\n\u3053\u306e\u77e2\u306f\u30e9\u30f3\u30c0\u30e0\u3067\u4ed8\u8fd1\u306e\u6575\u3092\u6349\u3048\u3066\u8ffd\u3044\u304b\u3051\u307e\u3059\u3002\n\u9b54\u529b\u306e\u5834\u304c\u6575\u306b\u8fd1\u3059\u304e\u308b\u3068\u8ffd\u5c3e\u6027\u304c\u843d\u3061\u3084\u3059\u304f\u3001\n\u307e\u305f\u3001\u5730\u4e0a\u3088\u308a\u3082\u7a7a\u4e2d\u3067\u4f7f\u3046\u307b\u3046\u304c\u52b9\u679c\u7684\u3067\u3059\u3002","_gdeType_French":"String","French":"En concentrant votre magie, vous invoquez un nombre incalculable de fl\u00e8ches qui d\u00e9ferleront sur l'ennemi.\nCes fl\u00e8ches viseront al\u00e9atoirement et toucheront les ennemis proches.\nSi vous \u00eates trop proche, par contre, elles perdront leur capacit\u00e9 de vis\u00e9e automatique.\nCette capacit\u00e9 est plus efficaces dans les airs que sur terre.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_MAGIC_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You can produce a magical bubble that deflects most enemy attacks that are fired from afar.\nDeflected attacks will heal damaged friends and damage enemies.\nAlso, any enemies that come within the bubble will receive minor damage.\n","_gdeType_Japanese":"String","Japanese":"\u307b\u307c\u5168\u3066\u306e\u9060\u9694\u653b\u6483\u3092\u53cd\u5c04\u3059\u308b\u9b54\u6cd5\u306e\u6ce1\u3092\u4f5c\u308a\u3060\u3057\u307e\u3059\u3002\n\u53cd\u5c04\u3057\u305f\u653b\u6483\u306f\u653b\u6483\u3057\u3066\u304d\u305f\u76f8\u624b\u306b\u5411\u3051\u3066\u8df3\u306d\u8fd4\u308a\u3001\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3053\u3068\u3082\u3067\u304d\u307e\u3059\u3002\n\u307e\u305f\u3001\u6ce1\u306e\u4e2d\u306b\u5165\u3063\u3066\u304d\u305f\u6575\u306b\u3082\u5c11\u3057\u3060\u3051\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u3066\u304f\u308c\u307e\u3059\u3002","_gdeType_French":"String","French":"Vous pouvez produire une bulle magique qui renvoient la plupart des attaques ennemies qui sont tir\u00e9es de loin.\nLes attaques renvoy\u00e9es soigneront les alli\u00e9s bless\u00e9s et blesseront les ennemis.\nDe plus, tous les ennemis rentrant dans cette bulle recevront des d\u00e9g\u00e2ts mineurs.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Always putting friends ahead of herself, you specialize in protecting your friends.\nWith the ability to stop various enemies dead in their tracks, you can distract enemies and keep them away from friends.\nWith a strong body you will rarely fall, but on the other hand, your attacks are weak and are not suited with fighting against flying enemies.\nCharacter Difficulty: C","_gdeType_Japanese":"String","Japanese":"\u4ef2\u9593\u601d\u3044\u306a\u6027\u683c\u3067\u3001\u5473\u65b9\u3092\u5b88\u308b\u3053\u3068\u306b\u7279\u5316\u3057\u305f\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3067\u3059\u3002\n\u69d8\u3005\u306a\u653b\u6483\u3067\u6575\u306e\u8db3\u6b62\u3081\u3092\u3057\u305f\u308a\u6ce8\u610f\u3092\u5f15\u304f\u3053\u3068\u304c\u3067\u304d\u3001\u4ed6\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u304b\u3089\u6575\u3092\u9060\u3056\u3051\u3089\u308c\u307e\u3059\u3002\n\u4f53\u529b\u3082\u975e\u5e38\u306b\u9ad8\u304f\u306a\u304b\u306a\u304b\u5012\u308c\u307e\u305b\u3093\u304c\u3001\u53cd\u9762\u3001\u653b\u6483\u529b\u306f\u4f4e\u304f\u3001\u98db\u3076\u6575\u3068\u306f\u76f8\u6027\u304c\u3088\u304f\u3042\u308a\u307e\u305b\u3093\u3002\n\u96e3\u3057\u3055\uff1a\u2605\u2605\u2606\u2606\u2606","_gdeType_French":"String","French":"Donnant plus d'importance \u00e0 vos amis qu'\u00e0 vous-m\u00eame, votre sp\u00e9cialit\u00e9 est de prot\u00e9ger vos alli\u00e9s.\nAvec la capacit\u00e9 d'arr\u00eater des ennemis vari\u00e9s dans leur lanc\u00e9es,\nvous pouvez les distra\u00eere et les garder \u00e9loign\u00e9s de vos amis.\nVotre corps puissant vous trahira rarement mais, d'un autre c\u00f4t\u00e9,\nvos attaques sont faibles et peu efficaces face \u00e0 des ennemis volants.\nDifficult\u00e9 : \u2605\u2605\u2606\u2606\u2606","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With a quick step, you can dodge enemies. \nCompared to other characters, your dodge distance and invulnerability time is slightly lower,\nbut it will not consume any power so you may use it an unlimited amount of times.\nHowever, you may only use it while on the ground.\n","_gdeType_Japanese":"String","Japanese":"\u7d20\u65e9\u3044\u30b9\u30c6\u30c3\u30d7\u3067\u653b\u6483\u3092\u56de\u907f\u3057\u307e\u3059\u3002\n\u79fb\u52d5\u8ddd\u96e2\u3084\u7121\u6575\u6642\u9593\u306f\u4ed6\u306e\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u56de\u907f\u884c\u52d5\u306b\u6bd4\u3079\u3066\u5c11\u306a\u3081\u3067\u3059\u304c\u3001\n\u4f55\u304b\u3092\u6d88\u8cbb\u3057\u305f\u308a\u305b\u305a\u3001\u7121\u5236\u9650\u3067\u4f7f\u7528\u3067\u304d\u308b\u306e\u304c\u5f37\u307f\u3067\u3059\u3002\n\u5730\u4e0a\u3067\u3057\u304b\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093\u3002","_gdeType_French":"String","French":"D'un pas rapide, vous pouvez \u00e9viter vos ennemis.\nCompar\u00e9 aux autres personnages, la distance de votre esquive et votre temps d'invuln\u00e9rabilit\u00e9 est un peu plus court.\nToutefois, \u00e7a ne consumera aucune puissance, donc vous pouvez l'utiliser de mani\u00e8re illimit\u00e9e.\nToutefois, vous pouvez uniquement l'utiliser au sol.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With 2 consecutive quick punches, you can draw your whip and then greet your enemies with a powerful kick.\nYou can cancel your dodge step with whatever timing of your punches.\nThis is the same for when you kick.\nIf done in the air, normal attacks will change into somersault kicks. ","_gdeType_Japanese":"String","Japanese":"\u7d20\u65e9\u3044\u30d1\u30f3\u30c1\u30922\u9023\u7d9a\u3067\u7e70\u308a\u51fa\u3057\u305f\u5f8c\u3001\u5f37\u529b\u306a\u30ad\u30c3\u30af\u3092\u304a\u898b\u821e\u3044\u3057\u307e\u3059\u3002\n\u30d1\u30f3\u30c1\u306f\u3069\u306e\u30bf\u30a4\u30df\u30f3\u30b0\u3067\u3082\u30b9\u30c6\u30c3\u30d7\u3067\u30ad\u30e3\u30f3\u30bb\u30eb\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u3001\n\u30ad\u30c3\u30af\u3082\u51fa\u3057\u59cb\u3081\u3068\u51fa\u3057\u7d42\u308f\u308a\u306e\u9699\u3092\u30b9\u30c6\u30c3\u30d7\u3067\u6d88\u3059\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n\u7a7a\u4e2d\u3067\u306e\u901a\u5e38\u653b\u6483\u306f\u30b5\u30de\u30fc\u30bd\u30eb\u30c8\u30ad\u30c3\u30af\u306b\u5909\u5316\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"Avec deux coups de sabot (avant-arri\u00e8re) cons\u00e9cutifs,\nvous pouvez utiliser votre corde et acceuillir vos ennemis d'un coup de sabot arri\u00e8re surpuissant.\nVous pouvez annuler votre esquive quand vous le d\u00e9sirez avec vos coups de sabot avant.\nC'en est de m\u00eame pour vos coups de sabot arri\u00e8re.\nSi cela est utilis\u00e9 dans les airs, les attaques normales deviendront des coups de sabot saut\u00e9s.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Expertly handling your lasso, you can pull your enemies towards you.\nThey receive no damage, but it is an effective way of letting your friends escape.\nAlso, if used in the air, you can lasso and pull yourself towards the enemy.","_gdeType_Japanese":"String","Japanese":"\u5f97\u610f\u306e\u30ed\u30fc\u30d7\u3067\u6575\u3092\u5f15\u304d\u5bc4\u305b\u307e\u3059\u3002\n\u30c0\u30e1\u30fc\u30b8\u306f\u3042\u308a\u307e\u305b\u3093\u304c\u3001\u9003\u3052\u308b\u76f8\u624b\u3092\u5f15\u304d\u5bc4\u305b\u308b\u624b\u6bb5\u3068\u3057\u3066\u6709\u52b9\u3067\u3059\u3002\n\u307e\u305f\u3001\u7a7a\u4e2d\u3067\u4f7f\u3046\u3068\u6575\u3092\u30a2\u30f3\u30ab\u30fc\u4ee3\u308f\u308a\u306b\u3057\u3066\u81ea\u5206\u304b\u3089\u7a81\u9032\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"Maniant votre lasso d'un sabot d'expert, vous pouvez attirer vos ennemis vers vous.\nIls ne recevront aucun d\u00e9g\u00e2t mais il s'agit d'une bonne technique pour laisser vos alli\u00e9s s'\u00e9chapper.\nSi c'est utilis\u00e9 dans les airs, vous pouvez vous tracter vers l'ennemi.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"With a large war cry, you can stun your enemies and boost the morale of your friends.\nThe cry carries over a long distance and will stun weaker enemies, but will attract the attention of others.\nThe user's physical strength will also slightly recover for a temporary amount of time and your resilience increases.","_gdeType_Japanese":"String","Japanese":"\u96c4\u53eb\u3073\u3092\u4e0a\u3052\u3066\u6575\u3092\u602f\u307e\u305b\u3001\u81ea\u5206\u306e\u58eb\u6c17\u3092\u4e0a\u3052\u307e\u3059\u3002\n\u5e83\u7bc4\u56f2\u306b\u6e21\u3063\u3066\u5f31\u3044\u6575\u3092\u602f\u307e\u305b\u3089\u308c\u308b\u307b\u304b\u3001\u6575\u306e\u6ce8\u610f\u3092\u5f15\u304d\u3064\u3051\u308b\u3053\u3068\u3082\u3067\u304d\u307e\u3059\u3002\n\u307e\u305f\u3001\u4f7f\u7528\u8005\u306e\u4f53\u529b\u3092\u5c11\u3057\u3060\u3051\u56de\u5fa9\u3057\u3001\u4f53\u529b\u56de\u5fa9\u529b\u3082\u4e00\u5b9a\u6642\u9593\u4e0a\u6607\u3057\u307e\u3059\u3002","_gdeType_French":"String","French":"D'un puissant cri de guerre, vous pouvez assomer vos ennemis et booster le moral de vos alli\u00e9s.\nLe cri porte sur une longue distance et peut assomer les ennemis les plus faibles,mais attirera aussi l'attention des autres.\n La force physique de l'utilisateur se r\u00e9g\u00e9n\u00e8rera l\u00e9g\u00e8rement pour une courte dur\u00e9e et votre r\u00e9silience augmentera.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_HONESTY_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You jump high in the air and with all your might come crashing down on the ground, sending a shockwave that damages enemies.\nThis ability deals lots of damage with its devastating crash and has a wide area of effect,\nbut it will send you far away from the impact crater and leave you with considerably less your power.","_gdeType_Japanese":"String","Japanese":"\u9ad8\u304f\u98db\u3073\u4e0a\u304c\u308a\u3001\u5730\u9762\u3092\u601d\u3044\u304d\u308a\u8e0f\u307f\u3064\u3051\u3066\u885d\u6483\u6ce2\u3067\u6575\u3092\u653b\u6483\u3057\u307e\u3059\u3002\n\u9ad8\u3044\u30c0\u30e1\u30fc\u30b8\u3068\u885d\u6483\u529b\u3001\u305d\u3057\u3066\u5e83\u3044\u653b\u6483\u7bc4\u56f2\u3092\u5099\u3048\u3066\u3044\u307e\u3059\u304c\u3001\n\u885d\u6483\u5730\u70b9\u304b\u3089\u96e2\u308c\u308b\u307b\u3069\u5a01\u529b\u306f\u5927\u304d\u304f\u6e1b\u8870\u3057\u3066\u3057\u307e\u3044\u307e\u3059\u3002","_gdeType_French":"String","French":"Vous sautez haut dans les airs et, avec toute votre volont\u00e9,\nvous vous \u00e9crasez sur le sol, envoyant une onde de choc qui blesse vos ennemis.\nCette capacit\u00e9 est tr\u00e8s d\u00e9vastatrice et \u00e0 une aire d'effet assez large.\nToutefois, cela vous enverra loin du crat\u00e8re d'impact et votre puissance sera consid\u00e9rablement diminu\u00e9e.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Flying about faster than the eye can follow, you are a very strong damage dealing in-fighter. \nThere is a definitive line that separates you from other characters with your high mobility, strong attacks, and exceptional power of which you are extremely proud of.\nHowever, your physical strength is low, meaning you will have to be creative in your technique in order to fly around and strike like a bee.\nCharacter Difficulty: A","_gdeType_Japanese":"String","Japanese":"\u76ee\u306b\u3082\u7559\u307e\u3089\u306c\u901f\u3055\u3067\u98db\u3073\u56de\u308a\u3001\u5f37\u70c8\u306a\u6253\u6483\u653b\u6483\u3092\u304a\u898b\u821e\u3044\u3059\u308b\u30a4\u30f3\u30d5\u30a1\u30a4\u30bf\u30fc\u3067\u3059\u3002\n\u4ed6\u306e\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3068\u306f\u4e00\u7dda\u3092\u753b\u3059\u6a5f\u52d5\u529b\u304c\u3042\u308a\u3001\u3069\u306e\u653b\u6483\u3082\u629c\u7fa4\u306b\u9ad8\u3044\u5a01\u529b\u3092\u8a87\u308a\u307e\u3059\u3002\n\u305f\u3060\u3057\u4f53\u529b\u306f\u4f4e\u304f\u3001\u8702\u306e\u3088\u3046\u306b\u821e\u3044\u306a\u304c\u3089\u6226\u3046\u64cd\u4f5c\u6280\u8853\u304c\u6c42\u3081\u3089\u308c\u307e\u3059\u3002\n\u96e3\u3057\u3055\uff1a\u2605\u2605\u2605\u2605\u2605","_gdeType_French":"String","French":"Presque aussi rapide que l'\u00e9clair, vous \u00eates un combattant capable d'infliger de grands d\u00e9g\u00e2ts au corps-\u00e0-corps.\nIl y a une grande ligne qui vous s\u00e9pare des autres personnages gr\u00e2ce \u00e0 votre haute mobilit\u00e9,\nvos puissantes attaques et votre force exceptionnel dont vous \u00eates extr\u00eamement fier.\nPar contre, votre force physique est basse,\nce qui veut dire que vous allez devoir \u00eatre techniquement cr\u00e9atif afin de voler rapidement et de frapper tel un faucon. \nDifficulty: \u2605\u2605\u2605\u2605\u2605","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"In an instant, you fly a short distance.\nOnly a small amount of wing power is lost.\nWhen you do not have wing power, you may not use this ability.","_gdeType_Japanese":"String","Japanese":"\u4e00\u77ac\u3067\u77ed\u3044\u8ddd\u96e2\u3092\u98db\u884c\u3057\u307e\u3059\u3002\n\u308f\u305a\u304b\u306b\u30a6\u30a3\u30f3\u30b0\u30d1\u30ef\u30fc\u3092\u6d88\u8cbb\u3057\u307e\u3059\u3002\n\u30a6\u30a3\u30f3\u30b0\u30d1\u30ef\u30fc\u304c\u306a\u3044\u72b6\u614b\u3067\u306f\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093\u3002","_gdeType_French":"String","French":"En un instant, vous volez sur une courte distance.\nSeul une petite partie de votre puissance a\u00e9rienne est perdue.\nQuand vous n'avez plus de puissance a\u00e9rienne, vous ne pouvez plus utiliser cette capacit\u00e9.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You send out a flurry of kicks, followed by a one two punch and a somersault kick in a continual motion of hand-to-hand combat moves.\nIf you hit an enemy with a somersault kick, you will attain one \"Awesome.\"\nWith one \"Awesome,\" the damage of the next attack you are hit with will be drastically reduced.\nAwesome can stack up to 4 times. \n","_gdeType_Japanese":"String","Japanese":"\u6d74\u3073\u305b\u8e74\u308a\u3001\u30ef\u30f3\u30c4\u30fc\u30d1\u30f3\u30c1\u3001\u30b5\u30de\u30fc\u30bd\u30eb\u30c8\u30ad\u30c3\u30af\u3068\u7d9a\u304f\u683c\u95d8\u653b\u6483\u3092\u7e70\u308a\u51fa\u3057\u307e\u3059\u3002\n\u30b5\u30de\u30fc\u30bd\u30eb\u30c8\u30ad\u30c3\u30af\u3092\u6575\u306b\u30d2\u30c3\u30c8\u3055\u305b\u308b\u3068\u3001\u4f7f\u7528\u8005\u306fAwesome\u3092\u4e00\u3064\u7372\u5f97\u3057\u307e\u3059\u3002\nAwesome\u3072\u3068\u3064\u306b\u3064\u304d\u4e00\u56de\u3060\u3051\u3001\u6b21\u306b\u53d7\u3051\u308b\u30c0\u30e1\u30fc\u30b8\u306e\u5a01\u529b\u3092\u5927\u5e45\u306b\u8efd\u6e1b\u3057\u3066\u304f\u308c\u307e\u3059\u3002\nAwesome\u306f\u540c\u6642\u306b4\u3064\u307e\u3067\u30b9\u30bf\u30c3\u30af\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Vous donnez une myriade de coups de sabot arri\u00e8re,\nsuivi par quelques combos dans un mouvement continuel de technique de combat au corps-\u00e0-corps.\nSi vous touchez un ennemi avec un coup de sabot saut\u00e9, vous gagnerez un \"Awesome\".\nAvec un \"Awesome\", les d\u00e9g\u00e2ts de la prochaine attaque que vous subirez seront drastiquement diminu\u00e9s.\n Vous pouvez avoir un maximum de 4 \"Awesome\".","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"In a short amount of time, you will take a counterattack posture and when your opponent attacks you will make them eat a drop kick. \nCounterattacks will completely negate your any of your opponent's attacks.\nIf you successfully counter attack, you will receive one \"Awesome.\"\nWith one \"Awesome,\" the damage of the next attack you are hit with will be drastically reduced.\nAwesome can stack up to 4 times. \n","_gdeType_Japanese":"String","Japanese":"\u77ed\u6642\u9593\u3001\u53cd\u6483\u306e\u69cb\u3048\u3092\u53d6\u308a\u3001\u653b\u6483\u3057\u3066\u304d\u305f\u76f8\u624b\u306b\u5411\u3051\u3066\u98db\u3073\u8e74\u308a\u3092\u98df\u3089\u308f\u305b\u307e\u3059\u3002\n\u53cd\u6483\u306b\u6210\u529f\u3057\u305f\u653b\u6483\u306f\u5b8c\u5168\u306b\u7121\u52b9\u5316\u3067\u304d\u307e\u3059\u3002\n\u30ab\u30a6\u30f3\u30bf\u30fc\u306b\u6210\u529f\u3059\u308b\u3068\u3001\u4f7f\u7528\u8005\u306fAwesome\u3092\u4e00\u3064\u7372\u5f97\u3057\u307e\u3059\u3002\nAwesome\u3072\u3068\u3064\u306b\u3064\u304d\u4e00\u56de\u3060\u3051\u3001\u6b21\u306b\u53d7\u3051\u308b\u30c0\u30e1\u30fc\u30b8\u306e\u5a01\u529b\u3092\u5927\u5e45\u306b\u8efd\u6e1b\u3057\u3066\u304f\u308c\u307e\u3059\u3002\nAwesome\u306f\u540c\u6642\u306b4\u3064\u307e\u3067\u30b9\u30bf\u30c3\u30af\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Pendant un court laps de temps, vous prendrez une posture de contre-attaque et,\nlorsqu'un ennemi vous attaquera, vous donnerez un coup de sabot arri\u00e8re.\nLes contre-attaques annuleront compl\u00e8tement n'importe quelle attaque de votre ennemi.\nSi vous r\u00e9ussissez votre contre-attaque, vous gagnerez un \"Awesome\".\nAvec un \"Awesome\", les d\u00e9g\u00e2ts de la prochaine attaque que vous subirez seront drastiquement diminu\u00e9s.\nVous pouvez avoir un maximum de 4 \"Awesome\".","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You create a rainbow colored tornado, dealing damage to any enemies caught in it.\nStunned enemies that are caught will fly up into the air. \nAlthough this tornado is temporary and will eventually die, it is quite powerful.\n","_gdeType_Japanese":"String","Japanese":"\u8679\u8272\u306e\u7adc\u5dfb\u3092\u751f\u307f\u51fa\u3057\u3066\u8eab\u3092\u96a0\u3057\u307e\u3059\u3002\n\u8eab\u3092\u96a0\u3057\u305f\u72b6\u614b\u304b\u3089\u653b\u6483\u3092\u3059\u308b\u3068\u5f37\u529b\u306a\u30d0\u30c3\u30af\u30b9\u30bf\u30d6\u3092\u7e70\u308a\u51fa\u3057\u307e\u3059\u3002\n\u30d0\u30c3\u30af\u30b9\u30bf\u30d6\u306f\u6575\u306e\u80cc\u5f8c\u304b\u3089\u5f53\u3066\u308b\u3053\u3068\u304c\u3067\u304d\u308c\u3070\u5927\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n\u307e\u305f\u3001\u7adc\u5dfb\u306b\u89e6\u308c\u305f\u6575\u306f\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u307e\u3059\u3002","_gdeType_French":"String","French":"Vous cr\u00e9ez une tornade aux couleurs de l'arc-en-ciel, infligeant des d\u00e9g\u00e2ts \u00e0 tous les ennemis pris \u00e0 l'int\u00e9rieur.\nLes ennemis assom\u00e9s attrap\u00e9s par cette tornade seront envoy\u00e9 dans les airs.\nBien que cette tornade est temporaire et cessera \u00e0 un moment donn\u00e9, elle est relativement puissante.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_ELE_LOYALTY_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Spending all of your stacked \"Awesome,\" you send out a flurry of attacks,\nand drill your enemy with a final blow, a devastating sonic rainboom.\nHow strong the move will be is depedent on how much \"Awesome\" you have accumulated.\nThis special move is immensely powerful, a move worth being proud of, but the time it takes for you to recover from it afterwards is very long.\nAlso, although there is no cooldown, you must have at least one \"Awesome\" in order to use it.","_gdeType_Japanese":"String","Japanese":"\u30b9\u30bf\u30c3\u30af\u3057\u305fAwesome\u3092\u5168\u3066\u6d88\u8cbb\u3057\u3066\u4e71\u821e\u653b\u6483\u3092\u7e70\u308a\u51fa\u3057\u3001\n\u30d5\u30a3\u30cb\u30c3\u30b7\u30e5\u30d6\u30ed\u30fc\u3068\u3057\u3066\u30bd\u30cb\u30c3\u30af\u30ec\u30a4\u30f3\u30d6\u30fc\u30e0\u3092\u53e9\u304d\u8fbc\u3080\u5927\u6280\u3067\u3059\u3002\n\u653b\u6483\u529b\u306fAwesome\u3092\u6e9c\u3081\u305f\u6570\u306b\u5fdc\u3058\u3066\u5927\u304d\u304f\u4e0a\u6607\u3057\u307e\u3059\u3002\n\u7d76\u5927\u306a\u30c0\u30e1\u30fc\u30b8\u3092\u8a87\u308b\u5fc5\u6bba\u6280\u3067\u3059\u304c\u3001\u767a\u52d5\u5f8c\u306e\u9699\u3082\u975e\u5e38\u306b\u5927\u304d\u3044\u3067\u3059\u3002\n\u307e\u305f\u3001\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092\u5fc5\u8981\u3068\u3057\u306a\u3044\u4ee3\u308f\u308a\u306bAwesome\u304c\u4e00\u3064\u4ee5\u4e0a\u30b9\u30bf\u30c3\u30af\u3057\u3066\u306a\u3051\u308c\u3070\u4f7f\u7528\u3067\u304d\u307e\u305b\u3093\u3002\n(\u203b\u30ed\u30d3\u30fc\u3067\u306f\u4f7f\u3048\u307e\u305b\u3093)","_gdeType_French":"String","French":"D\u00e9pensant l'enti\u00e8ret\u00e9 de vos \"Awesome\",\nvous envoyez une myriade d'attaques et finirez votre combo d'un fulgurant et d\u00e9vastateur Sonic Rainboom.\nPlus le nombre de \"Awesome\" accumul\u00e9 est \u00e9lev\u00e9, plus votre capacit\u00e9 sera puissante.\nCette attaque sp\u00e9ciale est immens\u00e9ment puissante, une technique donnant une certaine fiert\u00e9.\nPar contre, le temps de r\u00e9cup\u00e9ration qui vous sera n\u00e9cessaire apr\u00e8s coup est tr\u00e8s long.\nAussi, m\u00eame s'il n'y a pas de temps de rechargement, vous devez avoir au moins un \"Awesome\" pour utilise cette capacit\u00e9.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_DESCRIPTION":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Hailing from the Land of the Rising Sun, this little horse has come a long way to participate in the war.\nWith the power to manupulate fire, your have a strong impact on the battle, specializing in stunning enemies.\nAlthough you have a host of somewhat quirky abilities, if you learn how to handle them well, you will have a very strong battle potential.\nCharacter Difficulty: B\n","_gdeType_Japanese":"String","Japanese":"\u9060\u3044\u6771\u306e\u56fd\u304b\u3089\u53c2\u6226\u3057\u305f\u5927\u548c\u99ac\u5b50\u3067\u3059\u3002\n\u5f7c\u5973\u304c\u64cd\u308b\u708e\u306e\u653b\u6483\u306f\u3069\u308c\u3082\u885d\u6483\u529b\u304c\u9ad8\u304f\u3001\u6575\u3092\u602f\u307e\u305b\u308b\u3053\u3068\u306b\u7279\u5316\u3057\u3066\u3044\u307e\u3059\u3002\n\u3084\u3084\u30af\u30bb\u306e\u3042\u308b\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u63c3\u3063\u3066\u3044\u307e\u3059\u304c\u3001\u4f7f\u3044\u3053\u306a\u305b\u308c\u3070\u5f37\u529b\u306a\u6226\u529b\u306b\u306a\u308b\u3067\u3057\u3087\u3046\u3002\n\u96e3\u3057\u3055\uff1a\u2605\u2605\u2605\u2605\u2606","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_EVADE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You transform into flames and teleport yourself a short distance.\nHowever, the time it takes you to teleport is short, meaning your invincibility time will also be short.\nIt will only consume a small portion of earth power, but if you run out of earth power you will not be able to use it.","_gdeType_Japanese":"String","Japanese":"\u81ea\u5206\u3092\u708e\u306b\u5909\u3048\u3066\u77ed\u8ddd\u96e2\u3092\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3059\u3002\n\u30c6\u30ec\u30dd\u30fc\u30c8\u6642\u9593\u304c\u77ed\u3044\u53cd\u9762\u3001\u7121\u6575\u6642\u9593\u3068\u8ddd\u96e2\u3082\u77ed\u3044\u3067\u3059\u3002\n\u308f\u305a\u304b\u306b\u30a2\u30fc\u30b9\u30d1\u30ef\u30fc\u3092\u6d88\u8cbb\u3057\u3001\u30a2\u30fc\u30b9\u30d1\u30ef\u30fc\u304c\u306a\u3044\u72b6\u614b\u3067\u306f\u4f7f\u3048\u307e\u305b\u3093\u3002","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_BASE_ATTACK":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You will strike enemies by producing small flamed lances.\nAlthough its strength is low, you will have a high rapid-fire capability and the special ability to stun enemies. \nOn the other hand, it will use earth power, \nbut even if you lose all of it you will still be ble to use it. ","_gdeType_Japanese":"String","Japanese":"\u5c0f\u3055\u306a\u708e\u306e\u69cd\u3092\u4f5c\u308a\u51fa\u3057\u3001\u6575\u306b\u3076\u3064\u3051\u307e\u3059\u3002\n\u653b\u6483\u529b\u306f\u4f4e\u3081\u3067\u3059\u304c\u3001\u9023\u5c04\u6027\u80fd\u304c\u9ad8\u304f\u3001\u307e\u305f\u3001\u6575\u3092\u602f\u307e\u305b\u3084\u3059\u3044\u7279\u6027\u304c\u3042\u308a\u307e\u3059\u3002\n\u308f\u305a\u304b\u306b\u30a2\u30fc\u30b9\u30d1\u30ef\u30fc\u3092\u6d88\u8cbb\u3057\u307e\u3059\u304c\u3001\n\u30a2\u30fc\u30b9\u30d1\u30ef\u30fc\u3092\u5b8c\u5168\u306b\u5931\u3063\u3066\u3044\u3066\u3082\u4f7f\u7528\u3067\u304d\u307e\u3059\u3002\n","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_ABILITY_1":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"When facing the enemy you will produce a large burning flame lance to fire at the enemy.\nIt will be a very slow attack and will have no chasing ability, \nbut if it hits its target it will create a large explosion, dealing a high amount of damage.","_gdeType_Japanese":"String","Japanese":"\u71c3\u3048\u3055\u304b\u308b\u5de8\u5927\u306a\u708e\u306e\u69cd\u3092\u4f5c\u308a\u51fa\u3057\u3001\u6575\u306b\u5411\u3051\u3066\u6483\u3061\u51fa\u3057\u307e\u3059\u3002\n\u3068\u3066\u3082\u901f\u5ea6\u304c\u9045\u304f\u3001\u8ffd\u5c3e\u6027\u80fd\u3082\u307b\u3068\u3093\u3069\u3042\u308a\u307e\u305b\u3093\u304c\u3001\n\u7740\u5f3e\u3059\u308b\u3068\u5927\u7206\u767a\u3092\u5f15\u304d\u8d77\u3053\u3057\u3066\u9ad8\u3044\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u307e\u3059\u3002","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_ABILITY_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"You will consecutively produce small sparks to strike the enemy.\nIt will only deal a small amount of offensive damage, but it willl have a large impact by its ability to chase and hit a large number of enemies.\n","_gdeType_Japanese":"String","Japanese":"\u9023\u7d9a\u3067\u5c0f\u3055\u306a\u706b\u306e\u7c89\u3092\u751f\u307f\u51fa\u3057\u3001\u6575\u3092\u653b\u6483\u3057\u307e\u3059\u3002\n\u653b\u6483\u529b\u306f\u308f\u305a\u304b\u3067\u3059\u304c\u3001\u8ffd\u5c3e\u6027\u80fd\u3068\u885d\u6483\u529b\u304c\u9ad8\u304f\u3001\u591a\u304f\u306e\u6575\u3092\u602f\u307e\u305b\u3089\u308c\u307e\u3059\u3002","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ACTIVITY_NOTE_RISING_SUN_ABILITY_3":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"In an instant, you will produce before you a small sun.\nIt will have high damage and the gap between you and short recharge time, \nbut it will only have a narrow field of effect for a short amount of time.\nThe user must use this attack carefully.","_gdeType_Japanese":"String","Japanese":"\u4e00\u77ac\u3067\u89d2\u306e\u524d\u306b\u5c0f\u3055\u306a\u592a\u967d\u3092\u4f5c\u308a\u51fa\u3057\u307e\u3059\u3002\n\u30c0\u30e1\u30fc\u30b8\u304c\u9ad8\u304f\u3001\u9699\u3082\u5c11\u306a\u3044\u3067\u3059\u304c\u3001\u52b9\u679c\u7bc4\u56f2\u304c\u72ed\u304f\u52b9\u679c\u6642\u9593\u3082\u308f\u305a\u304b\u3067\u3059\u3002\n\u4f7f\u7528\u8005\u3092\u9078\u3076\u30d4\u30fc\u30ad\u30fc\u306a\u653b\u6483\u3067\u3059\u3002","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_LEVEL_LABEL":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Level:___Value1___/___Value2___","_gdeType_Japanese":"String","Japanese":"\u30ec\u30d9\u30eb:___Value1___/___Value2___","_gdeType_French":"String","French":"Niveau : ___Value1___/___Value2___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_SKILL_POINTS_LABEL":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Skill Points:___Value1___","_gdeType_Japanese":"String","Japanese":"\u30b9\u30ad\u30eb\u30dd\u30a4\u30f3\u30c8:___Value1___","_gdeType_French":"String","French":"Points de talent : ___Value1___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_SKILL_LEVEL_GUIDE_LABEL":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Skill Level:___Value1___","_gdeType_Japanese":"String","Japanese":"\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb:___Value1___","_gdeType_French":"String","French":"Niveau de talent : ___Value1___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_REQUIRE_COST_LABLEL":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Cost:___Value1___ Skill Points","_gdeType_Japanese":"String","Japanese":"\u5fc5\u8981\u30b9\u30ad\u30eb\u30dd\u30a4\u30f3\u30c8:___Value1___","_gdeType_French":"String","French":"Points de talent n\u00e9cessaires : ___Value1___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_REQUIRE_UNLOCK_LABLEL":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Unlock level ___Value1___ skill required.","_gdeType_Japanese":"String","Japanese":"\u30ec\u30d9\u30eb___Value1___\u30b9\u30ad\u30eb\u306e\u89e3\u653e\u304c\u5fc5\u8981\u3067\u3059","_gdeType_French":"String","French":"Talent niveau ___Value1___ requis.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_CONFIRMATION_OF_UNLOCKING_TITLE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Unlock Confirmation","_gdeType_Japanese":"String","Japanese":"\u3053\u306e\u30b9\u30ad\u30eb\u3092\u30a2\u30f3\u30ed\u30c3\u30af\u3057\u307e\u3059\u304b\uff1f","_gdeType_French":"String","French":"Confirmation du d\u00e9verrouillage\n","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_HEADER_TITLE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Skill Tree:___Value1___","_gdeType_Japanese":"String","Japanese":"\u30b9\u30ad\u30eb\u30c4\u30ea\u30fc:___Value1___","_gdeType_French":"String","French":"Arbre de talent : ___Value1___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_SPARKLY_CANNON":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Sparkly Cannon","_gdeType_Japanese":"String","Japanese":"\u30b9\u30d1\u30fc\u30af\u30ea\u30fc \u30ad\u30e3\u30ce\u30f3","_gdeType_French":"String","French":"Laser \u00e9tincellant","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_SUMMON_ARROW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Summon Arrow","_gdeType_Japanese":"String","Japanese":"\u30b5\u30e2\u30f3 \u30a2\u30ed\u30fc","_gdeType_French":"String","French":"Invocation de fl\u00e8ches","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_MAGIC_BUBBLE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Magic Bubble","_gdeType_Japanese":"String","Japanese":"\u30de\u30b8\u30c3\u30af \u30d0\u30d6\u30eb","_gdeType_French":"String","French":"Bulle magique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_DEFENSIVE_MAGICOLOGY":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Defensive Magicology","_gdeType_Japanese":"String","Japanese":"\u56de\u907f\u9b54\u6cd5\u5b66","_gdeType_French":"String","French":"Magie d\u00e9fensive","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_OFFENSIVE_MAGICOLOGY":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Offensive Magicology","_gdeType_Japanese":"String","Japanese":"\u653b\u6483\u9b54\u6cd5\u5b66","_gdeType_French":"String","French":"Magie offensive","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_TRICKY_ROPE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Tricky Rope","_gdeType_Japanese":"String","Japanese":"\u30c8\u30ea\u30c3\u30ad\u30fc \u30ed\u30fc\u30d7","_gdeType_French":"String","French":"Lanc\u00e9 de lasso","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_B_K_STOMP":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"B.K. Stomp","_gdeType_Japanese":"String","Japanese":"B.K.\u30b9\u30c8\u30f3\u30d7","_gdeType_French":"String","French":"Pique B.K.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_YEEHAW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"YEEHAW!","_gdeType_Japanese":"String","Japanese":"\u30a4\u30fc\u30cf\u30fc\uff01","_gdeType_French":"String","French":"Yeehaw !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_TOUGHNESS":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Toughness","_gdeType_Japanese":"String","Japanese":"\u30bf\u30d5\u30cd\u30b9","_gdeType_French":"String","French":"R\u00e9sistance","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_KICKER_TRAINING":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Kicker Training","_gdeType_Japanese":"String","Japanese":"\u8e74\u811a\u8853","_gdeType_French":"String","French":"Entrainement aux coups arri\u00e8res","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_DOUBLE_PAYBACK":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Double Payback","_gdeType_Japanese":"String","Japanese":"\u30c0\u30d6\u30eb \u30da\u30a4\u30d0\u30c3\u30af","_gdeType_French":"String","French":"Vengeance doubl\u00e9e","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_RAINBLOW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rainblow","_gdeType_Japanese":"String","Japanese":"\u30ec\u30a4\u30f3\u30d6\u30ed\u30fc","_gdeType_French":"String","French":"Rainblow","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_OMNISMASH":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Omnismash","_gdeType_Japanese":"String","Japanese":"\u30aa\u30e0\u30cb\u30b9\u30de\u30c3\u30b7\u30e5","_gdeType_French":"String","French":"Omnismash","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_E_U_P_TRAINING":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"E.U.P Training","_gdeType_Japanese":"String","Japanese":"E.U.P.\u30c8\u30ec\u30fc\u30cb\u30f3\u30b0","_gdeType_French":"String","French":"Entrainement T.L.P.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_TREE_GROUP_NAME_MARTIAL_ARTS":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Martial Arts","_gdeType_Japanese":"String","Japanese":"\u30d5\u30a1\u30a4\u30c6\u30a3\u30f3\u30b0 \u30a2\u30fc\u30c4","_gdeType_French":"String","French":"Arts martiaux","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HEALTH_ATTRIBUTE_HEALTH":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Health","_gdeType_Japanese":"String","Japanese":"\u4f53\u529b","_gdeType_French":"String","French":"Sant\u00e9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HEALTH_ATTRIBUTE_MAGIC_POWER":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Magic Power","_gdeType_Japanese":"String","Japanese":"\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc","_gdeType_French":"String","French":"Puissance magique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HEALTH_ATTRIBUTE_EARTH_POWER":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Earth Power","_gdeType_Japanese":"String","Japanese":"\u30a2\u30fc\u30b9\u30d1\u30ef\u30fc","_gdeType_French":"String","French":"Puissance terrestre","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HEALTH_ATTRIBUTE_WING_POWER":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Wing Power","_gdeType_Japanese":"String","Japanese":"\u30a6\u30a3\u30f3\u30b0\u30d1\u30ef\u30fc","_gdeType_French":"String","French":"Puissance a\u00e9rienne","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HEALTH_AND_SHIELD":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Health and ___HEALTH_ATTRIBUTE_NAME___","_gdeType_Japanese":"String","Japanese":"\u4f53\u529b\u3068___HEALTH_ATTRIBUTE_NAME___","_gdeType_French":"String","French":"Sant\u00e9 et ___HEALTH_ATTRIBUTE_NAME___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_COMMON_BASE_ATTACK":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Base Attack","_gdeType_Japanese":"String","Japanese":"\u901a\u5e38\u653b\u6483","_gdeType_French":"String","French":"Attaque de base","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_SPARKLY_CANNON":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Sparkly Cannon","_gdeType_Japanese":"String","Japanese":"\u30b9\u30d1\u30fc\u30af\u30ea\u30fc \u30ad\u30e3\u30ce\u30f3","_gdeType_French":"String","French":"Laser \u00e9tincellant","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_SUMMON_ARROW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Summon Arrow","_gdeType_Japanese":"String","Japanese":"\u30b5\u30e2\u30f3 \u30a2\u30ed\u30fc","_gdeType_French":"String","French":"Invocation de fl\u00e8ches","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_MAGIC_BUBBLE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Magic Bubble","_gdeType_Japanese":"String","Japanese":"\u30de\u30b8\u30c3\u30af \u30d0\u30d6\u30eb","_gdeType_French":"String","French":"Bulle magique","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_TRICKY_ROPE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Tricky Rope","_gdeType_Japanese":"String","Japanese":"\u30c8\u30ea\u30c3\u30ad\u30fc \u30ed\u30fc\u30d7","_gdeType_French":"String","French":"Lanc\u00e9 de lasso","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_B_K_STOMP":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"B.K. Stomp","_gdeType_Japanese":"String","Japanese":"B.K.\u30b9\u30c8\u30f3\u30d7","_gdeType_French":"String","French":"Pique B.K.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_YEEHAW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"YEEHAW!","_gdeType_Japanese":"String","Japanese":"\u30a4\u30fc\u30cf\u30fc\uff01","_gdeType_French":"String","French":"Yeehaw !","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_CHARGE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Charge","_gdeType_Japanese":"String","Japanese":"\u7a81\u9032","_gdeType_French":"String","French":"Charge","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_DOUBLE_PAYBACK":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Double Payback","_gdeType_Japanese":"String","Japanese":"\u30c0\u30d6\u30eb \u30da\u30a4\u30d0\u30c3\u30af","_gdeType_French":"String","French":"Vengeance doubl\u00e9e","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_RAINBLOW":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rainblow","_gdeType_Japanese":"String","Japanese":"\u30ec\u30a4\u30f3\u30d6\u30ed\u30fc","_gdeType_French":"String","French":"Rainblow","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_OMNISMASH":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Omnismash","_gdeType_Japanese":"String","Japanese":"\u30aa\u30e0\u30cb\u30b9\u30de\u30c3\u30b7\u30e5","_gdeType_French":"String","French":"Omnismash","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"ABILITY_NAME_RAPID_MOVE":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rapid Move","_gdeType_Japanese":"String","Japanese":"\u30e9\u30d4\u30c3\u30c9 \u30e0\u30fc\u30d6","_gdeType_French":"String","French":"Mouvement rapide","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"GAINED_SCORE_DEFEAT":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"SCORE:___Value1___\nDEFEAT BONUS!","_gdeType_Japanese":"String","Japanese":"SCORE:___Value1___\nDEFEAT BONUS!","_gdeType_French":"String","French":"SCORE : ___Value1___\nCOUP FATAL!","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"GAINED_SCORE_ASSIST":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"SCORE:___Value1___\nASSIST BONUS!","_gdeType_Japanese":"String","Japanese":"SCORE:___Value1___\nASSIST BONUS!","_gdeType_French":"String","French":"SCORE : ___Value1___\nBONUS D'ASSISTANCE!","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"RESULT_SCORE":{"Type":"RESULT","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"SCORE:___Value1___","_gdeType_Japanese":"String","Japanese":"\u30b9\u30b3\u30a2:___Value1___","_gdeType_French":"String","French":"SCORE : ___Value1___","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"RESULT_HEADER":{"Type":"RESULT","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"RESULT","_gdeType_Japanese":"String","Japanese":"\u30ea\u30b6\u30eb\u30c8","_gdeType_French":"String","French":"RESULTATS","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"RESULT_TOTAL_SCORE":{"Type":"RESULT","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"GAINED EXP POINT","_gdeType_Japanese":"String","Japanese":"\u53d6\u5f97\u7d4c\u9a13\u5024","_gdeType_French":"String","French":"XP GAGN\u00c9","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"CHARACTER_SELECT_BUTTON_SKILL_TREE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Skill Tree","_gdeType_Japanese":"String","Japanese":"\u30b9\u30ad\u30eb\u30c4\u30ea\u30fc","_gdeType_French":"String","French":"Arbre de talent","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"CHARACTER_SELECT_BUTTON_REBIRTH":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rebirth","_gdeType_Japanese":"String","Japanese":"\u8ee2\u751f","_gdeType_French":"String","French":"Renaissance","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"CHARACTER_SELECT_REBIRTHING_TITLE":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Character Rebirthing","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u8ee2\u751f","_gdeType_French":"String","French":"Renaissance du personnage","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"CHARACTER_SELECT_REBIRTHING_DESC":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Rebirthing this character will reset the character level and skill tree.\nBut you will receive a +1 player level.","_gdeType_Japanese":"String","Japanese":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3092\u8ee2\u751f\u3055\u305b\u308b\u3068\u3001\u305d\u306e\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ec\u30d9\u30eb\u304c1\u306b\u623b\u308a\u3001\u30b9\u30ad\u30eb\u30c4\u30ea\u30fc\u304c\u30ea\u30bb\u30c3\u30c8\u3055\u308c\u307e\u3059\u3002\n\u305d\u308c\u3068\u5f15\u304d\u63db\u3048\u306b\u3042\u306a\u305f\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u30ec\u30d9\u30eb\u304c1\u4e0a\u304c\u308a\u307e\u3059\u3002","_gdeType_French":"String","French":"Faire rena\u00eetre ce personnage va r\u00e9initialiser son niveau et son arbre de talent.\nToutefois, vous gagnerez un niveau de joueur.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"CHARACTER_SELECT_REBIRTHING_DESC_2":{"Type":"SYSTEM_MESSAGE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"This command requires a level 20 character.","_gdeType_Japanese":"String","Japanese":"\u30ec\u30d9\u30eb20\u306b\u5230\u9054\u3057\u305f\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3060\u3051\u304c\u8ee2\u751f\u3067\u304d\u307e\u3059\u3002","_gdeType_French":"String","French":"Cette action n\u00e9cessite un personnage de niveau 20.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_1":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"
Damage Increase\nIncreased ___ABILITY_NAME___ damage by ___Value1___%.","_gdeType_Japanese":"String","Japanese":"\u57fa\u790e\u30c0\u30e1\u30fc\u30b8\u30a2\u30c3\u30d7\n___ABILITY_NAME___\u306e\u57fa\u790e\u30c0\u30e1\u30fc\u30b8+___Value1___%","_gdeType_French":"String","French":"Puissance\nAugmente les d\u00e9gats de ___ABILITY_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_2":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Cooldown Reduction\nReduced ___ABILITY_NAME___ cooldown by ___Value1___%.","_gdeType_Japanese":"String","Japanese":"\u30af\u30fc\u30eb\u30bf\u30a4\u30e0\u6539\u5584\n___ABILITY_NAME___\u306e\u30af\u30fc\u30eb\u30bf\u30a4\u30e0-___Value1___%","_gdeType_French":"String","French":"Agilit\u00e9\nR\u00e9duit le cooldown de ___ABILITY_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_3":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Stagger Damage Increase\nIncreased ___ABILITY_NAME___ stagger damage by ___Value1___%","_gdeType_Japanese":"String","Japanese":"\u885d\u6483\u529b\u4e0a\u6607\n___ABILITY_NAME___\u306e\u885d\u6483\u529b+___Value1___%","_gdeType_French":"String","French":"Perforation\nAugmente les d\u00e9g\u00e2ts p\u00e9riodiques de ___ABILITY_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_4":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Hostilty Gain Increase\nIncreased ___ABILITY_NAME___ hostility gain by ___Value1___%","_gdeType_Japanese":"String","Japanese":"\u30d8\u30a4\u30c8\u5024\u4e0a\u6607\n___ABILITY_NAME___\u306e\u7372\u5f97\u30d8\u30a4\u30c8\u5024+___Value1___%","_gdeType_French":"String","French":"Hostilit\u00e9\nAugmente la menace g\u00e9n\u00e9r\u00e9e par ___ABILITY_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_5":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Friendship Point Gain Increase\nIncreased ___ABILITY_NAME___ Friendship Point gain by ___Value1___%","_gdeType_Japanese":"String","Japanese":"\u7372\u5f97\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8\u4e0a\u6607\n___ABILITY_NAME___\u306e\u7372\u5f97\u30d5\u30ec\u30f3\u30c9\u30b7\u30c3\u30d7\u30dd\u30a4\u30f3\u30c8+___Value1___%","_gdeType_French":"String","French":"Amiti\u00e9\nAugmente l'obtention de Points Friendship par ___ABILITY_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_6":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"___HEALTH_ATTRIBUTE_NAME___ Increase\nIncreased ___HEALTH_ATTRIBUTE_NAME___ by ___Value1___%","_gdeType_Japanese":"String","Japanese":"___HEALTH_ATTRIBUTE_NAME___\u4e0a\u6607\n___HEALTH_ATTRIBUTE_NAME___+___Value1___%","_gdeType_French":"String","French":"___HEALTH_ATTRIBUTE_NAME___ augment\u00e9e\nAugmente la ___HEALTH_ATTRIBUTE_NAME___ de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"SKILL_COMMON_DESC_7":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Stagger Resistance Increase\nIncreased stagger resistance by ___Value1___%","_gdeType_Japanese":"String","Japanese":"\u885d\u6483\u8010\u6027\u4e0a\u6607\n\u885d\u6483\u8010\u6027+___Value1___%","_gdeType_French":"String","French":"R\u00e9sistance\nAugmente la r\u00e9sistence aux d\u00e9g\u00e2ts p\u00e9riodique de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_1":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"\"Beam Extension\nBeam Thickness+___Value1___%\"","_gdeType_Japanese":"String","Japanese":"\u30d3\u30fc\u30e0\u62e1\u5f35\n\u30d3\u30fc\u30e0\u306e\u592a\u3055+___Value1___%","_gdeType_French":"String","French":"Puissance de feu\n\u00c9paisseur du Laser \u00e9tincellant augment\u00e9 de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_2":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Summon Amount\nArrow Summon Amount+___Value1_Raw___","_gdeType_Japanese":"String","Japanese":"\u53ec\u559a\u6570\n\u77e2\u306e\u53ec\u559a\u6570+___Value1_Raw___","_gdeType_French":"String","French":"Pluie de fl\u00e8ches arcaniques\nNombre de fl\u00e8ches invoqu\u00e9es augment\u00e9 de ___Value1_Raw___.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_3":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Effect Time Extension\nEffect Time+___Value1___%","_gdeType_Japanese":"String","Japanese":"\u52b9\u679c\u6642\u9593\u5ef6\u9577\n\u52b9\u679c\u6642\u9593+___Value1___%","_gdeType_French":"String","French":"Endurance du bouclier\nDur\u00e9e d'existance de la bulle magique augment\u00e9e de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_4":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Barrier Area Extension\nBarrier Area+___Value1___%","_gdeType_Japanese":"String","Japanese":"\u30d0\u30ea\u30a2\u7bc4\u56f2\u62e1\u5f35\n\u30d0\u30ea\u30a2\u7bc4\u56f2+___Value1___%","_gdeType_French":"String","French":"Port\u00e9e du bouclier\nAire courverte par la bulle magique augment\u00e9e de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_5":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Teleportation Optimization\nConsumed Magic Power when using Teleportation-___Value1___%","_gdeType_Japanese":"String","Japanese":"\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u52b9\u7387\u5316\n\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u4f7f\u7528\u6642\u306e\u6d88\u8cbb\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc-___Value1___%","_gdeType_French":"String","French":"Optimisation de T\u00e9l\u00e9portation\nPuissance magique consum\u00e9e par T\u00e9l\u00e9portation diminu\u00e9e de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_6":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Increase cast speed\nNormal Attack Charge Time___Value1___%\u9ad8\u901f\u5316","_gdeType_Japanese":"String","Japanese":"\u9ad8\u901f\u8a60\u5531\n\u901a\u5e38\u653b\u6483\u306e\u30c1\u30e3\u30fc\u30b8\u6642\u9593___Value1___%\u9ad8\u901f\u5316","_gdeType_French":"String","French":"Vitesse extr\u00eame : Aria\nTemps entre les Traits arcaniques r\u00e9duit de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_7":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Defensive Cannon\nWhile shooting the beam, Your taking damage reduces by 80% and will no longer consume your magic power.\nHowever, base damage also decreases by 40%","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30c7\u30a3\u30d5\u30a7\u30f3\u30b7\u30d6 \u30ad\u30e3\u30ce\u30f3\n\u30d3\u30fc\u30e0\u7167\u5c04\u4e2d\u306e\u88ab\u30c0\u30e1\u30fc\u30b8\u304c80%\u6e1b\u5c11\u3057\u3001\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u3082\u6d88\u8cbb\u3057\u306a\u304f\u306a\u308b\n\u305f\u3060\u3057\u3001\u57fa\u790e\u30c0\u30e1\u30fc\u30b8\u306f40%\u6e1b\u5c11\u3057\u3066\u3057\u307e\u3046","_gdeType_French":"String","French":"Technique ultime : Canon r\u00e9ducteur\nQuand affect\u00e9 par le laser, la valeur des d\u00e9g\u00e2ts de la cible diminue de 80% et la puissance magique est consum\u00e9e.\nToutefois, les d\u00e9g\u00e2ts de base du laser sont diminu\u00e9 de 40%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_8":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Unstoppable Cannon\nSparkly Cannon base damage increases by 70%\nHowever, you cannot use your canceling effect in concern to jumping or teleporation","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30a2\u30f3\u30b9\u30c8\u30c3\u30d1\u30d6\u30eb \u30ad\u30e3\u30ce\u30f3\n\u57fa\u790e\u30c0\u30e1\u30fc\u30b8\u304c70%\u4e0a\u6607\u3059\u308b\n\u305f\u3060\u3057\u3001\u30b8\u30e3\u30f3\u30d7\u3084\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u306b\u3088\u308b\u30ad\u30e3\u30f3\u30bb\u30eb\u304c\u884c\u3048\u306a\u304f\u306a\u308b","_gdeType_French":"String","French":"Technique ultime : Canon surpuissant\nD\u00e9g\u00e2ts de base du laser augment\u00e9 de 70%.\nToutefois, vous ne pouvez plus le stopper \u00e0 l'aide d'un saut ou de la t\u00e9l\u00e9portation.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_9":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Stunning Arrow\nArrow impact damage increases by 500%, and you gain the ability to shoot any enemies affected by Summoner Arrows in the air\nHowever, base damage decreases by 60%","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b9\u30bf\u30cb\u30f3\u30b0 \u30a2\u30ed\u30fc\n\u77e2\u306e\u885d\u6483\u529b\u304c500%\u4e0a\u6607\u3057\u3001\u30b5\u30e2\u30f3\u30a2\u30ed\u30fc\u306b\u3088\u3063\u3066\u602f\u3093\u3060\u6575\u304c\u7a7a\u4e2d\u306b\u6253\u3061\u4e0a\u3052\u3089\u308c\u308b\u3088\u3046\u306b\u306a\u308b\n\u305f\u3060\u3057\u3001\u57fa\u790e\u30c0\u30e1\u30fc\u30b8\u306f60%\u4f4e\u4e0b\u3059\u308b","_gdeType_French":"String","French":"Technique ultime : Fl\u00e8ches explosives\nAire d'impact des fl\u00e8ches augment\u00e9 de 500% et vous pouvez d\u00e9sormais tirer sur les ennemis volants affect\u00e9s par les fl\u00e8ches invoqu\u00e9es.\nToutefois, leurs d\u00e9g\u00e2ts de base sont diminu\u00e9s de 60%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_10":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Summon Trap\nAt the time of invoking Summon Arrow you may then setup a magic trap. \nThe magic trap explodes whenever an enemies draws near and will also cause high damage close to its area of effect.\nIn exchange for this effect, cooldown times are increased by 30%","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b5\u30e2\u30f3 \u30c8\u30e9\u30c3\u30d7\n\u30b5\u30e2\u30f3\u30a2\u30ed\u30fc\u767a\u52d5\u6642\u306b\u9b54\u6cd5\u306e\u7f60\u3092\u8a2d\u7f6e\u3059\u308b\u3088\u3046\u306b\u306a\u308b\n\u9b54\u6cd5\u306e\u7f60\u306f\u6575\u304c\u63a5\u8fd1\u3059\u308b\u3068\u7206\u767a\u3092\u5f15\u304d\u8d77\u3053\u3057\u3001\u5c0f\u7bc4\u56f2\u306e\u6575\u306b\u9ad8\u3044\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\n\u3053\u306e\u52b9\u679c\u3068\u5f15\u304d\u63db\u3048\u306b\u3001\u30af\u30fc\u30eb\u30bf\u30a4\u30e0\u306f30%\u5897\u52a0\u3059\u308b","_gdeType_French":"String","French":"Technique ultime : Invocation de pi\u00e8ge\nPendant l'Invocation de fl\u00e8ches, vous pouvez mettre en place un pi\u00e8ge magique. \nLe pi\u00e8ge explose d\u00e8s qu'un ennemi s'y approche et causera ainsi de gros d\u00e9g\u00e2ts proches de sa zone d'effet.\nEn \u00e9change, le cooldown de l'Invocation de fl\u00e8ches est augment\u00e9 de 30%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_11":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Disruptor Bubble\nAny enemies that touch the magic bubble will have any damage dealt to them increase by 40%\nIn exchange for this effect, cooldown times are increased by 30%","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30c7\u30a3\u30b9\u30e9\u30d7\u30bf\u30fc \u30d0\u30d6\u30eb\n\u30de\u30b8\u30c3\u30af\u30d0\u30d6\u30eb\u306b\u89e6\u308c\u3066\u3044\u308b\u6575\u306b\u5bfe\u3059\u308b\u5168\u3066\u306e\u30c0\u30e1\u30fc\u30b8\u304c40%\u4e0a\u6607\u3059\u308b\n\u3053\u306e\u52b9\u679c\u3068\u5f15\u304d\u63db\u3048\u306b\u3001\u30af\u30fc\u30eb\u30bf\u30a4\u30e0\u306f30%\u5897\u52a0\u3059\u308b","_gdeType_French":"String","French":"Technique ultime : Bulle disruptrice\nTous les ennemis touchant la bulle magique verront leur r\u00e9sistance aux d\u00e9g\u00e2ts diminu\u00e9 de 40%.\nPar contre, le cooldown de la bulle magique est augment\u00e9 de 30%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_12":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Healing Bubble\nAll allies within the magic pubble will recover their health by 10% every second.\nIn exchange for this effect, the magic bubble will lose damage over time effect.","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30d2\u30fc\u30ea\u30f3\u30b0 \u30d0\u30d6\u30eb\n\u30de\u30b8\u30c3\u30af\u30d0\u30d6\u30eb\u306e\u4e2d\u306b\u3044\u308b\u5473\u65b9\u306e\u4f53\u529b\u3092\u6bce\u79d210%\u56de\u5fa9\u3059\u308b\u3088\u3046\u306b\u306a\u308b\n\u3053\u306e\u52b9\u679c\u3068\u5f15\u304d\u63db\u3048\u306b\u3001\u30de\u30b8\u30c3\u30af\u30d0\u30d6\u30eb\u306b\u5165\u3063\u305f\u6575\u3078\u306e\u6301\u7d9a\u30c0\u30e1\u30fc\u30b8\u52b9\u679c\u306f\u5931\u308f\u308c\u308b","_gdeType_French":"String","French":"Technique ultime : Bulle de soin\nTous les alli\u00e9s \u00e0 l'int\u00e9rieur de la bulle magique seront soign\u00e9 de 10% de leur maximum de sant\u00e9 par seconde.\nPar contre, les ennemis entrant dans la bulle ne recevront plus de d\u00e9g\u00e2ts p\u00e9riodiques.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_13":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Explosive Teleporation\nWhen invoking a teleporation spell, deals damage to enemies nearby at the point of reappearance. \nHowever, the magic power cost of using teleporation is multiplied 1.5 times","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30a8\u30af\u30b9\u30d7\u30ed\u30fc\u30b7\u30d6 \u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\n\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u767a\u52d5\u6642\u3001\u51fa\u73fe\u5148\u3067\u9b54\u529b\u3092\u7206\u767a\u3055\u305b\u3066\u4e2d\u7bc4\u56f2\u306e\u6575\u306b\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\n\u305f\u3060\u3057\u3001\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u4f7f\u7528\u6642\u306e\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u30b3\u30b9\u30c8\u306f1.5\u500d\u306b\u5897\u52a0\u3059\u308b","_gdeType_French":"String","French":"Technique ultime : T\u00e9l\u00e9portation explosive\nQuand vous vous t\u00e9l\u00e9portez, vous infligez des d\u00e9g\u00e2ts aux ennemis proches du point de r\u00e9apparition. \nToutefois, le coup en puissance magique de la t\u00e9l\u00e9portation est multipli\u00e9 par 1,5.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_14":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Concentrated Teleporation\nWhenever using teleporation, your cooldown decreases by 2 seconds. \nHowever, when using teleporation your magic power cost is multiplied by 3 times","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b3\u30f3\u30bb\u30f3\u30c8\u30ec\u30fc\u30c6\u30a3\u30d6 \u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\n\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u3092\u4f7f\u3046\u305f\u3073\u3001\u5168\u3066\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u304c2\u79d2\u6e1b\u5c11\u3059\u308b\n\u305f\u3060\u3057\u3001\u30c6\u30ec\u30dd\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3\u4f7f\u7528\u6642\u306e\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u30b3\u30b9\u30c8\u306f3\u500d\u306b\u5897\u52a0\u3059\u308b","_gdeType_French":"String","French":"Technique ultime : Concentration en t\u00e9l\u00e9portation\nD\u00e8s que vous vous t\u00e9l\u00e9portez, vos cooldowns diminuent de 2 secondes. \nToutefois, le coup en puissance magique de T\u00e9l\u00e9portation est multipli\u00e9 par 3.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_15":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Reduce cast consumption\nBase attack magic power consumption-___Value1___%","_gdeType_Japanese":"String","Japanese":"\u4f4e\u30b3\u30b9\u30c8\u8a60\u5531\n\u901a\u5e38\u653b\u6483\u306e\u6d88\u8cbb\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc-___Value1___%","_gdeType_French":"String","French":"\u00c9conomie : Aria\nLa consommation en puissance magique des attaques de base est diminu\u00e9e de ___Value1___%.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_16":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Aggressive Casting\nBase attack damage increases by 35%, making enemy shields useless\nHowever, the amount of magic power consumed when using normal attacks is multiplied 1.5 times","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30a2\u30b0\u30ec\u30c3\u30b7\u30d6\u30fb\u30ad\u30e3\u30b9\u30c6\u30a3\u30f3\u30b0\n\u901a\u5e38\u653b\u6483\u306e\u30c0\u30e1\u30fc\u30b8\u304c35%\u5897\u52a0\u3057\u3001\u30b7\u30fc\u30eb\u30c9\u306a\u3069\u306b\u3088\u3063\u3066\u53cd\u5c04\u3055\u308c\u306a\u304f\u306a\u308b\n\u305f\u3060\u3057\u3001\u901a\u5e38\u653b\u6483\u3042\u305f\u308a\u306e\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u6d88\u8cbb\u91cf\u306f1.5\u500d\u306b\u306a\u308b","_gdeType_French":"String","French":"Technique ultime : Incantation aggressive\nLes d\u00e9g\u00e2ts de Trait arcanique sont augment\u00e9s de 35%, rendant les boucliers ennemis inutiles.\nToutefois, le coup en puissance magique de Trait arcanique est multipli\u00e9 par 1,5.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":0,"_gdeSchema":"ConstantTextList"},"MAGIC_SKILL_UNIQUE_DESC_17":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"Ultimate Skill: Smart Casting\nBase attack charge time improves by 70%\nHowever, the amount of magic power consumed when using normal attacks is multiplied 1.5 times","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b9\u30de\u30fc\u30c8\u30fb\u30ad\u30e3\u30b9\u30c6\u30a3\u30f3\u30b0\n\u901a\u5e38\u653b\u6483\u306e\u30c1\u30e3\u30fc\u30b8\u6642\u9593\u304c70%\u9ad8\u901f\u5316\u3059\u308b\n\u305f\u3060\u3057\u3001\u901a\u5e38\u653b\u6483\u3042\u305f\u308a\u306e\u30de\u30b8\u30c3\u30af\u30d1\u30ef\u30fc\u6d88\u8cbb\u91cf\u306f2\u500d\u306b\u306a\u308b","_gdeType_French":"String","French":"Technique ultime : Incantation intelligente\nTemps de recharge de Trait arcanique diminu\u00e9s de 70%.\nToutefois, le coup en puissance magique de Trait arcanique est multipli\u00e9 par 1,5.","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":0,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_1":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u5f53\u305f\u308b\u3068\u75db\u3044\u30ed\u30fc\u30d7\n\u30ed\u30fc\u30d7\u3092\u5f53\u3066\u305f\u6575\u306b___Value1_Raw___\u30c0\u30e1\u30fc\u30b8","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_2":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u5b89\u5168\u30ed\u30fc\u30d7\n\u30ed\u30fc\u30d7\u4f7f\u7528\u5f8c\u3001___Value1_Raw___\u79d2\u9593\u306f\u7121\u6575\u306b\u306a\u308b","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_3":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u30de\u30fc\u30ad\u30f3\u30b0\n\u30ed\u30fc\u30d7\u3092\u5f53\u3066\u305f\u6575\u306b___Value1_Raw___\u79d2\u9593\u3001\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b820%","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_4":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u632f\u52d5\u3059\u308b\u5927\u5730\n\u52b9\u679c\u7bc4\u56f2+___Value1___%","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_5":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u7d76\u5bfe\u843d\u4e0b\nB.K.\u30b9\u30c8\u30f3\u30d7\u306b\u3088\u308b\u843d\u4e0b\u4e2d\u306f\u7121\u6575\u306b\u306a\u308b","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_6":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u3064\u3093\u3056\u304f\u5927\u58f0\n\u30a4\u30fc\u30cf\u30fc\uff01\u306e\u97f3\u6ce2\u3092\u5f53\u3066\u305f\u6575\u306b___Value1_Raw___\u30c0\u30e1\u30fc\u30b8","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_7":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u547c\u5438\u6cd5\n\u30a4\u30fc\u30cf\u30fc\uff01\u4f7f\u7528\u6642\u306e\u56de\u5fa9\u91cf+___Value1___%","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_8":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u30ce\u30f3\u30b9\u30c8\u30c3\u30d7\u30e9\u30a4\u30d6\n\u30a4\u30fc\u30cf\u30fc\uff01\u306e\u53eb\u3073\u52d5\u4f5c\u4e2d\u306f\u7121\u6575\u306b\u306a\u308b","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_9":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b9\u30ed\u30fc\u30c0\u30a6\u30f3\n\u30ed\u30fc\u30d7\u3092\u5f53\u3066\u305f\u6575\u306e\u52d5\u4f5c\u901f\u5ea6\u304c2.5\u79d2\u9593\u306e\u9593\u300150%\u9045\u304f\u306a\u308b\n\u30ed\u30fc\u30d7\u306e\u30af\u30fc\u30eb\u30bf\u30a4\u30e0\u304c30%\u4f38\u3073\u3066\u3057\u307e\u3046","_gdeType_French":"String","French":"","_gdeType_ForceEnableToUseEnglishFont":"Bool","ForceEnableToUseEnglishFont":false,"_gdeSchema":"ConstantTextList"},"HONESTY_SKILL_UNIQUE_DESC_10":{"Type":"SKILL_TREE","_gdeType_Type":"ConstantTextType","_gdeType_English":"String","English":"","_gdeType_Japanese":"String","Japanese":"\u30a2\u30eb\u30c6\u30a3\u30e1\u30c3\u30c8 \u30b9\u30ad\u30eb\uff1a\u30b7\u30ca\u30b8\u30fc 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!","_gdeType_EnglishCaption":"String","EnglishCaption":"Ah!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u3042\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_TOOK_DAMAGE_2":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_TOOK_DAMAGE_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u560e\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Gah !","_gdeType_EnglishCaption":"String","EnglishCaption":"Gah!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3050\u3046\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_LOST_SECONDARY_HP_1":{"Trigger":"WS_TRIGGER_TYPE_LOST_SECONDARY_HP","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_LOST_SECONDARY_HP_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u6c92\u9b54\u529b\u4e86\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"J'ai perdu ma puissance magique!","_gdeType_EnglishCaption":"String","EnglishCaption":"I lost my magical power!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u9b54\u529b\u3092\u5931\u3063\u305f\u308f\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_PRIMARY_HP_LESS_THAN_HALF_1":{"Trigger":"WS_TRIGGER_TYPE_PRIMARY_HP_LESS_THAN_HALF","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_PRIMARY_HP_LESS_THAN_HALF_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u7cdf\u7cd5\u4e86...","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est une mauvaise situation, je pr\u00e9sume.","_gdeType_EnglishCaption":"String","EnglishCaption":"This is bad situation, I suppose.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u307e\u305a\u3044\u72b6\u6cc1\u306d\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEATED_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEATED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u770b\u4f86\u6211\u9084\u662f\u5b78\u5f97\u4e0d\u5920...","_gdeType_FrenchCaption":"String","FrenchCaption":"Je n'\u00e9tais pas pr\u00eate pour \u00e7a...","_gdeType_EnglishCaption":"String","EnglishCaption":"I wasn't prepared for this...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u79c1\u3001\u52c9\u5f37\u4e0d\u8db3\u3060\u3063\u305f\u307f\u305f\u3044\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEATED_2":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEATED_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u62b1\u6b49\u8f9c\u8ca0\u59b3\u7684\u671f\u5f85\u4e86...\u5b87\u5b99\u516c\u4e3b...","_gdeType_FrenchCaption":"String","FrenchCaption":"Pardonnez-moi... Princesse Celestia","_gdeType_EnglishCaption":"String","EnglishCaption":"Forgive me ... Princess Celestia ...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u671f\u5f85\u3092\u88cf\u5207\u308a\u307e\u3057\u305f\u30fb\u30fb\u30fb\u30bb\u30ec\u30b9\u30c6\u30a3\u30a2\u69d8\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_MAGIC_RESURRECTED_1":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_RESURRECTED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b1d\u8b1d\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Merci!","_gdeType_EnglishCaption":"String","EnglishCaption":"Thank you!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u308a\u304c\u3068\u3046","_gdeSchema":"WordScriptsList"},"P_MAGIC_RESURRECTED_2":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_RESURRECTED_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5fa9\u4ec7\u7684\u6642\u5019\u5230\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"J'essaierai encore.","_gdeType_EnglishCaption":"String","EnglishCaption":"I'll try again.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30ea\u30d9\u30f3\u30b8\u306d","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEAT_ENEMY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5c11\u4e00\u96bb\u6575\u4eba\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Ennemi vaincu.","_gdeType_EnglishCaption":"String","EnglishCaption":"Enemy down.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3072\u3068\u308a\u6e1b\u3063\u305f\u308f","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEAT_ENEMY_2":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEAT_ENEMY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u6253\u6557\u4e0d\u4e86\u6211\u5011\u7684\u53cb\u60c5\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Vous ne vaincrez jamais notre amiti\u00e9!","_gdeType_EnglishCaption":"String","EnglishCaption":"You'll never defeat our friendship!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u79c1\u305f\u3061\u306e\u53cb\u60c5\u306b\u306f\u52dd\u3066\u306a\u3044\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEAT_ENEMY_3","Next":"P_HONESTY_DIALOG_2","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u6253\u6557\u4e0d\u4e86\u6211\u5011\u7684\u53cb\u60c5\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Vous ne vaincrez jamais notre amiti\u00e9!","_gdeType_EnglishCaption":"String","EnglishCaption":"You'll never defeat our friendship!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u79c1\u305f\u3061\u306e\u53cb\u60c5\u306b\u306f\u52dd\u3066\u306a\u3044\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_DEFEAT_ENEMY_4":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DEFEAT_ENEMY_4","Next":"P_LOYALTY_DIALOG_2","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u6253\u6557\u4e0d\u4e86\u6211\u5011\u7684\u53cb\u60c5\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Vous ne vaincrez jamais notre amiti\u00e9!","_gdeType_EnglishCaption":"String","EnglishCaption":"You'll never defeat our friendship!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u79c1\u305f\u3061\u306e\u53cb\u60c5\u306b\u306f\u52dd\u3066\u306a\u3044\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_ALLY_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_ALLY_DEFEAT_ENEMY_1","Next":"P_HONESTY_DIALOG_3","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54c7\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est... WOW.","_gdeType_EnglishCaption":"String","EnglishCaption":"Just...WOW.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u9a5a\u304d\u306d","_gdeSchema":"WordScriptsList"},"P_MAGIC_ALLY_DEFEAT_ENEMY_2":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_ALLY_DEFEAT_ENEMY_2","Next":"P_LOYALTY_DIALOG_3","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54c7\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est... WOW.","_gdeType_EnglishCaption":"String","EnglishCaption":"Just...WOW.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u9a5a\u304d\u306d","_gdeSchema":"WordScriptsList"},"P_MAGIC_ALLY_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_ALLY_DEFEAT_ENEMY_3","Next":"P_HONESTY_DIALOG_4","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u505a\u5f97\u597d\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Bien jou\u00e9!","_gdeType_EnglishCaption":"String","EnglishCaption":"Nice one!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u3044\u611f\u3058","_gdeSchema":"WordScriptsList"},"P_MAGIC_ALLY_DEFEAT_ENEMY_4":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_ALLY_DEFEAT_ENEMY_4","Next":"P_LOYALTY_DIALOG_4","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u505a\u5f97\u597d\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Bien jou\u00e9!","_gdeType_EnglishCaption":"String","EnglishCaption":"Nice one!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u3044\u611f\u3058","_gdeSchema":"WordScriptsList"},"P_MAGIC_ALLY_DEFEATED_1":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_ALLY_DEFEATED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u4e0d\u6703\u539f\u8ad2\u4f60\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Comment osez-vous faire \u00e7a \u00e0 mes amies?!","_gdeType_EnglishCaption":"String","EnglishCaption":"You can't do this to my friend!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3082\u3046\u8a31\u3055\u306a\u3044\uff01","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5c31\u9760\u59b3\u4e86\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je compte sur toi!","_gdeType_EnglishCaption":"String","EnglishCaption":"I'm counting on you.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u983c\u308a\u306b\u3057\u3066\u308b\u308f","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u5011\u80fd\u5e73\u5b89\u56de\u4f86\u771f\u597d\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est bon de revenir en vie.","_gdeType_EnglishCaption":"String","EnglishCaption":"It's good to be back safe and sound.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u79c1\u305f\u3061\u3082\u7121\u4e8b\u306b\u5e30\u308c\u308b\u3068\u3044\u3044\u3051\u3069","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_3":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u563f\u563f\uff0c\u8b1d\u8b1d\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"H\u00e9h\u00e9, merci.","_gdeType_EnglishCaption":"String","EnglishCaption":"Hehe, thanks.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3075\u3075\u3063\u3001\u3042\u308a\u304c\u3068\u3046","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_4":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u96d6\u7136\u6211\u4e0d\u60f3\u7528\u9019\u6a23\u7684\u65b9\u5f0f\u7528\u9b54\u6cd5...","_gdeType_FrenchCaption":"String","FrenchCaption":"Mais je ne veux pas utiliser la magie de cette fa\u00e7on.","_gdeType_EnglishCaption":"String","EnglishCaption":"But I don't want to use magic in this way.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u9b54\u6cd5\u3092\u3053\u3046\u3044\u3046\u7528\u9014\u306b\u306f\u4f7f\u3044\u305f\u304f\u306a\u3044\u306e\u3060\u3051\u308c\u3069","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_5":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b49\u660e\u7d66\u6211\u770b\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Prouve-le.","_gdeType_EnglishCaption":"String","EnglishCaption":"Prove it.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"10\u79d2\u6570\u3048\u3066\u308b\u308f\u306d","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_6":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_6","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u6709\u5728\u770b\u5566\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je peux le voir clairement.","_gdeType_EnglishCaption":"String","EnglishCaption":"I can see clearly.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3061\u3083\u3093\u3068\u898b\u3066\u305f\u308f\u3088","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_7":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_7","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u5011\u53ef\u6c92\u6709\u5728\u76f8\u4e92\u7af6\u722d\u5594\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Hey, ce n'est pas un concours.","_gdeType_EnglishCaption":"String","EnglishCaption":"Please, we are not competing.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3082\u3046\u3001\u7af6\u4e89\u3057\u3066\u3044\u308b\u308f\u3051\u3058\u3083\u306a\u3044\u306e\u3088","_gdeSchema":"WordScriptsList"},"P_MAGIC_DIALOG_8":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"MAGIC","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Magic/lsd/P_MAGIC_DIALOG_8","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u55ef...\u6211\u8a72\u8b1d\u8b1d\u59b3\u5427\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"He bien, merci, je suppose?","_gdeType_EnglishCaption":"String","EnglishCaption":"Well, thank you, I guess?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3048\u30fc\u3063\u3068\u3001\u3042\u308a\u304c\u3068\u3046\u3001\u304b\u306a\uff1f","_gdeSchema":"WordScriptsList"},"P_HONESTY_APPEAR_1":{"Trigger":"WS_TRIGGER_TYPE_ARRIVAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_APPEAR_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f86\u5427\uff01\u8a72\u4e0a\u5834\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Okay, on y va.","_gdeType_EnglishCaption":"String","EnglishCaption":"Alright, let's do this.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3088\u30fc\u3057\u3001\u3084\u308b\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_BORING_1":{"Trigger":"WS_TRIGGER_TYPE_NO_INPUT_SIGNAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_BORING_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5728\u4e0d\u51fa\u767c\u6211\u5c31\u8981\u56de\u53bb\u56c9\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"J'dois replier bagage et y aller ?","_gdeType_EnglishCaption":"String","EnglishCaption":"Should I just pack my stuff and get back now?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u5148\u306b\u9032\u307e\u306a\u3044\u306a\u3089\u5e30\u308b\u3051\u3069\uff1f","_gdeSchema":"WordScriptsList"},"P_HONESTY_BORING_2":{"Trigger":"WS_TRIGGER_TYPE_NO_INPUT_SIGNAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_BORING_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8eab\u9ad4\u4e0d\u52d5\u4e00\u52d5\u7684\u8a71\u6211\u611f\u89ba\u602a\u602a\u7684...","_gdeType_FrenchCaption":"String","FrenchCaption":"Et si on s'bougeait ?","_gdeType_EnglishCaption":"String","EnglishCaption":"How'bout moving on?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u4f53\u3092\u52d5\u304b\u3057\u3066\u3044\u306a\u3044\u3068\u304a\u304b\u3057\u304f\u306a\u308a\u305d\u3046\u3060","_gdeSchema":"WordScriptsList"},"P_HONESTY_ENCOUNT_1":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ENCOUNT_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u7ad9\u5728\u6211\u5f8c\u9762\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Derri\u00e8re moi, Sucres d'orges.","_gdeType_EnglishCaption":"String","EnglishCaption":"Get behind me, Sugercubes.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a2\u30bf\u30b7\u306e\u5f8c\u308d\u306a\u3089\u5b89\u5168\u3055","_gdeSchema":"WordScriptsList"},"P_HONESTY_ENCOUNT_2":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ENCOUNT_2","Next":"P_MAGIC_DIALOG_1","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u7ad9\u5728\u6211\u5f8c\u9762\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Derri\u00e8re moi, Sucres d'orges.","_gdeType_EnglishCaption":"String","EnglishCaption":"Get behind me, Sugercubes.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a2\u30bf\u30b7\u306e\u5f8c\u308d\u306a\u3089\u5b89\u5168\u3055","_gdeSchema":"WordScriptsList"},"P_HONESTY_ENCOUNT_3":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ENCOUNT_3","Next":"P_LOYALTY_DIALOG_5","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u7ad9\u5728\u6211\u5f8c\u9762\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Derri\u00e8re moi, Sucres d'orges.","_gdeType_EnglishCaption":"String","EnglishCaption":"Get behind me, Sugercubes.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a2\u30bf\u30b7\u306e\u5f8c\u308d\u306a\u3089\u5b89\u5168\u3055","_gdeSchema":"WordScriptsList"},"P_HONESTY_ENCOUNT_4":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ENCOUNT_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5343\u842c\u4e0d\u8981\u4f4e\u4f30\u6211\u5011\u8eab\u70ba\u9678\u99ac\u7684\u5be6\u529b\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Laisse-moi t'montrer de quoi les poneys terrestres sont capable.","_gdeType_EnglishCaption":"String","EnglishCaption":"Lemme show you what Earth ponies are capable of.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a2\u30fc\u30b9\u30dd\u30cb\u30fc\u3092\u7518\u304f\u898b\u308b\u3093\u3058\u3083\u306a\u3044\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_EVASION_1":{"Trigger":"WS_TRIGGER_TYPE_EVADED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_EVASION_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u563f\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"J't'ai eu !","_gdeType_EnglishCaption":"String","EnglishCaption":"Gatcha!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u898b\u5207\u3063\u305f\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_EVASION_2":{"Trigger":"WS_TRIGGER_TYPE_EVADED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_EVASION_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54c7\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"J't'ai eu !","_gdeType_EnglishCaption":"String","EnglishCaption":"Gatcha!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u898b\u5207\u3063\u305f\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_EVASION_3":{"Trigger":"WS_TRIGGER_TYPE_EVADED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_EVASION_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"(\u54e8\u5b50)","_gdeType_FrenchCaption":"String","FrenchCaption":"(Siffle)","_gdeType_EnglishCaption":"String","EnglishCaption":"(Whistle)","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30d2\u30e5\u30fc","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_1":{"Trigger":"WS_TRIGGER_TYPE_USED_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u4e00\u5b9a\u6709\u6548\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"\u00c7a va \u00eatre efficace.","_gdeType_EnglishCaption":"String","EnglishCaption":"It gonna be effective.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3053\u308c\u306f\u52b9\u304f\u3088\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_2":{"Trigger":"WS_TRIGGER_TYPE_USED_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u6211\u4e5f\u53ef\u4ee5\u505a\u5f97\u5f88\u597d\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"M\u00eame moi j'peux l'faire bien.","_gdeType_EnglishCaption":"String","EnglishCaption":"Even I can do it 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up!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u884c\u304f\u3088\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_ROPE_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_ROPE_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u563f\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Hey !","_gdeType_EnglishCaption":"String","EnglishCaption":"Hey!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3053\u3063\u3061\u3053\u3063\u3061\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_ROPE_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_ROPE_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u5f88\u6703\u7528\u5957\u7d22\u7684\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"J'suis bonne au lasso !","_gdeType_EnglishCaption":"String","EnglishCaption":"As long as I've got my trusty rope!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30ed\u30fc\u30d7\u3055\u3070\u304d\u306b\u306f\u81ea\u4fe1\u304c\u3042\u308b\u3093\u3060","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_YEEHAW_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_YEEHAW_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54bf\u54c8\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Yeehaw !","_gdeType_EnglishCaption":"String","EnglishCaption":"Yeehaw!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a4\u30fc\u30cf\u30fc\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_ABILITY_YEEHAW_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ABILITY_YEEHAW_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54bf\u54c8\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Yeehaw !","_gdeType_EnglishCaption":"String","EnglishCaption":"Yeehaw!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a4\u30fc\u30cf\u30fc\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_FRIENDSHIP_ABILITY_1":{"Trigger":"WS_TRIGGER_TYPE_USED_FRIENDSHIP_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_FRIENDSHIP_ABILITY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f86\u9019\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Viens ici !","_gdeType_EnglishCaption":"String","EnglishCaption":"C'mere!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304b\u304b\u3063\u3066\u304a\u3044\u3067\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_FRIENDSHIP_ABILITY_2":{"Trigger":"WS_TRIGGER_TYPE_USED_FRIENDSHIP_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_FRIENDSHIP_ABILITY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f86\u9019\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Viens ici !","_gdeType_EnglishCaption":"String","EnglishCaption":"C'mere!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304b\u304b\u3063\u3066\u304a\u3044\u3067\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_FRIENDSHIP_ABILITY_3":{"Trigger":"WS_TRIGGER_TYPE_USED_FRIENDSHIP_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_FRIENDSHIP_ABILITY_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u53ef\u4e0d\u6703\u9019\u9ebc\u7c21\u55ae\u5c31\u88ab\u4f60\u6253\u6557\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"J'suis pas vaincue si 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facilement.","_gdeType_EnglishCaption":"String","EnglishCaption":"I ain't defeated so easily.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u8ca0\u3051\u3089\u308c\u306a\u3044\u304b\u3089\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_1":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u597d\u75db\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Ouch !","_gdeType_EnglishCaption":"String","EnglishCaption":"Ouch!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u305f\u3063","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_2":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u597d\u75db\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Ouch !","_gdeType_EnglishCaption":"String","EnglishCaption":"Ouch!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u305f\u3063","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_3":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u597d\u75db\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Ouch !","_gdeType_EnglishCaption":"String","EnglishCaption":"Ouch!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u305f\u3063","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_4":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u560e\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Uhh !","_gdeType_EnglishCaption":"String","EnglishCaption":"Uhh!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3050\u3046\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_5":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u560e\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Uhh !","_gdeType_EnglishCaption":"String","EnglishCaption":"Uhh!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3050\u3046\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_TOOK_DAMAGE_6":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_TOOK_DAMAGE_6","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u560e\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Uhh !","_gdeType_EnglishCaption":"String","EnglishCaption":"Uhh!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3050\u3046\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_LOST_SECONDARY_HP_1":{"Trigger":"WS_TRIGGER_TYPE_LOST_SECONDARY_HP","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_LOST_SECONDARY_HP_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u55ef...\u6211\u8a72\u600e\u9ebc\u505a\u5462...","_gdeType_FrenchCaption":"String","FrenchCaption":"Eh bien, qu'est-ce que j'peux faire ?","_gdeType_EnglishCaption":"String","EnglishCaption":"Well, what should I do?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3055\u3042\u3066\u3001\u3069\u3046\u3057\u3088\u3046\u304b\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_HONESTY_PRIMARY_HP_LESS_THAN_HALF_1":{"Trigger":"WS_TRIGGER_TYPE_PRIMARY_HP_LESS_THAN_HALF","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_PRIMARY_HP_LESS_THAN_HALF_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u51b7\u975c\u4e00\u9ede...\u5438\u4e00\u53e3\u6c23...\u547c\u4e00\u53e3\u6c23...","_gdeType_FrenchCaption":"String","FrenchCaption":"Yeux ouverts, oreilles dress\u00e9es, yeux ouverts, oreilles dress\u00e9es\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"Eyes peel, ears open, eyes peel, ears open...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u843d\u3061\u7740\u3044\u3066\u3001\u6df1\u547c\u5438\u3059\u308b\u3093\u3060\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEATED_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEATED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u62b1\u6b49\u4e86...\u5927\u5bb6...","_gdeType_FrenchCaption":"String","FrenchCaption":"D\u00e9sol\u00e9e tout l'monde\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"Sorry y'all..","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3054\u3081\u3093\u3088\u3001\u307f\u3093\u306a\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEATED_2":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEATED_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u4e0d\u8a72\u9019\u6a23\u7684...","_gdeType_FrenchCaption":"String","FrenchCaption":"Qu'est-ce que\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"What the hay...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3053\u3093\u306a\u306f\u305a\u3058\u3083\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEATED_3":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEATED_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u4e0d\u8a72\u9019\u6a23\u7684...","_gdeType_FrenchCaption":"String","FrenchCaption":"Qu'est-ce que\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"What the hay...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3053\u3093\u306a\u306f\u305a\u3058\u3083\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"P_HONESTY_RESURRECTED_1":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_RESURRECTED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b1d\u5566\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Merci.","_gdeType_EnglishCaption":"String","EnglishCaption":"Thanks.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u308a\u304c\u3068\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_RESURRECTED_2":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_RESURRECTED_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b1d\u5566\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Merci.","_gdeType_EnglishCaption":"String","EnglishCaption":"Thanks.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u308a\u304c\u3068\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_RESURRECTED_3":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_RESURRECTED_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4e0b\u6b21\u6211\u6703\u66f4\u6ce8\u610f\u7684\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Je ne l'referai plus.","_gdeType_EnglishCaption":"String","EnglishCaption":"I'll never do it again.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u6b21\u306f\u6c17\u3092\u3064\u3051\u308b\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_RESURRECTED_4":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_RESURRECTED_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4e0b\u6b21\u6211\u6703\u66f4\u6ce8\u610f\u7684\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Je ne l'referai plus.","_gdeType_EnglishCaption":"String","EnglishCaption":"I'll never do it again.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u6b21\u306f\u6c17\u3092\u3064\u3051\u308b\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEAT_ENEMY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4e0b\u6b21\u6703\u66f4\u597d\u5427\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"Vaut mieux r\u00e9essayer, hein ?","_gdeType_EnglishCaption":"String","EnglishCaption":"Better try it again, heh?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u51fa\u306a\u304a\u3057\u3066\u304a\u3044\u3067\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEAT_ENEMY_2":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEAT_ENEMY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u56de\u4f60\u5bb6\u53bb\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Rentrez chez vous !","_gdeType_EnglishCaption":"String","EnglishCaption":"Get back to your home!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u5bb6\u306b\u5e30\u308a\u306a\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEAT_ENEMY_3","Next":"P_MAGIC_DIALOG_2","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u56de\u4f60\u5bb6\u53bb\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Rentrez chez vous !","_gdeType_EnglishCaption":"String","EnglishCaption":"Get back to your home!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u5bb6\u306b\u5e30\u308a\u306a\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_DEFEAT_ENEMY_4":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DEFEAT_ENEMY_4","Next":"P_LOYALTY_DIALOG_6","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u56de\u4f60\u5bb6\u53bb\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Rentrez chez vous !","_gdeType_EnglishCaption":"String","EnglishCaption":"Get back to your home!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u5bb6\u306b\u5e30\u308a\u306a\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_ALLY_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ALLY_DEFEAT_ENEMY_1","Next":"P_MAGIC_DIALOG_3","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"(\u53e3\u54e8) \u8b9a\u5566\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"(Siffle) G\u00e9nial !","_gdeType_EnglishCaption":"String","EnglishCaption":"(Whistle) Awesome!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"(\u53e3\u7b1b) \u898b\u3068\u308c\u3061\u3083\u3063\u305f\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_ALLY_DEFEAT_ENEMY_2":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"LOYALTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ALLY_DEFEAT_ENEMY_2","Next":"P_LOYALTY_DIALOG_7","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"(\u53e3\u54e8) \u8b9a\u5566\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"(Siffle) G\u00e9nial !","_gdeType_EnglishCaption":"String","EnglishCaption":"(Whistle) Awesome!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"(\u53e3\u7b1b) \u898b\u3068\u308c\u3061\u3083\u3063\u305f\u3088","_gdeSchema":"WordScriptsList"},"P_HONESTY_ALLY_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_ALLY_DEFEAT_ENEMY_3","Next":"P_MAGIC_DIALOG_4","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u597d\u6a23\u5730","_gdeType_FrenchCaption":"String","FrenchCaption":"Bien fait !","_gdeType_EnglishCaption":"String","EnglishCaption":"Nicely 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in summer days!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u6674\u308c\u305f\u65e5\u306e\u7267\u7f8a\u72ac\u307f\u305f\u3044\u306b\u6e96\u5099\u4e07\u7aef\u3055\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_DIALOG_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DIALOG_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5c31\u662f\u9019\u6a23\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Exactement 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Continue !","_gdeType_EnglishCaption":"String","EnglishCaption":"That's it! Keep it up!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3069\u3093\u3069\u3093\u884c\u3053\u3046","_gdeSchema":"WordScriptsList"},"P_HONESTY_DIALOG_5":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DIALOG_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u6211\u4e0d\u884c\u5566...","_gdeType_FrenchCaption":"String","FrenchCaption":"C't'impossible !","_gdeType_EnglishCaption":"String","EnglishCaption":"That's 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cool.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u6b63\u76f4\u306b\u8a00\u3063\u3066\u30fb\u30fb\u30fb\u30af\u30fc\u30eb\u3060\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_HONESTY_DIALOG_7":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"HONESTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Honesty/lsd/P_HONESTY_DIALOG_7","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u5011\u9084\u6709\u5f88\u591a\u8981\u8655\u7406\u7684\u5462\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Il y en a encore beaucoup.","_gdeType_EnglishCaption":"String","EnglishCaption":"We still got plenty of 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me.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u629c\u304d\u3067\u59cb\u307e\u308b\u308f\u3051\u304c\u306a\u3044\u3088\u306d","_gdeSchema":"WordScriptsList"},"P_LOYALTY_BORING_1":{"Trigger":"WS_TRIGGER_TYPE_NO_INPUT_SIGNAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_BORING_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u554a\u554a...\u597d\u7121\u804a...","_gdeType_FrenchCaption":"String","FrenchCaption":"Ahh, si ennuyant !","_gdeType_EnglishCaption":"String","EnglishCaption":"Ahhh, so 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Allons-y !","_gdeType_EnglishCaption":"String","EnglishCaption":"What keep us waiting. Let's go!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u4f55\u3067\u30ce\u30ed\u30ce\u30ed\u3057\u3066\u308b\u3093\u3060\u3088\uff01\u65e9\u304f\u5148\u306b\u9032\u3082\u3046\u305c","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ENCOUNT_1":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ENCOUNT_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u621110\u79d2\u5c31\u80fd\u641e\u5b9a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je pourrais nettoyer cette zone en dix secondes chrono !","_gdeType_EnglishCaption":"String","EnglishCaption":"I could clear this area in ten seconds flat! ","_gdeType_JapaneseCaption":"String","JapaneseCaption":"10\u79d2\u3067\u7247\u4ed8\u3051\u3066\u3084\u308b\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ENCOUNT_2":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ENCOUNT_2","Next":"P_HONESTY_DIALOG_5","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u621110\u79d2\u5c31\u80fd\u641e\u5b9a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je pourrais nettoyer cette zone en dix secondes chrono !","_gdeType_EnglishCaption":"String","EnglishCaption":"I could clear this area in ten seconds flat! ","_gdeType_JapaneseCaption":"String","JapaneseCaption":"10\u79d2\u3067\u7247\u4ed8\u3051\u3066\u3084\u308b\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ENCOUNT_3":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ENCOUNT_3","Next":"P_MAGIC_DIALOG_5","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u621110\u79d2\u5c31\u80fd\u641e\u5b9a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je pourrais nettoyer cette zone en dix secondes chrono !","_gdeType_EnglishCaption":"String","EnglishCaption":"I could clear this area in ten seconds flat! ","_gdeType_JapaneseCaption":"String","JapaneseCaption":"10\u79d2\u3067\u7247\u4ed8\u3051\u3066\u3084\u308b\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ENCOUNT_4":{"Trigger":"WS_TRIGGER_TYPE_ENEMY_DETECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ENCOUNT_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u6211\u4e00\u99ac\u5c31\u884c\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Je peux m'en occuper.","_gdeType_EnglishCaption":"String","EnglishCaption":"I can handle 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!","_gdeType_EnglishCaption":"String","EnglishCaption":"Hu!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3075\u3063","_gdeSchema":"WordScriptsList"},"P_LOYALTY_EVASION_4":{"Trigger":"WS_TRIGGER_TYPE_EVADED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_EVASION_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u547c\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Hu !","_gdeType_EnglishCaption":"String","EnglishCaption":"Hu!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3075\u3063","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ABILITY_1":{"Trigger":"WS_TRIGGER_TYPE_USED_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ABILITY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u63a5\u62db\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Prends \u00e7a !","_gdeType_EnglishCaption":"String","EnglishCaption":"Take 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!","_gdeType_EnglishCaption":"String","EnglishCaption":"Ya!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3084\u3063\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ABILITY_DOUBLE_PAYBACK_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ABILITY_COUNTER_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u96d9\u500d\u5949\u9084\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Vengeance doubl\u00e9e !","_gdeType_EnglishCaption":"String","EnglishCaption":"Double pay back!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u500d\u306b\u3057\u3066\u8fd4\u3059\u3088\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ABILITY_DOUBLE_PAYBACK_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ABILITY_COUNTER_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5c31\u8ddf\u6211\u4e00\u6a23\u9177","_gdeType_FrenchCaption":"String","FrenchCaption":"Aussi g\u00e9niale que moi.","_gdeType_EnglishCaption":"String","EnglishCaption":"Just awesome as me.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3084\u3063\u3071\u308a\u30dc\u30af\u3063\u3066\u6700\u9ad8","_gdeSchema":"WordScriptsList"},"P_LOYALTY_FRIENDSHIP_ABILITY_1":{"Trigger":"WS_TRIGGER_TYPE_USED_FRIENDSHIP_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_FRIENDSHIP_ABILITY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5f69\u8679...\u97f3\u7206\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Sonic\u2026 Rainboom !","_gdeType_EnglishCaption":"String","EnglishCaption":"Sonic... Rainboom!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30bd\u30cb\u30c3\u30af\u30fb\u30fb\u30fb\u30ec\u30a4\u30f3\u30d6\u30fc\u30e0\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_FRIENDSHIP_ABILITY_2":{"Trigger":"WS_TRIGGER_TYPE_USED_FRIENDSHIP_ABILITY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_FRIENDSHIP_ABILITY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u90a3\u6211\u5011\u5c31\u4f86\u786c\u7684\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"On va faire \u00e7a de la mani\u00e8re forte !","_gdeType_EnglishCaption":"String","EnglishCaption":"Let do this the hard way!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u3092\u672c\u6c17\u306b\u3055\u305b\u3061\u3083\u3063\u305f\u306d","_gdeSchema":"WordScriptsList"},"P_LOYALTY_TOOK_DAMAGE_1":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_TOOK_DAMAGE_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u55da\u554a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Kyaa !","_gdeType_EnglishCaption":"String","EnglishCaption":"Kyaa!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304d\u3083\u3042\u3063","_gdeSchema":"WordScriptsList"},"P_LOYALTY_TOOK_DAMAGE_2":{"Trigger":"WS_TRIGGER_TYPE_TOOK_DAMAGE","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_TOOK_DAMAGE_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54c7\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Whoa !","_gdeType_EnglishCaption":"String","EnglishCaption":"Whoa!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3046\u308f\u3063","_gdeSchema":"WordScriptsList"},"P_LOYALTY_LOST_SECONDARY_HP_1":{"Trigger":"WS_TRIGGER_TYPE_LOST_SECONDARY_HP","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_LOST_SECONDARY_HP_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u5f88\u7cdf...\u5c0d\u5427\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est mauvais\u2026 c'est \u00e7a ?","_gdeType_EnglishCaption":"String","EnglishCaption":"It's bad...right?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u30fc\u3001\u3061\u3087\u3063\u3068\u3001\u30de\u30ba\u3044\uff1f","_gdeSchema":"WordScriptsList"},"P_LOYALTY_PRIMARY_HP_LESS_THAN_HALF_1":{"Trigger":"WS_TRIGGER_TYPE_PRIMARY_HP_LESS_THAN_HALF","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_PRIMARY_HP_LESS_THAN_HALF_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u7cdf\u7cd5\u4e86\uff01\u7cdf\u7cd5\u4e86\uff01\u7cdf\u7cd5\u4e86\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Oh non ! Oh non ! Oh non !","_gdeType_EnglishCaption":"String","EnglishCaption":"Oh no! Oh no! Oh no!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30de\u30ba\u3044\u30de\u30ba\u3044\u30de\u30ba\u3044\u30de\u30ba\u3044\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DEFEATED_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DEFEATED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u70cf\u554a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Kyaa !","_gdeType_EnglishCaption":"String","EnglishCaption":"Kyaa!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304d\u3083\u3042\u30fc\u3063","_gdeSchema":"WordScriptsList"},"P_LOYALTY_RESURRECTED_1":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_RESURRECTED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u662f\u6545\u610f\u7121\u8996\u6211\uff0c\u5c0d\u55ce\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"Tu m'as ignor\u00e9, c'est \u00e7a ?","_gdeType_EnglishCaption":"String","EnglishCaption":"You did ignore me, right?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u898b\u306a\u304b\u3063\u305f\u3053\u3068\u306b\u3057\u3066\u3088\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_RESURRECTED_2":{"Trigger":"WS_TRIGGER_TYPE_RESURRECTED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_RESURRECTED_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u597d\u9078\u64c7\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Bon choix !","_gdeType_EnglishCaption":"String","EnglishCaption":"Good choose!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u3092\u52a9\u3051\u3066\u6b63\u89e3\u3060\u306d\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DEFEAT_ENEMY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6839\u672c\u4e0d\u582a\u4e00\u64ca\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"\u00c7a ne vaut pas la peine de se battre du tout.","_gdeType_EnglishCaption":"String","EnglishCaption":"Not worth fighting at all.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u76f8\u624b\u306b\u306a\u3093\u306a\u3044\u306d","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DEFEAT_ENEMY_2":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DEFEAT_ENEMY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f86\u6253\u6557\u6211\u554a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Essaie de me vaincre.","_gdeType_EnglishCaption":"String","EnglishCaption":"Try to beat me.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u3092\u76ee\u6307\u3057\u3066\u3044\u3044\u3088","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DEFEAT_ENEMY_3","Next":"P_HONESTY_DIALOG_6","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u770b\u5230\u4e86\u5427\uff01\u770b\u5230\u4e86\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Tu as vu ? Tu as vu ?","_gdeType_EnglishCaption":"String","EnglishCaption":"See that! See that!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u306d\u3048\u898b\u3066\u305f\uff1f\u898b\u3066\u305f\uff1f","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DEFEAT_ENEMY_4":{"Trigger":"WS_TRIGGER_TYPE_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DEFEAT_ENEMY_4","Next":"P_MAGIC_DIALOG_6","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u770b\u5230\u4e86\u5427\uff01\u770b\u5230\u4e86\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Tu as vu ? Tu as vu ?","_gdeType_EnglishCaption":"String","EnglishCaption":"See that! See that!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u306d\u3048\u898b\u3066\u305f\uff1f\u898b\u3066\u305f\uff1f","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ALLY_DEFEAT_ENEMY_1":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ALLY_DEFEAT_ENEMY_1","Next":"P_HONESTY_DIALOG_7","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u563f\uff01\u90a3\u662f\u6211\u7684\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Hey ! 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Tu as pris ma part.","_gdeType_EnglishCaption":"String","EnglishCaption":"Hey! You take my part.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u306e\u5206\u3082\u53d6\u3063\u3066\u304a\u3044\u3066\u3088","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ALLY_DEFEAT_ENEMY_3":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"HONESTY","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ALLY_DEFEAT_ENEMY_3","Next":"P_HONESTY_DIALOG_8","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5f88\u9177\u5594\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est cool.","_gdeType_EnglishCaption":"String","EnglishCaption":"That's cool.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u305d\u308c\u3063\u3066\u7d50\u69cb\u30af\u30fc\u30eb\u3058\u3083\u3093","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ALLY_DEFEAT_ENEMY_4":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEAT_ENEMY","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"MAGIC","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ALLY_DEFEAT_ENEMY_4","Next":"P_MAGIC_DIALOG_8","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5f88\u9177\u5594\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est cool.","_gdeType_EnglishCaption":"String","EnglishCaption":"That's cool.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u305d\u308c\u3063\u3066\u7d50\u69cb\u30af\u30fc\u30eb\u3058\u3083\u3093","_gdeSchema":"WordScriptsList"},"P_LOYALTY_ALLY_DEFEATED_1":{"Trigger":"WS_TRIGGER_TYPE_ALLY_DEFEATED","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_ALLY_DEFEATED_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b93\u4f60\u770b\u5230\u60f9\u6211\u751f\u6c23\u6709\u4ec0\u9ebc\u4e0b\u5834\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"S'il-te-pla\u00eet, dis moi ce que je dois faire quand je m'\u00e9nerve\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"Please tell me what should I do when I got angry by friend...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u3092\u6012\u3089\u305b\u305f\u3089\u3069\u3046\u306a\u308b\u304b\u6559\u3048\u3066\u3084\u308b\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u6839\u672c\u4e0d\u9700\u8981\u6e96\u5099\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Je n'ai pas besoin d'\u00eatre pr\u00eate.","_gdeType_EnglishCaption":"String","EnglishCaption":"I don't need to be ready.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u306b\u6e96\u5099\u306a\u3093\u3066\u3044\u3089\u306a\u3044\u306d","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8aaa\u5f97\u597d\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est ce que j'ai dis !","_gdeType_EnglishCaption":"String","EnglishCaption":"That's what I say!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u3044\u3053\u3068\u8a00\u3046\u3058\u3083\u3093\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_3":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4e0b\u4e00\u6b21\u6703\u66f4\u9177\u500b20%\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Ce sera 20% plus cool la prochaine fois !","_gdeType_EnglishCaption":"String","EnglishCaption":"Next time will be 20% cooler!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u6b21\u306f\u30af\u30fc\u30eb\u305520%\u5897\u3057\u3067\u6c7a\u3081\u308b\u3088","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_4":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u518d\u52a0\u628a\u52c1\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Continuez d'avancer !","_gdeType_EnglishCaption":"String","EnglishCaption":"Keep pacing up!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3082\u3063\u3068\u30da\u30fc\u30b9\u3092\u4e0a\u3052\u3088\u3046\u305c","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_5":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u60f3\u6bd4\u6211\u66f4\u53b2\u5bb3\uff1f\u6211\u53ef\u4e0d\u8b93\u59b3\u9019\u9ebc\u505a\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Tu veux briller plus que moi\u2026 je ne te laisserai pas faire.","_gdeType_EnglishCaption":"String","EnglishCaption":"Wanna to outshine me. I won't let you do that.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30dc\u30af\u3088\u308a\u76ee\u7acb\u3064\u6c17\uff1f\u305d\u3046\u306f\u3055\u305b\u306a\u3044\u304b\u3089\u306a\uff01","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_6":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_6","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u554a\uff01\u9019\u4e9b\u50a2\u4f19\u5230\u5e95\u6253\u54ea\u4f86\u7684\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"Ah ! D'o\u00f9 viennent-t-ils ?","_gdeType_EnglishCaption":"String","EnglishCaption":"Ah! Where do these guys come from?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u30fc\u3001\u3067\u3082\u3053\u3044\u3064\u3089\u3001\u3069\u3053\u306b\u4f4f\u3093\u3067\u308b\u308f\u3051\uff1f","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_7":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_7","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u563f\u563f\uff01\u518d\u76e1\u91cf\u8b9a\u7f8e\u6211\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"H\u00e9h\u00e9, admire-moi tant que tu le peux.","_gdeType_EnglishCaption":"String","EnglishCaption":"Hehe, admire me as you can.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3078\u3078\u3001\u3082\u3063\u3068\u898b\u3068\u308c\u3066\u3044\u3044\u3088","_gdeSchema":"WordScriptsList"},"P_LOYALTY_DIALOG_8":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"LOYALTY","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Loyalty/lsd/P_LOYALTY_DIALOG_8","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u9084\u53ea\u662f\u958b\u59cb\u800c\u5df2\u5462\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"C'est juste le d\u00e9but.","_gdeType_EnglishCaption":"String","EnglishCaption":"It just the beginning.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u307e\u3060\u307e\u3060\u3053\u308c\u304b\u3089\u3055","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_APPEAR_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_APPEAR_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u4e00\u5929\u4e00\u5b9a\u5f88\u5b8c\u7f8e...","_gdeType_FrenchCaption":"String","FrenchCaption":"Ce jour est en train d'\u00eatre parfait\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"This day is going to be perfect...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u4eca\u65e5\u306f\u5b8c\u74a7\u306a\u65e5\u306b\u306a\u308b\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_APPEAR_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_APPEAR_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5c0f\u99ac\u570b\u5c07\u6703\u662f\u6211\u7684\u3002\n\u6211\u7684\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Cette Equestria sera mienne.\n Enti\u00e8rement mienne !","_gdeType_EnglishCaption":"String","EnglishCaption":"This Equestria is going to be mine.\nAll mine!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3053\u306e\u30a8\u30af\u30a8\u30b9\u30c8\u30ea\u30a2\u3082\u79c1\u306e\u3082\u306e\u306b\u306a\u308b\u3093\u3060\u3088","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u770b\u4f86\u59b3\u5011\u4e0d\u66c9\u5f97\u6050\u61fc\u662f\u4ec0\u9ebc\uff0c\n\u8b93\u6211\u4f86\u597d\u597d\u6559\u6559\u59b3\u5011","_gdeType_FrenchCaption":"String","FrenchCaption":"On dirait que vous ne connaissez pas la peur,\n je vais vous apprendre ce qu'est la v\u00e9ritable terreur !","_gdeType_EnglishCaption":"String","EnglishCaption":"It seems you don't know about fear,\nit will teach what the true fear is!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u307e\u3060\u672c\u5f53\u306e\u6050\u6016\u3092\u77e5\u3089\u306a\u3044\u3063\u3066\u9854\u3092\u3057\u3066\u3044\u308b\u306d\n\u79c1\u304c\u6559\u3048\u3066\u3042\u3052\u308b","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u59b3\u5011\u7684\u53cb\u60c5\u771f\u662f...\u8b93\u4eba\u4e0d\u6085\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Votre amiti\u00e9\u2026 si d\u00e9sagr\u00e9able.","_gdeType_EnglishCaption":"String","EnglishCaption":"Your friendship... It just unpleasant.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u307e\u3063\u305f\u304f\u4e0d\u5feb\u3060\u306d\n\u304a\u524d\u305f\u3061\u306e\u53cb\u60c5\u3054\u3063\u3053\u306f","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_3":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u59b3\u5011\u9084\u80fd\u7ad9\u591a\u4e45\u5462\uff1f\u55ef\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"Combien de temps pouvez-vous tenir, hein ?","_gdeType_EnglishCaption":"String","EnglishCaption":"How long can you stand, huh?","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3044\u3064\u307e\u3067\u7acb\u3063\u3066\u3044\u3089\u308c\u308b\u304b\u3057\u3089\uff1f","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_4":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u59b3\u5011\u9084\u771f\u884c\u5462\uff0c\n\u4f46\u73fe\u5728\u9084\u53ea\u662f\u8ddf\u4f60\u73a9\u73a9\u800c\u5df2\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Bien essay\u00e9, petites, mais j'ai fini de jouer !","_gdeType_EnglishCaption":"String","EnglishCaption":"Good try fillies, but I'm through playing around!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3084\u308b\u3058\u3083\u306a\u3044\u304b\u30fb\u30fb\u30fb\n\u3067\u3082\u904a\u3073\u306f\u3053\u3053\u307e\u3067\u3060\u3088\uff01","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_5":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u6703\u8b93\u59b3\u5011\u5f8c\u6094\u7684\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Je vais vous faire regretter pour \u00e7a !","_gdeType_EnglishCaption":"String","EnglishCaption":"I will make you regret for this!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u524d\u305f\u3061\u306f\u304d\u3063\u3068\u5f8c\u6094\u3059\u308b\u3088","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_6":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_6","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u5728\u9019\u4e16\u754c\u59b3\u5011\u53ea\u6703\u9020\u6210\u9ebb\u7169\u7684\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"M\u00eame dans ce monde, quelle nuisance.","_gdeType_EnglishCaption":"String","EnglishCaption":"Even in this world, what a nuisance.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u307b\u3046\u3001\u3053\u306e\u4e16\u754c\u306e\u304a\u524d\u305f\u3061\u306f\u305d\u308c\u306a\u308a\u306b\u3084\u308b\u3088\u3046\u3060\u306d","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_7":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_7","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54fc\uff01\u6211\u4e0d\u518d\u7559\u4e00\u624b\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Hmph, pas de quartier !","_gdeType_EnglishCaption":"String","EnglishCaption":"Hmph, No quarter!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3075\u3093\u3001\u3082\u3046\u5bb9\u8d66\u3057\u306a\u3044\u3088","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_8":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_8","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6efe\u5427\uff01\n\u5426\u5247\u5c31\u8981\u9762\u5c0d\u6211\u771f\u6b63\u7684\u4e00\u9762\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Cessez \u00e7a !\n Ou affrontez ma v\u00e9ritable puissance.","_gdeType_EnglishCaption":"String","EnglishCaption":"Quit it!\nOr face with true power of mine.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u305d\u3053\u307e\u3067\u3060\uff01\n\u79c1\u3092\u672c\u6c17\u306b\u3055\u305b\u3066\u7121\u4e8b\u3067\u3044\u3089\u308c\u308b\u3068\u601d\u3063\u305f\u304b\u3044\uff01","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_9":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_9","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u771f\u60f3\u770b\u5230\u59b3\u5011\u8dea\u5730\u5411\u6211\u6c42\u9952\u7684\u6a23\u5b50\u5462\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"J'ai h\u00e2te de vous voir me supplier et pleurer comme des b\u00e9b\u00e9s.","_gdeType_EnglishCaption":"String","EnglishCaption":"I can't wait to see you beg me and cry like a baby.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u898b\u3066\u307f\u305f\u304f\u306a\u3063\u305f\u3088\n\u304a\u524d\u305f\u3061\u304c\u7121\u69d8\u306b\u8ca0\u3051\u3066\u6ce3\u304d\u306a\u304c\u3089\u8b1d\u308b\u59ff\u3092\u306d\uff01","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_10":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_10","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4e0d\u6703\u5427...\u6211\u7adf\u7136\u8981\u8f38\u4e86...\n\u6211\u7adf\u7136\u8981\u8f38\u4e86\uff1f\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Ce n'est pas possible\u2026 je suis sur le point d'\u00eatre vaincue\u2026\n NON ! JAMAIS !","_gdeType_EnglishCaption":"String","EnglishCaption":"It can't be...I am about to be defeated...\nNO! NEVER!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30d0\u30ab\u306a\u30fb\u30fb\u30fb\u8ca0\u3051\u308b\u3068\u3044\u3046\u306e\u304b\n\u3053\u306e\u79c1\u304c\uff1f","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_11":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_11","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u8b93\u5c0f\u99ac\u570b\u9677\u5165\u6050\u61fc\u7684\u6211 \n\u6211\u4e0d\u80fd\u88ab\u59b3\u5011\u9019\u4e9b\u50a2\u4f19\u6253\u6557...","_gdeType_FrenchCaption":"String","FrenchCaption":"J'ai apport\u00e9 la peur en Equestria depuis des milliers d'ann\u00e9es.\n Comment ai-je pu perdre face \u00e0 ces \"gamines\"\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"I bring fear to Equestria for a thousand years.\nWhy did I defeat by these \"fillies\"...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u30a8\u30af\u30a8\u30b9\u30c8\u30ea\u30a2\u3092\u6050\u6016\u306b\u9665\u308c\u3066\u304d\u305f\u79c1\u304c\n\u3053\u3093\u306a\u30ac\u30ad\u3069\u3082\u306b\u30fb\u30fb\u30fb","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_RANDOM_12":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_RANDOM_12","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u70ba\u4ec0\u9ebc...\u662f\u6211\u770b\u932f\u4e86\u55ce\uff1f","_gdeType_FrenchCaption":"String","FrenchCaption":"Pourquoi\u2026 qu'ai-je manqu\u00e9\u2026","_gdeType_EnglishCaption":"String","EnglishCaption":"Why...what did I missed...","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u898b\u8aa4\u3063\u3066\u3044\u305f\u306e\u306f\u79c1\u3060\u3063\u305f\u306e\u304b\uff1f","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_1":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_1","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u71c3\u71d2\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Br\u00fblez !","_gdeType_EnglishCaption":"String","EnglishCaption":"Burn!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u71c3\u3048\u306a\uff01","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_2":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_2","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u54c8\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Haa !","_gdeType_EnglishCaption":"String","EnglishCaption":"Haa!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u306f\u3042\u3063\uff01","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_3":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_3","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u9019\u5c07\u6703\u6709\u4e00\u9ede\u9ede\"\u75db\"\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"\u00c7a va faire un peu mal.","_gdeType_EnglishCaption":"String","EnglishCaption":"It will be a little pain.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3058\u308f\u3058\u308f\u3068\u75db\u3081\u3064\u3051\u3066\u3084\u308b","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_4":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_4","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u6211\u5c07\u6703\u5438\u4e7e\u59b3\u5011\u7684\"\u53cb\u60c5\"\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Je vais aspirer votre \"amiti\u00e9\" !","_gdeType_EnglishCaption":"String","EnglishCaption":"I will suck your \"friendship\"!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u524d\u305f\u3061\u306e\u53cb\u60c5\u3092\u5438\u3044\u5c3d\u304f\u3057\u3066\u3042\u3052\u308b","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_5":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_5","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u770b\u4f86\u6211\u5f97\u8a66\u4e00\u4e9b\u7981\u5fcc\u7684\u9b54\u6cd5\u4e86\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"On dirait que je vais devoir essayer la magie interdite.","_gdeType_EnglishCaption":"String","EnglishCaption":"Look like I have to try the forbidden magic.","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u3042\u306e\u9b54\u6cd5\u3092\u8a66\u3059\u3057\u304b\u306a\u3044\u3088\u3046\u3060\u306d","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_6":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_6","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f60\u5011\u5feb\u4f86\u4fdd\u8b77\u6211\u5427\uff01","_gdeType_FrenchCaption":"String","FrenchCaption":"Venez ici et prot\u00e9gez-moi !","_gdeType_EnglishCaption":"String","EnglishCaption":"Come here and protect me!","_gdeType_JapaneseCaption":"String","JapaneseCaption":"\u304a\u524d\u305f\u3061\u3001\u3055\u3063\u3055\u3068\u79c1\u3092\u5b88\u308b\u3093\u3060","_gdeSchema":"WordScriptsList"},"E_THE_INSECT_QUEEN_USING_ABILITY_7":{"Trigger":"WS_TRIGGER_TYPE_MANUAL","_gdeType_Trigger":"WordScriptTriggerType","Actor":"THE_INSECT_QUEEN","_gdeType_Actor":"GameCharacterType","Together_1":"","_gdeType_Together_1":"GameCharacterType","Together_2":"","_gdeType_Together_2":"GameCharacterType","_gdeType_VoiceAssetPath":"String","VoiceAssetPath":"VoiceDatas/Enemies/Chrysalis/lsd/E_THE_INSECT_QUEEN_USING_ABILITY_7","Next":"","_gdeType_Next":"WordScriptsList","_gdeType_ThaiCaption":"String","ThaiCaption":"","_gdeType_TraditionalChineseCaption":"String","TraditionalChineseCaption":"\u4f86\u5427\uff01\u5fe0\u5fc3\u7684\u81e3\u5b50\u5011\u3002","_gdeType_FrenchCaption":"String","FrenchCaption":"Venez ici, mes chers 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deleted file mode 100644
index 06668ba..0000000
--- a/assets/values/flightling.atlas
+++ /dev/null
@@ -1,160 +0,0 @@
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diff --git a/assets/values/flightling.skel b/assets/values/flightling.skel
deleted file mode 100644
index 200f2e9..0000000
Binary files a/assets/values/flightling.skel and /dev/null differ
diff --git a/assets/values/header.atlas b/assets/values/header.atlas
deleted file mode 100644
index 7df3583..0000000
--- a/assets/values/header.atlas
+++ /dev/null
@@ -1,27 +0,0 @@
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deleted file mode 100644
index e07a73a..0000000
Binary files a/assets/values/header.skel and /dev/null differ
diff --git a/assets/values/indicator.atlas b/assets/values/indicator.atlas
deleted file mode 100644
index af11b9c..0000000
--- a/assets/values/indicator.atlas
+++ /dev/null
@@ -1,34 +0,0 @@
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deleted file mode 100644
index 7ed4a2a..0000000
Binary files a/assets/values/indicator.skel and /dev/null differ
diff --git a/assets/values/life_gauge.atlas b/assets/values/life_gauge.atlas
deleted file mode 100644
index 4149726..0000000
--- a/assets/values/life_gauge.atlas
+++ /dev/null
@@ -1,55 +0,0 @@
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deleted file mode 100644
index 8b9d8ec..0000000
Binary files a/assets/values/life_gauge.skel and /dev/null differ
diff --git a/assets/values/lobby_menu_bars.atlas b/assets/values/lobby_menu_bars.atlas
deleted file mode 100644
index bd9ec24..0000000
--- a/assets/values/lobby_menu_bars.atlas
+++ /dev/null
@@ -1,13 +0,0 @@
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deleted file mode 100644
index 7666b13..0000000
Binary files a/assets/values/lobby_menu_bars.skel and /dev/null differ
diff --git a/assets/values/name_entry_window.atlas b/assets/values/name_entry_window.atlas
deleted file mode 100644
index 15d720b..0000000
--- a/assets/values/name_entry_window.atlas
+++ /dev/null
@@ -1,13 +0,0 @@
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-repeat: none
-lobby/ok_button
- rotate: false
- xy: 2, 2
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
diff --git a/assets/values/name_entry_window.skel b/assets/values/name_entry_window.skel
deleted file mode 100644
index 0a7744e..0000000
Binary files a/assets/values/name_entry_window.skel and /dev/null differ
diff --git a/assets/values/player_life_gauge.atlas b/assets/values/player_life_gauge.atlas
deleted file mode 100644
index 1c8e594..0000000
--- a/assets/values/player_life_gauge.atlas
+++ /dev/null
@@ -1,55 +0,0 @@
-
-player_life_gauge.png
-size: 512,512
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/light
- rotate: false
- xy: 2, 128
- size: 256, 256
- orig: 256, 256
- offset: 0, 0
- index: -1
-textures/player_gauge_bg
- rotate: false
- xy: 2, 107
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
-textures/player_gauge_earth
- rotate: false
- xy: 2, 86
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
-textures/player_gauge_health
- rotate: false
- xy: 2, 65
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
-textures/player_gauge_highlight
- rotate: false
- xy: 2, 44
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
-textures/player_gauge_magic
- rotate: false
- xy: 2, 23
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
-textures/player_gauge_wing
- rotate: false
- xy: 2, 2
- size: 369, 19
- orig: 369, 19
- offset: 0, 0
- index: -1
diff --git a/assets/values/player_life_gauge.skel b/assets/values/player_life_gauge.skel
deleted file mode 100644
index e4b822c..0000000
Binary files a/assets/values/player_life_gauge.skel and /dev/null differ
diff --git a/assets/values/playmaker_readtest_data.txt b/assets/values/playmaker_readtest_data.txt
deleted file mode 100644
index 1420943..0000000
--- a/assets/values/playmaker_readtest_data.txt
+++ /dev/null
@@ -1 +0,0 @@
-{"_gdeSchema_Test":{"bool_field":0,"_gdeType_bool_field":"Bool","int_field":0,"_gdeType_int_field":"Int","float_field":0,"_gdeType_float_field":"Float","string_field":"","_gdeType_string_field":"String","vector2_field":{"x":0,"y":0},"_gdeType_vector2_field":"Vector2","vector3_field":{"x":0,"y":0,"z":0},"_gdeType_vector3_field":"Vector3","color_field":{"r":1,"g":1,"b":1,"a":0},"_gdeType_color_field":"Color","custom_field":"null","_gdeType_custom_field":"Custom","go_field":"","_gdeType_go_field":"GameObject","go_light":"","_gdeType_go_light":"GameObject","_gdeType_tex_field":"Texture2D","tex_field":"","_gdeType_mat_field":"Material","mat_field":"","_gdeType_go_globe":"GameObject","go_globe":"","_gdeType_aud_field":"AudioClip","aud_field":""},"_gdeSchema_Custom":{"_gdeType_string_field":"String","bool_field":0,"string_field":"This is a custom type","_gdeType_bool_field":"Bool","int_field":0,"_gdeType_int_field":"Int","float_field":0,"_gdeType_float_field":"Float","vector2_field":{"x":1.2,"y":3.4},"_gdeType_vector2_field":"Vector2","vector3_field":{"x":5.6,"y":7.8,"z":9.101},"_gdeType_vector3_field":"Vector3","color_field":{"r":0,"g":0,"b":0,"a":0},"_gdeType_color_field":"Color","go_field":"","_gdeType_go_field":"GameObject","_gdeType_tex_field":"Texture2D","tex_field":"","_gdeType_aud_field":"AudioClip","aud_field":""},"test_data":{"bool_field":true,"_gdeType_bool_field":"Bool","int_field":1,"_gdeType_int_field":"Int","float_field":1.259,"_gdeType_float_field":"Float","string_field":"This is a string field!","_gdeType_string_field":"String","vector2_field":{"x":1,"y":2},"_gdeType_vector2_field":"Vector2","vector3_field":{"x":1.2,"y":2.3,"z":3.4},"_gdeType_vector3_field":"Vector3","color_field":{"r":0,"g":0,"b":1,"a":1},"_gdeType_color_field":"Color","custom_field":"custom_data_1","_gdeType_custom_field":"Custom","_gdeSchema":"Test","go_field":"GDEDemoCube","_gdeType_go_field":"GameObject","go_light":"GDEDemoLight","_gdeType_go_light":"GameObject","tex_field":"GDETexDemo128","_gdeType_tex_field":"Texture2D","_gdeIsList_tex_field":0,"mat_field":"GDEDemoEarthMat","_gdeType_mat_field":"Material","_gdeIsList_mat_field":0,"go_globe":"GDEDemoGlobe","_gdeType_go_globe":"GameObject","_gdeIsList_go_globe":0,"aud_field":"distorted-reality","_gdeType_aud_field":"AudioClip","_gdeIsList_aud_field":0},"custom_data_1":{"_gdeType_string_field":"String","bool_field":0,"_gdeSchema":"Custom","string_field":"This is a custom data string.","_gdeType_bool_field":"Bool","int_field":35,"_gdeType_int_field":"Int","float_field":46.789,"_gdeType_float_field":"Float","vector2_field":{"x":1.2,"y":3.4},"_gdeType_vector2_field":"Vector2","vector3_field":{"x":5.6,"y":7.8,"z":9.101},"_gdeType_vector3_field":"Vector3","color_field":{"r":1,"g":0,"b":0,"a":1},"_gdeType_color_field":"Color","go_field":"GDESmallCubeDemo","_gdeType_go_field":"GameObject","tex_field":"GDETexDemo64","_gdeType_tex_field":"Texture2D","_gdeIsList_tex_field":0,"aud_field":"laser","_gdeType_aud_field":"AudioClip","_gdeIsList_aud_field":0}}
\ No newline at end of file
diff --git a/assets/values/playmaker_set_data.txt b/assets/values/playmaker_set_data.txt
deleted file mode 100644
index 1e68f2e..0000000
--- a/assets/values/playmaker_set_data.txt
+++ /dev/null
@@ -1,585 +0,0 @@
-{
- "_gdeSchema_Single": {
- "bool_field": 0,
- "_gdeType_bool_field": "Bool",
- "int_field": 0,
- "_gdeType_int_field": "Int",
- "float_field": 0,
- "_gdeType_float_field": "Float",
- "string_field": "",
- "_gdeType_string_field": "String",
- "vector2_field": {
- "x": 0,
- "y": 0
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "_gdeType_vector3_field": "Vector3",
- "vector4_field": {
- "x": 0,
- "y": 0,
- "z": 0,
- "w": 0
- },
- "_gdeType_vector4_field": "Vector4",
- "color_field": {
- "r": 1,
- "g": 1,
- "b": 1,
- "a": 0
- },
- "_gdeType_color_field": "Color",
- "custom_field": "null",
- "_gdeType_custom_field": "Custom"
- },
- "_gdeSchema_Custom": {
- "description": "This is a custom type",
- "_gdeType_description": "String",
- "_gdeType_bool_field": "Bool",
- "int_field": 0,
- "_gdeType_int_field": "Int",
- "float_field": 0,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 0,
- "y": 0
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 1,
- "g": 0,
- "b": 0,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "",
- "bool_field": 0,
- "_gdeType_string_field": "String"
- },
- "_gdeSchema_List": {
- "int_list_field": [
-
- ],
- "_gdeType_int_list_field": "Int",
- "_gdeIsList_int_list_field": true,
- "float_list_field": [
-
- ],
- "_gdeType_float_list_field": "Float",
- "_gdeIsList_float_list_field": true,
- "string_list_field": [
-
- ],
- "_gdeType_string_list_field": "String",
- "_gdeIsList_string_list_field": true,
- "vector2_list_field": [
-
- ],
- "_gdeType_vector2_list_field": "Vector2",
- "_gdeIsList_vector2_list_field": true,
- "vector3_list_field": [
-
- ],
- "_gdeType_vector3_list_field": "Vector3",
- "_gdeIsList_vector3_list_field": true,
- "vector4_list_field": [
-
- ],
- "_gdeType_vector4_list_field": "Vector4",
- "_gdeIsList_vector4_list_field": true,
- "color_list_field": [
-
- ],
- "_gdeType_color_list_field": "Color",
- "_gdeIsList_color_list_field": true,
- "_gdeType_bool_list_field": "Bool",
- "bool_list_field": [
-
- ],
- "_gdeType_custom_list_field": "Custom",
- "_gdeIsList_custom_list_field": true,
- "custom_list_field": [
-
- ],
- "_gdeIsList_bool_list_field": 1
- },
- "_gdeSchema_TwoDList": {
- "_gdeIsList_custom_2dlist": 2,
- "_gdeType_custom_2dlist": "Custom",
- "custom_2dlist": [
-
- ],
- "_gdeIsList_color_2dlist": 2,
- "_gdeType_color_2dlist": "Color",
- "color_2dlist": [
-
- ],
- "_gdeIsList_vector4_2dlist": 2,
- "_gdeType_vector4_2dlist": "Vector4",
- "vector4_2dlist": [
-
- ],
- "vector3_2dlist": [
-
- ],
- "_gdeIsList_vector2_2dlist": 2,
- "_gdeType_vector2_2dlist": "Vector2",
- "vector2_2dlist": [
-
- ],
- "_gdeType_vector3_2dlist": "Vector3",
- "_gdeIsList_vector3_2dlist": 2,
- "_gdeIsList_string_2dlist": 2,
- "_gdeType_string_2dlist": "String",
- "string_2dlist": [
-
- ],
- "_gdeIsList_float_2dlist": 2,
- "_gdeType_float_2dlist": "Float",
- "float_2dlist": [
-
- ],
- "_gdeIsList_int_2dlist": 2,
- "_gdeType_int_2dlist": "Int",
- "int_2dlist": [
-
- ],
- "_gdeType_bool_2dlist": "Bool",
- "bool_2dlist": [
-
- ],
- "_gdeIsList_bool_2dlist": 2
- },
- "custom_data_1": {
- "description": "This is custom data #1.",
- "_gdeType_description": "String",
- "_gdeSchema": "Custom",
- "_gdeType_bool_field": "Bool",
- "int_field": 1,
- "_gdeType_int_field": "Int",
- "float_field": 1.1,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 1.1,
- "y": 3.3
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 1.11,
- "y": 5.55,
- "z": 9.99
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 1,
- "g": 0,
- "b": 0,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #1.",
- "bool_field": true,
- "_gdeType_string_field": "String"
- },
- "custom_data_2": {
- "description": "This is custom data #2.",
- "_gdeType_description": "String",
- "_gdeSchema": "Custom",
- "_gdeType_bool_field": "Bool",
- "int_field": 2,
- "_gdeType_int_field": "Int",
- "float_field": 2.2,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 2.2,
- "y": 3.3
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 2.22,
- "y": 4.44,
- "z": 6.66
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 0,
- "g": 1,
- "b": 0,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #2.",
- "bool_field": 0,
- "_gdeType_string_field": "String"
- },
- "custom_data_3": {
- "description": "This is custom data #3.",
- "_gdeType_description": "String",
- "_gdeSchema": "Custom",
- "_gdeType_bool_field": "Bool",
- "int_field": 3,
- "_gdeType_int_field": "Int",
- "float_field": 3.3,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 3.33,
- "y": 4.44
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 5.55,
- "y": 6.66,
- "z": 7.77
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 0,
- "g": 0,
- "b": 1,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #3.",
- "bool_field": true,
- "_gdeType_string_field": "String"
- },
- "list_data": {
- "_gdeSchema": "List",
- "int_list_field": [
- 10,
- 20
- ],
- "_gdeType_int_list_field": "Int",
- "_gdeIsList_int_list_field": true,
- "float_list_field": [
- 100.1,
- 200.2,
- 300.35
- ],
- "_gdeType_float_list_field": "Float",
- "_gdeIsList_float_list_field": true,
- "string_list_field": [
- "This",
- "is",
- "a",
- "string",
- "list."
- ],
- "_gdeType_string_list_field": "String",
- "_gdeIsList_string_list_field": true,
- "vector2_list_field": [
- {
- "x": 1.2,
- "y": 2.3
- },
- {
- "x": 3.4,
- "y": 4.5
- }
- ],
- "_gdeType_vector2_list_field": "Vector2",
- "_gdeIsList_vector2_list_field": true,
- "vector3_list_field": [
- {
- "x": 1.2,
- "y": 3.4,
- "z": 5.6
- },
- {
- "x": 7.8,
- "y": 9,
- "z": 10
- },
- {
- "x": 11,
- "y": 12.2,
- "z": 13
- }
- ],
- "_gdeType_vector3_list_field": "Vector3",
- "_gdeIsList_vector3_list_field": true,
- "vector4_list_field": [
- {
- "x": 1.2,
- "y": 3.4,
- "z": 5.6,
- "w": 7.8
- },
- {
- "x": 9.1,
- "y": 11.12,
- "z": 13.14,
- "w": 15.16
- },
- {
- "x": 17.18,
- "y": 19.2,
- "z": 21.22,
- "w": 23.24
- },
- {
- "x": 25.26,
- "y": 27.28,
- "z": 29.3,
- "w": 31.32
- }
- ],
- "_gdeType_vector4_list_field": "Vector4",
- "_gdeIsList_vector4_list_field": true,
- "color_list_field": [
- {
- "r": 1,
- "g": 0,
- "b": 0,
- "a": 1
- },
- {
- "r": 0,
- "g": 1,
- "b": 0,
- "a": 1
- },
- {
- "r": 0,
- "g": 0,
- "b": 1,
- "a": 1
- }
- ],
- "_gdeType_color_list_field": "Color",
- "_gdeIsList_color_list_field": true,
- "_gdeType_bool_list_field": "Bool",
- "bool_list_field": [
- true,
- 0,
- true
- ],
- "_gdeType_custom_list_field": "Custom",
- "_gdeIsList_custom_list_field": true,
- "custom_list_field": [
- "custom_data_1",
- "custom_data_2",
- "custom_data_3"
- ],
- "_gdeIsList_b2l": 2,
- "_gdeType_b2l": "Bool",
- "b2l": [
-
- ],
- "_gdeIsList_bool_list_field": 1
- },
- "twod_list_data": {
- "_gdeSchema": "TwoDList",
- "_gdeIsList_custom_2dlist": 2,
- "_gdeType_custom_2dlist": "Custom",
- "custom_2dlist": [
- [
- "custom_data_1"
- ],
- [
- "custom_data_3"
- ],
- [
-
- ],
- [
- "custom_data_1",
- "custom_data_2",
- "custom_data_3"
- ]
- ],
- "_gdeIsList_color_2dlist": 2,
- "_gdeType_color_2dlist": "Color",
- "color_2dlist": [
- [
- {
- "r": 0,
- "g": 0,
- "b": 1,
- "a": 1
- }
- ],
- [
-
- ],
- [
-
- ]
- ],
- "_gdeIsList_vector4_2dlist": 2,
- "_gdeType_vector4_2dlist": "Vector4",
- "vector4_2dlist": [
- [
- {
- "x": 3.4,
- "y": 5.6,
- "z": 7.8,
- "w": 9.1
- },
- {
- "x": 2.3,
- "y": 4.5,
- "z": 6.7,
- "w": 8.9
- },
- {
- "x": 1.2,
- "y": 3.4,
- "z": 5.6,
- "w": 7.8
- }
- ],
- [
-
- ],
- [
-
- ]
- ],
- "vector3_2dlist": [
- [
- {
- "x": 9.1,
- "y": 2.3,
- "z": 4.5
- },
- {
- "x": 6.7,
- "y": 8.9,
- "z": 1.2
- }
- ],
- [
-
- ],
- [
-
- ]
- ],
- "_gdeIsList_vector2_2dlist": 2,
- "_gdeType_vector2_2dlist": "Vector2",
- "vector2_2dlist": [
- [
- {
- "x": 1.2,
- "y": 3.4
- },
- {
- "x": 5.6,
- "y": 7.8
- }
- ],
- [
-
- ],
- [
-
- ]
- ],
- "_gdeType_vector3_2dlist": "Vector3",
- "_gdeIsList_vector3_2dlist": 2,
- "_gdeIsList_string_2dlist": 2,
- "_gdeType_string_2dlist": "String",
- "string_2dlist": [
- [
- "string",
- "2d"
- ],
- [
-
- ],
- [
-
- ]
- ],
- "_gdeIsList_float_2dlist": 2,
- "_gdeType_float_2dlist": "Float",
- "float_2dlist": [
- [
- 0.2
- ],
- [
-
- ],
- [
- 0.3
- ]
- ],
- "_gdeIsList_int_2dlist": 2,
- "_gdeType_int_2dlist": "Int",
- "int_2dlist": [
- [
- 0,
- 2
- ],
- [
- 3
- ],
- [
-
- ]
- ],
- "_gdeType_bool_2dlist": "Bool",
- "bool_2dlist": [
- [
- true,
- 0
- ],
- [
-
- ],
- [
-
- ]
- ],
- "_gdeIsList_bool_2dlist": 2
- },
- "single_data": {
- "bool_field": true,
- "_gdeType_bool_field": "Bool",
- "int_field": 1,
- "_gdeType_int_field": "Int",
- "float_field": 2.3,
- "_gdeType_float_field": "Float",
- "string_field": "This is a single string.",
- "_gdeType_string_field": "String",
- "vector2_field": {
- "x": 4.5,
- "y": 6.7
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 8,
- "y": 9.1,
- "z": 23.456
- },
- "_gdeType_vector3_field": "Vector3",
- "vector4_field": {
- "x": 7.8,
- "y": 9,
- "z": 10.11,
- "w": 12.13
- },
- "_gdeType_vector4_field": "Vector4",
- "color_field": {
- "r": 1,
- "g": 0,
- "b": 1,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "_gdeSchema": "Single",
- "custom_field": "custom_data_1",
- "_gdeType_custom_field": "Custom"
- }
-}
\ No newline at end of file
diff --git a/assets/values/queen_chrysalis.atlas b/assets/values/queen_chrysalis.atlas
deleted file mode 100644
index 9c22d82..0000000
--- a/assets/values/queen_chrysalis.atlas
+++ /dev/null
@@ -1,202 +0,0 @@
-
-queen_chrysalis.png
-size: 2048,2048
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/back_mane
- rotate: true
- xy: 790, 1377
- size: 142, 594
- orig: 142, 594
- offset: 0, 0
- index: -1
-textures/body
- rotate: true
- xy: 2, 261
- size: 443, 412
- orig: 443, 412
- offset: 0, 0
- index: -1
-textures/crown
- rotate: true
- xy: 1239, 1267
- size: 108, 143
- orig: 108, 143
- offset: 0, 0
- index: -1
-textures/eye_0
- rotate: false
- xy: 588, 781
- size: 134, 170
- orig: 134, 170
- offset: 0, 0
- index: -1
-textures/eye_1
- rotate: true
- xy: 724, 796
- size: 134, 166
- orig: 134, 166
- offset: 0, 0
- index: -1
-textures/eye_2
- rotate: true
- xy: 892, 798
- size: 132, 164
- orig: 132, 164
- offset: 0, 0
- index: -1
-textures/fringe
- rotate: true
- xy: 737, 932
- size: 107, 529
- orig: 107, 529
- offset: 0, 0
- index: -1
-textures/front_mane_backside
- rotate: false
- xy: 2, 1249
- size: 326, 794
- orig: 326, 794
- offset: 0, 0
- index: -1
-textures/front_mane_frontside
- rotate: false
- xy: 396, 706
- size: 190, 245
- orig: 190, 245
- offset: 0, 0
- index: -1
-textures/head_normal
- rotate: false
- xy: 1709, 1001
- size: 263, 249
- orig: 263, 249
- offset: 0, 0
- index: -1
-textures/head_openmouth
- rotate: false
- xy: 1695, 740
- size: 276, 259
- orig: 276, 259
- offset: 0, 0
- index: -1
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diff --git a/assets/values/rainbow_dash.atlas b/assets/values/rainbow_dash.atlas
deleted file mode 100644
index 438339b..0000000
--- a/assets/values/rainbow_dash.atlas
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index ef5adc0..0000000
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diff --git a/assets/values/read_scene_data.txt b/assets/values/read_scene_data.txt
deleted file mode 100644
index 0b472e7..0000000
--- a/assets/values/read_scene_data.txt
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deleted file mode 100644
index 4145aec..0000000
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- rotate: true
- xy: 2, 2
- size: 69, 109
- orig: 69, 109
- offset: 0, 0
- index: -1
-textures/new_faces/eye_blink_0_outline
- rotate: true
- xy: 351, 66
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_blink_1_outline
- rotate: true
- xy: 971, 1153
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_damage_outline
- rotate: true
- xy: 909, 866
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_defualt_outline
- rotate: false
- xy: 660, 372
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_highlight
- rotate: false
- xy: 1804, 425
- size: 96, 152
- orig: 96, 152
- offset: 0, 0
- index: -1
-textures/new_faces/eye_iris
- rotate: true
- xy: 649, 20
- size: 91, 148
- orig: 91, 148
- offset: 0, 0
- index: -1
-textures/new_faces/eye_serious_blink_0_outline
- rotate: false
- xy: 1333, 1330
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_serious_blink_1_outline
- rotate: false
- xy: 1620, 1339
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_serious_outline
- rotate: true
- xy: 1269, 1043
- size: 285, 296
- orig: 285, 296
- offset: 0, 0
- index: -1
-textures/new_faces/eye_white
- rotate: false
- xy: 947, 522
- size: 198, 210
- orig: 198, 210
- offset: 0, 0
- index: -1
-textures/phoneme_ai
- rotate: true
- xy: 1921, 1159
- size: 207, 108
- orig: 207, 108
- offset: 0, 0
- index: -1
-textures/phoneme_e
- rotate: true
- xy: 1566, 542
- size: 204, 102
- orig: 204, 102
- offset: 0, 0
- index: -1
-textures/phoneme_fv
- rotate: true
- xy: 1147, 524
- size: 208, 102
- orig: 208, 102
- offset: 0, 0
- index: -1
-textures/phoneme_l
- rotate: true
- xy: 1567, 336
- size: 204, 103
- orig: 204, 103
- offset: 0, 0
- index: -1
-textures/phoneme_mbp
- rotate: true
- xy: 1463, 539
- size: 207, 101
- orig: 207, 101
- offset: 0, 0
- index: -1
-textures/phoneme_misc
- rotate: true
- xy: 1670, 548
- size: 204, 104
- orig: 204, 104
- offset: 0, 0
- index: -1
-textures/phoneme_o
- rotate: true
- xy: 785, 712
- size: 208, 110
- orig: 208, 110
- offset: 0, 0
- index: -1
-textures/phoneme_uwqp
- rotate: true
- xy: 1251, 529
- size: 204, 107
- orig: 204, 107
- offset: 0, 0
- index: -1
-textures/right_back_leg_bottom
- rotate: false
- xy: 1567, 1038
- size: 141, 290
- orig: 141, 290
- offset: 0, 0
- index: -1
-textures/right_back_leg_bottom_two
- rotate: true
- xy: 897, 734
- size: 130, 267
- orig: 130, 267
- offset: 0, 0
- index: -1
-textures/right_back_leg_core
- rotate: false
- xy: 1974, 1885
- size: 72, 72
- orig: 72, 72
- offset: 0, 0
- index: -1
-textures/right_back_leg_top
- rotate: true
- xy: 1694, 854
- size: 163, 229
- orig: 163, 229
- offset: 0, 0
- index: -1
-textures/right_front_leg_bottom
- rotate: true
- xy: 1445, 748
- size: 143, 193
- orig: 143, 193
- offset: 0, 0
- index: -1
-textures/right_front_leg_bottom_two
- rotate: false
- xy: 1776, 579
- size: 130, 173
- orig: 130, 173
- offset: 0, 0
- index: -1
-textures/right_front_leg_core
- rotate: false
- xy: 1925, 949
- size: 100, 103
- orig: 100, 103
- offset: 0, 0
- index: -1
-textures/right_front_leg_top
- rotate: true
- xy: 660, 272
- size: 98, 212
- orig: 98, 212
- offset: 0, 0
- index: -1
-textures/tail
- rotate: false
- xy: 2, 1376
- size: 468, 655
- orig: 468, 655
- offset: 0, 0
- index: -1
diff --git a/assets/values/rising_sun.skel b/assets/values/rising_sun.skel
deleted file mode 100644
index ea37b54..0000000
Binary files a/assets/values/rising_sun.skel and /dev/null differ
diff --git a/assets/values/set_data_scene.txt b/assets/values/set_data_scene.txt
deleted file mode 100644
index 28e26c2..0000000
--- a/assets/values/set_data_scene.txt
+++ /dev/null
@@ -1,585 +0,0 @@
-{
- "_gdeSchema_SetSingle": {
- "bool_field": 0,
- "_gdeType_bool_field": "Bool",
- "int_field": 0,
- "_gdeType_int_field": "Int",
- "float_field": 0,
- "_gdeType_float_field": "Float",
- "string_field": "",
- "_gdeType_string_field": "String",
- "vector2_field": {
- "x": 0,
- "y": 0
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "_gdeType_vector3_field": "Vector3",
- "vector4_field": {
- "x": 0,
- "y": 0,
- "z": 0,
- "w": 0
- },
- "_gdeType_vector4_field": "Vector4",
- "color_field": {
- "r": 1,
- "g": 1,
- "b": 1,
- "a": 0
- },
- "_gdeType_color_field": "Color",
- "custom_field": "null",
- "_gdeType_custom_field": "SetCustom"
- },
- "_gdeSchema_SetCustom": {
- "description": "This is a custom type",
- "_gdeType_description": "String",
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- "_gdeType_int_field": "Int",
- "float_field": 0,
- "_gdeType_float_field": "Float",
- "vector2_field": {
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- "y": 0
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 1,
- "g": 0,
- "b": 0,
- "a": 1
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- "_gdeType_color_field": "Color",
- "string_field": "",
- "bool_field": 0,
- "_gdeType_string_field": "String"
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- "_gdeSchema_SetList": {
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-
- ],
- "_gdeType_int_list_field": "Int",
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- "float_list_field": [
-
- ],
- "_gdeType_float_list_field": "Float",
- "_gdeIsList_float_list_field": true,
- "string_list_field": [
-
- ],
- "_gdeType_string_list_field": "String",
- "_gdeIsList_string_list_field": true,
- "vector2_list_field": [
-
- ],
- "_gdeType_vector2_list_field": "Vector2",
- "_gdeIsList_vector2_list_field": true,
- "vector3_list_field": [
-
- ],
- "_gdeType_vector3_list_field": "Vector3",
- "_gdeIsList_vector3_list_field": true,
- "vector4_list_field": [
-
- ],
- "_gdeType_vector4_list_field": "Vector4",
- "_gdeIsList_vector4_list_field": true,
- "color_list_field": [
-
- ],
- "_gdeType_color_list_field": "Color",
- "_gdeIsList_color_list_field": true,
- "_gdeType_bool_list_field": "Bool",
- "bool_list_field": [
-
- ],
- "_gdeType_custom_list_field": "SetCustom",
- "_gdeIsList_custom_list_field": true,
- "custom_list_field": [
-
- ],
- "_gdeIsList_bool_list_field": 1
- },
- "_gdeSchema_SetTwoDList": {
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- "_gdeType_custom_2dlist": "SetCustom",
- "custom_2dlist": [
-
- ],
- "_gdeIsList_color_2dlist": 2,
- "_gdeType_color_2dlist": "Color",
- "color_2dlist": [
-
- ],
- "_gdeIsList_vector4_2dlist": 2,
- "_gdeType_vector4_2dlist": "Vector4",
- "vector4_2dlist": [
-
- ],
- "vector3_2dlist": [
-
- ],
- "_gdeIsList_vector2_2dlist": 2,
- "_gdeType_vector2_2dlist": "Vector2",
- "vector2_2dlist": [
-
- ],
- "_gdeType_vector3_2dlist": "Vector3",
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- "_gdeIsList_string_2dlist": 2,
- "_gdeType_string_2dlist": "String",
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-
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- "_gdeType_int_2dlist": "Int",
- "int_2dlist": [
-
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- "_gdeType_bool_2dlist": "Bool",
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-
- ],
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- "custom_data_1": {
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- "_gdeType_bool_field": "Bool",
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- "_gdeType_int_field": "Int",
- "float_field": 1.1,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 1.1,
- "y": 3.3
- },
- "_gdeType_vector2_field": "Vector2",
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- "y": 5.55,
- "z": 9.99
- },
- "_gdeType_vector3_field": "Vector3",
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- "g": 0,
- "b": 0,
- "a": 1
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- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #1.",
- "bool_field": true,
- "_gdeType_string_field": "String"
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- "custom_data_2": {
- "description": "This is custom data #2.",
- "_gdeType_description": "String",
- "_gdeSchema": "SetCustom",
- "_gdeType_bool_field": "Bool",
- "int_field": 2,
- "_gdeType_int_field": "Int",
- "float_field": 2.2,
- "_gdeType_float_field": "Float",
- "vector2_field": {
- "x": 2.2,
- "y": 3.3
- },
- "_gdeType_vector2_field": "Vector2",
- "vector3_field": {
- "x": 2.22,
- "y": 4.44,
- "z": 6.66
- },
- "_gdeType_vector3_field": "Vector3",
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- "r": 0,
- "g": 1,
- "b": 0,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #2.",
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- "_gdeType_string_field": "String"
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- "custom_data_3": {
- "description": "This is custom data #3.",
- "_gdeType_description": "String",
- "_gdeSchema": "SetCustom",
- "_gdeType_bool_field": "Bool",
- "int_field": 3,
- "_gdeType_int_field": "Int",
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- "y": 4.44
- },
- "_gdeType_vector2_field": "Vector2",
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- "x": 5.55,
- "y": 6.66,
- "z": 7.77
- },
- "_gdeType_vector3_field": "Vector3",
- "color_field": {
- "r": 0,
- "g": 0,
- "b": 1,
- "a": 1
- },
- "_gdeType_color_field": "Color",
- "string_field": "This is custom data #3.",
- "bool_field": true,
- "_gdeType_string_field": "String"
- },
- "list_data": {
- "_gdeSchema": "SetList",
- "int_list_field": [
- 10,
- 20
- ],
- "_gdeType_int_list_field": "Int",
- "_gdeIsList_int_list_field": true,
- "float_list_field": [
- 100.1,
- 200.2,
- 300.35
- ],
- "_gdeType_float_list_field": "Float",
- "_gdeIsList_float_list_field": true,
- "string_list_field": [
- "This",
- "is",
- "a",
- "string",
- "list."
- ],
- "_gdeType_string_list_field": "String",
- "_gdeIsList_string_list_field": true,
- "vector2_list_field": [
- {
- "x": 1.2,
- "y": 2.3
- },
- {
- "x": 3.4,
- "y": 4.5
- }
- ],
- "_gdeType_vector2_list_field": "Vector2",
- "_gdeIsList_vector2_list_field": true,
- "vector3_list_field": [
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- }
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- "_gdeType_vector3_list_field": "Vector3",
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- "z": 13.14,
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- "w": 23.24
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- "z": 29.3,
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- "_gdeType_vector4_list_field": "Vector4",
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- true
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- "custom_list_field": [
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-
- ],
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- [
-
- ],
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- "custom_data_3"
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- "_gdeIsList_color_2dlist": 2,
- "_gdeType_color_2dlist": "Color",
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- }
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- [
-
- ],
- [
-
- ]
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-
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-
- ]
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-
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-
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- "_gdeType_vector2_2dlist": "Vector2",
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-
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-
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- "_gdeType_string_2dlist": "String",
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- },
- "_gdeType_color_field": "Color",
- "_gdeSchema": "SetSingle",
- "custom_field": "custom_data_1",
- "_gdeType_custom_field": "SetCustom"
- }
-}
\ No newline at end of file
diff --git a/assets/values/split_line.atlas b/assets/values/split_line.atlas
deleted file mode 100644
index c3c7b29..0000000
--- a/assets/values/split_line.atlas
+++ /dev/null
@@ -1,13 +0,0 @@
-
-split_line.png
-size: 32,128
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/split
- rotate: false
- xy: 2, 2
- size: 15, 106
- orig: 15, 106
- offset: 0, 0
- index: -1
diff --git a/assets/values/split_line.atlas_2.txt b/assets/values/split_line.atlas_2.txt
deleted file mode 100644
index 993d375..0000000
--- a/assets/values/split_line.atlas_2.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-
-split_line.png
-size: 256,128
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-textures/friendship_gauge/1
- rotate: false
- xy: 190, 99
- size: 34, 11
- orig: 34, 11
- offset: 0, 0
- index: -1
-textures/friendship_gauge/2
- rotate: false
- xy: 124, 38
- size: 36, 10
- orig: 36, 10
- offset: 0, 0
- index: -1
-textures/friendship_gauge/3
- rotate: false
- xy: 190, 112
- size: 36, 10
- orig: 36, 10
- offset: 0, 0
- index: -1
-textures/friendship_gauge/4
- rotate: false
- xy: 124, 14
- size: 35, 10
- orig: 35, 10
- offset: 0, 0
- index: -1
-textures/friendship_gauge/5
- rotate: false
- xy: 124, 26
- size: 36, 10
- orig: 36, 10
- offset: 0, 0
- index: -1
-textures/friendship_gauge/6
- rotate: false
- xy: 190, 86
- size: 33, 11
- orig: 33, 11
- offset: 0, 0
- index: -1
-textures/friendship_gauge/background
- rotate: false
- xy: 124, 50
- size: 64, 72
- orig: 64, 72
- offset: 0, 0
- index: -1
-textures/friendship_gauge/widefrare
- rotate: false
- xy: 2, 2
- size: 120, 120
- orig: 120, 120
- offset: 0, 0
- index: -1
diff --git a/assets/values/split_line.skel b/assets/values/split_line.skel
deleted file mode 100644
index 9863941..0000000
Binary files a/assets/values/split_line.skel and /dev/null differ
diff --git a/assets/values/split_line.skel_2 b/assets/values/split_line.skel_2
deleted file mode 100644
index dd0756b..0000000
Binary files a/assets/values/split_line.skel_2 and /dev/null differ
diff --git a/assets/values/split_line.txt b/assets/values/split_line.txt
deleted file mode 100644
index 03192ca..0000000
--- a/assets/values/split_line.txt
+++ /dev/null
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deleted file mode 100644
index 38d3659..0000000
--- a/assets/values/target_icon.atlas
+++ /dev/null
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index 0bfbdf6..0000000
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diff --git a/assets/values/title.atlas b/assets/values/title.atlas
deleted file mode 100644
index 673cbd7..0000000
--- a/assets/values/title.atlas
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diff --git a/assets/values/twilight.atlas b/assets/values/twilight.atlas
deleted file mode 100644
index f27d6e0..0000000
--- a/assets/values/twilight.atlas
+++ /dev/null
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Binary files a/assets/values/twilight.skel and /dev/null differ
diff --git a/assets/values/ui_player_window.atlas b/assets/values/ui_player_window.atlas
deleted file mode 100644
index 461df40..0000000
--- a/assets/values/ui_player_window.atlas
+++ /dev/null
@@ -1,62 +0,0 @@
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-ui_player_window.png
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diff --git a/assets/values/ui_player_window.skel b/assets/values/ui_player_window.skel
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index f35b4a9..0000000
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