diff --git a/fie.csproj b/fie.csproj
index 8b19c21..24de698 100644
--- a/fie.csproj
+++ b/fie.csproj
@@ -4797,10 +4797,10 @@
- packages\Unity3D.SDK.2017.4.37.1\lib\UnityEditor.dll
+ packages\Unity3D.SDK.2018.4.11.1\lib\UnityEditor.dll
- packages\Unity3D.SDK.2017.4.37.1\lib\UnityEngine.dll
+ packages\Unity3D.UnityEngine.2018.3.5.1\lib\UnityEngine.dll
diff --git a/packages.config b/packages.config
index 2498135..142aeff 100644
--- a/packages.config
+++ b/packages.config
@@ -1,5 +1,5 @@
-
-
+
+
\ No newline at end of file
diff --git a/src/Fie.Manager/FieManagerBase.cs b/src/Fie.Manager/FieManagerBase.cs
index f58fb12..51f8f3b 100644
--- a/src/Fie.Manager/FieManagerBase.cs
+++ b/src/Fie.Manager/FieManagerBase.cs
@@ -1,25 +1,20 @@
using Photon;
using UnityEngine;
-namespace Fie.Manager
-{
+namespace Fie.Manager {
[FieManagerExists(FieManagerExistSceneFlag.ANYTIME_DESTROY)]
- public abstract class FieManagerBase : Photon.MonoBehaviour
- {
+ public abstract class FieManagerBase : Photon.MonoBehaviour {
private bool _isEndStartup;
private bool _isDestroyed;
public bool isDestroyed => _isDestroyed;
- protected virtual void StartUpEntity()
- {
+ protected virtual void StartUpEntity() {
}
- public void StartUp()
- {
- if (!_isEndStartup)
- {
+ public void StartUp() {
+ if (!_isEndStartup) {
StartUpEntity();
_isEndStartup = true;
}
diff --git a/src/Fie.Manager/FieManagerBehaviour.cs b/src/Fie.Manager/FieManagerBehaviour.cs
index ad23bd3..fae1f3d 100644
--- a/src/Fie.Manager/FieManagerBehaviour.cs
+++ b/src/Fie.Manager/FieManagerBehaviour.cs
@@ -1,27 +1,21 @@
using UnityEngine;
-namespace Fie.Manager
-{
- public class FieManagerBehaviour : FieManagerBase where T : FieManagerBase
- {
+namespace Fie.Manager {
+ public class FieManagerBehaviour : FieManagerBase where T : FieManagerBase {
[SerializeField]
private bool _isAutoStartUp;
private static T instance;
- public static T I
- {
- get
- {
- if ((UnityEngine.Object)instance != (UnityEngine.Object)null && instance.isDestroyed)
- {
- instance = (T)null;
+ public static T I {
+ get {
+ if (instance != null && instance.isDestroyed) {
+ instance = null;
}
- if ((UnityEngine.Object)instance == (UnityEngine.Object)null)
+ if (instance == null)
{
instance = UnityEngine.Object.FindObjectOfType();
- if ((UnityEngine.Object)instance == (UnityEngine.Object)null || instance.isDestroyed)
- {
+ if (instance == null || instance.isDestroyed) {
GameObject gameObject = new GameObject();
UnityEngine.Object.DontDestroyOnLoad(gameObject);
instance = gameObject.AddComponent();
@@ -31,18 +25,14 @@ namespace Fie.Manager
}
return instance;
}
- set
- {
+ set {
instance = value;
}
}
- private void Start()
- {
- if (_isAutoStartUp)
- {
- T i = I;
- i.StartUp();
+ private void Start() {
+ if (_isAutoStartUp) {
+ I.StartUp();
}
}
}