diff --git a/Assets/PopcornFX/README.txt b/Assets/PopcornFX/README.txt
new file mode 100644
index 0000000..85ad519
--- /dev/null
+++ b/Assets/PopcornFX/README.txt
@@ -0,0 +1,256 @@
+
+ ' .'
+ | '| .'
+ . \_/ \_.',
+ ..,_.' _____ (
+ `. | __ \ '..o o o o o o o o o o o o o
+ : | |__) | ,' ___ _ __ ___ ___ _ __ _ __ _____ __ __
+ ._-' | ___/ / / _ \ | '_ \ / __/ / _ \ | '__| | '_ \ | ___| \ \ / /
+ `. | | ( | (_) | | |_) | | (_ | (_) | | | | | | | | |_ \ V /
+ ,' |_| _`. \___/ | .__/ \___\ \___/ |_| |_| |_| | _| ) (
+ ,.'"\ _.._ ( `' |_| | | / ' \
+ :' | / `' o o o o o o o o o o |_| /_/ \_\
+ ," ',
+' '
+ Realtime Particle FX Solution
+
+
+ This program is the property of Persistant Studios SARL.
+
+ PopcornFX :
+ http://www.popcornfx.com
+ http://www.facebook.com/3D.PopcornFX
+ http://www.twitter.com/popcornfx
+
+=================================================================================
+
+PopcornFX is a 3D realtime FX Solution for Games & Interactive applications.
+PopcornFX is for studios, 3D FX artist, Technical Artist who are looking for a
+powerful and complete tool exclusively dedicated to the creation of realtime
+effects.
+
+This plugin is to be used with the totally free PopcornFX editor which will
+change your way of creating particle effects: better FX faster !!
+
+The plugin allows you to run the FX created with the PopcornFX dedicated editor
+in your Unity games.
+We also have a free discovery FX pack available to get you started.
+Modify it with the PopcornFX editor or directly use its effects in your games.
+
+This plugin requires Unity Pro for versions of Unity anterior to Unity 5.
+
+Online Documentation : http://wiki.popcornfx.com/index.php/Unity
+
+For bug reports/support, checkout answers.popcornfx.com or our Unity forum thread
+forum.unity3d.com/threads/pkfx.297938/
+
+=================================================================================
+
+Popcorn Unity Plugin v2.9
+
+ Supported platforms :
+ - Win (D3D9, D3D11, OpenGL2/Core)
+ - Mac OSX (OpenGL2/Core)
+ - Linux (OpenGL Core)
+ - Android (with NEON support)
+ - iOS (OpenGLES)
+
+=================================================================================
+
+CHANGELOG
+
+ v2.9p3
+ - Build scene mesh at runtime on all platforms.
+ - Can register multiple camera.
+ - Fixed 1 frame delay on registered camera.
+ - Do not all the HBOs at application start.
+ - StopEffect() became TerminateEffect().
+ - StopEffect() stop the emission but continue to update the transform and attributes until all particles died.
+ - Load Attribute Samplers when the FX start.
+ - Fixed a crash if an Attribute Sampler Skinned Mesh is not in the first position of the samplers list.
+ - Add Support for Unity 5.6
+ - Sync. PopcornFX runtime v1.11.3
+
+ v2.9p2
+ - Attribute samplers : handle ETC2 texture format.
+ - Fixed Sample scene custom shaders.
+ - Sync. PopcornFX runtime v1.11.0
+
+ v2.9p1
+ - Attribute samplers : Fixed an error when unsupported samplers are above the others.
+ - Support the reversed depth buffer in Unity 5.5
+ - Sync. PopcornFX runtime v1.10.8
+
+ v2.9
+ - Attribute samplers : added getter/setters for easier access via scripts
+ - Attribute sampler image : Logs an error when texture read is disabled.
+ - Attribute sampler image : Added PVRTC support.
+ - Attribute sampler shape : allow to drag an drop a MeshFilter on a
+ sampler mesh.
+ - Attribute samplers : Fixed broken list with unsupported samplers.
+ - Attributes : fixed leak with attributes names when getting descriptors.
+ - Attributes : now display their descriptions as tooltips.
+ - Scene mesh builder : now creates path if it doesn't already exist.
+ - Fixed a #define preventing the plugin to load on OSX when targetting
+ iOS.
+ - Added DeepReset : like Reset but also unloads FXs and clean the render
+ mediums.
+ - Now attempts to load the pack from relative path to prevent issues with
+ non-ascii paths.
+ - Added a "reset attributes to default values" button on PKFxFX.
+ - Fixed checks for attribute samplers OnDestroy.
+ - Fixed attribute sampler mesh : don't pin non-blittable types (bool).
+ - Fixed sampler shape mesh : not feed with the mesh after StopEffect
+ StartEffect.
+ - Implemented native OSX assert catcher.
+ - Sync. PopcornFX runtime v1.10.4
+
+ v2.8
+ - Attribute samplers : shapes, textures, curves...
+ - Fixed orthographic cameras support (see PopcornFX Preferences...)
+ - Fixed glitchy billboarding on Android.
+ - Added multi-object editing for FX components.
+ - Fixed conf file loading when loading from a read-only location.
+ - Fixed moving pkfx files breaking components association.
+ - Fixed scene reset when destroying the first camera.
+ - Moved from C# assemblies to sources (see updater).
+ - Added audio sampling named audiogroup.
+ - Stability improvements.
+ - Renamed native libraries from HH prefix to PK prefix, reflecting a
+ name change that happened even before the plugin was released.
+ - Added OpenGL Core support.
+
+ v2.7
+ - New rendering pipeline, fully integrated with command buffers (Unity
+ 5.2 and up). Includes retrieving of the scene's depth without resorting
+ to an offline camera (Unity 5.0 and up).
+ - Added support for distortion/soft particles in VR.
+ - Added support for Android multi-threaded rendering (Unity 5.3+).
+ - Depth texture now public.
+ - Custom shaders (DX11, DX9, OpenGL/ES).
+ - Sync with PopcornFX 1.9.0.
+ - Fixed PKFxManager's Debug class that was hiding Unity's in some
+ versions of the plugin.
+ - Fixed KillEffect's behaviour on trails.
+ - Added TransformAllParticles() to apply a global transform on all
+ particles (useful for floating origin setups).
+
+ v2.6
+ - Added PKFxFX.GetAttr(string) and integer overloads for the
+ PKFxManager.Attribute class.
+ - Added PKFxFX.IsPlayable().
+ - Added possibility to overload the OnAudioSpectrum and OnAudioWaveform
+ callbacks.
+ - Added possibility to use Application.PersistentDataPath instead of the
+ default Application.StreamingAssetsPath (useful for adding effects post-
+ install).
+ - Added support for Windows XP.
+ - Moved rendering to the new command buffer interface (Unity >= 5.2).
+ This fixes image effects bugs and lens flare layers bugs.
+ - Changed the PopcornFX Settings menu. It's now a window exposing the
+ individual effect killing, logging, PackFX location and rendering event
+ settings.
+ - Destroying an effect now calls StopFX().
+ - Added a control button on PKFxFX components to force-reload attributes.
+ - Fixed a crash when destroying the PKFxRenderingPlugin component of a
+ scene and calling PKFxFX.KillEffect in the same frame.
+ - Fixed native VR detection.
+ - Fixed PNG loading on iOS (bug or crash depending on the version).
+
+ v2.5
+ - Fixed a crash when deleting hot-reloaded effects.
+ - Fixed a crash when calling StopEffect in OnDisable.
+ - Fixed a crash when getting in and out of a scene with effects using
+ spacial layers.
+ - Fixed race-condition issues.
+ - Fixed a bug where localspace effects and attributes were 1 frame behind
+ - Added an Alive() method to the PKFxFX component that returns true as
+ long as an effect is spawning particles.
+ - Added the possibility to enable the killing of individual effects.
+ - Added a main conf file for settings (holds the log in file and effects
+ killing settings so far).
+ - Added support of PopcornFX's sound layers (see online documentation).
+ - Added support for audio waveform sampling.
+ - Added support for audio sampling (waveform and spectrum) for iOS.
+ - Added PKFxManager.UnloadEffect(string path);
+ - Fixed Unity 5.1's native VR double update bug (soft particles and
+ distortions still not available) (2.5p1).
+ - Fixed empty log file bug (2.5p1).
+ - Added global time multiplier for slow-mo/fast forwarding particles
+ (2.5p1).
+ - Sync with PopcornFX Editor 1.8.2 (fixes issues with mesh sampling)
+ (2.5p1).
+ - Fixed OpenGL2 mesh renderer texturing issues (2.5p2).
+
+ v2.4
+ - Synchronized with PopcornFX Editor v1.8.X (make sure to upgrade your
+ packs).
+ - New fat library for ios64 support.
+ - Fixed a bug where PopcornFX components would interfere with other
+ plugins' components.
+ - Effects hot-reload in Windows and MacOSX editor mode.
+ - Int/Int2/3/4 attributes support.
+ - Float attributes now support min/max values.
+
+ v2.3
+ - Fixed a bug where fx wouldn't load in specific pack architectures.
+ - Added PKFxManager.GetStats() to retrieve stats from the PopcornFX run-
+ time.
+ - Added a link to the online documentation in the Help menu ("PopcornFX
+ Wiki").
+ - Added a version identifier in the PKFxRenderingPlugin component's
+ inspector view.
+ - Added "PopcornFX Settings" in the Edit menu with options to enable or
+ disable the runtime log to a file (requires a restart to take effect).
+ - Added "Create PopcornFX" in the GameObject menu to create empty
+ effects or PopcornFX-enabled cameras.
+ - Fixed UI refresh after drag'n'drop of a pkfx file in the FX field of
+ a PKFxFX component.
+ - Added a warning when in editor if the color space is not set to linear
+
+ v2.2
+ - Fixed audio sampling on MacosX
+ - Fixed DX11 LOD bias
+ - OSX binaries now Universal (x86 and x86_64)
+ - Soft animation blending now supported in GL/DX9/DX11
+ - Fixed DX11 depth texture update bug (soft particles and distortion)
+ - Fixed component.camera api deprecation for Unity 5
+ - Drag'n'drop .pkfx files on FX components instead of the unconvenient
+ list
+
+ v2.1
+ - Proper color space detection (sRGB/gamma correction)
+ - Distortions blur pass (Blue channel)
+ - Fixed distortions bug
+ - Massive renames to comply with naming convention
+ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\
+ /!\/!\/!\ THIS WILL BREAK MANY PREEXISTING FX COMPONENT! /!\/!\/!\
+ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\
+ - DX11 bugfixes, proper distortions and soft particles
+ - Fixed mobile crash on some sampling functions
+ - Masked event ids to prevent interfering with other native plugins
+ - Fixed bug where additive meshes were never culled
+ - Fixed lost devices in DX9
+ - Fixed depth/distortion FOV bug
+ - Fixed distortion viewport bug
+ - Windows x32/x64 support.
+
+ v2.0
+ - Distortions!
+ - Mobile depth-related rendering features (soft particles, distortion).
+
+ - PackFX hierarchy : effects are now accessible at any pack subdirectory
+ - Packs must now be baked in the StreamingAssets directory.
+ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\
+ /!\/!\/!\ THIS WILL BREAK ANY PREEXISTING FX COMPONENT! /!\/!\/!\
+ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\ /!\
+
+ v1.08
+ - Refactoring of the PKFxManager static class to account for iOS' static
+ libraries limitation.
+
+=================================================================================
+
+Known bugs.
+
+ - VelocityCapsuleAligned billboarders produce visual glitches on Android.
diff --git a/Assets/PopcornFX/README.txt.meta b/Assets/PopcornFX/README.txt.meta
new file mode 100644
index 0000000..23c4c55
--- /dev/null
+++ b/Assets/PopcornFX/README.txt.meta
@@ -0,0 +1,6 @@
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+guid: 50ac4b2564c242642b5543f927628f65
+TextScriptImporter:
+ userData:
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diff --git a/Assets/PopcornFX/Resources.meta b/Assets/PopcornFX/Resources.meta
new file mode 100644
index 0000000..9ac115b
--- /dev/null
+++ b/Assets/PopcornFX/Resources.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 587698cc57b4d944aa44db2f57b6eb3d
+folderAsset: yes
+timeCreated: 1471448495
+licenseType: Store
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader b/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader
new file mode 100644
index 0000000..34e45a2
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader
@@ -0,0 +1,56 @@
+// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
+
+Shader "Hidden/PKFx Depth Copy to Color"
+{
+ Properties
+ {
+ _Flip("Set to 1 when in forward rendering.", Range(0, 1)) = 0.0
+ }
+ SubShader
+ {
+ // No culling or depth
+ ZTest Always
+ ZWrite On
+
+ // Writes to a single-component texture (TextureFormat.RHalf)
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+
+ #include "UnityCG.cginc"
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float2 uv : TEXCOORD0;
+ };
+
+ struct v2f
+ {
+ fixed2 uv : TEXCOORD0;
+ float4 vertex : SV_POSITION;
+ };
+
+ float _Flip;
+
+ v2f vert(appdata v)
+ {
+ v2f o;
+ o.vertex = UnityObjectToClipPos(v.vertex);
+ o.uv = v.uv * (1 - _Flip) + _Flip * float2(v.uv.x, 1 - v.uv.y);
+ return o;
+ }
+
+ sampler2D _CameraDepthTexture;
+
+ fixed4 frag(v2f i) : SV_Target
+ {
+ float4 col = tex2D(_CameraDepthTexture, i.uv);
+ return col;
+ }
+ ENDCG
+ }
+ }
+}
diff --git a/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader.meta b/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader.meta
new file mode 100644
index 0000000..a39db4d
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDepthCopyToColor.shader.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 706da03e9f2cd4a299e6016d1c2709ab
+ShaderImporter:
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader b/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader
new file mode 100644
index 0000000..31ca77b
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader
@@ -0,0 +1,78 @@
+// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
+
+Shader "Hidden/PKFx Blur Shader for Distortion Pass" {
+ Properties {
+ _MainTex ("Base (RGB)", 2D) = "" {}
+ _DistortionTex ("Distortion (RGB)", 2D) = "" {}
+ _BlurFactor ("Blur factor [ 0 ; 1 ]", Range (0, 1)) = 0.2
+ }
+
+ CGINCLUDE
+
+ #include "UnityCG.cginc"
+
+ struct v2f {
+ half4 pos : POSITION;
+ half2 uv : TEXCOORD0;
+
+ };
+
+ sampler2D _MainTex;
+ sampler2D _DistortionTex;
+ float _BlurFactor;
+
+ v2f vert (appdata_img v) {
+ v2f o;
+ o.pos = UnityObjectToClipPos(v.vertex);
+
+ o.uv.xy = v.texcoord.xy;
+
+
+
+ return o;
+ }
+
+ half4 frag (v2f i) : COLOR {
+ half4 color = tex2D (_MainTex, i.uv) * half(0.325).xxxx;
+
+ float2 offsets = float(tex2D (_DistortionTex, i.uv).z * _BlurFactor / 20.0).xx;
+
+ half4 b1 = offsets.xyxy * half4(1,1, -1,-1);
+ half4 b2 = offsets.xyxy * half4(1,-1, -1,1);
+
+ half4 uv01 = i.uv.xyxy + b1;
+ half4 uv02 = i.uv.xyxy + b2;
+ half4 uv21 = i.uv.xyxy + b1 * 1.5;
+ half4 uv22 = i.uv.xyxy + b2 * 1.5;
+
+ color += 0.1125 * tex2D (_MainTex, uv01.xy);
+ color += 0.1125 * tex2D (_MainTex, uv02.xy);
+ color += 0.1125 * tex2D (_MainTex, uv01.zw);
+ color += 0.1125 * tex2D (_MainTex, uv02.zw);
+
+ color += 0.05625 * tex2D (_MainTex, uv21.xy);
+ color += 0.05625 * tex2D (_MainTex, uv22.xy);
+ color += 0.05625 * tex2D (_MainTex, uv21.zw);
+ color += 0.05625 * tex2D (_MainTex, uv22.zw);
+
+ return color;
+ }
+
+ ENDCG
+
+Subshader {
+ Pass {
+ ZTest Always Cull Off ZWrite Off
+ Fog { Mode off }
+
+ CGPROGRAM
+ #pragma fragmentoption ARB_precision_hint_fastest
+ #pragma vertex vert
+ #pragma fragment frag
+ ENDCG
+ }
+}
+
+Fallback off
+
+} // shader
\ No newline at end of file
diff --git a/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader.meta b/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader.meta
new file mode 100644
index 0000000..cca33ee
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDistQuickDirtyBlurEffect.shader.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 55e0de699de284621a7c66106e2e25b8
+ShaderImporter:
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader b/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader
new file mode 100644
index 0000000..f972d6d
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader
@@ -0,0 +1,70 @@
+// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
+
+Shader "Hidden/PKFx Distortion"
+{
+ Properties
+ {
+ _MainTex ("Base (RGB)", 2D) = "white" {}
+ _DistortionTex ("Distortion (RGB)", 2D) = "black" {}
+ }
+
+ SubShader
+ {
+ // No culling or depth
+ Cull Off ZWrite Off ZTest Always
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+
+ #include "UnityCG.cginc"
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float2 uv : TEXCOORD0;
+ };
+
+ struct v2f
+ {
+ float2 uv : TEXCOORD0;
+ float4 vertex : SV_POSITION;
+ };
+
+ v2f vert (appdata v)
+ {
+ v2f o;
+ o.vertex = UnityObjectToClipPos(v.vertex);
+ o.uv = v.uv;
+ return o;
+ }
+
+ uniform sampler2D _MainTex;
+ uniform sampler2D _DistortionTex;
+
+ float4 SampleColorAt(float2 uvOffset)
+ {
+ return tex2D(_MainTex, uvOffset);
+ }
+
+ float4 frag (v2f i) : SV_Target
+ {
+ float4 _DistBlurFactor = float4(15.0f, 15.0f, 0.75f, 1.0f);
+ float4 baseOffset = (tex2D(_DistortionTex, i.uv));
+ baseOffset *= _DistBlurFactor;
+
+ float4 color1 = SampleColorAt(baseOffset.xy * 0.01 + i.uv);
+ float4 color2 = SampleColorAt(baseOffset.xy * 0.0125 + i.uv);
+ float4 color3 = SampleColorAt(baseOffset.xy * 0.015 + i.uv);
+ float4 color4 = SampleColorAt(baseOffset.xy * 0.0175 + i.uv);
+
+ return float4(lerp(color1.x, color2.x, 0.5f), lerp(color2.y, color3.y, 0.5f), color4.z, 1);
+ }
+ENDCG
+ }
+ }
+
+Fallback off
+
+}
diff --git a/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader.meta b/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader.meta
new file mode 100644
index 0000000..6ae5023
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PKFxDistortionEffect.shader.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: d148465e45222432f85a1d3e92677308
+ShaderImporter:
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Resources/PkFxDepthCopy.shader b/Assets/PopcornFX/Resources/PkFxDepthCopy.shader
new file mode 100644
index 0000000..fbbf990
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PkFxDepthCopy.shader
@@ -0,0 +1,74 @@
+// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
+
+Shader "Hidden/PKFx Depth Copy"
+{
+ Properties
+ {
+ _Flip("Set to 1 when in forward rendering.", Range(0, 1)) = 0.0
+ }
+ SubShader
+ {
+ // No culling or depth
+ ZTest Always
+ ZWrite On
+
+ // Writes to a single-component texture (TextureFormat.Depth)
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+
+ #include "UnityCG.cginc"
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float2 uv : TEXCOORD0;
+ };
+
+ struct v2f
+ {
+ fixed2 uv : TEXCOORD0;
+ float4 vertex : SV_POSITION;
+ };
+
+ float _Flip;
+
+ v2f vert(appdata v)
+ {
+ v2f o;
+ o.vertex = UnityObjectToClipPos(v.vertex);
+ o.uv = v.uv * (1 - _Flip) + _Flip * float2(v.uv.x, 1 - v.uv.y);
+ return o;
+ }
+
+ sampler2D _CameraDepthTexture;
+
+#if !defined(SHADER_API_D3D9) && !defined(SHADER_API_D3D11_9X)
+ fixed frag(v2f i) : SV_Depth
+ {
+ fixed4 col = tex2D(_CameraDepthTexture, i.uv);
+#if defined(UNITY_REVERSED_Z)
+ return 1.0f - col.r;
+#else
+ return col.r;
+#endif
+ }
+#else
+ void frag(v2f i, out float4 dummycol:COLOR, out float depth : DEPTH)
+ {
+ fixed4 col = tex2D(_CameraDepthTexture, i.uv);
+ dummycol = col;
+
+#if defined(UNITY_REVERSED_Z)
+ depth = 1.0f - col.r;
+#else
+ depth = col.r;
+#endif
+ }
+#endif
+ ENDCG
+ }
+ }
+}
diff --git a/Assets/PopcornFX/Resources/PkFxDepthCopy.shader.meta b/Assets/PopcornFX/Resources/PkFxDepthCopy.shader.meta
new file mode 100644
index 0000000..532a879
--- /dev/null
+++ b/Assets/PopcornFX/Resources/PkFxDepthCopy.shader.meta
@@ -0,0 +1,7 @@
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+guid: 21c14ee18b806476b86b293d24947cf3
+ShaderImporter:
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Scripts.meta b/Assets/PopcornFX/Scripts.meta
new file mode 100644
index 0000000..7f457e6
--- /dev/null
+++ b/Assets/PopcornFX/Scripts.meta
@@ -0,0 +1,9 @@
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+folderAsset: yes
+timeCreated: 1471448495
+licenseType: Store
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Scripts/Editor.meta b/Assets/PopcornFX/Scripts/Editor.meta
new file mode 100644
index 0000000..ab6a9af
--- /dev/null
+++ b/Assets/PopcornFX/Scripts/Editor.meta
@@ -0,0 +1,13 @@
+fileFormatVersion: 2
+guid: 49fd1a44f26384d16aa2219f7c328a10
+labels:
+- free
+- plugin
+- particles
+- FX
+- PopcornFX
+folderAsset: yes
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll b/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll
new file mode 100644
index 0000000..e31d8aa
Binary files /dev/null and b/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll differ
diff --git a/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll.meta b/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll.meta
new file mode 100644
index 0000000..eea2f3d
--- /dev/null
+++ b/Assets/PopcornFX/Scripts/Editor/PKFx-Editor.dll.meta
@@ -0,0 +1,29 @@
+fileFormatVersion: 2
+guid: 9ae675be4d0894c0697cbdee53161f19
+labels:
+- free
+- plugin
+- particles
+- FX
+- PopcornFX
+PluginImporter:
+ serializedVersion: 1
+ iconMap: {}
+ executionOrder: {}
+ isPreloaded: 0
+ isOverridable: 0
+ platformData:
+ Any:
+ enabled: 0
+ settings: {}
+ Editor:
+ enabled: 1
+ settings:
+ DefaultValueInitialized: true
+ WindowsStoreApps:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Scripts/PKFx-Helper.dll b/Assets/PopcornFX/Scripts/PKFx-Helper.dll
new file mode 100644
index 0000000..8d52d33
Binary files /dev/null and b/Assets/PopcornFX/Scripts/PKFx-Helper.dll differ
diff --git a/Assets/PopcornFX/Scripts/PKFx-Helper.dll.meta b/Assets/PopcornFX/Scripts/PKFx-Helper.dll.meta
new file mode 100644
index 0000000..98b13e1
--- /dev/null
+++ b/Assets/PopcornFX/Scripts/PKFx-Helper.dll.meta
@@ -0,0 +1,29 @@
+fileFormatVersion: 2
+guid: 094c62b2eaacc41fa8eff89b96e32871
+labels:
+- free
+- plugin
+- particles
+- FX
+- PopcornFX
+PluginImporter:
+ serializedVersion: 1
+ iconMap: {}
+ executionOrder: {}
+ isPreloaded: 0
+ isOverridable: 0
+ platformData:
+ Any:
+ enabled: 1
+ settings: {}
+ Editor:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ WindowsStoreApps:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PopcornFX/Scripts/PKFx-Runtime.dll b/Assets/PopcornFX/Scripts/PKFx-Runtime.dll
new file mode 100644
index 0000000..662b4f0
Binary files /dev/null and b/Assets/PopcornFX/Scripts/PKFx-Runtime.dll differ
diff --git a/Assets/PopcornFX/Scripts/PKFx-Runtime.dll.meta b/Assets/PopcornFX/Scripts/PKFx-Runtime.dll.meta
new file mode 100644
index 0000000..6b36ac4
--- /dev/null
+++ b/Assets/PopcornFX/Scripts/PKFx-Runtime.dll.meta
@@ -0,0 +1,29 @@
+fileFormatVersion: 2
+guid: 097bb12263a8c413f87630c377349664
+labels:
+- free
+- plugin
+- particles
+- FX
+- PopcornFX
+PluginImporter:
+ serializedVersion: 1
+ iconMap: {}
+ executionOrder: {}
+ isPreloaded: 0
+ isOverridable: 0
+ platformData:
+ Any:
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+ Editor:
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+ settings:
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+ WindowsStoreApps:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
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diff --git a/Assets/PopcornFX/Scripts/PKFxManager.dll b/Assets/PopcornFX/Scripts/PKFxManager.dll
new file mode 100644
index 0000000..d3370bd
Binary files /dev/null and b/Assets/PopcornFX/Scripts/PKFxManager.dll differ
diff --git a/Assets/PopcornFX/Scripts/PKFxManager.dll.meta b/Assets/PopcornFX/Scripts/PKFxManager.dll.meta
new file mode 100644
index 0000000..c0b4c0d
--- /dev/null
+++ b/Assets/PopcornFX/Scripts/PKFxManager.dll.meta
@@ -0,0 +1,29 @@
+fileFormatVersion: 2
+guid: 26dbc23a24afb434aa17cbc54f0d4e1b
+labels:
+- free
+- plugin
+- particles
+- FX
+- PopcornFX
+PluginImporter:
+ serializedVersion: 1
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+ executionOrder: {}
+ isPreloaded: 0
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+ platformData:
+ Any:
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diff --git a/fie.csproj b/fie.csproj
index 9070aac..37f5c90 100644
--- a/fie.csproj
+++ b/fie.csproj
@@ -2371,6 +2371,18 @@
False
Assets\Plugins\Photon3Unity3D.dll
+
+ Assets\PopcornFX\Scripts\Editor\PKFx-Editor.dll
+
+
+ Assets\PopcornFX\Scripts\PKFx-Helper.dll
+
+
+ Assets\PopcornFX\Scripts\PKFx-Runtime.dll
+
+
+ Assets\PopcornFX\Scripts\PKFxManager.dll
+
Assets\Control Mapper\Internal\Libraries\Editor\Rewired_Editor.dll