mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-29 08:37:58 +01:00
76 lines
1.9 KiB
Text
76 lines
1.9 KiB
Text
|
About
|
||
|
|
||
|
Amplify Bloom (c) Amplify Creations, Lda. All rights reserved.
|
||
|
|
||
|
Amplify Bloom is a complete, fast and powerful Bloom Post-Process extension for Unity
|
||
|
|
||
|
Redistribution of Amplify Bloom is frowned upon. If you want to share the
|
||
|
software, please refer others to the official download page:
|
||
|
|
||
|
http://amplify.pt/unity/amplify-bloom
|
||
|
|
||
|
Description
|
||
|
|
||
|
Amplify Bloom brings industry-level post-process bloom effects into your project.
|
||
|
Packed with high quality features that
|
||
|
can be turned on/off and completely tweaked
|
||
|
to fulfil your project needs.
|
||
|
|
||
|
Features
|
||
|
|
||
|
* High quality bloom
|
||
|
* High-performance
|
||
|
* Highly tweakable
|
||
|
* Bokeh filtering
|
||
|
* Pseudo Lens Flare with Ghosts and Halos
|
||
|
* Anamorphic Glare
|
||
|
* Lens Dirt
|
||
|
* Lens Starburst
|
||
|
|
||
|
Supported Platforms
|
||
|
|
||
|
* All platforms
|
||
|
|
||
|
Minimum Requirements
|
||
|
|
||
|
Software
|
||
|
|
||
|
Unity 5.3.x
|
||
|
|
||
|
Quick Guide
|
||
|
|
||
|
Amplify Bloom can be easily set on your project by selecting your game camera object and
|
||
|
doing one of the following steps:
|
||
|
|
||
|
1) Go to 'Component/Image Effects' menu and select the 'Amplify Bloom' option. Note that
|
||
|
you need to have a game object selected with a camera component, if not present it will
|
||
|
create one
|
||
|
|
||
|
2) Hit 'Add Component' on the camera Inspector View, type 'Amplify Bloom' on the search
|
||
|
box and select the result
|
||
|
|
||
|
Documentation
|
||
|
|
||
|
Please refer to the following website for an up-to-date online manual:
|
||
|
|
||
|
http://amplify.pt/unity/amplify-bloom/manual
|
||
|
|
||
|
Feedback
|
||
|
|
||
|
To file error reports, questions or suggestions, you may use
|
||
|
our feedback form online:
|
||
|
|
||
|
http://amplify.pt/contact
|
||
|
|
||
|
Or contact us directly:
|
||
|
|
||
|
For general inquiries - info@amplify.pt
|
||
|
For technical support - support@amplify.pt (customers only)
|
||
|
|
||
|
Acknowledgements
|
||
|
|
||
|
This project was based on previous work by Victor Martins
|
||
|
http://pixelnerve.com/v/
|
||
|
|
||
|
HDR Cubemap from No Emotion HDRs website
|
||
|
http://noemotionhdrs.net/
|