mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-29 16:37:59 +01:00
86 lines
1.8 KiB
Text
86 lines
1.8 KiB
Text
|
Shader "Hidden/Post FX/Temporal Anti-aliasing"
|
||
|
{
|
||
|
Properties
|
||
|
{
|
||
|
_MainTex("", 2D) = "black"
|
||
|
}
|
||
|
|
||
|
SubShader
|
||
|
{
|
||
|
Cull Off ZWrite Off ZTest Always
|
||
|
|
||
|
// Perspective
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 5.0
|
||
|
#pragma vertex VertSolver
|
||
|
#pragma fragment FragSolver
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
// Ortho
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 5.0
|
||
|
#pragma vertex VertSolver
|
||
|
#pragma fragment FragSolver
|
||
|
#define TAA_DILATE_MOTION_VECTOR_SAMPLE 0
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
// Alpha Clear
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 5.0
|
||
|
#pragma vertex VertDefault
|
||
|
#pragma fragment FragAlphaClear
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SubShader
|
||
|
{
|
||
|
Cull Off ZWrite Off ZTest Always
|
||
|
|
||
|
// Perspective
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 3.0
|
||
|
#pragma vertex VertSolver
|
||
|
#pragma fragment FragSolver
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
// Ortho
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 3.0
|
||
|
#pragma vertex VertSolver
|
||
|
#pragma fragment FragSolver
|
||
|
#define TAA_DILATE_MOTION_VECTOR_SAMPLE 0
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
// Alpha Clear
|
||
|
Pass
|
||
|
{
|
||
|
CGPROGRAM
|
||
|
#pragma target 3.0
|
||
|
#pragma vertex VertDefault
|
||
|
#pragma fragment FragAlphaClear
|
||
|
#include "TAA.cginc"
|
||
|
ENDCG
|
||
|
}
|
||
|
}
|
||
|
}
|