mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-12-01 17:37:59 +01:00
510 lines
11 KiB
Text
510 lines
11 KiB
Text
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Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/blackhole
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{
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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SpawnCount = 4.0000000e+000;
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ContinuousSpawner = false;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosIsBlockMinimized = 0;
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Renderer = "$LOCAL$/CParticleRenderer_List_9C98FAB6";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_56EE89B5",
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"$LOCAL$/CParticleFieldDeclaration_05E0F13E",
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"$LOCAL$/CParticleFieldDeclaration_2F3A3C6D",
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"$LOCAL$/CParticleFieldDeclaration_9FCBDD7C",
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"$LOCAL$/CParticleFieldDeclaration_6C782B7A",
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"$LOCAL$/CParticleFieldDeclaration_28B88455",
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"$LOCAL$/CParticleFieldDeclaration_8E78CA92",
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"$LOCAL$/CParticleFieldDeclaration_12409622",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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ChildList =
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{
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"$LOCAL$/blackhole",
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"$LOCAL$/Layer_1",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
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{
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CustomName = "Billboard";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/FX/BB_Flame_01_128.dds";
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AtlasDefinition = "Textures/FX/AtlasX2.pkat";
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SizeField = "Size2";
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ColorField = "Color2";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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Expression = "function void Eval()
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{
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Life = 1;
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InitialSize = Scale;
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Position = float3(0,1,0);
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Color = 0.5 * Scale;
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Color2 = CustomColor * 3;
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TextureID = rand(0,4);
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ScalarRotationSpeed = rand(-3,3);
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Rotation = rand(-pi,pi);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Localspace_5C31A5C1",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_464DBE5B",
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"$LOCAL$/CParticleAttributeDeclaration_34682ABB",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BB7B0AAF
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Distortion;
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Diffuse = "Textures/Fx/DistortionRing_01.dds";
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}
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CParticleRenderer_List $LOCAL$/CParticleRenderer_List_9C98FAB6
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{
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CustomName = "List";
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Renderers =
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{
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"$LOCAL$/CParticleRenderer_Billboard_9136D2F4",
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"$LOCAL$/CParticleRenderer_Billboard_BB7B0AAF",
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"$LOCAL$/CParticleRenderer_Billboard_35F7BFC3",
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"$LOCAL$/CParticleRenderer_Billboard_89A7025E",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05E0F13E
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{
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FieldName = "Color2";
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FieldType = float4;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7
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{
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Expression = "function void Eval()
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{
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float decayedSize = InitialSize * SizeCoeff;
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Size = decayedSize * 1;
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Size2 = decayedSize * 1.5;
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Size4 = decayedSize * 2;
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Color4 *= CustomColor;
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}
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";
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_861B3223
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{
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CustomName = "Field";
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Name = "SizeCoeff";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_3D8F545A";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3D8F545A
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{
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Times =
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{
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0.0000000e+000,
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4.9905631e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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6.3916349e-001,
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3.6995310e-001,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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-8.5174030e-001,
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-8.5496157e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56EE89B5
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{
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FieldName = "SizeCoeff";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F50E15A4
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1FA7EDD7";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2F3A3C6D
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9FCBDD7C
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{
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FieldName = "Size2";
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_F8C0F500
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{
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EditorInfosIsBlockMinimized = 0;
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CustomName = "Rotation";
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_35F7BFC3
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{
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CustomName = "Billboard";
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BillboardingMaterial = Additive_NoAlpha;
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Diffuse = "Textures/Fx/Lightning_03.dds";
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AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
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SizeField = "Size4";
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ColorField = "Color4";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6C782B7A
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{
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FieldName = "Color4";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28B88455
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{
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FieldName = "Size4";
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1622A5C4
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{
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CustomName = "Field";
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Name = "Color4";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_E312BD77";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E312BD77
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{
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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3.9999999e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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1.0000000e+002,
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1.0000000e+002,
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1.0000000e+002,
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1.0000000e+002,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_89A7025E
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{
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DrawOrder = -1;
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Distortion;
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Diffuse = "Textures/Fx/Distortion_01.dds";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_12409622
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{
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FieldName = "InitialSize";
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}
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CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_5C31A5C1
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{
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CustomName = "Localspace";
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ChildList =
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{
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"$LOCAL$/CParticleEvolver_Rotation_F8C0F500",
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"$LOCAL$/CParticleEvolver_Field_861B3223",
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"$LOCAL$/CParticleEvolver_Field_1622A5C4",
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"$LOCAL$/CParticleEvolver_Script_F50E15A4",
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_464DBE5B
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{
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AttributeName = "CustomColor";
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AttributeType = float4;
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DefaultValueF4 = float4(5.0000000e-001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_34682ABB
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{
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AttributeName = "Scale";
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DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E78CA92
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{
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FieldName = "SizeCoeff";
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_C99FC8D6
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_E9C90D51";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_87101DE8",
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"$LOCAL$/CParticleFieldDeclaration_13109ECB",
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"$LOCAL$/CParticleFieldDeclaration_226FEFEA",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C93DF7F5";
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States =
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{
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"$LOCAL$/CParticleState_5A304B5C",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_E9C90D51
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{
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CustomName = "Billboard";
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Diffuse = "Textures/FX/flare.png";
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BillboardMode = VelocitySpheroidalAlign;
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AxisField = "Axis";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87101DE8
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{
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FieldName = "Axis";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_13109ECB
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{
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FieldName = "Strength";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_226FEFEA
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C93DF7F5
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{
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Expression = "function void Eval()
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{
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Life = rand(0.80, 1.25);
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Size = 0.00;
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Position = float3(rand(0.5,1) - 0.5,rand(-0.35,0.35) +4,0);
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Axis = float3(0,1,0) * Strength;
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}";
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}
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CParticleState $LOCAL$/CParticleState_5A304B5C
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{
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StateName = "State_0";
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Evolvers =
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||
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/CParticleEvolver_Script_2658DF4F",
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"$LOCAL$/CParticleEvolver_Field_AE2DC759",
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||
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"$LOCAL$/CParticleEvolver_Field_7CB96E93",
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"$LOCAL$/CParticleEvolver_Field_156F7F7D",
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};
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||
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}
|
||
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_2658DF4F
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||
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{
|
||
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CustomName = "Script";
|
||
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDF938BE";
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||
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}
|
||
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDF938BE
|
||
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{
|
||
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Expression = "function void Eval()
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||
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{
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Axis = float3(0,1,0) * Strength * 50;
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}";
|
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}
|
||
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AE2DC759
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||
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{
|
||
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CustomName = "Field";
|
||
|
Name = "Strength";
|
||
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_2EFEDC90";
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||
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}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2EFEDC90
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||
|
{
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
1.7875880e-001,
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||
|
6.4207673e-001,
|
||
|
1.0000000e+000,
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||
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};
|
||
|
FloatValues =
|
||
|
{
|
||
|
4.2506415e-001,
|
||
|
2.6848429e+001,
|
||
|
2.3227062e+001,
|
||
|
2.0530760e-002,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-1.9337954e-001,
|
||
|
-4.0330389e-001,
|
||
|
-2.2301891e+000,
|
||
|
-1.7228700e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
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}
|
||
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7CB96E93
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||
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{
|
||
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CustomName = "Field";
|
||
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Name = "Size";
|
||
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Evaluator = "$LOCAL$/CParticleSamplerCurve_13059752";
|
||
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}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_13059752
|
||
|
{
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
2.0247516e-001,
|
||
|
3.2290432e-001,
|
||
|
4.7881454e-001,
|
||
|
6.4916664e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
6.4882517e-002,
|
||
|
9.8659448e-002,
|
||
|
4.8528183e-001,
|
||
|
6.0317144e-003,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-1.2722742e-002,
|
||
|
-4.5073226e-002,
|
||
|
1.7790599e-002,
|
||
|
2.0852409e-002,
|
||
|
1.6193686e-004,
|
||
|
1.7938390e-003,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
}
|
||
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_156F7F7D
|
||
|
{
|
||
|
CustomName = "Field";
|
||
|
Name = "Color";
|
||
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_7BDD2584";
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7BDD2584
|
||
|
{
|
||
|
ValueType = Float4;
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
5.0183773e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
8.0130553e-001,
|
||
|
6.2950172e+000,
|
||
|
1.0406619e+000,
|
||
|
8.6716664e-001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
}
|
||
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
|
||
|
{
|
||
|
Descriptor = "$LOCAL$/CParticleDescriptor_C99FC8D6";
|
||
|
Infinite = true;
|
||
|
DurationInSeconds = 9.9999998e-003;
|
||
|
SpawnCountMode = TotalParticleCount;
|
||
|
SpawnCount = 2.0000000e+001;
|
||
|
}
|
||
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
|
||
|
{
|
||
|
CustomName = "Localspace";
|
||
|
}
|