FiE-Game/Assets/Scripts/Fie/Enemies/HoovesRaces/QueenChrysalis/FieEmitObjectQueenChrysalisHormingShotActivateEffect.cs

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2018-11-20 20:10:49 +01:00
using Fie.Object;
namespace Fie.Enemies.HoovesRaces.QueenChrysalis
{
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/QueenChrysalis/Power/QueenChrysalisHormingShotActivateEffect")]
public class FieEmitObjectQueenChrysalisHormingShotActivateEffect : FieEmittableObjectBase
{
private const float DURATION = 1.5f;
public override void awakeEmitObject()
{
destoryEmitObject(1.5f);
}
}
}