FiE-Game/Assets/Scripts/Fie/Enemies/HoovesRaces/QueenChrysalis/FieEmitObjectQueenChrysalisCommonActivationEffect.cs

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2018-11-20 20:10:49 +01:00
using Fie.Object;
namespace Fie.Enemies.HoovesRaces.QueenChrysalis
{
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/QueenChrysalis/Power/QueenChrysalisActivationEffect")]
public class FieEmitObjectQueenChrysalisCommonActivationEffect : FieEmittableObjectBase
{
private const float DURATION = 2f;
public override void awakeEmitObject()
{
destoryEmitObject(2f);
}
}
}