FiE-Game/Assets/Scripts/Fie/Enemies/FieEnemiesAnimationContainer.cs

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using Fie.Object;
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namespace Fie.Enemies {
public class FieEnemiesAnimationContainer : FieAnimationContainerBase {
public FieEnemiesAnimationContainer() {
addAnimationData(0, new FieSkeletonAnimationObject(0, "idle"));
}
}
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}