mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-12-01 17:37:59 +01:00
35 lines
864 B
Text
35 lines
864 B
Text
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Shader "Hidden/PlawiusSSR" {
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Properties {
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_MainTex ("", any) = "" {}
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_Original ("", any) = "" {}
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_FresnelStart ("Fresnel Factor R0", Range(0, 1)) = 0
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_FaceViewerFactor ("Face Viewer Factor", Range(0, 1)) = 0.5
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_Cutoff_Start ("Cut-off start", Range(-1, 1)) = -0.2
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_Cutoff_End ("Cut-off end", Range(-1, 1)) = 0.2
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_LinearStepK ("Linear Step Coefficient", Range(1, 30)) = 30
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_Bias ("Z Bias", Range(0, 0.2)) = 0.0001
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_MaxIter ("Max Raymarch Iterations", Range(16, 256)) = 128
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}
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//DummyShaderTextExporter
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SubShader{
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Tags { "RenderType"="Opaque" }
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LOD 200
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CGPROGRAM
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#pragma surface surf Standard
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#pragma target 3.0
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sampler2D _MainTex;
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struct Input
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{
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float2 uv_MainTex;
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};
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void surf(Input IN, inout SurfaceOutputStandard o)
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{
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fixed4 c = tex2D(_MainTex, IN.uv_MainTex);
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o.Albedo = c.rgb;
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o.Alpha = c.a;
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}
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ENDCG
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}
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}
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