mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 06:17:58 +01:00
244 lines
5 KiB
Text
244 lines
5 KiB
Text
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Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 9.9999998e-003;
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SpawnCountMode = TotalParticleCount;
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SpawnCount = 2.0000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_B4FA3B8B",
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"$LOCAL$/CParticleFieldDeclaration_71AB2386",
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"$LOCAL$/CParticleFieldDeclaration_5111DDDB",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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ChildList =
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{
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"$LOCAL$/Layer_1",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
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{
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CustomName = "Billboard";
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Diffuse = "Textures/FX/flare.png";
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BillboardMode = VelocitySpheroidalAlign;
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AxisField = "Axis";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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Expression = "function void Eval()
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{
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Life = rand(0.80, 1.25);
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Size = 0.00;
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Position = float3(rand(0.5,1) - 0.5,rand(-0.35,0.35) +4,0) * 2;
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Axis = float3(0,1,0) * Strength;
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}";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Script_8B26CC31",
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"$LOCAL$/CParticleEvolver_Field_0BA9D822",
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"$LOCAL$/CParticleEvolver_Field_E26A0C45",
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"$LOCAL$/CParticleEvolver_Field_5ACAEC0E",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_53F9F139",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B4FA3B8B
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{
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FieldName = "Axis";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BA9D822
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{
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CustomName = "Field";
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Name = "Strength";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_82F81E5D";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_82F81E5D
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{
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Times =
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{
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0.0000000e+000,
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1.7875880e-001,
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6.4207673e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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4.2506415e-001,
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2.6848429e+001,
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2.3227062e+001,
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2.0530760e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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-1.9337954e-001,
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-4.0330389e-001,
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-2.2301891e+000,
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-1.7228700e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_71AB2386
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{
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FieldName = "Strength";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_8B26CC31
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_11823E30";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_11823E30
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{
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Expression = "function void Eval()
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{
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Axis = float3(0,1,0) * Strength * 50;
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Strength = Strength * GrobalSize;
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}";
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E26A0C45
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{
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CustomName = "Field";
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Name = "Size";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_A8F9CDF4";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A8F9CDF4
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{
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Times =
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{
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0.0000000e+000,
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2.0247516e-001,
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3.2290432e-001,
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4.7881454e-001,
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6.4916664e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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6.4882517e-002,
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9.8659448e-002,
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4.8528183e-001,
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6.0317144e-003,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-1.2722742e-002,
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-4.5073226e-002,
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1.7790599e-002,
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2.0852409e-002,
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1.6193686e-004,
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1.7938390e-003,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5111DDDB
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5ACAEC0E
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{
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_9AA39299";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9AA39299
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{
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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5.0183773e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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8.0130553e-001,
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6.2950172e+000,
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1.0406619e+000,
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8.6716664e-001,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_53F9F139
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{
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AttributeName = "GrobalSize";
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HasMin = true;
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HasMax = true;
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MinValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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