FiE-Game/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashAttacking.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.4.30080;
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86923D1F
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FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF6C02CE
{
FieldName = "VelocityField";
FieldType = float3;
TransformFilter = rotate;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63
{
Expression = "function void Eval()
{
Life = parent.LENGTH;
Size = parent.SCALE;
}
";
}
CParticleState $LOCAL$/CParticleState_26BB1C62
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_F2B1E1CD",
"$LOCAL$/CParticleEvolver_Script_25530E14",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2B1E1CD
{
CustomName = "Physics";
Drag = 5.0000000e+001;
IntegrationStrategy = Stable;
BounceRestitution = 7.3456788e-001;
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_25530E14
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67
{
Expression = "function void Eval()
{
Size = SizeCurve.sample(LifeRatio) * 0.5;
Color=ColorCurve.sample(LifeRatio);
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
{
Descriptor = "$LOCAL$/CParticleDescriptor_8A814AD3";
Infinite = true;
DurationInSeconds = 2.0000000e+000;
ContinuousSpawner = false;
FluxFactorExpression = "LOD";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D06DEDB1
{
SamplerName = "ColorCurve";
ValueType = Float4;
Times =
{
0.0000000e+000,
1.8634853e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.0017110e+000,
1.0017110e+000,
1.0017110e+000,
1.0017110e+000,
6.4638555e-003,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_832E4BB9
{
SamplerName = "SizeCurve";
Times =
{
0.0000000e+000,
8.2826979e-002,
1.0000000e+000,
};
FloatValues =
{
4.7577918e-003,
6.7707145e-001,
3.0769232e-001,
};
FloatTangents =
{
0.0000000e+000,
1.6325185e+000,
0.0000000e+000,
0.0000000e+000,
-3.1088161e-001,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE4FC301
{
AttributeName = "Distortion";
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}