FiE-Game/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisAirRiad.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.4.30080;
CParticleEffect $LOCAL$/Resource
{
OnSpawn = "$LOCAL$/Spawner";
LayerGroups =
{
"$LOCAL$/CrackBranch",
};
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(329, 64);
ChildList =
{
"$LOCAL$/Crack",
"$LOCAL$/Frame",
"$LOCAL$/PreFlash",
"$LOCAL$/Flash",
"$LOCAL$/LightPole",
"$LOCAL$/Layer_1",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
{
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9AEE5ABD
{
FieldName = "Color";
FieldType = float4;
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_168DE691
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_216E6F10";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_216E6F10
{
Expression = "function void Eval()
{
Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
Size = (0.05 * Scale) * GlobalSizeCurve.sample(LifeRatio);
}
";
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_FE3EB050",
"$LOCAL$/CParticleAttributeDeclaration_02243087",
"$LOCAL$/CParticleAttributeDeclaration_1DF47118",
"$LOCAL$/CParticleAttributeDeclaration_88BB8542",
"$LOCAL$/CParticleAttributeDeclaration_56740C2D",
};
SamplerList =
{
"$LOCAL$/CParticleSamplerCurve_C7BD0385",
};
}
CActionFactoryParticleSpawnerBase $LOCAL$/Crack
{
Descriptor = "$LOCAL$/CParticleDescriptor_7C46C5E9";
DurationInSeconds = 9.9999998e-003;
SpawnCountMode = TotalParticleCount;
SpawnCount = 3.2000000e+001;
SpawnCountRelativeRandomDeviation = 1.3000000e+000;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_7C46C5E9
{
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_AA0A7EFA",
"$LOCAL$/CParticleFieldDeclaration_2832E92E",
"$LOCAL$/CParticleFieldDeclaration_668C5BD9",
"$LOCAL$/CParticleFieldDeclaration_7EA25C67",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_3F5A22F7",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A99F3108";
States =
{
"$LOCAL$/CParticleState_4C8B87C2",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A99F3108
{
Expression = "function void Eval()
{
Life = 0.3;
Position = DropSampler.samplePosition();
Velocity = Scale*safe_normalize(Position - DropSampler.position())*30;
SizeCoeff = Scale;
FluxScale = pow(Flux,0.5)*2*Scale;
NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2)) * 0;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_668C5BD9
{
FieldName = "FluxScale";
}
CParticleState $LOCAL$/CParticleState_4C8B87C2
{
StateName = "State_0";
MicroUpdatesMinFPS = 0.0000000e+000;
MaxMicroUpdatesPerFrame = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_081972C0",
"$LOCAL$/death",
"$LOCAL$/base",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C1D98F7D
{
CustomName = "Physics";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8FACC28C
{
FieldName = "Timeb";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE3EB050
{
AttributeName = "CustomColorRGBA";
AttributeType = float4;
DefaultValueF4 = float4(2.7722779e-001, 1.8762376e+000, 3.9603961e-001, 1.7344180e-001);
MaxValueF4 = float4(2.0000000e+000, 2.0000000e+000, 2.0000000e+000, 2.0000000e+000);
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_104D4D29
{
Renderer = "$LOCAL$/CParticleRenderer_List_BF861E68";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_9AEE5ABD",
"$LOCAL$/CParticleFieldDeclaration_BB297115",
"$LOCAL$/CParticleFieldDeclaration_42AA1C4F",
"$LOCAL$/CParticleFieldDeclaration_BD2FCDD3",
"$LOCAL$/CParticleFieldDeclaration_B334DEDB",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_37052329",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3F389B48";
States =
{
"$LOCAL$/CParticleState_6B8B6DDE",
};
}
CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_7A8041A7
{
EventName = "OnDeath";
EventAction = "$LOCAL$/CrackBranch";
}
CParticleState $LOCAL$/CParticleState_6B8B6DDE
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_B91A4402",
"$LOCAL$/CParticleEvolver_Script_168DE691",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BC1951CA
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_7AF25165";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7AF25165
{
Expression = "function void Eval()
{
Timeb += dt;
int shouldSpawnBranch = Timeb > 0.025;
float n = 60 * SizeCoeff;
Velocity = lerp(select(Velocity,float3(SizeCoeff*rand(-1,1)*100,0,SizeCoeff*rand(-1,1)*100),shouldSpawnBranch),Velocity,0.9);
Timeb = select(Timeb,0,shouldSpawnBranch);
NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
}
";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E9BE2D1D
{
CustomName = "Physics";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B91A4402
{
CustomName = "Physics";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F1A21305
{
CustomName = "Physics";
Mass = 0.0000000e+000;
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5E0F683
{
CustomName = "Ribbon";
Quality = CorrectDeformation;
Diffuse = "Textures/FX/NoisedLine.png";
BillboardMode = SideAxisAligned;
AxisField = "Axis";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AA0A7EFA
{
FieldName = "Timeb";
}
CParticleEvolver_Spawner $LOCAL$/base
{
CustomName = "Spawner";
SpawnInterval = 3.0000001e-001;
FirstSpawnDelay = 0.0000000e+000;
CustomSpawnIntervalScaleField = "FluxScale";
Descriptor = "$LOCAL$/CParticleDescriptor_104D4D29";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3F389B48
{
Expression = "function void Eval()
{
Axis = float3(0,1,0);
Life = 3;
Size = 0.05 * Scale;
ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
TextureID = rand(0,16);
CC = CustomColorRGBA * 1;
}
";
}
CParticleEvolver_Spawner $LOCAL$/death
{
CustomName = "Spawner";
SpawnInterval = 3.0000000e+000;
FirstSpawnDelay = 0.0000000e+000;
CustomSpawnIntervalScaleField = "SizeCoeff";
Descriptor = "$LOCAL$/CParticleDescriptor_CD6A0035";
}
CParticleState $LOCAL$/CParticleState_91BC2CDA
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_D33971BE",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_CD6A0035
{
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_59D07FA1",
};
CustomEvents =
{
"$LOCAL$/CParticleEventDeclaration_7A8041A7",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C095B224";
States =
{
"$LOCAL$/CParticleState_91BC2CDA",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C095B224
{
Expression = "function void Eval()
{
Life = 0.01;
Color = CustomColorRGBA;
}
";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_D33971BE
{
CustomName = "Physics";
Mass = 0.0000000e+000;
}
CActionFactoryParticleSpawnerBase $LOCAL$/CrackBranch
{
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_1DEAC189";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_1DEAC189
{
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_8FACC28C",
"$LOCAL$/CParticleFieldDeclaration_C9081B39",
"$LOCAL$/CParticleFieldDeclaration_28722F38",
"$LOCAL$/CParticleFieldDeclaration_E4021DE6",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4669BE28";
States =
{
"$LOCAL$/CParticleState_247F7DE2",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4669BE28
{
Expression = "function void Eval()
{
Life = rand(0.05,0.05);
Velocity=float3(0,0,0)*Scale;
SizeCoeff=Scale;
FluxScale=pow(Flux,0.5)*1*Scale;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_28722F38
{
FieldName = "FluxScale";
}
CParticleState $LOCAL$/CParticleState_247F7DE2
{
StateName = "State_0";
MicroUpdatesMinFPS = 0.0000000e+000;
MaxMicroUpdatesPerFrame = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_9AAE6F84",
"$LOCAL$/ert",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_4E3ECB6C
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_25B6EC7F
{
Expression = "function void Eval()
{
Timeb += dt*SizeCoeff;
int shouldChangeDirection = Timeb>0.01*SizeCoeff;
float n = 60*SizeCoeff;
Velocity = select(Velocity, float3(rand(-n,n),0,rand(-n,n)), shouldChangeDirection);
Timeb = select(Timeb,0,shouldChangeDirection); // reset the \'should.pkangeDirection\' condition
}
";
}
CParticleEvolver_Spawner $LOCAL$/ert
{
CustomName = "Spawner";
SpawnInterval = 5.0000000e-001;
CustomSpawnIntervalScaleField = "FluxScale";
Descriptor = "$LOCAL$/CParticleDescriptor_47893DF0";
}
CParticleState $LOCAL$/CParticleState_65AD76F1
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_F1A21305",
"$LOCAL$/CParticleEvolver_Script_403022B8",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_47893DF0
{
Renderer = "$LOCAL$/CParticleRenderer_List_021C4C6A";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_0B9A51ED",
"$LOCAL$/CParticleFieldDeclaration_366F0A1E",
"$LOCAL$/CParticleFieldDeclaration_BC9A45D6",
"$LOCAL$/CParticleFieldDeclaration_C223EA14",
"$LOCAL$/CParticleFieldDeclaration_B81A293A",
"$LOCAL$/CParticleFieldDeclaration_05190660",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_09C487E3",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3";
States =
{
"$LOCAL$/CParticleState_65AD76F1",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_57CEA4F3
{
Expression = "function void Eval()
{
Axis = float3(0,1,0);
Life = 3;
float iSpawnerLR = 1 - spawner.LifeRatio;
BaseSize = 0.4*Scale * pow(iSpawnerLR, 0.5) * 0.2;
ColorCoeff = pow(Flux,4)*100*pow(iSpawnerLR, 2);
TextureID = rand(0,16);
Position = float3(0,0,0)*Scale;
CC = CustomColorRGBA * 1;
}
";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_23F2DF84
{
CustomName = "Ribbon";
Quality = CorrectDeformation;
Diffuse = "Textures/FX/NoisedLine.png";
BillboardMode = SideAxisAligned;
AxisField = "Axis";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_403022B8
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_70F7169B";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_70F7169B
{
Expression = "function void Eval()
{
Color = CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 4);
Size = BaseSize * GlobalSizeCurve.sample(LifeRatio);
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C223EA14
{
FieldName = "CC";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0B9A51ED
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C9081B39
{
FieldName = "SizeCoeff";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
{
AttributeName = "Scale";
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
MaxValueF4 = float4(1.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2832E92E
{
FieldName = "SizeCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_366F0A1E
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BB297115
{
FieldName = "TextureID";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
{
AttributeName = "Flux";
DefaultValueF4 = float4(8.3468831e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_081972C0
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_C1D98F7D",
"$LOCAL$/CParticleEvolver_Script_BC1951CA",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9AAE6F84
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_E9BE2D1D",
"$LOCAL$/CParticleEvolver_Script_4E3ECB6C",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42AA1C4F
{
FieldName = "ColorCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BC9A45D6
{
FieldName = "ColorCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BD2FCDD3
{
FieldName = "CC";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E4021DE6
{
FieldName = "ParentColor";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_59D07FA1
{
FieldName = "Color";
FieldType = float4;
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3F5A22F7
{
SamplerName = "DropSampler";
Shape = "$LOCAL$/CShapeDescriptor_EE347186";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_EE347186
{
ShapeType = CYLINDER;
Radius = 2.0000000e-001;
InnerRadius = 2.0000000e-001;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_37052329
{
SamplerName = "GlowSampler";
Times =
{
0.0000000e+000,
3.9882760e-002,
7.1488068e-002,
7.9634368e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
6.6010171e-001,
1.6563269e-001,
4.4016607e-002,
1.5209470e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_09C487E3
{
SamplerName = "GlowSampler";
Times =
{
0.0000000e+000,
5.6967914e-002,
8.5734576e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
4.3738329e-001,
7.8732443e-001,
8.5953772e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B334DEDB
{
FieldName = "Axis";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B81A293A
{
FieldName = "Axis";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7EA25C67
{
FieldName = "NextBranchTime";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_C7BD0385
{
SamplerName = "GlobalSizeCurve";
Times =
{
0.0000000e+000,
4.1777310e-001,
5.0437367e-001,
6.4856136e-001,
7.3379391e-001,
1.0000000e+000,
};
FloatValues =
{
1.1830900e+001,
2.2786690e+001,
2.7557028e+002,
1.7187576e+002,
4.5565090e+000,
1.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
1.4870480e+001,
3.0825162e+000,
6.5286195e-001,
1.0869976e+000,
-1.3543121e+002,
-8.0056412e+001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
{
FieldName = "BaseSize";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
{
FieldName = "BaseSize";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
{
FieldName = "BaseSize";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
{
FieldName = "BaseSize";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05190660
{
FieldName = "BaseSize";
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_BF861E68
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Ribbon_E5E0F683",
};
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_021C4C6A
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Ribbon_23F2DF84",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_1351646B
{
EditorInfosPosition = int2(25, 339);
Samplers =
{
"$LOCAL$/CParticleSamplerShape_1CD7560A",
"$LOCAL$/CParticleSamplerShape_6ECA987C",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE";
States =
{
"$LOCAL$/CParticleState_88B9A5F9",
};
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_1CD7560A
{
EditorInfosPosition = int2(-151, 367);
SamplerName = "PositionSampler";
Shape = "$LOCAL$/CShapeDescriptor_C6084895";
SampleDimensionality = Volume;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_C6084895
{
EditorInfosPosition = int2(-247, 365);
Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
ShapeType = COMPLEX_ELLIPSOID;
Radius = 3.0000000e+000;
InnerRadius = 3.0000000e+000;
Height = 1.0000000e+000;
CutPlane = 5.0000000e-001;
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6ECA987C
{
EditorInfosPosition = int2(-149, 416);
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptor_194CA2EF";
SampleDimensionality = Volume;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_194CA2EF
{
EditorInfosPosition = int2(-241, 420);
ShapeType = COMPLEX_ELLIPSOID;
Radius = 3.0000000e+000;
InnerRadius = 3.0000000e+000;
Height = 1.0000000e+000;
CutPlane = 5.0000000e-001;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7D7074DE
{
EditorInfosPosition = int2(-153, 300);
Expression = "function void Eval()
{
Life = rand(0.1,0.1);
Position = PositionSampler.samplePosition() * spawner.LifeRatio;
Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
float3 v = Velocity * (Throttle * rand(0.9,1.1));
float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
float2 sc(sin(a), cos(a));
Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
}";
}
CParticleState $LOCAL$/CParticleState_88B9A5F9
{
EditorInfosPosition = int2(-79, 590);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_E292CFB0",
"$LOCAL$/CParticleEvolver_Spawner_05B4D033",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E292CFB0
{
EditorInfosPosition = int2(-249, 591);
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
Drag = 1.0000000e+001;
WorldInteractionMode = OneWay;
BouncesBeforeDeath = 10;
BounceRestitution = 3.0000001e-001;
}
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_05B4D033
{
EditorInfosPosition = int2(-283, 669);
CustomName = "Spawner";
SpawnMetric = Time;
SpawnInterval = 9.9999998e-003;
Descriptor = "$LOCAL$/CParticleDescriptor_7D2DC972";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_7D2DC972
{
EditorInfosPosition = int2(-389, 723);
Renderer = "$LOCAL$/CParticleRenderer_Billboard_C5648C1D";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_E55ADEA4",
"$LOCAL$/CParticleFieldDeclaration_1F69D037",
"$LOCAL$/CParticleFieldDeclaration_0EBB07C6",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01";
States =
{
"$LOCAL$/CParticleState_B8A7D958",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_C5648C1D
{
EditorInfosPosition = int2(-570, 657);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack_Extended.dds";
AtlasDefinition = "Textures/BlastPack_Extended.pkat";
SoftAnimationBlending = true;
AxisScale = 1.0000000e+000;
NormalsBendingFactor = 6.2500000e-001;
NormalsWrapFactor = 2.0000000e-001;
LightExponent = 2.2000000e+000;
LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E55ADEA4
{
EditorInfosPosition = int2(-561, 708);
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F69D037
{
EditorInfosPosition = int2(-563, 749);
FieldName = "ColorCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBB07C6
{
EditorInfosPosition = int2(-564, 791);
FieldName = "SizeCoeff";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_ED84BF01
{
EditorInfosPosition = int2(-568, 830);
Expression = "function void Eval()
{
float couillunessFactor = pow(rand(0, 1), 8);
Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
Size = rand(0.2,0.5);
Rotation = rand(-2,2);
ScalarRotationSpeed = 0;//rand(-1,1);
ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
}";
}
CParticleState $LOCAL$/CParticleState_B8A7D958
{
EditorInfosPosition = int2(-570, 876);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_590C46FB",
"$LOCAL$/CParticleEvolver_Field_2733A3DA",
"$LOCAL$/CParticleEvolver_Field_6DC093CC",
"$LOCAL$/CParticleEvolver_Rotation_43B6D1AE",
"$LOCAL$/CParticleEvolver_Script_C5ADDB09",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_590C46FB
{
EditorInfosPosition = int2(-773, 805);
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
Drag = 1.0000000e-001;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2733A3DA
{
EditorInfosPosition = int2(-767, 850);
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_29E0C2A5";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_29E0C2A5
{
EditorInfosPosition = int2(-862, 847);
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.4257950e+000,
};
FloatTangents =
{
0.0000000e+000,
2.6747651e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6DC093CC
{
EditorInfosPosition = int2(-771, 909);
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_AB41987F";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB41987F
{
EditorInfosPosition = int2(-867, 908);
ValueType = Float4;
Times =
{
0.0000000e+000,
2.0484699e-001,
2.6899278e-001,
3.7171373e-001,
1.0000000e+000,
};
FloatValues =
{
2.5888059e+000,
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6.3971812e-001,
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2.1342564e-001,
2.5348350e-001,
3.0305719e+000,
4.2372961e+000,
6.6386288e-001,
};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-5.3947282e-001,
-3.2564810e-001,
-2.0305406e-001,
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0.0000000e+000,
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};
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_43B6D1AE
{
EditorInfosPosition = int2(-773, 966);
CustomName = "Rotation";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_C5ADDB09
{
EditorInfosPosition = int2(-767, 1024);
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5DA1A200
{
EditorInfosPosition = int2(-879, 1022);
Expression = "function void Eval()
{
float atlasIdFirst = 0;
float atlasIdLast = 31;
float cursor01 = (LifeRatio)%1;
TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
Color *= ColorCoeff * 2;
Size *= SizeCoeff * 0.2;
}";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Frame
{
EditorInfosPosition = int2(170, 355);
Delay = 1.4000000e+000;
Descriptor = "$LOCAL$/CParticleDescriptor_1351646B";
DurationInSeconds = 2.0000000e-001;
SpawnCountMode = TotalParticleCount;
SpawnCount = 1.2800000e+002;
SpawnCountRelativeRandomDeviation = 9.6650624e-001;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
{
AttributeName = "Throttle";
DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
{
AttributeName = "ShakeAmplitude";
DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EF247296
{
EditorInfosPosition = int2(-867, 908);
ValueType = Float4;
Times =
{
0.0000000e+000,
5.3849864e-001,
1.0000000e+000,
};
FloatValues =
{
2.5888062e+000,
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2.0553560e+000,
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3.5025604e+001,
6.2580526e-001,
1.3330803e+000,
3.0305719e+000,
4.2372961e+000,
6.6386294e-001,
};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
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1.2638654e-004,
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0.0000000e+000,
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};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_24B21A11
{
EditorInfosPosition = int2(-771, 909);
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_EF247296";
}
CActionFactoryParticleSpawnerBase $LOCAL$/PreFlash
{
EditorInfosIsBlockMinimized = 0;
Delay = 1.2000000e+000;
Descriptor = "$LOCAL$/CParticleDescriptor_1E33C9A8";
DurationInSeconds = 1.0000000e-001;
SpawnCountMode = TotalParticleCount;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_1E33C9A8
{
Renderer = "$LOCAL$/CParticleRenderer_List_5987DD12";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_B3140DAA",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B";
States =
{
"$LOCAL$/CParticleState_7B7ECB1C",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DAA3D58B
{
Expression = "function void Eval()
{
Life = 0.3;
Size = 5;
//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3140DAA
{
FieldName = "Color";
FieldType = float4;
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_194188B5
{
CustomName = "Billboard";
Diffuse = "Textures/FX/Glow_02.dds";
}
CParticleState $LOCAL$/CParticleState_7B7ECB1C
{
StateName = "Evolvers";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_9F457A0F",
"$LOCAL$/Field_1",
"$LOCAL$/Field_2",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9F457A0F
{
CustomName = "Physics";
}
CParticleEvolver_Field $LOCAL$/Field_1
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_F8808A7E";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F8808A7E
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
-8.2168579e-003,
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};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/Field_2
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_337A9C19";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_337A9C19
{
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
7.2441397e+000,
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};
FloatTangents =
{
0.0000000e+000,
-1.8714930e-001,
-2.6844974e+000,
-2.0165372e+000,
-1.8352952e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_5987DD12
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_194188B5",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_EB06C381
{
Renderer = "$LOCAL$/CParticleRenderer_List_1E17F7D8";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_3CDA2A4C",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF";
States =
{
"$LOCAL$/CParticleState_1322942E",
};
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_1E17F7D8
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_8197877B",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8197877B
{
CustomName = "Billboard";
Diffuse = "Textures/FX/Glow_02.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3CDA2A4C
{
FieldName = "Color";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF
{
Expression = "function void Eval()
{
Life = 0.7;
Size = 5;
//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
}
CParticleState $LOCAL$/CParticleState_1322942E
{
StateName = "Evolvers";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_B04B8F89",
"$LOCAL$/CParticleEvolver_Field_537F3080",
"$LOCAL$/CParticleEvolver_Field_E5657FC2",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B04B8F89
{
CustomName = "Physics";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_537F3080
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_83855943";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_83855943
{
ValueType = Float4;
Times =
{
0.0000000e+000,
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1.9090381e-001,
1.0000000e+000,
};
FloatValues =
{
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};
FloatTangents =
{
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E5657FC2
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_F39058AD";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F39058AD
{
Times =
{
0.0000000e+000,
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};
FloatValues =
{
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};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Flash
{
EditorInfosIsBlockMinimized = 0;
Delay = 1.5000000e+000;
Descriptor = "$LOCAL$/CParticleDescriptor_EB06C381";
DurationInSeconds = 1.0000000e-001;
SpawnCountMode = TotalParticleCount;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_E67D7CCD
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_D7E94514";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D7FBFF67",
"$LOCAL$/CParticleFieldDeclaration_72044EB6",
"$LOCAL$/CParticleFieldDeclaration_9C8318B1",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_07E35CC8";
States =
{
"$LOCAL$/CParticleState_A013572B",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D7E94514
{
CustomName = "Billboard";
Diffuse = "Textures/FX/flare.png";
BillboardMode = VelocitySpheroidalAlign;
AxisField = "Axis";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D7FBFF67
{
FieldName = "Axis";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_72044EB6
{
FieldName = "Strength";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9C8318B1
{
FieldName = "Color";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_07E35CC8
{
Expression = "function void Eval()
{
Life = 3;
Size = 0.00;
Position = 0;
Axis = float3(0,1,0) * Strength;
}";
}
CParticleState $LOCAL$/CParticleState_A013572B
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Field_F185729E",
"$LOCAL$/CParticleEvolver_Script_BAB2DFCA",
"$LOCAL$/CParticleEvolver_Field_B736243C",
"$LOCAL$/CParticleEvolver_Field_D2F32F70",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BAB2DFCA
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_82A1B555";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_82A1B555
{
Expression = "function void Eval()
{
Axis = float3(0,1,0) * Strength * 50;
Strength = Strength;
Size = Scale*0.02 * GlobalSizeCurve.sample(LifeRatio);
}";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B736243C
{
CustomName = "Field";
Name = "Strength";
Evaluator = "$LOCAL$/CParticleSamplerCurve_A5D539AF";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A5D539AF
{
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
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};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F185729E
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_368F96B9";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_368F96B9
{
Times =
{
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};
FloatValues =
{
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};
FloatTangents =
{
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};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_D2F32F70
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_7028CAF3";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7028CAF3
{
ValueType = Float4;
Times =
{
0.0000000e+000,
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};
FloatValues =
{
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};
FloatTangents =
{
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};
}
CActionFactoryParticleSpawnerBase $LOCAL$/LightPole
{
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_E67D7CCD";
DurationInSeconds = 9.9999998e-003;
SpawnCountMode = TotalParticleCount;
SpawnCount = 2.0000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_3A4409B3
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_6468C0F2";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_60B7199D",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_5231BA24",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_34D411B7";
States =
{
"$LOCAL$/CParticleState_12E9A746",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6468C0F2
{
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Distortion;
Diffuse = "Textures/FX/DistortionCircle_01.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_60B7199D
{
FieldName = "Color";
FieldType = float4;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5231BA24
{
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Times =
{
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1.0000000e+000,
};
FloatValues =
{
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1.0000000e+000,
};
FloatTangents =
{
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0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34D411B7
{
Expression = "function void Eval()
{
Life = 1.5;
Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
Color=1;
}
";
}
CParticleState $LOCAL$/CParticleState_12E9A746
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_31801481",
"$LOCAL$/CParticleEvolver_Field_0BE16B5A",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_31801481
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Field_5B731CD8",
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_5B731CD8
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_6FCF107B";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FCF107B
{
ValueType = Float4;
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
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FloatTangents =
{
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0.0000000e+000,
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0BE16B5A
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_93366025";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_93366025
{
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
1.0993826e+000,
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};
FloatTangents =
{
0.0000000e+000,
9.7342634e-001,
7.6217121e-001,
1.0275209e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
EditorInfosIsBlockMinimized = 0;
Delay = 1.4000000e+000;
Descriptor = "$LOCAL$/CParticleDescriptor_3A4409B3";
DurationInSeconds = 1.0000000e+000;
}