FiE-Game/assets/streaming/PackFx/Particles/Magic/Fan_PowerShadow.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.1.28491;
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};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_11F535FC
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_87189A71",
"$LOCAL$/CParticleEvolver_Script_EA422188",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8FD4CE6F
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_A8DFE324",
};
}
CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_522651A3
{
CustomName = "Light";
BillboardingMaterial = Lighting_SplatPass_Spec;
LightIntensityMultiplier = 1.0000000e+001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3483AFA2
{
FieldName = "Color";
FieldType = float4;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3350560D
{
SamplerName = "Sampler_0";
Times =
{
0.0000000e+000,
5.0000000e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}