FiE-Game/assets/streaming/PackFx/Particles/AnimBlend_CS_FX.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.0.28323;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(560, 108);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-10, -165);
ChildList =
{
"$LOCAL$/Flames",
};
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-1667, 442);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_B01A74CC",
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6678787D
{
EditorInfosPosition = int2(-830, 511);
SamplerName = "FireEvolutionToIntensity";
ValueType = Float2;
Times =
{
0.0000000e+000,
1.3047621e-001,
1.0000000e+000,
};
FloatValues =
{
1.0329541e-001,
8.4111977e-001,
5.4319727e-001,
8.8907814e-001,
9.9392861e-001,
9.9975193e-001,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
5.7925874e-001,
0.0000000e+000,
2.2303204e-001,
4.2631540e-002,
1.4863373e+000,
2.8410649e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CActionFactoryParticleSpawnerBase $LOCAL$/Flames
{
EditorInfosPosition = int2(-496, 452);
Descriptor = "$LOCAL$/CParticleDescriptor_F47379C0";
Infinite = true;
SpawnCount = 1.0000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_F47379C0
{
EditorInfosPosition = int2(-666, 466);
InheritInitialVelocity = 1.0000000e+000;
Renderer = "$LOCAL$/CParticleRenderer_Billboard_3C633183";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_F1B5DBCC",
"$LOCAL$/CParticleFieldDeclaration_7997D550",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_6678787D",
"$LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37",
"$LOCAL$/CParticleSamplerShape_56314ABA",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A";
States =
{
"$LOCAL$/CParticleState_C1B58415",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3C633183
{
EditorInfosPosition = int2(-819, 373);
UserData = "shaderGroup=animBlend";
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack_Extended.png";
AtlasDefinition = "Textures/BlastPack_Extended.pkat";
SoftAnimationBlending = true;
NormalsWrapFactor = 1.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A
{
EditorInfosPosition = int2(-826, 648);
Expression = "function void Eval()
{
Position = PositionSampler.samplePosition();
float2 fEv = FireEvolutionToIntensity.sample(FireEvolution);
Life = rand(0.9,1.2) * fEv.y * step(FireEvolution + rand(-0.2,0.0), 1.0e-3);
TextureID = 0;
float rSpeed = rand(-2,2);
ScalarRotationSpeed = (rSpeed + sign(rSpeed)) * 0.2; // ]-3,-1] [1,3[
Rotation = rand(-1.0,2.0);
Velocity = float3(rand(-1,1), 2.5, rand(-1,1)) * 0.1 * sqrt(FireEvolution);
AlphaCoeff = pow(fEv.x, 2);
}";
}
CParticleState $LOCAL$/CParticleState_C1B58415
{
EditorInfosPosition = int2(-899, 734);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_7E5AA684",
"$LOCAL$/CParticleEvolver_Field_70ED091E",
"$LOCAL$/CParticleEvolver_Field_DCF78D2B",
"$LOCAL$/CParticleEvolver_Rotation_0CCB3B5F",
"$LOCAL$/CParticleEvolver_Script_67F85ED3",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E5AA684
{
EditorInfosPosition = int2(-1066, 628);
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 4.0000001e-001, 0.0000000e+000);
Drag = 1.0000000e-001;
VelocityFieldSampler = "VelocityField";
}
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37
{
EditorInfosPosition = int2(-828, 554);
EditorInfosIsBlockMinimized = 0;
SamplerName = "VelocityField";
Strength = 2.1213204e-001;
Gain = 1.0000000e+000;
TimeScale = 2.0000000e-001;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_70ED091E
{
EditorInfosPosition = int2(-1055, 673);
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_BF257B69";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BF257B69
{
EditorInfosPosition = int2(-1178, 681);
Times =
{
0.0000000e+000,
2.7251947e-001,
1.0000000e+000,
};
FloatValues =
{
1.4868100e-001,
4.6102530e-001,
4.7235289e-001,
};
FloatTangents =
{
0.0000000e+000,
1.0045175e-002,
9.4237840e-003,
2.5156438e-002,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCF78D2B
{
EditorInfosPosition = int2(-1049, 724);
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_D2406342";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D2406342
{
EditorInfosPosition = int2(-1152, 735);
ValueType = Float4;
Times =
{
0.0000000e+000,
1.9275585e-001,
3.8901365e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.9952280e+001,
6.1120281e+000,
5.7484698e+000,
9.4454652e-001,
8.1519156e+000,
1.7745140e+000,
8.4593278e-001,
7.6053113e-001,
7.9247508e+000,
1.7799740e+000,
9.2682981e-001,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
5.5607557e-003,
4.8091492e+001,
1.3972640e+001,
1.4414766e+001,
1.8145528e+000,
-6.3568032e-001,
-5.8969550e+000,
-8.5003681e+000,
-5.6470494e-004,
-1.0975051e-001,
-8.5251138e-002,
-1.8715945e-001,
-4.9848405e-001,
-3.4167334e-001,
-2.6540235e-001,
-5.8266151e-001,
-1.5518718e+000,
-1.1657565e-002,
3.0774367e-001,
-2.1774846e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F1B5DBCC
{
EditorInfosPosition = int2(-818, 427);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0CCB3B5F
{
EditorInfosPosition = int2(-1050, 770);
CustomName = "Rotation";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_56314ABA
{
EditorInfosPosition = int2(-824, 593);
EditorInfosIsBlockMinimized = 2;
SamplerName = "PositionSampler";
Shape = "$LOCAL$/CShapeDescriptor_3267AEE5";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_3267AEE5
{
EditorInfosPosition = int2(-911, 592);
Position = float3(0.0000000e+000, 5.9999999e-002, 0.0000000e+000);
ShapeType = CYLINDER;
Radius = 2.9999999e-002;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B01A74CC
{
EditorInfosPosition = int2(-1772, 475);
AttributeName = "FireEvolution";
DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7997D550
{
EditorInfosPosition = int2(-815, 463);
EditorInfosIsBlockMinimized = 0;
FieldName = "AlphaCoeff";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_67F85ED3
{
EditorInfosPosition = int2(-1050, 819);
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A
{
EditorInfosPosition = int2(-1209, 802);
Expression = "function void Eval()
{
Color *= AlphaCoeff;
Size *= 0.3;
TextureID = LifeRatio * 31;
}";
}