Felisp
84436a5ae0
http://my.svgalib.org/svgalib/svgalib-1.9.25.tar.gz http://my.svgalib.org/svgalib/
254 lines
7.5 KiB
Groff
254 lines
7.5 KiB
Groff
.TH vga_runinbackground 3 "27 July 1997" "Svgalib (>= 1.2.11)" "Svgalib User Manual"
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.SH NAME
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vga_runinbackground \- enable running of the program while there is no VGA access
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.SH SYNOPSIS
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.B "#include <vga.h>"
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.BI "void vga_runinbackground(int " stat );
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.SH DESCRIPTION
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Enable/disable background running of a graphics program.
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.TP
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.IB stat " = 1"
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enables
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.TP
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.IB stat " = 0"
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disables
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.PP
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Normally, the program is suspended while
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not in the current virtual console. A program can only
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safely run in the background if it doesn't do any video
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access during this time.
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As of version 1.2.11 this was changed by Pekka T. Alaruikka <alaruik@cc.hut.fi>
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& Michael Friman <no email>
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The support for this must be enabled
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in
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.I Makefile.cfg
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of svgalib (which it is by default). Several ways to support this may exist internally.
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As of now, only one using proc-fs works.
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Using
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.BI "vga_runinbackground(VGA_GOTOBACK, void (*" goto )())
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and
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.BI "vga_runinbackground(VGA_COMEFROMBACK, void (*" comefrom )())
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with
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function pointers to functions
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.BI "void " goto "(void)"
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and
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.BI "void " comefrom "(void)"
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you can setup function to be called
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when your program goes to background mode and when it comes
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back to foreground. These can be changed at any time, and
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passing
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.B NULL
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as function disables the feature.
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Both these new
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features require a
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.BR vga_runinbackground_version (3)
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of 1 or higher. You should check and not call it when the
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svgalib in use returns 0.
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Also, when writing applications, check with
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.B #ifdef VGA_GOTOBACK
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.br
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.BR " " "/* code using " vga_runinbackground(VGA_GOTOBACK, "
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.IB goto )
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*/
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.br
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.B #else
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.br
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.BR " " "/* code using no goto or comefrom function */"
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.br
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.B #endif
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if you are compiling with an svgalib that supports this feature,
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and try to rearrange your source to work without it when
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an svgalib version prior to 1.2.11 is used.
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The function should be called right after
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.BR vga_init (3).
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The
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.BR bg_test (6)
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demos shows the principle operation.
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.PP
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Please note that background capabilities are in
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.B VERY
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early stages. Please do not expect that
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.B EVERYTHING
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works flawlessly when background abilities are enabled in your program.
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.SH EXAMPLE
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.B vga_init();
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.br
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.B vga_setmode(G320x200x256);
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.br
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.B "if (vga_runinbackground_version() == 1)"
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.br
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.B " " vga_runinbackground(1);
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.SH NOTES
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Before a program is left background capable, it should be tested well. Most
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programs will work just well.
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When the program is in background, it can read IO-devices (except keyboard).
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This can cause harm, if the programmer does not take this int account. I.e. in games
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using a joystick or/and mouse device the game continues reading joystick or/and
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mouse as it would be on foreground.
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The mouse can be made working correctly also in background, but this means that
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svgalib must be configured to use gpm mouse driver.
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More information about gpm-linux can be founded from latest gpm packet (by
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Alessandro Rubini).
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The goto and comefrom routines provide a way to overcome this restriction.
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.PP
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There are so far two different methods for background running. The first method
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use mmap function with FIXED option, which is not recommended by mmap's man page.
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It has some probability to fail. But it allows programs to think that
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graphics memory is always present.
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The second method is just let the functions to write directly graphics memory's
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save-buffer. This means that the memory area where graphics information is changes
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for the program. The program must always know where to write. This type of action
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needs much more work and leaves probably always room for race conditions.
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Hopefully the first method proves to be good enough and second method can be
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left away.
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Neither method allows the use of the graphics card's registers in background.
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When registers are used, vc switching is disabled, but the request are queued.
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Vc switching is done as soon as possible.
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.PP
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Generally, accelerated functions will probably cause problems, except when they are
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implemented carefully to check for availability of the cards registers.
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.PP
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User programs should generally not use the graphics registers directly. But if program needs to
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use the registers, it has to check if it is in background or not. In the
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background state it can not use the registers. For testing the
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.BR vga_oktowrite (3)
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function can be used. During register access the virtual console must be
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locked. A possible code fragment might look like:
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.B vga_lockvc();
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.br
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.B "if (vga_oktowrite()) {"
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.br
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.BR " " "/* Register operations. */"
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.br
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.B } else {
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.br
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.BR " " "/* Registers can not be used. Alternative action. */"
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.br
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.B }
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.br
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.B vga_unlockvc();
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.SH ADVANCED NOTES
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.SS Installation
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Background capability is enabled in svgalib by setting
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.B BACKGROUND=y
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and
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disabled by commenting
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.B #BACKGROUND=y in
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.I Makefile.cfg
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before compiling svgalib. Background capable
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svgalib is more stable with all programs. Programs do not have to use
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background abilities even when they are available. As of this writing, all
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precompiled svgalib binaries are background capable by default.
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.B NOTICE: proc-fs must be mounted for background capability.
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.SS Status of the background feature
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Background capability in svgalib is in an early stagei of development.
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There has been done lot of work for it, but probably not everything will work
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perfectly. This applies only to programs which actually enabled background running
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with
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.BR vga_runinbackground (3).
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The
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.BR vga_drawline (3),
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.BR vga_drawpixel (3),
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.BR vga_getclolors (3),
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.BR vga_getpixel (3),
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.BR vga_screenoff (3),
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.BR vga_screenon (3),
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.BR vga_setegacolor (3),
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.BR vga_setrgbcolor (3),
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.BR vga_setcolor (3),
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.BR vga_setpage "(3) and "
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.BR vga_clear (3)
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functions appear to work and calling
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.BR vga_setmode (3)
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is safe too but cannot change modes while in background. The remaining
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svgalib and vgagl function should work too but are not well tested.
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Calling accelerated functions will most probably cause harm though this is
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worked on.
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Please report problems to Pekka (see
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.B AUTHOR
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section).
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.SS Programming within svgalib
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When coding within svgalib,
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there are same restrictions as in user programs.
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SVGA registers can not be used while in background. The svgalibrary has
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internal functions for locking and unlocking virtual console switching
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.B __svgalib_dont_switch_vt_yet()
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and
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.BR __svgalib_is_vt_switching_needed() .
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These
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functions are not meant to be called from user program.
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.BR vga_unlockvc (3)
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can not
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release vc switching if internal svgalib locking is used. This is for safety.
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The procedure for registers are similar to the procedure for user programs:
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.B "void vga_super_new_function(void) {"
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.br
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.B " __svgalib_dont_switch_vt_yet();"
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.br
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.B " if (vga_oktowrite()) {"
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.br
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.BR " " "/* Register operations. */"
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.br
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.B " } else {"
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.br
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.BR " " "/* Registers can not be used. Alternative action. */"
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.br
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.B " }"
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.br
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.B " __svgalib_is_vt_switching_needed();"
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.br
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.B "}"
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.SH SEE ALSO
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.BR svgalib (7),
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.BR vgagl (7),
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.BR libvga.config (5),
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.BR bg_test (6),
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.BR vga_accel (3),
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.BR vga_bitblt (3),
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.BR vga_blitwait (3),
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.BR vga_fillblt (3),
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.BR vga_hlinelistblt (3),
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.BR vga_imageblt (3),
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.BR vga_init (3),
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.BR vga_lockvc (3),
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.BR vga_oktowrite (3),
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.BR vga_runinbackground_version (3),
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.BR vga_safety_fork (3),
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.BR vga_setchipset (3),
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.BR vga_setpage (3),
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.BR vga_setreadpage (3),
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.BR vga_setwritepage (3),
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.BR vga_unlockvc (3)
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.SH AUTHOR
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This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
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function was implemented and documented by Pekka T. Alaruikka <alaruik@cc.hut.fi>
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& Michael Friman <no email>.
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