SvgaLib/demos/speedtest.c

312 lines
7.4 KiB
C

#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <vga.h>
#include <vgagl.h>
/* #define LINEAR_ADDRESSING */
int VGAMODE, USEGL;
GraphicsContext *physicalscreen;
GraphicsContext *backscreen;
void screen1(void)
{
int x, y;
for (y = 0; y < HEIGHT; y++)
for (x = 0; x < WIDTH; x++)
/* limited RGB palette in 256-color modes */
/* some color information is not used in */
/* 15-bit color modes */
gl_setpixelrgb(x, y,
x * 256 / WIDTH,
255 - x * 256 / WIDTH,
y * 256 / HEIGHT);
}
void configure(void)
{
int allowed[GLASTMODE + 1];
for (;;) {
int i;
int m;
for (i = G320x200x16; i <= GLASTMODE; i++) {
allowed[i] = 0;
if (vga_hasmode(i)) {
printf("%2d %s\n", i, vga_getmodename(i));
allowed[i] = 1;
}
}
printf("\nWhich mode? ");
scanf("%d", &m);
getchar();
printf("\n");
if (m >= G320x200x16 && m <= GLASTMODE) {
VGAMODE = m;
if (vga_getmodeinfo(m)->bytesperpixel >= 1)
USEGL = 1;
else
USEGL = 0;
break;
}
}
vga_setmode(VGAMODE);
#ifdef LINEAR_ADDRESSING
vga_setlinearaddressing();
#endif
if (USEGL) {
gl_setcontextvga(VGAMODE);
physicalscreen = gl_allocatecontext();
gl_getcontext(physicalscreen);
}
}
void blit(void)
{
gl_clearscreen(0x86);
vga_imageblt(vga_getgraphmem(), 0, WIDTH - 128, HEIGHT - 128,
WIDTH * BYTESPERPIXEL);
/* vga_bitblt(0, 100 * WIDTH * BYTESPERPIXEL, 50, 50, WIDTH * BYTESPERPIXEL);
vga_fillblt(100 * BYTESPERPIXEL, 50, 50, WIDTH * BYTESPERPIXEL, 0x86);
*/
}
#if 0
/* May help on well-designed motherboards. */
/* IT DOES MAKE A DIFFERENCE! REP STOSL IS SLOWER */
/* (CL-GD5434 VLB zero-wait writes -- 2/3 cycles); rep stos takes 4 */
#if 1
static inline void *
__memset(void *s, char c, size_t count)
{
__asm__(
"cld\n\t"
"cmpl $12,%%edx\n\t"
"jl 1f\n\t" /* if (count >= 12) */
"movzbl %%al,%%ax\n\t"
"movl %%eax,%%ecx\n\t"
"shll $8,%%ecx\n\t" /* c |= c << 8 */
"orl %%ecx,%%eax\n\t"
"movl %%eax,%%ecx\n\t"
"shll $16,%%ecx\n\t" /* c |= c << 16 */
"orl %%ecx,%%eax\n\t"
"movl %%edx,%%ecx\n\t"
"negl %%ecx\n\t"
"andl $3,%%ecx\n\t" /* (-s % 4) */
"subl %%ecx,%%edx\n\t" /* count -= (-s % 4) */
"rep ; stosb\n\t" /* align to longword boundary */
"movl %%edx,%%ecx\n\t"
"shrl $2,%%ecx\n\t"
"cmpl $32,%%ecx\n\t" /* do loop unrolling for */
"jl 2f\n\t" /* chunks of 128 bytes */
"jmp 3f\n\t"
".align 4,0x90\n\t"
"3:\n\t"
"movl %%eax,(%%edi)\n\t"
"movl %%eax,4(%%edi)\n\t"
"movl %%eax,8(%%edi)\n\t"
"movl %%eax,12(%%edi)\n\t"
"movl %%eax,16(%%edi)\n\t"
"movl %%eax,20(%%edi)\n\t"
"movl %%eax,24(%%edi)\n\t"
"movl %%eax,28(%%edi)\n\t"
"movl %%eax,32(%%edi)\n\t"
"movl %%eax,36(%%edi)\n\t"
"movl %%eax,40(%%edi)\n\t"
"movl %%eax,44(%%edi)\n\t"
"movl %%eax,48(%%edi)\n\t"
"movl %%eax,52(%%edi)\n\t"
"movl %%eax,56(%%edi)\n\t"
"movl %%eax,60(%%edi)\n\t"
"movl %%eax,64(%%edi)\n\t"
"movl %%eax,68(%%edi)\n\t"
"movl %%eax,72(%%edi)\n\t"
"movl %%eax,76(%%edi)\n\t"
"movl %%eax,80(%%edi)\n\t"
"movl %%eax,84(%%edi)\n\t"
"movl %%eax,88(%%edi)\n\t"
"movl %%eax,92(%%edi)\n\t"
"movl %%eax,96(%%edi)\n\t"
"movl %%eax,100(%%edi)\n\t"
"movl %%eax,104(%%edi)\n\t"
"movl %%eax,108(%%edi)\n\t"
"subl $32,%%ecx\n\t"
"movl %%eax,112(%%edi)\n\t"
"movl %%eax,116(%%edi)\n\t"
"movl %%eax,120(%%edi)\n\t"
"movl %%eax,124(%%edi)\n\t"
"addl $128,%%edi\n\t"
"cmpl $32,%%ecx\n\t"
"jge 3b\n\t"
"2:\n\t"
"rep ; stosl\n\t" /* fill remaining longwords */
"andl $3,%%edx\n" /* fill last few bytes */
"1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */
"rep ; stosb\n\t"
: : "a"(c), "D"(s), "d"(count)
: "ax", "cx", "dx", "di");
return s;
}
#else /* 8-bit writes. */
static inline void *
__memset(void *s, char c, size_t count)
{
__asm__(
"cld\n\t"
"cmpl $12,%%edx\n\t"
"jl 1f\n\t" /* if (count >= 12) */
"movzbl %%al,%%ax\n\t"
"movl %%eax,%%ecx\n\t"
"shll $8,%%ecx\n\t" /* c |= c << 8 */
"orl %%ecx,%%eax\n\t"
"movl %%eax,%%ecx\n\t"
"shll $16,%%ecx\n\t" /* c |= c << 16 */
"orl %%ecx,%%eax\n\t"
"movl %%edx,%%ecx\n\t"
"negl %%ecx\n\t"
"andl $3,%%ecx\n\t" /* (-s % 4) */
"subl %%ecx,%%edx\n\t" /* count -= (-s % 4) */
"rep ; stosb\n\t" /* align to longword boundary */
"movl %%edx,%%ecx\n\t"
"shrl $2,%%ecx\n\t"
"cmpl $32,%%ecx\n\t" /* do loop unrolling for */
"jl 2f\n\t" /* chunks of 128 bytes */
"jmp 3f\n\t"
".align 4,0x90\n\t"
"3:\n\t"
"movb %%al,(%%edi)\n\t"
"movb %%al,1(%%edi)\n\t"
"movb %%al,2(%%edi)\n\t"
"movl %%al,3(%%edi)\n\t"
"movl %%al,4(%%edi)\n\t"
"movl %%al,5(%%edi)\n\t"
"movl %%al,6(%%edi)\n\t"
"movl %%al,7(%%edi)\n\t"
"movl %%al,8(%%edi)\n\t"
"movl %%al,9(%%edi)\n\t"
"movl %%al,10(%%edi)\n\t"
"movl %%al,11(%%edi)\n\t"
"movl %%al,12(%%edi)\n\t"
"movl %%al,13(%%edi)\n\t"
"movl %%al,14(%%edi)\n\t"
"movl %%al,15(%%edi)\n\t"
"movl %%al,16(%%edi)\n\t"
"movl %%al,17(%%edi)\n\t"
"movl %%al,18(%%edi)\n\t"
"movl %%al,19(%%edi)\n\t"
"movl %%al,20(%%edi)\n\t"
"movl %%al,21(%%edi)\n\t"
"movl %%al,22(%%edi)\n\t"
"movl %%al,23(%%edi)\n\t"
"movl %%al,24(%%edi)\n\t"
"movl %%al,25(%%edi)\n\t"
"movl %%al,26(%%edi)\n\t"
"movl %%al,27(%%edi)\n\t"
"movl %%al,28(%%edi)\n\t"
"subl $8,%%ecx\n\t"
"movl %%al,29(%%edi)\n\t"
"movl %%al,30(%%edi)\n\t"
"movl %%al,31(%%edi)\n\t"
"addl $32,%%edi\n\t"
"cmpl $8,%%ecx\n\t"
"jge 3b\n\t"
"2:\n\t"
"rep ; stosl\n\t" /* fill remaining longwords */
"andl $3,%%edx\n" /* fill last few bytes */
"1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */
"rep ; stosb\n\t"
: : "a"(c), "D"(s), "d"(count)
: "ax", "cx", "dx", "di");
return s;
}
#endif
#define memset __memset
#endif
void speed(void)
{
int i;
int start_clock;
int finish_clock;
int diff_clock;
unsigned char *vgabase = vga_getgraphmem();
#ifndef LINEAR_ADDRESSING
if (VGAMODE >= G640x480x256)
vga_setpage(0);
#endif
start_clock = clock();
for (i = 0; i < 5000; i++) {
memset(vgabase, i & 255, 65536);
}
finish_clock = clock();
diff_clock = (finish_clock - start_clock)*10/CLOCKS_PER_SEC;
printf("Timing: %3d.%1ds, %dK/s\n", diff_clock / 10,
(diff_clock % 10) , 64*5000*10 / diff_clock);
}
int main(void)
{
vga_init();
printf("This is a video memory speed tester. Note that the first "
"screen doesn't test\nanything (nor does the 3 second pause "
"that follows).\n\n");
configure();
if (COLORS == 256)
gl_setrgbpalette(); /* set RGB palette */
if (USEGL)
screen1();
sleep(2);
/* vga_screenoff(); */
speed();
vga_setmode(TEXT);
exit(0);
}