.TH svgalib 7 "16 December 1999" "Svgalib 1.4.1" "Svgalib User Manual" .SH NAME svgalib \- a low level graphics library for linux .SH TABLE OF CONTENTS .BR 0. " Introduction" .br .BR 1. " Installation" .br .BR 2. " How to use svgalib" .br .BR 3. " Description of svgalib functions" .br .BR 4. " Overview of supported SVGA chipsets and modes" .br .BR 5. " Detailed comments on certain device drivers" .br .BR 6. " Goals" .br .BR 7. " References (location of latest version, apps etc.)" .br .BR 8. " Known bugs" .SH 0. INTRODUCTION This is a low level graphics library for Linux, originally based on VGAlib 1.2 by Tommy Frandsen. VGAlib supported a number of standard VGA graphics modes, as well as Tseng ET4000 high resolution 256-color modes. As of now, support for many more chipsets has been added. See section .B 4 Overview of supported SVGA chipsets and modes It supports transparent virtual console switching, that is, you can switch consoles to and from text and graphics mode consoles using alt-[function key]. Also, svgalib corrects most of VGAlib's textmode corruption behaviour by catching .BR SIGSEGV ", " SIGFPE ", " SIGILL , and other fatal signals and ensuring that a program is running in the currently visible virtual console before setting a graphics mode. Note right here that .BR SIGUSR1 " and " SIGUSR2 are used to manage console switching internally in .BR svgalib . You can not use them in your programs. If your program needs to use one of those signals, svgalib can be compiled to use other signals, by editing libvga.h This version includes code to hunt for a free virtual console on its own in case you are not starting the program from one (but instead over a network or modem login, from within .BR screen (1) or an .BR xterm (1)). Provided there is a free console, this succeeds if you are root or if the svgalib calling user own the current console. This is to avoid people not using the console being able to fiddle with it. On graceful exit the program returns to the console from which it was started. Otherwise it remains in text mode at the VC which svgalib allocated to allow you to see any error messages. In any case, any I/O the svgalib makes in text mode (after calling .BR vga_init (3)) will also take place at this new console. Alas, some games misuse their suid root privilege and run as full root process. svgalib cannot detect this and allows Joe Blow User to open a new VC on the console. If this annoys you, .B ROOT_VC_SHORTCUT in .I Makefile.cfg allows you to disable allocating a new VC for root (except when he owns the current console) when you compile svgalib. This is the default. When the library is used by a program at run-time, first the chipset is detected and the appropriate driver is used. This means that a graphics program will work on any card that is supported by svgalib, if the mode it uses is supported by the chipset driver for that card. The library is upwardly compatible with VGAlib. The set of drawing functions provided by svgalib itself is limited (unchanged from VGAlib) and unoptimized; you can however use .BR vga_setpage (3) and .BR vga_getgraphmem (3) (which points to the 64K VGA framebuffer) in a program or graphics library. A fast external framebuffer graphics library for linear and banked 1, 2, 3 and 4 bytes per pixel modes is included (it also indirectly supports planar VGA modes). It is documented in .BR vgagl (7). One obvious application of the library is a picture viewer. Several are available, along with animation viewers. See the .B 7. References at the end of this document. I have added a simple VGA textmode font restoration utility .RB ( restorefont (1)) which may help if you suffer from XFree86 textmode font corruption. It can also be used to change the textmode font. It comes with some other textmode utilities: .BR restoretextmode (1) (which saves/restores textmode registers), .BR restorepalette (1), and the script .BR textmode (1). If you run the .BR savetextmode (1) script to save textmode information to .IR /tmp , you'll be able to restore textmode by running the .BR textmode (1) script. .SH 1. INSTALLATION Installation is easy in general but there are many options and things you should keep in mind. This document however assumes that .B svgalib is already installed. If you need information on installation see .I 0-INSTALL which comes with the svgalib distribution. However, even after installation of the library you might need to configure svgalib using the file .IR /etc/vga/libvga.config . Checkout section .B 4 Overview of supported SVGA chipsets and modes and .BR libvga.config (5) for information. .SH 2. HOW TO USE SVGALIB For basic svgalib usage (no mouse, no raw keyboard) add .B #include at the beginning your program. Use .BR vga_init (3) as your first .B svgalib call. This will give up root privileges right after initialization, making setuid-root binaries relatively safe. The function .BR vga_getdefaultmode (3) checks the environment variable .B SVGALIB_DEFAULT_MODE for a default mode, and returns the corresponding mode number. The environment string can either be a mode number or a mode name as in .RB ( "G640x480x2" ", " "G640x480x16" ", " "G640x480x256 ", " .BR G640x480x32K ", " G640x480x64K ", " G640x480x16M ). As an example, to set the default graphics mode to 640x480, 256 colors, use: .B export SVGALIB_DEFAULT_MODE=G640x480x256 on the .BR bash(1) command line. If a program needs just a linear VGA/SVGA resolution (as required by .BR vgagl (7)), only modes where .B bytesperpixel in the .B vga_modeinfo structure returned by .BR vga_getmodeinfo (3) is greater or equal to 1 should be accepted (this is 0 for tweaked planar 256-color VGA modes). Use .BI vga_setmode( graphicsmode ) to set a graphics mode. Use .B vga_setmode(TEXT) to restore textmode before program exit. Programs that use svgalib must .BR #include ; if they also use the external graphics library .BR vgagl (7), you must also .BR #include . Linking must be done with .B -lvga (and .BR -lvgagl " before " -lvga , if .BR vgagl (7) is used). You can save binary space by removing the unused chipset drivers in .I Makefile.cfg if you only use specific chipsets. However this reduces the flexibility of svgalib and has a significant effect only when you use the static libraries. You should better use the shared libraries and these will load only the really used parts anyway. Functions in the .BR vgagl (7) library have the prefix .BR gl_ . Please see .BR vgagl (7) for details. There are demos with sources available which will also help to get you started, in recomended order of interest: .BR vgatest (6), .BR keytest (6), .BR mousetest (6), .BR eventtest (6), .BR forktest (6), .BR bg_test (6), .BR scrolltest (6), .BR speedtest (6), .BR fun (6), .BR spin (6), .BR testlinear (6), .BR lineart (6), .BR testgl (6), .BR accel (6), .BR testaccel (6), .BR plane "(6), and " .BR wrapdemo (6). Debugging your programs will turn out to be rather difficult, because the svgalib application can not restore textmode when it returns to the debugger. Happy are the users with a serial terminal, X-station, or another way to log into the machine from network. These can use .BI "textmode . Supports 640x480x256, 800x600x256, 1024x768x256 (interlaced and non-interlaced) Might be useful to add 16-color modes (for those equipped with a 512K TVGA9000) for the 8900 and 9000 cards. 320x200x{32K, 64K, 16M}, 640x480x{256, 32K, 64K, 16M}, 800x600x{256, 32K, 64K, 16M}, 1024x768x{16, 256}, 800x600x{16, 256, 32K, 64K} modes are supported for the TVGA 9440. Autodetection can be forced with a: .RS .B chipset TVGA .I memory flags .RE line in the config file. .I memory is the amount of VGA memory in KB, .I flags is composed of three bits: .RS .TP .B bit2 = false, bit1 = false force 8900. .TP .B bit2 = false, bit1 = true force 9440. .TP .B bit2 = true, bit1 = false force 9680. .TP .B bit0 = true force noninterlaced. .TP .B bit0 = false force interlaced which only matters on 8900's with at least 1M since there is no 512K interlaced mode on the 8900 or any of the other cards. .RH .SS Tseng ET4000/ET4000W32(i/p) Derived from VGAlib; not the same register values. ET4000 register values are not compatible; see .BR svgalib.et4000 (7). Make sure the colors are right in hicolor mode; the vgatest program should draw the same color bars for 256 and hicolor modes (the DAC type is defined at compilation in .I et4000.regs or the dynamic registers file). ET4000/W32 based cards usually have an AT&T or Sierra 15025/6 DAC. With recent W32p based cards, you might have some luck with the AT&T DAC type. If the high resolution modes don't work, you can try dumping the registers in DOS using the program in the .I et4000/ directory and putting them in a file .RI ( /etc/vga/libvga.et4000 is parsed at runtime if .B DYNAMIC is defined in .IR Makefile.cfg at compilation (this is default)). Supported modes are 640x480x256, 800x600x256, 1024x768x256, 640x480x32K, 800x600x32K, 640x480x16M, etc. Reports of ET4000/W32i/p functionality are welcome. There may be a problem with the way the hicolor DAC register is handled; dumped registers may use one of two timing methods, with the value written to the register for a particular DAC for a hicolor mode (in vgahico.c) being correct for just one of the these methods. As a consequence some dumped resolutions may work while others don't. .SS Tseng ET6000 Most modes of which the card is capable are supported. The 8 15 16 24 and 32 bit modes are supported. The ET6000 has a built in DAC and there is no problem coming from that area. The ET6000 is capable of acceleration, but this as well as sprites are not yet implemented in the driver. The driver now uses modelines in libvga.config for user defined modes. It is sometimes useful to add a modeline for a resolution which does not display well. For example, the G400x600 is too far to the right of the screen using standard modes. This is corrected by including in .B libvga.config the line Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666 More examples are given below. This driver was provided by Don Secrest. .SS VESA Please read README.vesa and README.lrmi in doc subdirectory of the standard distribution. Go figure! I turned off autodetection in the release, as a broken bios will be called too, maybe crashing the machine. Enforce .B VESA mode by putting a .B chipset VESA in the end of your .IR libvga.config (5). Note that it will leave protected mode and call the cards bios opening the door to many hazards. .SH 5. DETAILED COMMENTS ON CERTAIN DEVICE DRIVERS This section contains detailed information by the authors on certain chipsets. .SS AT3D (AT25) Also known as Promotion at25. Popular as the 2D part of a voodoo rush card. I have written a driver for this chipset, based on the XF86 driver for this chipset. The programs that work with this driver include all the programs in the demos directory, zgv and dvisvga (tmview). I believe it should be easy to make it work on AT24, AT6422. .SS ATI Mach32 Please see .BR svgalib.mach32 (7). .SS ATI Mach64 The rage.c driver works only on mach64 based cards with internal DAC. The driver might misdetect the base frequency the card uses, so if when setting any svgalib modes the screen blanks, or complains about out of bound freqencies, or the display is unsynced, then try adding the option .BR RageDoubleClock to the config file. .SS Chips and Technologies chipsets 65525, 65535, 65546, 65548, 65550, and 65554 (usually in laptops). Please see .BR svgalib.chips (7). .SS Tseng ET4000/ET4000W32(i/p) Please see .BR svgalib.et4000 (7). .SS Tseng ET6000 I have only 2 Mbytes of memory on my ET6000 card, so I am not able to get all possible modes running. I haven't even tried to do all of the modes which I am capable of doing, but I am confident that I can manage more modes when I have time. I have enough modes working to make the card useful, so I felt it was worth while to add the driver to svgalib now. Linear graphics is working on this card, both with and without BACKGROUND enabled, and vga_runinbackground works. I decided it was best to quit working on more modes and try to get acceleration and sprites working. My et6000 card is on a PCI bus. The card will run on a vesa bus, but since I don't have one on my machine I couldn't develop vesa bus handling. I quit if the bus is a vesa bus. I check for an et6000 card, which can be unequivocally identified. The et4000 driver does not properly identify et4000 cards. It thinks the et6000 card is an et4000, but can only run it in vga modes. I have found the following four modelines to be useful in .B libvga.config or in .B ~/.svgalibrc for proper display of some modes. .br Modeline "512x384@79" 25.175 512 560 592 640 384 428 436 494 .br Modeline "400x300@72" 25.000 400 456 472 520 300 319 332 350 DOUBLESCAN .br Modeline "512x480@71" 25.175 512 584 600 656 480 500 510 550 .br Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666 Don Secrest Aug 21, 1999 .SS Oak Technologies OTI-037/67/77/87 First a few comments of me (Michael Weller ): As of this writing (1.2.8) fixes were made to the oak driver by Frodo Looijaard to reenable OTI-067 support. It is unknown right now if they might have broken OTI-087 support. The author of the '87 support Christopher Wiles owns no longer an OTI-087 card and can thus no longer give optimal support to this driver. Thus you might be better off contacting me or Frodo for questions. If you are a knowledgable OTI-087 user and experience problems you are welcome to provide fixes. No user of a OTI-087 is currently known to me, so if you are able to fix problems with the driver please do so (and contact me) as noone else can. Michael. Now back to the original Oak information: The original OTI driver, which supported the OTI-067/77 at 640x480x256, has been augmented with the following features: .TP .B 1) Supported resolutions/colors have been expanded to 640x480x32K, 800x600x256/32K, 1024x768x256, and 1280x1024x16. .TP .B 2) The OTI-087 (all variants) is now supported. Video memory is correctly recognized. .PP The driver as it exists now is somewhat schizoid. As the '87 incorporates a completely different set of extended registers, I found it necessary to split its routines from the others. Further, I did not have access to either a '67 or a '77 for testing the new resolutions. If using them causes your monitor/video card to fry, your dog to bite you, and so forth, I warned you. The driver works on my '87, and that's all I guarantee. Period. Heh. Now, if someone wants to try them out ... let me know if they work. New from last release: 32K modes now work for 640x480 and 800x600. I found that the Sierra DAC information in VGADOC3.ZIP is, well, wrong. But, then again, the information for the '87 was wrong also. 64K modes .B do not work. I can't even get Oak's BIOS to enter those modes. I have included a 1280x1024x16 mode, but I haven't tested it. My monitor can't handle that resolution. According to the documentation, with 2 megs the '87 should be able to do an interlaced 1280x1024x256 ... again, I couldn't get the BIOS to do the mode. I haven't 2 megs anyway, so there it sits. I have included routines for entering and leaving linear mode. They .B should work, but they don't. It looks like a pointer to the frame buffer is not being passed to SVGALIB. I've been fighting with this one for a month. If anyone wants to play with this, let me know if it can be make to work. I've got exams that I need to pass. Tidbit: I pulled the extended register info out of the video BIOS. When the information thus obtained failed to work, I procured the OTI-087 data book. It appears that Oak's video BIOS sets various modes incorrectly (e.g. setting 8-bit color as 4, wrong dot clock frequencies, etc.). Sort of makes me wonder ... Christopher M. Wiles (a0017097@wsuaix.csc.wsu.edu) .br 12 September 1994 .SH 6. GOALS I think the ability to use a VGA/SVGA graphics resolution in one virtual console, and being able to switch to any other virtual console and back makes a fairly useful implementation of graphics modes in the Linux console. Programs that use .B svgalib must be setuid root. I don't know how desirable it is to have this changed; direct port access can hardly be done without. Root privileges can now be given up right after initialization. I noticed some unimplemented stuff in the kernel header files that may be useful, although doing all register I/O via the kernel would incur a significant context-switching overhead. An alternative might be to have a pseudo .I /dev/vga device that yields the required permissions when opened, the device being readable by programs in group vga. It is important that textmode is restored properly and reliably; it is fairly reliable at the moment, but fast console switching back and forth between two consoles running graphics can give problems. Wild virtual console switching also sometimes corrupts the contents of the textmode screen buffer (not the textmode registers or font). Also if a program crashes it may write into the area where the saved textmode registers are stored, causing textmode not be restored correctly. It would be a good idea to somehow store this information in a 'safe' area (say a kernel buffer). Note that the .BR vga_safety_fork (3) thing has the same idea. Currently, programs that are in graphics mode are suspended while not in the current virtual console. Would it be a good idea to let them run in the background, virtualizing framebuffer actions (this should not be too hard for linear banked SVGA modes)? It would be nice to have, say, a raytracer with a real-time display run in the background (although just using a separate real-time viewing program is much more elegant). Anyone wanting to rewrite it all in a cleaner way (something with loadable kernel modules shouldn't hurt performance with linear framebuffer/vgagl type applications) is encouraged. Also, if anyone feels really strongly about a low-resource and truecolor supporting graphical window environment with cut-and-paste, I believe it would be surprisingly little work to come up with a simple but very useful client-server system with shmem, the most useful applications being fairly trivial to write (e.g. shell window, bitmap viewer). And many X apps would port trivially. This is old information, please be sure to read .BR svgalib.faq (7) if you are interested in further goals. .SH 7. REFERENCES The latest version of svgalib can be found on .IR sunsite.unc.edu " in " /pub/Linux/libs/graphics or .IR tsx-11.mit.edu " in " /pub/linux/sources/libs as .IR svgalib-X.X.X.tar.gz . As of this writing the latest version is .IR svgalib-1.4.1.tar.gz . There are countless mirrors of these ftp servers in the world. Certainly a server close to you will carry it. The original VGAlib is on .IR tsx-11.mit.edu ", " pub/linux/sources/libs/vgalib12.tar.Z . .I tvgalib-1.0.tar.Z is in the same directory. SLS has long been distributing an old version of VGAlib. Slackware keeps a fairly up-to-date version of svgalib, but it may be installed in different directories from what svgalib likes to do by default. The current svgalib install tries to remove most of this. It also removes .IR /usr/bin/setmclk " and " /usr/bin/convfont , which is a security risk if setuid-root. Actually the recent makefiles try to do a really good job to cleanup the mess which some distributions make. If you want to recompile the a.out shared library, you will need the DLL 'tools' package (found on .IR tsx-11.mit.edu ", " GCC " dir)." To make it work with recent ELF compiler's you actually need to hand patch it. You should probably not try to compile it. Compiling the ELF library is deadly simple. And here is a list of other references which is horribly outdated. There are many more svgalib applications as well as the directories might have changed. However, these will give you a start point and names to hunt for on CD's or in ftp archives. .SS Viewers (in /pub/Linux/apps/graphics/viewers on sunsite.unc.edu): .PD 0 .TP .B spic Picture viewer; JPG/PPM/GIF; truecolor; scrolling. .TP .B zgv Full-featured viewer with nice file selector. .TP .B see-jpeg Shows picture as it is being built up. .TP .B mpeg-linux svgalib port of the Berkeley MPEG decoder (mpeg_play); it also includes an X binary. .TP .B flip FLI/FLC player (supports SVGA-resolution). .PD .PP .SS Games (in /pub/Linux/games on sunsite.unc.edu): .PD 0 .TP .B bdash B*lderdash clone with sound. .TP .B sasteroids Very smooth arcade asteroids game. .TP .B yatzy Neat mouse controlled dice game. .TP .B vga_cardgames Collection of graphical card games. .TP .B vga_gamespack Connect4, othello and mines. .TP .B wt Free state-of-the-art Doom-like engine. .TP .B Maelstrom A very nice asteroids style game port from Mac. .TP .B Koules A game. (I've no idea what it looks like) .PD .PP .SS Docs In the vga directory of the .B SIMTEL MSDOS collection, there is a package called .I vgadoc3 which is a collection of VGA/SVGA register information. The XFree86 driver sources distributed with the link-kit may be helpful. .SS Miscellaneous There's an alternative RAW-mode keyboard library by Russell Marks for use with .B svgalib on .IR sunsite.unc.edu . .BR LIBGRX , the extensive framebuffer library by Csaba Biegl distributed with .BR DJGPP , has been ported to Linux. Contact Hartmut Schirmer (phc27@rz.uni-kiel.d400.de, subject prefix "HARTMUT:"). A more up-to-date port by Daniel Jackson (djackson@icomp.intel.com) is on .IR sunsite.unc.edu . The vgalib ghostscript device driver sources can be found on .IR sunsite.unc.edu ", " /pub/Linux/apps/graphics . Ghostscript patches from Slackware: .IR ftp.cdrom.com ", " /pub/linux/misc . .B gnuplot patches are on .IR sunsite.unc.edu . Mitch D'Souza has written font functions that work in 16 color modes and can use VGA textmode (codepage format) fonts; these can be found in his .B g3fax package in .IR sunsite.unc.edu . These functions may go into a later version of .BR svgalib . .SH 8. KNOWN BUGS This section is most probably outdated, none of these problems are no longer reported. Using a 132 column textmode may cause graphics modes to fail. Try using something like 80x28. The console switching doesn't preserve some registers that may be used to draw in planar VGA modes. Wild console switching can cause the text screen to be corrupted, especially when switching between two graphics consoles. On ET4000, having run XFree86 may cause high resolution modes to fail (this is more XFree86's fault). The Trident probing routine in the XFree86 server may cause standard VGA modes to fail after exiting X on a Cirrus. Try putting a 'Chipset' line in your Xconfig to avoid the Trident probe, or use the link kit to build a server without the Trident driver. Saving and restoring the textmode registers with savetextmode/textmode (restoretextmode) should also work. [Note: svgalib now resets the particular extended register, but only if the Cirrus driver is used (i.e. the chipset is not forced to VGA)] [This is fixed in XFree86 v2.1] Some Paradise VGA cards may not work even in standard VGA modes. Can anyone confirm this? Piping data into a graphics program has problems. I am not sure why. A pity, since zcatting a 5Mb FLC file into flip on a 4Mb machine would be fun. The .B tseng3.exe DOS program include as source in the svgalib distribution doesn't recognize any modes on some ET4000 cards. Also ET4000 cards with a Acumos/Cirrus DAC may only work correctly in 64K color mode. .SH FILES .IR /etc/vga/libvga.config .br .IR /etc/vga/libvga.et4000 .SH SEE ALSO .BR svgalib.et4000 (7), .BR svgalib.chips (7), .BR svgalib.mach32 (7), .BR vgagl (7), .BR libvga.config (5), .BR 3d (6), .BR accel (6), .BR bg_test (6), .BR eventtest (6), .BR forktest (6), .BR fun (6), .BR keytest (6), .BR lineart (5), .BR mousetest (6), .BR joytest (6), .BR mjoytest (6), .BR scrolltest (6), .BR speedtest (6), .BR spin (6), .BR testaccel (6), .BR testgl (6), .BR testlinear (6), .BR vgatest (6), .BR plane (6), .BR wrapdemo (6), .BR convfont (1), .BR dumpreg (1), .BR fix132x43 (1), .BR restorefont (1), .BR restorepalette (1), .BR restoretextmode (1), .BR runx (1), .BR savetextmode (1), .BR setmclk (1), .BR textmode (1), .BR mach32info (1). .SH AUTHOR There are many authors of svgalib. This page was edited by Michael Weller . The original documentation and most of .B svgalib was done by Harm Hanemaayer though.