SvgaLib/utils/convfont.c

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/* Convert standard binary font to codepage format */
#include <stdio.h>
#include <stdlib.h>
int fontheight;
int sfontsize;
int font_nuchars;
unsigned char sfontbuf[32 * 256];
unsigned char tfontbuf[32 * 256];
FILE *sf;
FILE *tf;
int
main (int argc, char **argv)
{
int i;
if (argc != 4)
{
printf ("Syntax: convfont fontfile fontheight vgafontfile\n");
printf (
"\nconvfont - convert standard format binary font to codepage format\n"
"The converted font is written to vgafontfile.\n");
printf (
"A binary font file of any number of characters up to 256 can be used, although\n"
"at least defining the first 128 characters is a good idea. The fontheight\n"
"should be in the range 1-32.\n"
);
return 1;
}
if ((sf = fopen (argv[1], "rb")) == NULL)
{
printf ("convfont: Unable to open file.\n");
return 1;
}
if ((tf = fopen (argv[3], "wb")) == NULL)
{
printf ("convfont: Unable to create file.\n");
return 1;
}
fontheight = atoi (argv[2]);
if (fontheight < 1 || fontheight > 32)
{
printf ("convfont: Invalid fontheight.\n");
return 1;
}
fseek (sf, 0, SEEK_END);
sfontsize = ftell (sf);
fseek (sf, 0, SEEK_SET);
font_nuchars = sfontsize / fontheight;
printf ("Converting %d characters\n", font_nuchars);
if (font_nuchars < 1 || font_nuchars > 256)
{
printf ("convfont: Invalid number of characters in font.\n");
return 1;
}
fread (sfontbuf, 1, sfontsize, sf);
fclose (sf);
for (i = 0; i < font_nuchars; i++)
{
int j;
for (j = 0; j < fontheight; j++)
tfontbuf[i * 32 + j] =
sfontbuf[i * fontheight + j];
for (j = 0; j < 32 - fontheight; j++)
tfontbuf[i * 32 + fontheight] = 0;
}
/* clear remaining characters */
for (i = font_nuchars * 32; i < 32 * 256; i++)
tfontbuf[i] = 0;
printf ("Writing font file.\n");
fwrite (tfontbuf, 1, 32 * 256, tf);
fclose (tf);
return 0;
}