631 lines
14 KiB
C
631 lines
14 KiB
C
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/*
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3DKIT version 1.3
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High speed 3D graphics and rendering library for Linux.
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1996 Paul Sheer psheer@icon.co.za
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This file is an example program demonstrating the use of the
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3dkit library. It is not part of the library and is not copyright.
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The author takes no responsibility, for the results
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of compilation, execution or other usage of this program.
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*/
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/*
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File: wrapdemo.c
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comments or suggestions welcome.
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This program wraps a portrait by Rubens of Susanna Lunden (1622 to 1625)
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around an ellipsoid. Because the ellipsoid is defined by six surfaces,
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each with the same bitmap the pattern is repeated over the ellipse.
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h> /*for stderr */
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#include <math.h>
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#include <vga.h>
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#include <vgagl.h>
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#include "3dkit.h"
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#include "3dinit.h"
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#include "wrapdemo.h"
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#ifdef WORLD_VIEW
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#define EL_TDOPTION_ROTATE_OBJECT 0
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#define EL_TDOPTION_LIGHT_SOURCE_CAM 0
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#else
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#define EL_TDOPTION_ROTATE_OBJECT TDOPTION_ROTATE_OBJECT
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/*Lighting vector follows camera: */
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#define EL_TDOPTION_LIGHT_SOURCE_CAM TDOPTION_LIGHT_SOURCE_CAM
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#endif
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/*closer to 1.25 on my screen: */
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#define EL_SCREEN_ASPECT 1.333
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/*Number of surfaces in ths ellip */
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#define EL_NUMSURFACES 6
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/*maximum width or length of a surface (for malloc) */
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#define EL_SURF_SIZE 20
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/*globals used for initialisation of surfaces */
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unsigned char *susanna;
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/*width and breadth of body surfaces (in grid points) */
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int DENS = 2;
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/*width of wing surfaces (in grid points). */
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int DENS2 = 2;
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/* length of wing surfaces is inherent in the following
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made-up aerofoil: */
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int gmode;
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int EL_screen_width;
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int EL_screen_height;
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/*A trivial example of how to initialise a surface: */
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void initplate (TD_Surface * surf, float xstart, float ystart, float zstart, float x, float y, int w, int l)
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{
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int i, k, j;
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/*setup width and length */
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surf->w = w + 1;
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surf->l = l + 1;
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/*initialise a 6 meter square plate with its centre at the origin */
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for (k = 0; k < w + 1; k++)
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for (i = 0; i < l + 1; i++) {
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j = l - i;
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surf->point[i * (w + 1) + k].x = (float) EL_METER *(xstart + (float) x * k / w);
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surf->point[i * (w + 1) + k].y = (float) EL_METER *(ystart + (float) y * j / l);
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surf->point[i * (w + 1) + k].z = (float) EL_METER *zstart;
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}
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}
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/*exchanges the x and y values of a surface, making y negative */
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/* This is a patch to get the coords aligned with flight-dynamic's
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axes. */
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void xchgxy (TD_Surface * surf)
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{
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int j;
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int t;
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for (j = 0; j < surf->l * surf->w; j++) {
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t = surf->point[j].x;
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surf->point[j].x = surf->point[j].y;
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surf->point[j].y = -t;
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}
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}
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/*returns 0 on error */
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TD_Solid *EL_init_solid (void)
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{
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TD_Solid *ellip_demo;
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int i;
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int n = EL_NUMSURFACES;
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if ((ellip_demo = malloc (sizeof (TD_Solid))) == NULL)
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return 0;
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ellip_demo->num_surfaces = n;
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if ((ellip_demo->surf = malloc (n * sizeof (TD_Surface))) == NULL)
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return 0;
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for (i = 0; i < n; i++) {
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if ((ellip_demo->surf[i].point
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= malloc (EL_SURF_SIZE * EL_SURF_SIZE * sizeof (TD_Point))) == NULL)
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return 0;
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/* ellip_demo->surf[i].render = TD_MESH_AND_SOLID; *//*can leave out and set option ALL_SAME_RENDER */
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ellip_demo->surf[i].shadow = 1;
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ellip_demo->surf[i].maxcolor = 15;
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ellip_demo->surf[i].mesh_color = 111;
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ellip_demo->surf[i].backfacing = 1;
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ellip_demo->surf[i].depth_per_color = 4; /*2^4 = 16 colors in
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the grey scale */
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ellip_demo->surf[i].bitmap1 = susanna + 245 + 256 * 8; /*skip
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header and an unsightly border*/
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ellip_demo->surf[i].bitmap2 = NULL; /*no bitmap on reverse
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side of surface*/
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ellip_demo->surf[i].bitmapwidth = 244; /*skip border on sides*/
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ellip_demo->surf[i].bitmaplength = 352; /*and on bottom*/
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}
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ellip_demo->alpha = 0; /* begin all at zero (flight dynamics */
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ellip_demo->beta = 0; /* says plane is level */
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ellip_demo->gamma = 0;
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ellip_demo->xlight = -147; /* lighting out of the screen,... */
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ellip_demo->ylight = -147; /* ...to the right,... */
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ellip_demo->zlight = 147; /* ...and from the top. */
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ellip_demo->distance = EL_METER * 35; /* distance of the camera from the */
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/* origin, EL_METER * meters. */
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/*if EL_TDOPTION_ROTATE_OBJECT is set to zero then we need to
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define the full camera position instead: */
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ellip_demo->x_cam = EL_METER * 35;
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ellip_demo->y_cam = EL_METER * 0;
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ellip_demo->z_cam = EL_METER * 0;
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/* These two are scale factors for the screen: */
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/* xscale is now calculated so that the maximum volume (-2^15 to 2^15 or
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-2^31 to 2^31) will just fit inside the screen width at this distance: */
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ellip_demo->xscale = (int) ellip_demo->distance * EL_screen_width / (32768 * 2);
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ellip_demo->yscale = (float) ellip_demo->xscale * EL_SCREEN_ASPECT
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* EL_screen_height / EL_screen_width; /*to get display aspect square */
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/*The above gives an average (not to telescopic, and not to wide angle) view */
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/*use any triangle or linedrawing routine: */
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ellip_demo->draw_triangle = gl_triangle;
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ellip_demo->draw_striangle = gl_striangle;
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ellip_demo->draw_wtriangle = gl_wtriangle;
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ellip_demo->draw_swtriangle = gl_swtriangle;
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ellip_demo->draw_line = gl_line;
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ellip_demo->draw_point = gl_setpixel;
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/* very important to set TDOPTION_INIT_ROTATION_MATRIX if you don't
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calculate the rotation matrix yourself. */
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ellip_demo->option_flags = TDOPTION_INIT_ROTATION_MATRIX
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| TDOPTION_ALL_SAME_RENDER | TDOPTION_SORT_SURFACES
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| EL_TDOPTION_ROTATE_OBJECT | EL_TDOPTION_LIGHT_SOURCE_CAM;
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ellip_demo->render = TD_MESH_AND_SOLID; /*how we want to render it */
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return ellip_demo;
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}
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void EL_init_surfaces (TD_Solid * ellip)
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{
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/* To see what an example of the ellipsoid initialisation: */
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TD_initsellipsoid (ellip, 0, 0, 0, 0,
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EL_METER * 12, EL_METER * 8, EL_METER * 8, 6, -256);
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/* initplate (&ellip->surf[6], -10, -14.3, -10, 20, 28.7, 2, 3);
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TD_initcolor (&ellip->surf[6], -256);*/
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/*initialises the color vector (vector normal to each point) */
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}
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/*returns 1 on error */
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int EL_init_ellip (TD_Solid ** ellip)
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{
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if (!(*ellip = EL_init_solid ()))
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return 1;
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EL_init_surfaces (*ellip);
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return 0;
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}
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void EL_init_palette2 (void)
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{
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/* Here the depth_per_color is 5 (for 64 colors).
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256 / 64 gives 4 colors so TD_Surface->color
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can be 0, 64, 128, OR 192 */
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int i;
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unsigned char palette[768];
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for (i = 0; i < 64; i++) {
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palette[i * 3] = i;
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palette[i * 3 + 1] = i;
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palette[i * 3 + 2] = 16 + i / 2;
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}
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for (i = 0; i < 64; i++) {
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palette[(i + 64) * 3 + 1] = i;
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palette[(i + 64) * 3 + 2] = 0;
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palette[(i + 64) * 3 + 3] = 0;
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}
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for (i = 0; i < 64; i++) {
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palette[(i + 128) * 3 + 1] = 0;
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palette[(i + 128) * 3 + 2] = i;
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palette[(i + 128) * 3 + 3] = 0;
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}
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for (i = 0; i < 64; i++) {
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palette[(i + 192) * 3 + 1] = 0;
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palette[(i + 192) * 3 + 2] = 0;
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palette[(i + 192) * 3 + 3] = i;
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}
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gl_setpalette (&palette);
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}
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void EL_init_palette (void)
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{
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/* Here the depth_per_color is 4 (for 16 colors).
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256 / 16 gives 16 colors so TD_Surface->color
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can be 0, 16, 32, 48,... */
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unsigned char pal16susanna[16][3] =
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{
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{40, 47, 47},
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{98, 96, 129},
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{114, 60, 59},
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{138, 143, 159},
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{70, 73, 71},
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{117, 105, 111},
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{142, 160, 195},
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{61, 58, 70},
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{145, 129, 137},
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{62, 54, 53},
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{166, 173, 219},
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{110, 83, 86},
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{160, 152, 161},
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{150, 115, 105},
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{83, 87, 90},
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{120, 124, 140}
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};
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unsigned char palette[768];
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int i, j, k;
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int max = 0;
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for (i = 0; i < 16; i++)
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for (j = 0; j < 3; j++)
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if (max < pal16susanna[i][j])
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max = pal16susanna[i][j];
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for (i = 0; i < 16; i++) /*through all 16 susanna */
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for (j = 0; j < 16; j++) /*through all shades */
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for (k = 0; k < 3; k++) /*through red green and blue */
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palette[((i * 16) + j) * 3 + k] =
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(int) pal16susanna[i][k] * ( (16 - (15 - j)*12/15 ) * 4 - 1) / max;
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gl_setpalette (&palette);
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}
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/*returns 1 if exit key is pressed */
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int EL_handle_key (TD_Solid * ellip)
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{
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static float incr = 0.1047198;
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int finished = 0;
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int c;
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/*ellip->gamma += incr;
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ellip->beta = -0.5;
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ellip->render = TD_SOLID;
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return 0; *//*---> a screen saver*/
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switch (c = getchar ()) {
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case 'q':
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ellip->alpha += incr;
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break;
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case 'a':
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ellip->alpha -= incr;
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break;
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case 'o':
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ellip->beta += incr;
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break;
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case 'p':
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ellip->beta -= incr;
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break;
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case 'z':
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ellip->gamma += incr;
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break;
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case 'x':
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ellip->gamma -= incr;
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break;
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case 't':
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ellip->z_cam += EL_METER;
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break;
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case 'v':
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ellip->z_cam -= EL_METER;
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break;
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case 'g':
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ellip->x_cam += EL_METER;
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break;
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case 'f':
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ellip->x_cam -= EL_METER;
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break;
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case 'w':
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ellip->distance += EL_METER;
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ellip->y_cam += EL_METER;
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break;
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case 's':
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ellip->distance -= EL_METER;
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ellip->y_cam -= EL_METER;
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break;
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case 'c':
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finished = 1;
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break;
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case 'i':
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ellip->gamma = 0;
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ellip->alpha = 0;
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ellip->beta = 0;
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break;
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case ' ':
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switch (ellip->render) {
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case TD_MESH:
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ellip->render = TD_MESH_AND_SOLID;
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break;
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case TD_MESH_AND_SOLID:
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ellip->render = TD_SOLID;
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break;
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case TD_SOLID:
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ellip->render = TD_EDGES_ONLY;
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break;
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case TD_EDGES_ONLY:
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ellip->render = TD_MESH;
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break;
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}
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break;
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case 'r':
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if (ellip->option_flags & TDOPTION_FLAT_TRIANGLE)
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ellip->option_flags &= 0xFFFFFFFF - TDOPTION_FLAT_TRIANGLE;
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else
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ellip->option_flags |= TDOPTION_FLAT_TRIANGLE;
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break;
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case '1':
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incr += .01047198;
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break;
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case '2':
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incr -= .01047198;
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break;
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case '3':
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case '4':
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case '5':
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case '6':
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case '7':
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case '8':
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case '9':
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DENS = c - '2';
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EL_init_surfaces (ellip);
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}
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if (incr < 0)
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incr = 0;
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return (finished);
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}
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/*WRITE-PAGE FLIPPING*/
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GraphicsContext physcr, virscr;
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int winflipping, vgawindow = 0;
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int Startpage[2];
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int gmode, chipset;
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void EL_redraw (TD_Solid * ellip)
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{
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gl_clearscreen (0);
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TD_draw_solid (ellip);
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}
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void EL_cleanup (TD_Solid * ellip)
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{
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/*this function should free all allocated memory*/
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return;
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}
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void winpointto (int win)
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{
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if (chipset == TVGA8900 && gmode == G320x200x256) {
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||
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/*trident has 4 bpp in this mode */
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||
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vga_ext_set(VGA_EXT_PAGE_OFFSET, (Startpage[win] * 4) >> 16);
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||
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} else {
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||
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vga_ext_set(VGA_EXT_PAGE_OFFSET, Startpage[win] >> 16);
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||
|
}
|
||
|
|
||
|
vga_setpage (0);
|
||
|
}
|
||
|
|
||
|
|
||
|
void winview (int win)
|
||
|
{
|
||
|
vga_waitretrace();
|
||
|
vga_setdisplaystart (Startpage[win] * win);
|
||
|
}
|
||
|
|
||
|
void winflip (void)
|
||
|
{
|
||
|
winview (vgawindow);
|
||
|
vgawindow = 1 - vgawindow;
|
||
|
winpointto (vgawindow);
|
||
|
}
|
||
|
|
||
|
|
||
|
void EL_animate (TD_Solid * ellip, void (*EL_redraw_callback) (TD_Solid *),
|
||
|
int (*EL_key_callback) (TD_Solid *))
|
||
|
{
|
||
|
do {
|
||
|
EL_redraw_callback (ellip);
|
||
|
if(winflipping) {
|
||
|
winflip ();
|
||
|
} else {
|
||
|
gl_setscreenoffset( HEIGHT * WIDTH * currentcontext.flippage );
|
||
|
gl_copyscreen (&physcr);
|
||
|
}
|
||
|
} while (!(int *) EL_key_callback (ellip));
|
||
|
}
|
||
|
|
||
|
int el_getchar (void)
|
||
|
{
|
||
|
int c = 0;
|
||
|
while (c == 0 || c == '\n') {
|
||
|
c = vga_getkey ();
|
||
|
}
|
||
|
if (c >= 'a' && c <= 'z')
|
||
|
c += 'A' - 'a';
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
|
||
|
int main (void)
|
||
|
{
|
||
|
int i;
|
||
|
int mode[7] = {5, 6, 7, 8, 10, 11, 12};
|
||
|
int Winflipping[7] = {1, 0, 0, 0, 1, 1, 1};
|
||
|
int Winflippages[7] = {65536, 0, 0, 0, 8 * 65536, 8 * 65536, 16 * 256};
|
||
|
int c, c2;
|
||
|
vga_modeinfo *ginfo;
|
||
|
TD_Solid *ellip;
|
||
|
FILE *in;
|
||
|
|
||
|
/* Call vga_init as early as possible to get rid of root priv when reading files. */
|
||
|
|
||
|
vga_init ();
|
||
|
if (!(vga_ext_set(VGA_EXT_AVAILABLE, VGA_AVAIL_SET) & (1 << VGA_EXT_PAGE_OFFSET))) {
|
||
|
puts("You need at least svgalib 1.2.10 to run this program!\n");
|
||
|
exit(1);
|
||
|
}
|
||
|
if((susanna = malloc(150000))==NULL) {
|
||
|
fprintf(stderr, "Error returned from malloc.\n");
|
||
|
exit(1);
|
||
|
}
|
||
|
|
||
|
/*susanna[109000] = 'A';*/
|
||
|
|
||
|
if ((in = fopen ("susannaRUBENS.bmp", "rb")) == NULL) {
|
||
|
fprintf (stderr, "Cannot open input file.");
|
||
|
exit (1);
|
||
|
}
|
||
|
|
||
|
i = 0;
|
||
|
|
||
|
while ((c = fgetc (in)) != EOF) {
|
||
|
|
||
|
/*to prevent picture aliasing, use random():*/
|
||
|
if(random() & 1) {
|
||
|
susanna[i++] = c & 0xf0;
|
||
|
susanna[i++] = (c >> 4) & 0x0f;
|
||
|
} else {
|
||
|
susanna[i++] = (c >> 4) & 0x0f;
|
||
|
susanna[i++] = c & 0xf0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
fclose (in);
|
||
|
|
||
|
/*printf("\n\n%d\n\n\n", susanna[109000]);*/
|
||
|
|
||
|
|
||
|
/* Note that in this demo, graphics are written to all modes as
|
||
|
virtual modes, so that the triangle routine optimisations will
|
||
|
operate all the time (see triangle.c). */
|
||
|
|
||
|
do {
|
||
|
printf ("\n256 color modes:\n\n1: 320x200\n2: 320x240\n3: 320x400\n");
|
||
|
printf ("4: 360x480\n5: 640x480\n6: 800x600\n7: 1024x768\n");
|
||
|
printf ("\nWhich? ");
|
||
|
c = el_getchar () - '1';
|
||
|
printf ("\n");
|
||
|
} while (c < 0 || c > 6);
|
||
|
|
||
|
printf("Want (W)rite-page flipping, normal (P)age flipping\n");
|
||
|
printf("using copyscreen, or (N)o page flipping (W/F/N)\n");
|
||
|
printf("(W is faster but may not work, N will always work\n");
|
||
|
printf("but sometimes looks tacky) ?\n");
|
||
|
|
||
|
c2 = el_getchar();
|
||
|
|
||
|
printf ("\n");
|
||
|
|
||
|
gmode = mode[c];
|
||
|
winflipping = Winflipping[c];
|
||
|
|
||
|
if (!vga_hasmode (gmode)) {
|
||
|
fprintf (stderr, "Mode not available.\n");
|
||
|
exit (-1);
|
||
|
}
|
||
|
|
||
|
vga_setmode (gmode);
|
||
|
gl_setcontextvga (gmode);
|
||
|
|
||
|
ginfo = vga_getmodeinfo (gmode);
|
||
|
|
||
|
EL_screen_width = ginfo->width;
|
||
|
EL_screen_height = ginfo->height;
|
||
|
|
||
|
if (EL_init_ellip (&ellip)) {
|
||
|
fprintf (stderr, "Unable to intialise data structures.\n");
|
||
|
}
|
||
|
|
||
|
ellip->posx = EL_screen_width / 2; /*Where origin will be printed */
|
||
|
ellip->posy = EL_screen_height / 2;
|
||
|
|
||
|
EL_init_palette ();
|
||
|
|
||
|
/* to see what the palette looks like: */
|
||
|
/* for(i=0;i<256;i++) gl_line(0,i,EL_screen_width,i,i); el_getchar(); */
|
||
|
|
||
|
/*to see the bitmap*/
|
||
|
/*
|
||
|
for (j = 0; j < (EL_screen_height < 416 ? EL_screen_height : 416); j++)
|
||
|
for (i = 0; i < 256; i++)
|
||
|
gl_setpixel (i, j, 15 + susanna[240 + i + (j << 8)]);
|
||
|
el_getchar ();
|
||
|
*/
|
||
|
|
||
|
/* My trident 8900CL/D will allow write flipping
|
||
|
on 320x200 even though ginfo doesn't report more
|
||
|
than 64k of memory:*/
|
||
|
if ((EL_screen_width * EL_screen_height * 2 > ginfo->maxpixels
|
||
|
&& gmode != G320x200x256) || c2 != 'W')
|
||
|
winflipping = 0;
|
||
|
|
||
|
if (winflipping) {
|
||
|
printf("Using Write-page Flipping.\n");
|
||
|
Startpage[0] = 0; /*define pages offsets into memory*/
|
||
|
Startpage[1] = Winflippages[c];
|
||
|
|
||
|
winflip ();
|
||
|
} else {
|
||
|
gl_getcontext (&physcr);
|
||
|
gl_setcontextvgavirtual (gmode);
|
||
|
gl_getcontext (&virscr);
|
||
|
if(c2 != 'N') {
|
||
|
if(gl_enablepageflipping (&physcr))
|
||
|
printf("Using Page Flipping.\n");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
gl_enableclipping ();
|
||
|
|
||
|
EL_animate (ellip, EL_redraw, EL_handle_key);
|
||
|
|
||
|
EL_cleanup (ellip);
|
||
|
vga_setmode (TEXT);
|
||
|
return;
|
||
|
}
|