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Some commands should be called interactively
* exwm-layout.el (exwm-layout-set-fullscreen, exwm-layout-unset-fullscreen) (exwm-layout-show-mode-line): * exwm.el (exwm-reset): Call `exwm-input-grab-keyboard' and `exwm-input-release-keyboard' interactively.
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2 changed files with 4 additions and 4 deletions
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@ -177,7 +177,7 @@
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:data (vector xcb:Atom:_NET_WM_STATE_FULLSCREEN)))
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(xcb:flush exwm--connection)
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(setq exwm--fullscreen t)
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(exwm-input-release-keyboard)))
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(call-interactively #'exwm-input-release-keyboard)))
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;;;###autoload
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(defun exwm-layout-unset-fullscreen (&optional id)
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@ -210,7 +210,7 @@
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(make-instance 'xcb:ewmh:set-_NET_WM_STATE :window exwm--id :data []))
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(xcb:flush exwm--connection)
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(setq exwm--fullscreen nil)
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(exwm-input-grab-keyboard)))
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(call-interactively #'exwm-input-grab-keyboard)))
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(defvar exwm-layout--fullscreen-frame-count 0
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"Count the fullscreen workspace frames.")
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@ -516,7 +516,7 @@ See also `exwm-layout-enlarge-window'."
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(window-mode-line-height (frame-root-window
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exwm--floating-frame)))
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nil t)
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(exwm-input-grab-keyboard))
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(call-interactively #'exwm-input-grab-keyboard))
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(force-mode-line-update)))
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;;;###autoload
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2
exwm.el
2
exwm.el
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@ -80,7 +80,7 @@
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(when exwm--fullscreen (exwm-layout-unset-fullscreen))
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;; Force refresh
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(exwm-layout--refresh)
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(exwm-input-grab-keyboard))))
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(call-interactively #'exwm-input-grab-keyboard))))
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(defun exwm--update-window-type (id &optional force)
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"Update _NET_WM_WINDOW_TYPE."
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